Max Horn
297542345f
SCI: Skip loading HunkTable segments. This fixes a silly bug that can lead to arbitrary numbers of HunkTable segments to be created by repeatedly saving and loading.
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svn-id: r45042
2009-10-13 18:54:20 +00:00
Filippos Karapetis
1f00be5c15
The _variables array is sized from syncArray, so there's no need to store its size in the savegame
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svn-id: r44940
2009-10-11 19:23:00 +00:00
Filippos Karapetis
1d3118cf42
Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
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svn-id: r44930
2009-10-11 15:51:43 +00:00
Filippos Karapetis
6d030126d7
More work on the Object class
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svn-id: r44921
2009-10-11 13:46:58 +00:00
Filippos Karapetis
d6f5d93dbf
Started rewriting the Object struct into a class
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svn-id: r44878
2009-10-10 15:58:51 +00:00
Filippos Karapetis
bfabde4512
Fixed loading again - a regression from commit #44803
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svn-id: r44868
2009-10-10 12:00:34 +00:00
Walter van Niftrik
6c1cac3956
SCI: kMessage() rewrite
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svn-id: r44860
2009-10-10 02:16:23 +00:00
Filippos Karapetis
9bb73a8457
Removed the unused _flags variable from EngineState
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svn-id: r44857
2009-10-09 23:53:37 +00:00
Max Horn
0c457be0fb
SCI: Turn reconstruct_scripts into SegManager::reconstructScripts
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svn-id: r44806
2009-10-08 22:03:55 +00:00
Max Horn
76996301d1
SCI: Removed obsolete stringfrags code
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svn-id: r44803
2009-10-08 21:29:45 +00:00
Max Horn
42120ed626
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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svn-id: r44793
2009-10-08 19:41:38 +00:00
Filippos Karapetis
2d98b72858
Restore the engine state stored within SciGui during loading once more, since it gets replaced during loading. Fixes loading (a regression from #44730 )
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svn-id: r44771
2009-10-08 07:57:26 +00:00
Filippos Karapetis
ce75c9270a
Removed the unused game_time variable, and fixed the incorrect calculation of start_game_time when restoring a game
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svn-id: r44770
2009-10-08 07:25:18 +00:00
Filippos Karapetis
1562add631
- Cleaned up the cursor code
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- Renamed gui -> _gui in EngineState, for consistency
- Added a reference to SciGuiCursor in EngineState, to be used by current code
- Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor
- Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position.
svn-id: r44760
2009-10-07 21:29:47 +00:00
Martin Kiewitz
77b549a0ad
SCI: SciGuiCursor class added, cleanup, OSystem removed from SciGui constructor
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svn-id: r44730
2009-10-07 12:47:53 +00:00
Max Horn
db8c6e3f6c
SCI: Really remove sci/gui/gui.h include from engine/state.h
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svn-id: r44644
2009-10-04 22:43:30 +00:00
Max Horn
6ad5840181
SCI: Rename EngineState::segMan to _segMan
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svn-id: r44629
2009-10-04 18:38:18 +00:00
Willem Jan Palenstijn
0ed87062ed
SCI: Add hack to gui to fix loading
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svn-id: r44581
2009-10-03 23:56:49 +00:00
Max Horn
8ba75fc522
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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svn-id: r44495
2009-09-30 16:16:53 +00:00
Filippos Karapetis
fd21bb2611
- Moved the list of synonyms and parser nodes inside the vocabulary class
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- Added a convenience member inside the EngineState struct to access the instance of the Vocabulary class
svn-id: r44481
2009-09-30 12:17:38 +00:00
Max Horn
2fe6b32968
SCI: Remove EngineState::game_version, it was only used for saving anyway. Also remove syncCStr()
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svn-id: r44358
2009-09-25 13:02:11 +00:00
Filippos Karapetis
13ad217cdd
- Moved the SCI version in a global variable
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- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)
The fallback detector should work correctly now
svn-id: r44269
2009-09-23 10:55:35 +00:00
Filippos Karapetis
4df106e1f0
Copy the internal game name when loading, and don't recreate it
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svn-id: r44250
2009-09-22 09:16:16 +00:00
Filippos Karapetis
e331269a36
Removed unused variable
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svn-id: r44249
2009-09-22 09:00:32 +00:00
Max Horn
c5cc785802
SCI: Change SystemStrings to use RAW storage consistenly
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svn-id: r44246
2009-09-22 01:08:42 +00:00
Max Horn
97d1f79e2d
SCI: Change SystemString::name from char* to Common::String
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svn-id: r44243
2009-09-22 00:36:05 +00:00
Max Horn
5fc2428c99
SCI: SegmentObj's now set their type in constructor; replace central SegmentObj::createSegmentObj call in SegManager::allocSegment by several explicit 'new' statements; some extra cleanup
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svn-id: r44242
2009-09-22 00:35:46 +00:00
Max Horn
d2a6713a8e
SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects by a HashMap -- goodbye, class IntMapper
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svn-id: r44240
2009-09-21 21:38:43 +00:00
Max Horn
57dfb9bafd
SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 and scriptObjInit11 to be more similar
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svn-id: r44234
2009-09-21 21:35:43 +00:00
Max Horn
5f440854b7
SCI: Add EngineState::_kernel member for convenience
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svn-id: r44173
2009-09-17 17:00:36 +00:00
Max Horn
eb77efda78
SCI: Add a global getSciVersion() function and make use of it
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svn-id: r44170
2009-09-17 16:50:53 +00:00
Max Horn
e40cbe574e
SCI: Rename engine/memobj.* to engine/segment.*
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svn-id: r44155
2009-09-17 13:22:46 +00:00
Filippos Karapetis
f890a69428
Changed the way object selectors are accessed, by removing the relevant defines and adding appropriate methods to the Object structure
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svn-id: r44138
2009-09-17 08:51:38 +00:00
Max Horn
10f898c90e
SCI: Rename MemObject -> SegmentObj
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svn-id: r44130
2009-09-17 00:45:12 +00:00
Max Horn
a277123f54
SCI: Rename Script class members, change Script from struct to class
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svn-id: r44126
2009-09-16 23:32:27 +00:00
Filippos Karapetis
e1de3d0f3f
Removed some unused variables from the engine state
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svn-id: r44099
2009-09-15 07:59:48 +00:00
Max Horn
bfe1538715
SCI: Misc cleanup
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svn-id: r44093
2009-09-14 22:34:53 +00:00
Filippos Karapetis
90ae20c3ea
- Made obj_get and obj_get_name methods of SegManager (getObject and getObjectName, respectively)
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- Renamed alloc_List -> allocateList, alloc_Node->allocateNode, alloc_hunk_entry->allocateHunkEntry, free_hunk_entry->freeHunkEntry, for consistency
svn-id: r44039
2009-09-12 00:10:07 +00:00
Max Horn
37e51f1575
Fixed some (pedantic) warnings
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svn-id: r44015
2009-09-08 22:03:07 +00:00
Max Horn
44b60d2750
SCI: Replace GET_SEGMENT_ANY and GET_OBJECT_SEGMENT macros by new segman methods
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svn-id: r43999
2009-09-07 06:07:18 +00:00
Max Horn
eb8cf07db2
SCI: Rename SegManager::exports_wide to _exportsAreWide and changed it to a bool, and rename setExportWidth() to setExportAreWide()
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svn-id: r43988
2009-09-06 13:01:26 +00:00
Max Horn
a550e2ea10
SCI: Replace "IntMapper *id_seg_map" in SegManager with a Common::HashMap<int,int>
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This simplifies the code considerably. Also changed the savegame format
accordingly, which required me to bump the format version to 10. Old
saves should still load fine.
svn-id: r43986
2009-09-06 13:00:30 +00:00
Max Horn
1d075291da
SCI: Convert saveload code to use the versioning feature of Common::Serializer
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svn-id: r43985
2009-09-06 12:59:56 +00:00
Max Horn
fdbb167ea3
SCI: Cleanup for some SegManager internals
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- rename segGet and getSegment to getScriptSegment; the two can be
distinguished by the parameter count.
- rename type SCRIPT_GET to ScriptLoadType to conform with our code
formatting conventions
- rename get_class_address to getClassAddress
- some cleanup
svn-id: r43981
2009-09-06 12:58:16 +00:00
Filippos Karapetis
f5d846d482
Removed the animation_granularity variable from the engine state (it never changes, and it's used in one place only)
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svn-id: r43936
2009-09-04 07:21:51 +00:00
Filippos Karapetis
142922387c
Moved some functions inside the SegManager class, and renamed alloc_clone() to allocateClone()
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svn-id: r43935
2009-09-04 07:17:34 +00:00
Walter van Niftrik
ac078040e1
SCI: Relocate export table when restoring SCI1.1 savegames
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svn-id: r43916
2009-09-03 11:51:18 +00:00
Filippos Karapetis
9829378a98
Fixed loading again (broken accidentally in rev. 43504
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svn-id: r43913
2009-09-02 23:11:50 +00:00
Filippos Karapetis
1bbab8f191
Some renaming:
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getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan
svn-id: r43908
2009-09-02 12:02:37 +00:00
Filippos Karapetis
ed66cad677
- Simplified the parameters of some functions
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- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency
svn-id: r43722
2009-08-25 08:38:14 +00:00