Commit Graph
67 Commits
Author SHA1 Message Date
Eugene Sandulenko 3f8c39341c FULLPIPE: Correctly implement scene switching from command line 2013-12-28 23:42:06 +02:00
Filippos Karapetis 6bbec02a6e FULLPIPE: Add a new debug command, "scene"
This can be used to view the current scene, or teleport to another one
2013-12-25 17:53:15 +02:00
Eugene Sandulenko f8d1633de9 FULLPIPE: Implement scene08_setupMusic() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko 90532c78a2 FULLPIPE: g_fullpipe -> g_fp for brevity 2013-12-21 16:42:49 +02:00
Eugene Sandulenko 4fb8e6e66e FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10() 2013-12-18 15:51:24 +02:00
Eugene Sandulenko fe8d2df77c FULLPIPE: Implement FullpipeEngine::setArcadeOverlay() 2013-12-16 11:18:33 +02:00
Eugene Sandulenko 021e00ab7c FULLPIPE: Implement scene06_initScene() 2013-12-16 11:08:54 +02:00
Eugene Sandulenko 84bf5238cd FULLPIPE: Started scene05 code 2013-12-14 17:39:10 +02:00
Eugene Sandulenko 97fc0a3bd1 FULLPIPE: Implement FullpipeEngine::initArcadeKeys() 2013-12-12 00:05:01 +02:00
Eugene Sandulenko 0b3c063437 FULLPIPE: Give proper name to FullpipeEngine::processArcade() 2013-12-11 23:40:56 +02:00
Eugene Sandulenko 8caec7691c FULLPIPE: Implement StaticANIObject::changeStatics2() 2013-12-11 23:17:45 +02:00
D G Turner 4e849da06d FULLPIPE: Add debug console. 2013-12-07 00:16:56 +00:00
Eugene Sandulenko 583090a623 FULLPIPE: Implement sceneHandler04_goClock() 2013-12-07 00:01:59 +02:00
Eugene Sandulenko 521eeb9b42 FULLPIPE: Implement sceneHandler04_winArcade() 2013-12-01 16:50:04 +02:00
Eugene Sandulenko 91713e695e FULLPIPE: More work on scene04 2013-11-21 07:45:15 -08:00
Eugene Sandulenko 39f4a502e2 FULLPIPE: Consolidate lift-related functions in one file 2013-11-20 12:02:42 -08:00
Eugene Sandulenko 0ba2fbc2d0 FULLPIPE: More work on scene02 2013-11-19 19:02:31 -08:00
Eugene Sandulenko 5d759d181f FULLPIPE: Completed scene03 code 2013-11-06 00:41:35 +02:00
Eugene Sandulenko 6c7c8215e3 FULLPIPE: Started implementing scene 3 2013-11-04 00:30:00 +02:00
Eugene Sandulenko 5b54a546e0 FULLPIPE: Made setting rooms via bootparams easier 2013-10-10 23:58:44 +03:00
Eugene Sandulenko 4a6ede35e7 FULLPIPE: CGameLoader -> GameLoader 2013-09-18 19:39:54 +04:00
Eugene Sandulenko 918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko f40787dbbf FULLPIPE: Rename C* modal objects 2013-09-18 19:39:53 +04:00
Eugene Sandulenko 1ce1712b7b FULLPIPE: Remove C* prefix from inventory classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko c354981037 FULLPIPE: Remove C* prefix from input classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko 2196916b62 FULLPIPE: Implement FullpipeEngine::defHandleKeyDown() 2013-09-15 22:29:22 +03:00
Filippos Karapetis e184573568 FULLPIPE: Fix compilation with MSVC and add a FIXME 2013-09-11 17:57:18 +03:00
Eugene Sandulenko 0f1cc86896 FULLPIPE: Use consistent include guard 2013-09-06 14:57:49 +03:00
Eugene Sandulenko ee18a54554 FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() 2013-09-06 14:51:19 +03:00
Eugene Sandulenko 3e4670e6be FULLPIPE: Implement Scene::initObjectCursors() 2013-09-06 14:51:19 +03:00
Eugene Sandulenko 6ba453fa2a FULLPIPE: Fix number of bugs found by Coverity 2013-09-06 14:51:16 +03:00
Eugene Sandulenko 687d0624e5 FULLPIPE: Fix stupid bug with not processed messages 2013-09-06 14:51:13 +03:00
Eugene Sandulenko f90371ebce FULLPIPE: Implement global_messageHandler4() and startAnim() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko a80f934640 FULLPIPE: Implemented main event handler 2013-09-06 14:51:12 +03:00
Eugene Sandulenko 1d55aa0c6e FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing 2013-09-06 14:51:11 +03:00
Eugene Sandulenko ea91b8f799 FULLPIPE: Initial code for SC_1 2013-09-06 14:51:11 +03:00
Eugene Sandulenko 133a77887f FULLPIPE: Started work on intro 2013-09-06 14:51:11 +03:00
Eugene Sandulenko 856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko 1c75ebcca9 FULLPIPE: main loop stub 2013-09-06 14:51:09 +03:00
Eugene Sandulenko 274f7d1737 FULLPIPE: Implement stubs for ModalObject 2013-09-06 14:51:08 +03:00
Eugene Sandulenko 795a926744 FULLPIPE: Unstubbed loadGam() and CGameLoader() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko d8cca2357e FULLPIPE: Moved debug code to loadAllScenes() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 74b662516d FULLPIPE: Implemented StaticANIObject::countMovements() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 94fedf0128 FULLPIPE: Finished stubbing loadGam() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00
Eugene Sandulenko 22eedf5600 FULLPIPE: Further work on Scene switcher 2013-09-06 14:51:05 +03:00
Eugene Sandulenko 9d83eb1aea FULLPIPE: More work on sceneSwitcher. MessageHandler 2013-09-06 14:51:04 +03:00
Eugene Sandulenko 7aa2377bf7 FULLPIPE: Initial stubs for input system 2013-09-06 14:51:04 +03:00