dhewg
19c407ca69
ANDROID: Fix texture double release
2011-03-24 22:04:03 +01:00
dhewg
e6080087c8
ANDROID: Fix cursor's keycolor
...
Don't wipe the RGB bits, fixes wrong colors on BASS cursors
2011-03-24 18:56:59 +01:00
dhewg
397fd31a17
ANDROID: Cleanup
2011-03-24 18:56:54 +01:00
Max Horn
8982fff1b7
AUDIO: Add pure virtual MidiDriver::isOpen() method
...
This in turn enables modifying MidiDriver_MPU401::close() to allow
it to be called on a midi driver that has not yet been opened.
The specific issue that triggered me to make these changes was a
crash-upon-quit in HUGO, caused by it instantiating a midi driver,
then encountering an error (missing hugo.dat) *before* having
opened the new midi driver; the general cleanup code then tries
to close the (not yet opened) midi driver -> kaboom
Also fixed some engines which were leaking MidiDriver instances.
2011-03-22 23:51:47 +01:00
dhewg
5f96dc6867
ANDROID: Fix timer frequency to match SDL
2011-03-22 21:02:42 +01:00
dhewg
18d9654ca2
TIMER: Cleanup
2011-03-22 21:02:41 +01:00
Johannes Schickel
c064fa5c5b
OPENGL: Fix mouse cursor position in Normal mode when AR is enabled.
2011-03-21 00:43:16 +01:00
Johannes Schickel
33cf1f8f59
OPENGL: Get rid of unused switchDisplayMode.
2011-03-20 17:30:23 +01:00
Johannes Schickel
6502e191b9
OPENGL: Handle aspect ratio correction as flag instead of having a special mode for it.
...
This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL
Conserve will feature the same semantics when aspect ratio correction is
enabled... That is still something to solve.
2011-03-20 17:29:08 +01:00
dhewg
c77e7f75a6
ANDROID: Trust ASCII kbd codes on unknown keys
2011-03-20 13:29:21 +01:00
dhewg
0e9af50d48
ANDROID: Add port specific README
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First version, just describing the controls and related hacks
2011-03-19 19:52:01 +01:00
dhewg
0d9a852f46
ANDROID: Implement OSystem::getSystemLanguage()
2011-03-19 12:36:27 +01:00
dhewg
69e271225f
ANDROID: Log some system properties
2011-03-19 12:17:43 +01:00
dhewg
2def212de7
ALL: s/PI/M_PI/
...
Tip of the day: git grep -w PI
2011-03-19 11:24:06 +01:00
md5
a4c05b1632
Fixed compilation of the N64 port
2011-03-19 04:01:28 +02:00
dhewg
3e3619feb8
ANDROID: Cleanup
2011-03-18 22:14:54 +01:00
dhewg
e056bfca9c
ANDROID: Seperate DPAD codes
2011-03-18 21:53:25 +01:00
dhewg
b721547213
ANDROID: Implement trackball click
2011-03-18 21:53:25 +01:00
dhewg
47e9db8fdf
ANDROID: Fix KeyEvent NullPointerException
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Could happen with some special symbols from the virtual keyboard
2011-03-17 22:02:17 +01:00
Johannes Schickel
8ab136dafb
OPENGL: Fix screenshots when the display width is not divisible by 4.
2011-03-17 21:20:20 +01:00
Johannes Schickel
83c638ad02
OPENGL: Setup the correct header size for BMP screenshots.
...
This fixes an color bug in the resulting screenshots.
2011-03-17 21:20:20 +01:00
Johannes Schickel
8d35d91bdf
OPENGL: Cleanup switchDisplayMode.
2011-03-17 21:20:20 +01:00
Johannes Schickel
f490e6f361
OPENGLSDL: More refactoring to avoid direct access of OpenGlGraphicsManager's members.
2011-03-17 21:20:20 +01:00
Johannes Schickel
83b199e921
OPENGL: Move setFullscreenMode to OpenGLGraphicsManager.
2011-03-17 21:20:20 +01:00
Johannes Schickel
8d87a460b0
OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal.
2011-03-17 21:20:20 +01:00
Johannes Schickel
c9f6136110
OPENGLSDL: Cleanup.
2011-03-17 21:20:20 +01:00
Johannes Schickel
daf6050d7c
OPENGL: Make setScale non-virtual.
2011-03-17 21:20:20 +01:00
dhewg
0eb5352290
ANDROID: Increase default touchpad mode scale
...
aka my display is bigger than yours
2011-03-17 21:01:49 +01:00
dhewg
8953581ec9
ANDROID: Ignore the slop area on all touch scrolls
...
Prevents initial cursor jumps
2011-03-17 21:01:49 +01:00
Johannes Schickel
758aa78acc
OPENGL: Get rid of _aspectRatioCorrection.
2011-03-17 19:55:06 +01:00
Johannes Schickel
96979f73fc
OPENGL: Slight refactoring.
...
First step into making all state variables of the OpenGL backend private, to
help making the backend more maintainable, by disallowing subclasses to just
mess with everything...
2011-03-17 19:55:06 +01:00
dhewg
70e2c4266b
ANDROID: Get rid of more gfx glitches
2011-03-17 19:35:58 +01:00
dhewg
82bcddf8da
ANDROID: Init vars to match with the defaults
...
The feature flags are set too late, so lets fix that here
2011-03-17 19:35:58 +01:00
dhewg
f4fd9e8b50
ANDROID: Fix cursor visibility
2011-03-17 19:35:58 +01:00
dhewg
23213d23dc
ANDROID: Log ASCII code of invalid keycodes
2011-03-17 19:35:57 +01:00
dhewg
2ea6380040
ANDROID: Plug RGB cursor memleak
2011-03-17 19:35:57 +01:00
Johannes Schickel
42d3b8fcbd
OPENGL: Fix compilation when USE_OSD is not defined.
2011-03-17 18:35:32 +01:00
Johannes Schickel
372af10a7b
OPENGL: Update the OSD texture when visible while the output mode changes.
...
This fixes annoying graphics glitches, which occured sometimes when resizing
the Window.
2011-03-17 18:35:32 +01:00
Johannes Schickel
3c656916f1
OPENGL: Always properly set the overlay dimensions in loadGFXMode.
2011-03-17 18:35:32 +01:00
Johannes Schickel
019aa63b15
OPENGL: Fix "Original" mode by setting up the corret screen dimensions.
2011-03-17 18:35:18 +01:00
Johannes Schickel
e08683d939
OPENGL: Refactor warpMouse.
...
Now subclasses will not need to worry about the scaling logic themselves, but
just need to implement setInternalMousePosition, which should handles setting
the system's mouse coordinates.
2011-03-17 17:37:42 +01:00
Johannes Schickel
cb6f02f7ef
Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvm
...
Conflicts:
backends/graphics/sdl/sdl-graphics.cpp
2011-03-17 16:48:55 +01:00
dhewg
093b74e405
ANDROID: Disable game/overlay blending
...
Doesn't work on some drivers, need to do it differently
2011-03-16 23:57:00 +01:00
dhewg
adef4c3f42
ANDROID: Input system overhaul
...
Rewritten input system with many new feature.
Fixed related bugs and shortcomings on the way.
2011-03-16 20:54:49 +01:00
dhewg
e71c2cf850
ANDROID: Constify getDrawRect()
2011-03-16 20:54:25 +01:00
dhewg
6b346c1fe0
ANDROID: Cleanup and extend chooseEglConfig
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Add more checks and log all possible configs
2011-03-16 20:54:25 +01:00
dhewg
6e4af65be1
ANDROID: Add missing cases to getFeatureState()
2011-03-15 00:06:00 +01:00
dhewg
7b850c18c7
ANDROID: Cleanup
2011-03-15 00:05:59 +01:00
dhewg
9e7ee4953e
ANDROID: Halve the audio buffer size
...
Also, run into the blocking audio write without sleep. This hopefully
fixes audio hickups on slow devices.
2011-03-14 20:26:35 +01:00
dhewg
f706b1568d
ANDROID: Cleanup
...
Removed not required checks since we now buffer texture contents
2011-03-14 20:10:41 +01:00