Commit Graph
116 Commits
Author SHA1 Message Date
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel 5684475169 CINE: Workaround disabled menus in FW when loading from launcher/cl.
This works around a regression from 92df76fbb3.
This should resolve the remaining issues of bug #3565362
"CINE: Savegame loading broken in FW".
2012-09-07 22:38:41 +02:00
Vincent Hamm 92df76fbb3 CINE: Fix system menu sometimes not appearing in OS 2012-08-13 23:58:32 -07:00
Johannes Schickel 61795739f8 COMMON: Rename Common::set_to to Common::fill.
This makes the name match with the name of the STL function with the same
behavior.
2011-11-16 18:06:30 +01:00
Max Horn 4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
dhewg e5056cab91 CINE: Init volume levels on startup
Add syncSoundSettings() to set the volume for kPlainSoundType and
respect the global mute setting
2011-03-19 15:34:57 +01:00
Arnaud Boutonné d063b074cd JANITORIAL: Suppress some useless includes
svn-id: r55091
2011-01-02 14:06:42 +00:00
David Turner f96c8f6e39 CINE: Fix CollisionPage Uninitialised Reads in Operation Stealth.
The collisionPage is only initialised with values when loadCtFw() / loadCtOS() is called.
However, currently during the display of the Delphine Software Logo in Operation Stealth,
checkCollision() is called, but the collisionPage has not been loaded.
To fix the invalid reads, have added code to set the page to zero after allocation.
Shouldn't cause any issues to FW as this will load over the top anyway.

Have also added debug output around this behaviour so that if this is not sufficient i.e. a collision page load is actually missing, then this will aid investigation.

svn-id: r55071
2010-12-31 09:14:49 +00:00
David Turner 0119a659b5 CINE: Added basic debugging console to engine
Since CINE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands.

svn-id: r54115
2010-11-07 15:02:41 +00:00
Eugene Sandulenko 327d30d719 CINE: eliminate global variables
svn-id: r51937
2010-08-09 11:38:01 +00:00
Max Horn 70b6ee0a5b CINE: Get rid of some unnecessary g_cine refs
svn-id: r50945
2010-07-16 21:56:50 +00:00
Max Horn 587f3cf958 CINE: Get rid of g_saveFileMan
svn-id: r50944
2010-07-16 21:56:30 +00:00
Eugene Sandulenko 15c533d2c2 Implement FR #2841445: FW: Restart doesn't work
svn-id: r49096
2010-05-19 12:34:10 +00:00
Max Horn 970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn 460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn 37b7be4519 CINE: Change Doxygen commands to match our CFC
svn-id: r48764
2010-04-21 21:22:43 +00:00
Johannes Schickel 0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Johannes Schickel 228ceb3b63 Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "OS: Assert starting demo (regression)".
svn-id: r43743
2009-08-25 23:11:17 +00:00
Kari Salminen c2dc86df08 Fix for #2824798 (FW: crash when clicking "load" in the GUI):
- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
  empty strings for safety reasons (e.g. arrays on stack aren't
  initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
  (Previously using GMM you could write a description of length >= 20
  that had no trailing zero when written to description file (e.g. fw.dir)).

svn-id: r43027
2009-08-03 17:52:07 +00:00
Johannes Schickel 7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Eugene Sandulenko d5b9437fb3 Fix bug #2055836: "FW: Music is not restarted when loading a saved game"
svn-id: r40465
2009-05-11 19:31:55 +00:00
Max Horn dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn 7cb437b56f Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
2009-01-30 05:10:24 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel 5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Max Horn 40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn 6a2f3dc0b9 Added new type Engine::Feature; pushed down some #include dependencies
svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Christopher Page 909b66ef54 Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33924
2008-08-16 04:30:01 +00:00
Kari Salminen 36e0d2eab8 Moved fontParamTable inside TextHandler struct and made it a constant size as that's what it is (No need for using malloc & free anymore). Previously we would've tried to free an array that wasn't heap-allocated in freePoldatDat (Freeing fontParamTable_standard or fontParamTable_alt), that's fixed.
svn-id: r33786
2008-08-11 22:26:25 +00:00
Kari Salminen 8aaba9d38e Changed palPtr from a pointer to a Common::Array named palArray. Removed palEntriesCount variable as it's now equivalent to palArray.size().
svn-id: r33785
2008-08-11 21:45:47 +00:00
Kari Salminen d6dde4b85f Removed textDataPtr pointer as it's not used beyond the loadTextData function. Reworked loadTextData a bit so there are no two loops for the same thing (Also renamed some of the local variables).
svn-id: r33784
2008-08-11 21:26:41 +00:00
Kari Salminen 2d5a140725 Changed partBuffer from a pointer to a Common::Array. Removed numElementInPart variable as it's now equivalent with partBuffer.size().
svn-id: r33783
2008-08-11 20:41:13 +00:00
Christopher Page fcc00f20b9 Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33769
2008-08-10 21:58:18 +00:00
Kari Salminen ef3b72d5e4 Converted zoneData and zoneQuery tables from plain array types to Common::Array. Should help catch out of bounds access errors that may cause memory corruption.
svn-id: r33727
2008-08-09 22:38:03 +00:00
Kari Salminen 983a4f21e5 Converted animDataTable from a plain array to a Common::Array. Should help to catch out of bounds access errors which may cause memory corruption.
svn-id: r33726
2008-08-09 20:55:01 +00:00
Kari Salminen 0911982954 Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption.
svn-id: r33725
2008-08-09 20:50:10 +00:00
Christopher Page ce3d1e1a7d Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r33720
2008-08-09 19:03:29 +00:00
Kari Salminen 70760a77fd Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib volume, previously always played with full volume. Doesn't differentiate between playing sound effects and music!).
svn-id: r33700
2008-08-08 14:46:19 +00:00
Kari Salminen 092d7224b9 Implemented game speed changing by pressing - or + to e.g. ease testing.
svn-id: r33689
2008-08-07 21:46:56 +00:00
Kari Salminen a10753e2a1 Renamed page3Raw to collisionPage so it's more apparent what it does.
svn-id: r33669
2008-08-06 20:54:38 +00:00
Christopher Page 30b1a62e81 Removed unnecessary #inlcudes
svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page 41938b7644 CINE works with the new GMM implementation
svn-id: r32954
2008-07-07 23:47:39 +00:00
Christopher Page f878820bbe Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
2008-06-24 21:15:30 +00:00
Christopher Page 101105315e CINE: Fixed memory leaks in the CINE engine
svn-id: r32677
2008-06-12 18:52:43 +00:00
Christopher Page 8297ead267 Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

svn-id: r32350
2008-05-28 20:30:20 +00:00
Christopher Page 17b0144402 CINE: Fixed two memory leaks when shutting down the CINE engine
svn-id: r32332
2008-05-27 23:26:48 +00:00