Commit Graph
204 Commits
Author SHA1 Message Date
Strangerke 2f333f997b CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 2013-11-10 09:57:42 +01:00
Johannes Schickel c874721109 CGE: Take advantage of Surface::getPixels. 2013-08-03 04:02:50 +02:00
Johannes Schickel 1f0832b4f2 CGE: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:32 +02:00
Johannes Schickel 89abab97e3 JANITORIAL: Remove trailing whitespaces.
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git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Strangerke 6472ef86bb CGE: Fix bug #3557904 - Shadow at wrong position 2012-09-05 08:12:14 +02:00
Strangerke 5c522575c7 CGE: Keep Soltys' position when saving 2012-08-05 22:24:32 +02:00
Strangerke de752a5336 CGE: Fix bug #3547274 - missing travel buttons after save 2012-08-04 23:51:27 +02:00
Strangerke b1cc34a080 CGE: Remove hack used to store keycode in CGEEvent 2012-07-05 21:31:42 +02:00
Strangerke d73ed91051 CGE: Remove unused Demo text id 2012-06-28 07:25:56 +02:00
Strangerke 647bc59f99 CGE: Rename variable 2012-06-28 07:19:54 +02:00
Strangerke f32c9a7735 CGE: Fix bug 3538039 - level buttons not pressed 2012-06-27 01:15:32 +02:00
Strangerke ad2b898eb3 CGE: Remove dead code originally used to load a savegame when starting the game 2012-06-18 20:59:52 +02:00
D G Turner b01d712a63 CGE: Close memory leak in savegame loading. 2012-03-28 01:51:56 +01:00
D G Turner 83d4eeadc6 CGE: Close memory leak in savegame thumbnail loading. 2012-03-28 00:10:56 +01:00
Thierry Crozat b419f73973 CGE: Fix issue with music not stopping when reloading game
If you turn off the music and then save a game, then turn on the music
again and then load the saved game, the music from the scene continue
to play despite the _music flag being false. So the first time you click on
the music on/off button the music restart and only the second time
does it stop. This fixes the bug by stoping the music before reloading
a game.
2011-12-07 07:59:19 +00:00
Strangerke 14cdd034a8 CGE: Fix an assert in intro 2011-12-03 18:25:10 +01:00
Strangerke 816b65ff2c CGE: Soltys - Fix initialization of a couple of bool variables 2011-12-03 17:52:05 +01:00
Strangerke ab2e5015af CGE: Soltys - Fix for bug #3448836 (losing scene number display after loading and changing scene) 2011-12-03 14:55:04 +01:00
Strangerke 22263bd763 CGE: Only skips animations when pressing ESC.
This should allow tsoliman to see the end of the intro
2011-11-30 21:21:34 +01:00
Strangerke a12ba5f6a6 CGE: Simplify keyboard handling 2011-11-30 19:52:19 +01:00
Strangerke 7320066113 CGE: Remove key sound in System::touch().
ALTering dice no longer is no longer noisy
2011-11-29 23:27:35 +01:00
Paul Gilbert 37756c9ffe CGE: Better fix for restoring savegames when a cut-scene is active 2011-11-27 22:16:52 +11:00
Strangerke 3d59d9a137 CGE: Add RTL, hook Main Menu to right click on audio button 2011-11-16 00:00:07 +01:00
Strangerke d2027b0290 CGE: Rename a structure member using double-underscore (reserved)
Also removed a useless comment
2011-11-14 18:24:46 +01:00
Strangerke c6c9620ff2 CGE: Remove some useless constants 2011-11-13 12:48:09 +01:00
Paul Gilbert 17027a7afc CGE: Properly stop player moving when saving or restoring 2011-11-09 19:34:43 +11:00
Eugene Sandulenko 558a499a02 CGE: Fix warning 2011-11-03 00:03:04 +00:00
Strangerke 727afcf4bd CGE: Add some doxygen comments 2011-10-22 06:30:04 +02:00
Strangerke 2d882fdf18 CGE: Rename Snail into CommandHandler, plus some associated renamings 2011-09-18 11:25:34 +02:00
Strangerke 17802f8903 CGE: Fix a potential bug in insertCommand(), some renaming 2011-09-17 23:04:12 +02:00
Strangerke ff0185d038 CGE: Remove a use reference to g_engine
Thanks fuzzie for mentioning it
2011-09-17 18:22:35 +02:00
Strangerke d574cfe272 CGE: Move _talk and _text to CGEEngine 2011-09-17 17:27:05 +02:00
Strangerke 3583c949f2 CGE: Move some more globals to CGEEngine 2011-09-17 17:17:22 +02:00
Strangerke 38deee5a88 CGE: some more cleanup 2011-09-17 11:09:32 +02:00
Strangerke 4778ff720c CGE: Move some more globals to CGEEngine 2011-09-17 10:54:50 +02:00
Strangerke f5eca79658 CGE: Move 4 global to CGEEngine 2011-09-17 10:08:52 +02:00
Strangerke 0668a56f69 CGE: Move _vga to CGEEngine 2011-09-16 23:54:08 +02:00
Strangerke 938c08ae58 CGE: Get rid of some more global functions and static members 2011-09-16 20:31:39 +02:00
Strangerke 70c5b695df CGE: move two global functions to Vga 2011-09-16 07:55:50 +02:00
Strangerke 15bf8050b8 CGE: Move two globals functions to CGEEngine 2011-09-16 06:45:53 +02:00
Strangerke c993108207 CGE: Transform some static and globals into class members 2011-09-15 08:00:54 +02:00
Strangerke d28ac81a12 CGE: Rename cave into scene 2011-09-14 08:15:30 +02:00
Strangerke dd0e077bd7 CGE: Remove useless function 2011-09-14 00:21:10 +02:00
Strangerke 82e0b6fc4b CGE: Rewrite fileIO 2011-09-14 00:10:59 +02:00
Strangerke dd75ebd96b CGE: Remove dead code reported by clang++
Thanks LordHoto and salty-horse for reporting the problem
2011-09-13 00:48:01 +02:00
Strangerke 5d8bbc2f48 CGE: Remove IoBuf and CFile 2011-09-13 00:07:00 +02:00
Strangerke 5c256f9689 CGE: Remove some more VFiles 2011-09-11 22:13:00 +02:00
Strangerke 08d87130aa CGE: Use EncryptedStream in Text: rewrite caching, remove some methods. 2011-09-11 14:19:46 +02:00
Strangerke 0784b7e0b4 CGE: Remove Dat class 2011-09-09 20:03:23 +02:00
Strangerke 4848683e56 CGE: Remove some static variables from fileIO 2011-09-09 18:24:11 +02:00