Eugene Sandulenko
|
3f8c39341c
|
FULLPIPE: Correctly implement scene switching from command line
|
2013-12-28 23:42:06 +02:00 |
|
Filippos Karapetis
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6bbec02a6e
|
FULLPIPE: Add a new debug command, "scene"
This can be used to view the current scene, or teleport to another one
|
2013-12-25 17:53:15 +02:00 |
|
Eugene Sandulenko
|
f8d1633de9
|
FULLPIPE: Implement scene08_setupMusic()
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2013-12-23 00:39:27 +02:00 |
|
Eugene Sandulenko
|
90532c78a2
|
FULLPIPE: g_fullpipe -> g_fp for brevity
|
2013-12-21 16:42:49 +02:00 |
|
Eugene Sandulenko
|
4fb8e6e66e
|
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
|
2013-12-18 15:51:24 +02:00 |
|
Eugene Sandulenko
|
fe8d2df77c
|
FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()
|
2013-12-16 11:18:33 +02:00 |
|
Eugene Sandulenko
|
021e00ab7c
|
FULLPIPE: Implement scene06_initScene()
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2013-12-16 11:08:54 +02:00 |
|
Eugene Sandulenko
|
84bf5238cd
|
FULLPIPE: Started scene05 code
|
2013-12-14 17:39:10 +02:00 |
|
Eugene Sandulenko
|
97fc0a3bd1
|
FULLPIPE: Implement FullpipeEngine::initArcadeKeys()
|
2013-12-12 00:05:01 +02:00 |
|
Eugene Sandulenko
|
0b3c063437
|
FULLPIPE: Give proper name to FullpipeEngine::processArcade()
|
2013-12-11 23:40:56 +02:00 |
|
Eugene Sandulenko
|
8caec7691c
|
FULLPIPE: Implement StaticANIObject::changeStatics2()
|
2013-12-11 23:17:45 +02:00 |
|
D G Turner
|
4e849da06d
|
FULLPIPE: Add debug console.
|
2013-12-07 00:16:56 +00:00 |
|
Eugene Sandulenko
|
583090a623
|
FULLPIPE: Implement sceneHandler04_goClock()
|
2013-12-07 00:01:59 +02:00 |
|
Eugene Sandulenko
|
521eeb9b42
|
FULLPIPE: Implement sceneHandler04_winArcade()
|
2013-12-01 16:50:04 +02:00 |
|
Eugene Sandulenko
|
91713e695e
|
FULLPIPE: More work on scene04
|
2013-11-21 07:45:15 -08:00 |
|
Eugene Sandulenko
|
39f4a502e2
|
FULLPIPE: Consolidate lift-related functions in one file
|
2013-11-20 12:02:42 -08:00 |
|
Eugene Sandulenko
|
0ba2fbc2d0
|
FULLPIPE: More work on scene02
|
2013-11-19 19:02:31 -08:00 |
|
Eugene Sandulenko
|
5d759d181f
|
FULLPIPE: Completed scene03 code
|
2013-11-06 00:41:35 +02:00 |
|
Eugene Sandulenko
|
6c7c8215e3
|
FULLPIPE: Started implementing scene 3
|
2013-11-04 00:30:00 +02:00 |
|
Eugene Sandulenko
|
5b54a546e0
|
FULLPIPE: Made setting rooms via bootparams easier
|
2013-10-10 23:58:44 +03:00 |
|
Eugene Sandulenko
|
4a6ede35e7
|
FULLPIPE: CGameLoader -> GameLoader
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
918d2f175a
|
FULLPIPE: CGameVar -> GameVar
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
f40787dbbf
|
FULLPIPE: Rename C* modal objects
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
1ce1712b7b
|
FULLPIPE: Remove C* prefix from inventory classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
c354981037
|
FULLPIPE: Remove C* prefix from input classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
2196916b62
|
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
|
2013-09-15 22:29:22 +03:00 |
|
Filippos Karapetis
|
e184573568
|
FULLPIPE: Fix compilation with MSVC and add a FIXME
|
2013-09-11 17:57:18 +03:00 |
|
Eugene Sandulenko
|
0f1cc86896
|
FULLPIPE: Use consistent include guard
|
2013-09-06 14:57:49 +03:00 |
|
Eugene Sandulenko
|
ee18a54554
|
FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
|
2013-09-06 14:51:19 +03:00 |
|
Eugene Sandulenko
|
3e4670e6be
|
FULLPIPE: Implement Scene::initObjectCursors()
|
2013-09-06 14:51:19 +03:00 |
|
Eugene Sandulenko
|
6ba453fa2a
|
FULLPIPE: Fix number of bugs found by Coverity
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
687d0624e5
|
FULLPIPE: Fix stupid bug with not processed messages
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
f90371ebce
|
FULLPIPE: Implement global_messageHandler4() and startAnim()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
c12ea8bd2b
|
FULLPIPE: Implement global_messageHandler1()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
a80f934640
|
FULLPIPE: Implemented main event handler
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
1d55aa0c6e
|
FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
ea91b8f799
|
FULLPIPE: Initial code for SC_1
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
133a77887f
|
FULLPIPE: Started work on intro
|
2013-09-06 14:51:11 +03:00 |
|
Eugene Sandulenko
|
856eb1b0fa
|
FULLPIPE: Implemented FullpipeEngine::updateScreen()
|
2013-09-06 14:51:09 +03:00 |
|
Eugene Sandulenko
|
1c75ebcca9
|
FULLPIPE: main loop stub
|
2013-09-06 14:51:09 +03:00 |
|
Eugene Sandulenko
|
274f7d1737
|
FULLPIPE: Implement stubs for ModalObject
|
2013-09-06 14:51:08 +03:00 |
|
Eugene Sandulenko
|
795a926744
|
FULLPIPE: Unstubbed loadGam() and CGameLoader()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
d8cca2357e
|
FULLPIPE: Moved debug code to loadAllScenes()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
3c77ad17af
|
FULLPIPE: Implement FullpipeEngine::initCursors()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
74b662516d
|
FULLPIPE: Implemented StaticANIObject::countMovements()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
94fedf0128
|
FULLPIPE: Finished stubbing loadGam()
|
2013-09-06 14:51:07 +03:00 |
|
Eugene Sandulenko
|
f54055d1ee
|
FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
22eedf5600
|
FULLPIPE: Further work on Scene switcher
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
9d83eb1aea
|
FULLPIPE: More work on sceneSwitcher. MessageHandler
|
2013-09-06 14:51:04 +03:00 |
|
Eugene Sandulenko
|
7aa2377bf7
|
FULLPIPE: Initial stubs for input system
|
2013-09-06 14:51:04 +03:00 |
|