Commit Graph
145 Commits
Author SHA1 Message Date
Johannes Schickel 5ce830b976 SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
2013-10-19 22:14:24 +02:00
Johannes Schickel 46323074e7 OPENGL: Add new generic OpenGL (ES) backend.
This backend is based on ideas of the old OpenGL backend, of the Android GL
backend and of the iPhone GL backend.
2013-10-19 22:12:01 +02:00
Johannes Schickel 8a6e57cba1 BACKENDS: Remove OpenGL and OpenGL SDL backend.
This breaks our Tizen port.
2013-10-05 00:20:02 +02:00
Johannes Schickel be61cb669a Merge pull request #350 from chrisws/tizen_port_1_6_0a
TIZEN: bada port updated to tizen

Conflicts:
	backends/platform/tizen/system.cpp
2013-07-04 23:33:02 +02:00
Chris Warren-Smith be399188c4 TIZEN: bada port updated to tizen 2013-07-03 07:04:11 +10:00
Eugene Sandulenko f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Jonathan Gray 8cfe25cd65 MIDI: add sndio midi backend
New sndio MIDI backend for OpenBSD written by Alexandre Ratchov.
Tested with an external MT-32 and fluidsynth.
2012-05-15 16:39:21 +10:00
Tarek Soliman 4d1e6c3d54 KEYMAPPER: Move HardwareInputSet implementation out of header file 2012-02-28 06:34:19 -06:00
Travis Howell 8701e0a382 WINDOWS: Add default save paths for Windows NT4 onwards 2012-01-23 23:18:21 +11:00
Tarek Soliman 29c0386f2c MAEMO: Add basic graphics manager 2011-11-29 13:38:17 -06:00
Tarek Soliman 09b9fbfba9 MAEMO: Add basic platform backend with stubbed keymapper 2011-09-22 22:07:44 -05:00
Chris Warren-Smith 43059b1878 BADA: Moved timer manager to backends/timer/bada 2011-08-21 16:39:09 +10:00
Johannes Schickel dedc74abfa SDL: Add a new base class for graphics managers utilizing SDL. 2011-08-09 00:03:10 +02:00
Oystein Eftevaag 7e7e606919 MACOSX: Turned update support off by default, simplified and cleaned the pull request 2011-08-02 21:00:57 -04:00
CeRiAl 828f1884b4 MACOSX: Add Sparkle support 2011-07-19 21:33:01 +02:00
Eugene Sandulenko 627372a67c Merge pull request #40 from bgK/ps3
PS3 Port
2011-06-23 01:34:05 -07:00
Eugene Sandulenko 33ce6e60fd Merge pull request #26 from Littleboy/taskbar
Taskbar integration
2011-06-22 13:35:37 -07:00
Bastien Bouclet 6633a06519 PS3: Map joypad buttons to features. Enable the virtual keyboard. 2011-06-22 19:57:44 +02:00
Bastien Bouclet 8bd78b6325 PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
SDL 1.3 allows converting from the S16SYS sound format to F32MSB, which is required by the PS3.
2011-06-22 19:57:38 +02:00
Bastien Bouclet 11cfa0d357 PS3: Initial version of the PlayStation 3 backend 2011-06-22 19:51:02 +02:00
Bastien Bouclet 872d672c33 SDL: Allow building with current SDL 1.3hg 2011-06-22 19:44:46 +02:00
Johannes Schickel 1c21232416 SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
2011-06-19 20:10:21 +02:00
Littleboy a523ade332 BACKENDS: Add stubs for unity taskbar class 2011-06-16 10:37:37 -04:00
Littleboy f67975a487 BACKENDS: Add win32 stubs for taskbar integration 2011-06-16 10:29:47 -04:00
David-John Willis f759ff1704 BACKENDS: Remove stale GP2X code references. 2011-06-11 17:07:08 +01:00
D G Turner 1edcbe0b00 BUILD: Fix Linking.
These defines are adding to, not replacing the MODULES list.
2011-05-31 01:18:31 +01:00
Max Horn 9c3a8cd3b5 BUILD: Compile more files only when necessary 2011-05-31 00:35:27 +02:00
Max Horn 127a6f920a BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends 2011-05-31 00:25:40 +02:00
Max Horn 39076ef972 BUILD: Rename UNIX #define to POSIX 2011-05-25 13:23:03 +02:00
Pawel Kolodziejski abd973ee37 SAMSUNGTV: fix typo 2011-05-24 13:24:37 +02:00
Pawel Kolodziejski 944e0be209 SAMSUNGTV: update port 2011-05-23 18:11:40 +02:00
CeRiAl fb6b61f14e WINCE: Add win32-provider.o to backends/module.mk for WinCE (fixes dynamic plugins) 2011-05-18 06:04:27 +08:00
Max Horn 608ce4343a WINCE: Link against Windows FS code again 2011-05-05 10:57:35 +02:00
Max Horn e19de13a5d BUILD: Further restrict which backend source files are compiled 2011-05-04 16:18:18 +02:00
Max Horn 3797971c48 BUILDS: Sort some stuff in backends/module.mk 2011-05-03 23:58:33 +02:00
Max Horn fc74fb357d BUILD: Compile backend specific files only if their backend is selected 2011-05-03 23:58:33 +02:00
Max Horn f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Marcus Comstedt 21421d2e86 DC: Move dynamic plugin handling into the platform 2011-04-20 23:46:44 +02:00
Klaus Reimer a4e757834e WEBOS: Create webos backend with custom events
Currently only contains test code.
2011-04-12 11:05:35 +02:00
David-John Willis b95013dfe2 OPENPANDORA: Refactor OpenPandora backend and move events and graphics into modular backend style. 2011-03-24 21:24:05 +00:00
David-John Willis 16e28747c7 BACKENDS: Add GPH event and graphics files to the build. 2011-03-24 21:24:05 +00:00
Max Horn aa452d3aeb WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337) 2011-03-08 12:53:41 +01:00
Yotam Barnoy 6817d4b300 PLUGINS: add ELF memory manager to solve fragmentation
Following lordhoto's suggestion, I implemented a simple allocator that grabs the size of the biggest available plugin in memory. This is an elegant solution to the fragmentation problem, with the caveat that memory is wasted. As such, it's not suited for the DS, so I added a #define to disable it there.

svn-id: r55009
2010-12-22 14:48:51 +00:00
Max Horn 7760077cf5 Merging the gsoc2010-opengl branch
svn-id: r54518
2010-11-28 14:56:31 +00:00
Johannes Schickel d93698fc1c BACKENDS: Add a basic logger implementation.
This is the logger I posted at our patch tracker. Item #3115757
"OSYSTEM: Basic logger". It includes the changes proposed by Max.

It is currently not hooked into any backend, since we still need to decide
where to log files, whether to have multiple log files etc.

svn-id: r54451
2010-11-24 00:08:26 +00:00
Max Horn 82e473bc3b BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).

The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.

svn-id: r54147
2010-11-08 22:53:36 +00:00
Yotam Barnoy 3fedacdb43 DC: remove multi-build of dc-provider that slipped in with plugin merge.
svn-id: r54058
2010-11-04 05:51:58 +00:00
Fabio Battaglia 74a53df11b DINGUX: fix compilation for the opengl branch
Moved events related code to backends/events/dinguxsdl/*
and move graphics related code to backends/graphics/dinguxsdl/*
Subclass OSystem_POSIX instead of OSystem_SDL

svn-id: r53730
2010-10-23 09:30:26 +00:00
Andre Heider 2596143e2b PLUGINS: Additional plugin check for the ELF loader.
The ELF loader does not have access to the symbols of the main
executable, it just relocates symbols to it via fixed offsets. We need
to make sure that loaded plugins are from the same link process to
prevent crashes. An embedded build date is used for that.

svn-id: r52730
2010-09-15 07:44:08 +00:00
Andre Heider c4a88559a5 PLUGINS: Move platform specific code out of the generic ELF loader.
Instead overwrite pure virtual functions in a backend specific class.

svn-id: r52556
2010-09-05 12:52:17 +00:00