Commit Graph
33 Commits
Author SHA1 Message Date
Eugene Sandulenko 2f1387bb26 FULLPIPE: Implement MovGraph2::findLink1() 2013-10-17 23:19:28 +03:00
Eugene Sandulenko 8880077ec3 FULLPIPE: Implement MovGraph2::findNode() 2013-10-17 00:55:34 +03:00
Eugene Sandulenko 036c9fd6a9 FULLPIPE: Added MctlCompound object type 2013-09-26 00:08:13 +03:00
Eugene Sandulenko ff885af28a FULLPIPE: Remove unused variables. CID 1063179 2013-09-20 21:59:19 +03:00
Eugene Sandulenko fb2d0c02df FULLPIPE: CPtrList -> PtrList 2013-09-18 19:39:53 +04:00
Eugene Sandulenko f70b737ad9 FULLPIPE: Remove C* prefixes in utils.cpp 2013-09-18 19:39:53 +04:00
Eugene Sandulenko eeac2c0c4f FULLPIPE: Implement CMovGraph_messageHandler() 2013-09-18 00:00:58 +04:00
Eugene Sandulenko 7c8570d499 FULLPIPE: Remove unused class 2013-09-06 15:25:53 +03:00
Eugene Sandulenko 6b242c0f9f FULLPIPE: Implement GameObject::canInteractAny() 2013-09-06 14:51:25 +03:00
Eugene Sandulenko 028772d153 FULLPIPE: Finish global_messageHandler3() 2013-09-06 14:51:20 +03:00
Eugene Sandulenko 13059906c5 FULLPIPE: Rename base class variables to avoid ambigiuity 2013-09-06 14:51:13 +03:00
Eugene Sandulenko ea91b8f799 FULLPIPE: Initial code for SC_1 2013-09-06 14:51:11 +03:00
Eugene Sandulenko 5a182df099 FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() 2013-09-06 14:51:06 +03:00
Eugene Sandulenko 57e03aedd3 FULLPIPE: Initial code for bitmap rendering 2013-09-06 14:48:18 +03:00
Eugene Sandulenko 56cb726ebc FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation 2013-09-06 14:48:17 +03:00
Eugene Sandulenko f18e318f78 FULLPIPE: Bitmap loading 2013-09-06 14:48:17 +03:00
Eugene Sandulenko d4e572843d FULLPIPE: Transcode Cyrillic into UTF-8 for debugging convenience 2013-09-06 14:48:16 +03:00
Eugene Sandulenko 0b6591e491 FULLPIPE: Continued work on scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko 29f323fd27 FULLPIPE: Completed Background loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko 47faa88501 FULLPIPE: Furhter work on picture loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 925f41b9c4 FULLPIPE: Made MfcArchive work with both files and archives 2013-09-06 14:48:14 +03:00
Eugene Sandulenko bb4ea153ff FULLPIPE: Started scene loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko 8de8a901cb FULLPIPE: Put all inventory-related classes into separate file 2013-09-06 14:48:13 +03:00
Eugene Sandulenko 249c4bd118 FULLPIPE: implement initObjectStates() 2013-09-06 14:48:13 +03:00
Eugene Sandulenko 5ea45699a8 FULLPIPE: Reading CMovGraphNode 2013-09-06 14:48:12 +03:00
Eugene Sandulenko ffd8ebacc5 FULLPIPE: Removed excess debugging info and added variable levels 2013-09-06 14:48:11 +03:00
Eugene Sandulenko a116677e6e FULLPIPE: Finish loading fullpipe.gam 2013-09-06 14:48:11 +03:00
Eugene Sandulenko 775065af1d FULLPIPE: Started CGameVar loading 2013-09-06 14:48:10 +03:00
Eugene Sandulenko 72aeac3f36 FULLPIPE: Continue parsing CInteraction 2013-09-06 14:48:09 +03:00
Eugene Sandulenko 0c03278937 FULLPIPE: Start of reading CInteraction 2013-09-06 14:48:09 +03:00
Eugene Sandulenko bd565771d0 FULLPIPE: Started work on CObList loader 2013-09-06 14:48:08 +03:00
Eugene Sandulenko 4f4834d934 FULLPIPE: CFile -> MfcArchive 2013-09-06 14:48:08 +03:00
Eugene Sandulenko e624ee3442 FULLPIPE: Add utils.h which was overlooked 2013-09-06 14:48:08 +03:00