Commit Graph
1164 Commits
Author SHA1 Message Date
Kirben 43c2054fd0 AGOS: Add German Amiga OCS version of Simon the Sorcerer 1. 2013-12-24 13:16:45 +11:00
Johannes Schickel 0e017f007a Merge pull request #375 from digitall/engineAutoPlug
RFC: Pluggable Engines #2 (No Python, just evolution of current configure shell and make code)
2013-11-26 02:27:11 -08:00
Strangerke b3356464e4 AGOS: Janitorial - Fix spacing errors 2013-11-24 19:18:20 +01:00
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
D G Turner 1ac01d2333 BUILD: Remove need for engine-plugin.h in engines.
This is now generated automatically by the configure script from the
engine directory names.
2013-11-24 00:48:01 +00:00
D G Turner 00c27a28f9 BUILD: Split engines/plugins_table header down to a file per engine.
This is the third and final commit enabling fully pluggable engines.

Now providing an engine folder contains a configure.engine, engine.mk
and engine-plugin.h file, it will be picked up automatically by the
configure script.
2013-11-24 00:48:01 +00:00
D G Turner d77cf95a18 BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically.
Each folder in engines/ which must contain a file named "engine.mk"
containing the make definitions for that engine.
2013-11-24 00:48:01 +00:00
D G Turner aa947c9474 BUILD: Split configure.engines down to a single file per engine.
This is the first part of allowing engines to be added dynamically.
They are placed into a folder in engines/ which must contain a file
named "configure.engine" to add the engine, which is pulled into the
top level configure script automatically.
2013-11-24 00:45:38 +00:00
Johannes Schickel 01dea8bd67 Merge pull request #378 from lordhoto/pluggable-engines-translations
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-09-12 15:38:13 -07:00
Willem Jan Palenstijn 97b5114129 AGOS: Add two savegame-related FIXMEs 2013-08-23 19:15:15 +02:00
Willem Jan Palenstijn f0c2fa9d65 AGOS: Use Common::String for savegame filenames 2013-08-23 19:09:36 +02:00
Willem Jan Palenstijn acc286142e AGOS: Simplify string parsing 2013-08-23 19:09:12 +02:00
Torbjörn Andersson 7d5ec85cc4 AGOS: Use Common::strlcpy() instead of strncpy()
As suggested by LordHoto.
2013-08-23 17:13:52 +02:00
Torbjörn Andersson 91d35cec1a AGOS: Use strncpy() instead of strcpy(). CID 1003679, 1003681 2013-08-23 12:19:58 +02:00
Johannes Schickel 378387c903 I18N: Move specification of engine specific files to enginedir/POTFILES.
This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.

Thanks to criezy for his suggestion on this approach.
2013-08-12 17:54:31 +02:00
Johannes Schickel 01daff0f1d AGOS: Take advantage of Surface::getPixels. 2013-08-03 04:02:50 +02:00
Johannes Schickel 28b74b14ec AGOS: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:31 +02:00
Torbjörn Andersson ba68b7b275 AGOS: Initialize _mouseToggle
This shouldn't actually be necessary since, as far as I can tell,
its only purpose is to toggle between true and false to slow down
some mouse cursor animations. But Valgrind doesn't know that.
2013-05-07 23:25:39 +02:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel 89abab97e3 JANITORIAL: Remove trailing whitespaces.
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Johannes Schickel 56e59aaea6 AGOS: Rewrite note on events with velocity 0 to note off events in MidiParser_S1D. 2012-09-21 23:55:26 +02:00
Alyssa Milburn f08978a075 JANITORIAL: Remove underscores from MidiParser variable names. 2012-09-07 23:04:34 +02:00
Alyssa Milburn 31801137b5 Merge remote-tracking branch 'origin/master' into tony
Conflicts:
	common/coroutines.cpp
	common/coroutines.h
	devtools/create_project/msbuild.cpp
	devtools/create_project/visualstudio.cpp
2012-08-28 15:54:12 +02:00
Matthew Hoops 857b92f8ff Merge pull request #268 from clone2727/video-rewrite
VideoDecoder upgrade & partial rewrite
2012-08-26 15:41:56 -04:00
Matthew Hoops 7af4e40304 AGOS: Fix regression with sound in Smacker OmniTV videos 2012-08-18 10:23:19 -04:00
Matthew Hoops da9695ddc6 AGOS: Fix regressions in the feeble demo 2012-08-17 23:31:26 -04:00
Matthew Hoops 18823198ad VIDEO: Merge AdvancedVideoDecoder into VideoDecoder 2012-08-16 14:00:14 -04:00
Matthew Hoops fb35c7f46f VIDEO: Remove setSystemPalette() 2012-08-16 13:30:32 -04:00
Travis Howell 61af435d8a AGOS: Improve the quick load/save code. 2012-08-12 15:00:58 +10:00
Matthew Hoops 3117e4a8ff VIDEO: Convert DXADecoder to the AdvancedVideoDecoder API 2012-07-24 13:24:01 -04:00
Matthew Hoops a652f6669e VIDEO: Rewrite SmackerDecoder to use the new API 2012-07-23 21:04:51 -04:00
Travis Howell e73f93e565 AGOS: Fix compiling AGOS game engine, when AGOS2 is disabled. 2012-06-07 14:49:07 +10:00
Matthew Hoops ab45e72e67 COMMON: Move InstallShield code to common
The code also now works for both data compressed with sync bytes and without
2012-05-28 16:54:49 -04:00
Matthew Hoops 10f7e805c2 VIDEO: Add volume/balance control to VideoDecoder 2012-05-28 14:00:16 -04:00
Travis Howell 586d9bf32f AGOS: Add comment about the limitations of quick loading/saving games in the AGOS game engine. 2012-04-15 19:24:57 +10:00
Travis Howell d50e34c1bd AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-02 23:08:31 +10:00
Travis Howell 2388477355 AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction. 2012-04-01 11:15:10 +10:00
Travis Howell 7db3be8b4f AGOS: Add font data for French, German and Italian versions of Simon the Sorcerer 1 (Amiga).
Thanks to digitall for converting the font data from original.
2012-02-27 09:28:11 +01:00
Willem Jan Palenstijn 9ffe3e11d9 Merge pull request #182 from fingolfin/forbid-ctype
ALL: Avoid using is* macros from ctype.h
2012-02-21 11:33:32 -08:00
Max Horn 4f8665fc83 COMMON: Move isFoo functions to namespace Common, add doxygen comments 2012-02-20 16:18:27 +01:00
Max Horn 46321aacd8 AGOS: Cleanup 2012-02-16 11:12:35 +01:00
Max Horn 658080deed ALL: Avoid using is* macros from ctype.h
On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
2012-02-15 16:51:37 +01:00
Johannes Schickel 827cdbd22e AGOS: Make ArchiveMan a proper sub-type of SearchSet.
Now all of the Archive API is implemented to avoid possibly inconsistent
behavior when an ArchiveMan object is accessed via a class type higher in the
class hierachy.
2012-01-27 20:35:34 +01:00
Johannes Schickel a231f9d5dd AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Archive API. 2012-01-27 20:30:02 +01:00
Johannes Schickel a7cc5bd301 AGOS: Properly overwrite hasFile from SearchSet in ArchiveMan.
Formerly the hasFile method was non-const, thus did not overwrite the virtual
hasFile method of SearchSet. Since all accesses to this function have been
done through a ArchiveMan typed variable, the missing overwrite should not
have caused any trouble.

It looks like this was forgotten in a6ec4f70da.
2012-01-27 20:10:31 +01:00
Johannes Schickel baafd74b66 AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support. 2012-01-26 01:35:06 +01:00
Johannes Schickel c82a75df69 AGOS: Rework digital sound playback.
The BaseSound class does now only save the sound filename instead of a file
handle. When a new sound is started a new file handle is created, which
assures that each sound uses a different file handle and thus allows for
directly streaming sounds from disk.

This fixes bug #3475610
"AGOS: Wrong sound effects during intro of Simon 2 (DOS)".
2012-01-26 01:01:41 +01:00
Andrea Corna a6ec4f70da COMMON: Make more members of Archive constant. 2011-12-13 17:55:57 +01:00
Travis Howell 105c90b9d5 AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on the floppy disk versions of Simon the Sorcerer 2. 2011-11-19 17:05:23 +11:00
Strangerke bab4b6f729 LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00