Commit Graph
238 Commits
Author SHA1 Message Date
Paul Gilbert 9c4173c018 TSAGE: Added new code to scene handler to handle player sequence execution 2011-09-23 21:47:58 +10:00
Paul Gilbert 9ca3eb6fbe TSAGE: Fix for changing partner's facing direction in Blue Force scene 350 2011-09-23 08:34:44 +10:00
Paul Gilbert e360d35567 TSAGE: Bugfix for Blue Force death screen image moving when screen is clicked 2011-09-18 20:38:12 +10:00
Paul Gilbert 45ee4f4845 TSAGE: In Blue Force, cursor doesn't reset to Walk after doing actions 2011-09-18 16:33:09 +10:00
Paul Gilbert 559d40a643 TSAGE: Implemented Blue Force scene 830 - Outside Boat Rentals 2011-09-15 23:16:57 +10:00
Paul Gilbert e20647eae3 TSAGE: Synchronise UI fields in savegames so it is correctly shown when restoring 2011-09-13 19:47:31 +10:00
Paul Gilbert 0c2dfd2efc TSAGE: Implemented Scene 800 - Jamison & Ryan 2011-09-12 21:51:22 +10:00
Paul Gilbert 3e453675e0 TSAGE: Implemented Scene 666 - Death Scene 2011-09-11 21:50:39 +10:00
Paul Gilbert 406a8ca10e TSAGE: Reworked item startAction calls from void to bool, to accommodate Blue Force changes 2011-09-11 15:30:34 +10:00
Paul Gilbert b3773f7c37 TSAGE: Cleaned up the savegame code, and enabled it for Blue Force 2011-09-10 11:22:39 +10:00
Paul Gilbert 528ff10d2b TSAGE: Implemented inventory image display code and slot scrolling 2011-09-09 21:16:32 +10:00
Paul Gilbert 2fd13c48d2 TSAGE: Fix for properly clearing on-screen text 2011-09-09 19:05:35 +10:00
Paul Gilbert d1298c4764 TSAGE: Fix fallback item description display for scenes 2011-09-08 22:44:53 +10:00
Paul Gilbert 8b17e8a9b8 TSAGE: More core functionality needed for Blue Force 2011-09-08 20:41:10 +10:00
Paul Gilbert d43fbc8dfa TSAGE: Fixed problem with NamedHotspot items not getting added to scenes 2011-09-06 20:50:34 +10:00
Paul Gilbert ad85a25f88 TSAGE: Added new walking code for Blue Force that uses flipped horizontal images 2011-09-06 19:54:22 +10:00
Paul Gilbert 8505011472 TSAGE: Further user interface fixes, and minor dialog tweaks 2011-09-05 20:57:06 +10:00
Paul Gilbert b893f9f93f TSAGE: Implemented missing interface functionality, including gun loading dialog 2011-09-04 19:11:59 +10:00
Paul Gilbert cee156d596 TSAGE: Implemented missing functionality for first game scene 2011-08-31 22:18:11 +10:00
Paul Gilbert a28bffec1c TSAGE: Implemented the Blue Force right-click dialog 2011-08-29 22:01:11 +10:00
Paul Gilbert 722a9459fe TSAGE: Added lots of original source names from debugger, further work on first game scene 2011-08-28 22:53:20 +10:00
Paul Gilbert c00306c895 TSAGE: Minor tweaks to the new code for ANIM_MODE_9 2011-08-26 20:19:50 +10:00
Paul Gilbert 5910c8afa9 TSAGE: Implemented the new ANIM_MODE_9 animation mode 2011-08-26 20:06:43 +10:00
Paul Gilbert 734e4f628b TSAGE: Implemented lots more Blue Force functionality, and started on first in-game scene 2011-08-26 19:07:43 +10:00
Paul Gilbert c80af54ef9 TSAGE: Started implementation of Blue Force UI classes 2011-08-23 21:12:07 +10:00
Paul Gilbert fbf8262ce6 TSAGE: Fix Valgrind issues with loading Scene 50 2011-08-20 21:30:52 +10:00
Paul Gilbert a21133ed12 TSAGE: Implemented Blue Force Scene #50 - Map Scene 2011-08-20 19:14:23 +10:00
Paul Gilbert 697230709b TSAGE: Corrected casing of tSage namespace to be TsAGE
This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Paul Gilbert fd8fcc303d TSAGE: Implemented changes in SequenceManager introduced by Blue Force 2011-08-14 12:25:02 +10:00
Paul Gilbert c903411036 TSAGE: Added support for reverse palette fading 2011-08-11 22:03:57 +10:00
Paul Gilbert b3a05ee089 TSAGE: Bugfix to make Return to Launcher work correctly 2011-07-18 21:13:39 +10:00
Paul Gilbert 69290ef7ae TSAGE: Remove out of date TODO comments where applicable 2011-06-22 19:13:36 +10:00
Paul Gilbert 9dddf76aa7 Merge remote branch 'remotes/dreammaster/tsage_sound'
Conflicts:
	engines/tsage/ringworld_scenes1.cpp
	engines/tsage/ringworld_scenes5.cpp
	engines/tsage/tsage.h
2011-06-19 21:14:49 +10:00
Alyssa Milburn 89ed49d7e9 TSAGE: Try to clarify more pathfinding code. 2011-06-08 23:16:57 +02:00
Alyssa Milburn 799ac4040f TSAGE: Comment/clarify some pathfinding code. 2011-06-08 18:54:03 +02:00
Paul Gilbert 9933b1bf19 TSAGE: Bugfix for saving in scenes with palette rotations 2011-06-04 22:39:14 +10:00
Paul Gilbert dc6e60f516 TSAGE: Add support for saving in scene #6100 2011-06-04 20:40:09 +10:00
Strangerke c0d70b6dbb TSAGE: Fix a valgrind warning in SceneObject initialization 2011-06-01 19:04:38 +02:00
Paul Gilbert d50c6277e4 TSAGE: Bugfix for loading savegames directly from the launcher 2011-05-27 19:28:31 +10:00
Paul Gilbert 1d866e5749 TSAGE: Implemented more SoundManager methods 2011-05-24 21:25:48 +10:00
Paul Gilbert 120a648e68 TSAGE: Implemented the code for the ASound class 2011-05-24 21:24:13 +10:00
Paul Gilbert 16666ec40c TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
Paul Gilbert 2f79090e46 TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
Paul Gilbert 1568f19569 TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Paul Gilbert 0c3c0f2121 TSAGE: Added missing code for loading scene regions in the CD/FW versions of the game 2011-05-11 23:01:15 +10:00
Paul Gilbert 0da8f92f0f TSAGE: Fix memory leak when exiting whilst any palette rotation is active 2011-05-08 18:15:46 +10:00
Paul Gilbert 80e23dd653 TSAGE: Initialise player fields to fix Valgrind warning 2011-05-06 19:19:25 +10:00
Paul Gilbert dee398ad6c TSAGE: Fixed problem with text being partly off-screen in Scene #9500 2011-05-05 20:48:46 +10:00
md5 340d08bc30 TSAGE: Some more conversions to US English 2011-05-04 11:47:12 +03:00