Filippos Karapetis
43c226436c
NEVERHOOD: Change more message values to enums
2013-12-25 19:12:00 +02:00
Filippos Karapetis
962e2fd550
NEVERHOOD: Change more message values to enums
2013-12-25 17:10:42 +02:00
Filippos Karapetis
8d7b10f7c3
NEVERHOOD: Add names to some message IDs
2013-12-23 21:03:35 +02:00
Filippos Karapetis
f35298f9ee
NEVERHOOD: Move module-specific Klaymen code to its respective module
2013-10-06 04:56:41 +03:00
Filippos Karapetis
cb01f16007
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
2013-10-05 22:18:59 +03:00
Filippos Karapetis
8d1f601518
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
2013-10-05 21:50:33 +03:00
Filippos Karapetis
802abdcc34
NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - CID 1022329
2013-09-27 01:38:16 +03:00
Filippos Karapetis
7625ae6718
NEVERHOOD: Move StaticScene into scene.h/.cpp
2013-09-14 12:39:57 +03:00
Sven Hesse
989ea7cb56
JANITORIAL: Remove trailing whitespace
2013-07-14 19:01:47 +02:00
Filippos Karapetis
9d489e82ce
NEVERHOOD: Remove or silence by default some more debug output
2013-06-12 11:35:47 +03:00
Filippos Karapetis
0d3902b345
NEVERHOOD: Change the debuglevel of the scene changing debug output
...
These are shown on each scene change, but should no longer be needed
to be enabled by default, since we can now use the debugger to check
and change the current scene
2013-06-10 10:33:31 +03:00
D G Turner
539c6314b1
NEVERHOOD: Fix uninitialized variable.
2013-05-21 23:54:18 +01:00
johndoe123
78e0d6a3f1
NEVERHOOD: Move module files to own subdirectory
2013-05-08 20:49:19 +02:00