Commit Graph
86814 Commits
Author SHA1 Message Date
Nicola Mettifogo b4813f9b18 Apply patch 3004687 by fuzzie: allow usage of merge zones.
svn-id: r49144
2010-05-22 17:59:16 +00:00
Filippos Karapetis 80ffcc621d Cleanup
svn-id: r49143
2010-05-22 16:54:13 +00:00
Filippos Karapetis 9b6a3712d6 Rewrote and simplified the game ID detector. It now properly works with SCI0-SCI2.1 games
svn-id: r49142
2010-05-22 16:50:15 +00:00
Nicola Mettifogo 45a5c29cdf Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.
svn-id: r49141
2010-05-22 15:56:27 +00:00
Nicola Mettifogo 866e15e8b2 Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones without dialogue, but run the command list anyway.
svn-id: r49140
2010-05-22 15:56:09 +00:00
Nicola Mettifogo 1b6d9c86e2 Make sure a dialogue is valid before entering dialogue mode.
svn-id: r49139
2010-05-22 15:30:18 +00:00
Nicola Mettifogo d56352cbd5 Use the kZoneYourself flag to check zones for self-use in BRA. See patch 3003626.
svn-id: r49138
2010-05-22 12:37:07 +00:00
Nicola Mettifogo a8ea833941 Do not make the character walk towards the zone clicked upon by the user if it is marked for self-use. See patch 3003626.
svn-id: r49137
2010-05-22 12:36:52 +00:00
Nicola Mettifogo 5280cbbbcd Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.
svn-id: r49136
2010-05-22 12:36:36 +00:00
Nicola Mettifogo bc479f8aef Make sure hitZone always gets absolute game coordinates. Based on the patch 3004658 by fuzzie.
svn-id: r49135
2010-05-22 03:49:22 +00:00
Paweł Kołodziejski 47d6e9eab7 sync with parent sdl backend
svn-id: r49134
2010-05-21 18:33:24 +00:00
Eugene Sandulenko e0099ef394 Implement FR #2858270: GUI: List scrollbar actions should focus on list
svn-id: r49133
2010-05-21 18:27:13 +00:00
Eugene Sandulenko 1a938956ec Implement FR #2988017: exit status with --list-saves always 0
svn-id: r49132
2010-05-21 18:25:01 +00:00
Eugene Sandulenko 01c55efc95 SDL: Split quit() method into deinit() so error codes could be returned.
svn-id: r49131
2010-05-21 18:22:11 +00:00
Eugene Sandulenko e7330aa0af Fix spelling
svn-id: r49130
2010-05-21 18:18:52 +00:00
Filippos Karapetis 6408504c93 Slight cleanup
svn-id: r49129
2010-05-21 13:31:45 +00:00
Nicola Mettifogo 1c579dc0ac Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.
svn-id: r49128
2010-05-21 12:39:54 +00:00
Nicola Mettifogo 8b20f16378 Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.
svn-id: r49127
2010-05-21 11:05:18 +00:00
Filippos Karapetis e6ede6bba1 Removed the reliance on the segment manager from the fallback detector, for SCI0-SCI1 games (it still doesn't work with SCI1.1 and newer games, though)
svn-id: r49126
2010-05-21 07:51:47 +00:00
Filippos Karapetis 20fcedc34a Some further work on the fallback detector, reducing the reliance on the segment manager
svn-id: r49125
2010-05-21 07:30:37 +00:00
Paweł Kołodziejski af44b2a420 cleanup
svn-id: r49123
2010-05-21 07:22:36 +00:00
Matthew Hoops ad42fa0b2d The QuickTime getPalette() function should output in RGB format, not RGBA.
svn-id: r49121
2010-05-20 18:45:12 +00:00
Matthew Hoops 2e0fdda51f Add a pause level system to VideoDecoder (blatantly ripped off from Engine) and adapt Mohawk to it.
svn-id: r49120
2010-05-20 18:38:06 +00:00
Matthew Hoops f76f64774a Add initial support for T7G Mac MIDIs. Compressed MIDI is not yet supported.
svn-id: r49119
2010-05-20 17:22:45 +00:00
Jordi Vilalta Prat fd5000fb79 Groovie: Add support for MT-32 custom instruments
svn-id: r49117
2010-05-20 15:16:09 +00:00
Jordi Vilalta Prat 474b804e33 Make the MacResManager opening more robust to failed tries and plug its memory leaks
svn-id: r49116
2010-05-20 13:46:18 +00:00
Yotam Barnoy 23eae4e139 PSP: Had to switch to different way of using callbacks as last one wasn't working well. Seems to be working well this way, so I activated it. If need be, deactivate it by commenting out USE_DISPLAY_CALLBACK
svn-id: r49115
2010-05-20 10:36:54 +00:00
Martin Kiewitz 5f8778395a SCI: fix regression of r49109 - only queue up midi sounds
svn-id: r49114
2010-05-20 06:11:46 +00:00
Martin Kiewitz a0db16294a SCI: adding workaround for some underwater rooms in iceman - removing visual&priority lines that appear because of non dither mode (would merge with dithered fill color combination normally)
svn-id: r49113
2010-05-20 05:48:37 +00:00
Jordi Vilalta Prat 75992f856c Groovie: Tweak a filename of the Mac version of T7G
svn-id: r49112
2010-05-20 00:10:53 +00:00
Filippos Karapetis 678411ae5e Slight bugfix in the object iteration inside getSierraGameId()
svn-id: r49110
2010-05-19 23:29:27 +00:00
Martin Kiewitz 264fde962b SCI: sound code now queues up music in sci0, wip-code: not reacting on priority yet - fixes iceman room 14
svn-id: r49109
2010-05-19 21:10:43 +00:00
Martin Kiewitz e243c87fc0 SCI: updated comment on kDoSound(12)
svn-id: r49108
2010-05-19 19:41:10 +00:00
Filippos Karapetis b0ac5ee897 Disabled probably false positive warning 4121 (alignment of a member was sensitive to packing) in mohawk
svn-id: r49107
2010-05-19 17:19:51 +00:00
Filippos Karapetis 9675bf2e7a Reverted commit #49088, seems like to be a false positive from MSVC on the QTPlayer::*func pointer of the ParseTable struct (warning 4121, alignment of a member was sensitive to packing)
svn-id: r49106
2010-05-19 17:18:20 +00:00
Nicola Mettifogo f84b232443 Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. Patch 3003382 by fuzzie, with enhancements.
svn-id: r49105
2010-05-19 17:16:15 +00:00
Filippos Karapetis 92c1f4625d Fixed silly typo in #49099. Iceman works again (thanks m_kiewitz)
svn-id: r49104
2010-05-19 17:11:15 +00:00
Nicola Mettifogo cbee7eebd4 Do not try and run dialogues when there is no dialogue defined in a SPEAK zone. Patch 3003382 by fuzzie.
svn-id: r49103
2010-05-19 16:54:42 +00:00
Filippos Karapetis 480e5c8488 Added a new method to the resource manager, to help determine if we got a SCI1.1 Mac game. Started rewriting the fallback detector so that it doesn't rely on the segment manager to find the internal game ID
svn-id: r49102
2010-05-19 15:57:58 +00:00
Martin Kiewitz 3f10841ae8 SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman room 14 music stopping within 1-2 seconds
svn-id: r49101
2010-05-19 14:54:39 +00:00
Filippos Karapetis 893af1600a Fixed signed/unsigned warning, changed to CamelCase
svn-id: r49100
2010-05-19 14:45:56 +00:00
Filippos Karapetis d1f1c71f50 Cleaned up script_instantiate_sci0()
svn-id: r49099
2010-05-19 14:43:16 +00:00
Martin Kiewitz 9b4f352870 SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priority
svn-id: r49098
2010-05-19 14:19:16 +00:00
Martin Kiewitz bb10dabe90 SCI: changing debugger commands to not require "?"-prefix for objects anymore. It's now also possible to use 0x prefix for hexadecimal values e.g. "vo 0x13", "vo 13h", "vo theSound", "vo 12f:34f" is now possible
svn-id: r49097
2010-05-19 13:32:27 +00:00
Eugene Sandulenko 15c533d2c2 Implement FR #2841445: FW: Restart doesn't work
svn-id: r49096
2010-05-19 12:34:10 +00:00
Eugene Sandulenko 2be9bb3d5f Implement FR #2841494: FW: Pause doesn't work
svn-id: r49095
2010-05-19 12:17:59 +00:00
Filippos Karapetis 209798474b Updated the save game format for the changes in #49093
svn-id: r49094
2010-05-19 09:39:11 +00:00
Filippos Karapetis 174a043aa7 Removed the exportsAreWide variable from the segment manager and save games, and moved validateExportFunc() in the Script class, thus resolving a TODO
svn-id: r49093
2010-05-19 08:50:24 +00:00
Filippos Karapetis 852cb16c49 Moved the breakpoint information inside the DebugState struct
svn-id: r49092
2010-05-19 07:25:06 +00:00
Filippos Karapetis db3fc7a89e Added missing single quote
svn-id: r49091
2010-05-19 06:53:47 +00:00