Willem Jan Palenstijn
b3c352d1fe
CONFIGURE: Don't execute a binary just to check libpng version
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This fixes detection of libpng when cross-compiling.
svn-id: r53404
2010-10-13 10:50:45 +00:00
Max Horn
02322c562c
SWORD25: Get rid of Kernel::GetMicroTicks()
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svn-id: r53403
2010-10-13 10:41:30 +00:00
Paul Gilbert
655e4a961a
LURE: Bugfix for characters getting stuck in Abbey doorway
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svn-id: r53402
2010-10-13 10:12:35 +00:00
Lars Persson
c0e2f1c6f8
TOON: Updated code to build properly for WINSCW and GCCE(symbian)
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Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode)
Match implementation with function definition. (int32 is not == int on all platforms)
svn-id: r53401
2010-10-13 07:14:38 +00:00
Johannes Schickel
75e8452b6e
OPENGL: Merged from trunk, from rev 52105 to 53396.
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This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
2010-10-13 03:57:44 +00:00
David Turner
6527c01cb5
GOB: Add Debug Console.
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This allows interactive control of debug flags and variables and provides a base to allow
for commands to aid in tracking down script bugs which are tricky to replicate.
svn-id: r53398
2010-10-13 03:49:54 +00:00
Matthew Hoops
07abe3d603
SCI: Add detection for Hoyle4 Mac
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svn-id: r53397
2010-10-13 03:28:59 +00:00
Johannes Schickel
e9f50882ea
SOUND: Add info about TiMidity support in about dialog.
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svn-id: r53396
2010-10-13 00:53:53 +00:00
Johannes Schickel
3b81a9489e
SOUND: Allow TiMidity support to be disabled via configure.
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svn-id: r53395
2010-10-13 00:48:40 +00:00
Eugene Sandulenko
eb66750137
SWORD25: Enforce code naming conventions in gfx/animation*
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svn-id: r53393
2010-10-13 00:10:18 +00:00
Eugene Sandulenko
063cb5d84c
SWORD25: Enforced code naming conventions in math/*
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svn-id: r53392
2010-10-13 00:09:32 +00:00
Eugene Sandulenko
54ccc8f4c9
SWORD25: Enforced code naming conventions in script/*
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svn-id: r53391
2010-10-13 00:08:28 +00:00
Eugene Sandulenko
1e15d8efb7
SWORD25: Enforced code naming conventions in sfx/ and reservice.h
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svn-id: r53390
2010-10-13 00:07:27 +00:00
Eugene Sandulenko
9a5415e6f9
SWORD25: Remove custom .c builiding rules
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svn-id: r53389
2010-10-13 00:06:53 +00:00
Eugene Sandulenko
bf22def884
SWORD25: Enforce code naming conventions in fmv/*
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svn-id: r53388
2010-10-13 00:06:37 +00:00
Eugene Sandulenko
7bcfe1f195
SWORD25: Remove standalone SWF rendering tool
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svn-id: r53387
2010-10-13 00:06:12 +00:00
Eugene Sandulenko
3439819232
SWORD25: Add path to art.h include
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svn-id: r53386
2010-10-13 00:05:33 +00:00
Eugene Sandulenko
56e05f93a3
SWORD25: Stop polluting global namespace
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svn-id: r53385
2010-10-13 00:05:09 +00:00
Eugene Sandulenko
0603a58845
SWORD25: Merged all art* code and cleaned it up
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svn-id: r53384
2010-10-13 00:04:40 +00:00
Eugene Sandulenko
91d1d9eb09
SWORD25: Fix startup
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svn-id: r53383
2010-10-13 00:04:04 +00:00
Eugene Sandulenko
5790f2a8a1
SWORD25: Add proper copyrights to gfx/image/art*
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svn-id: r53382
2010-10-13 00:03:47 +00:00
Eugene Sandulenko
1855cee5e3
SWORD25: Loading >200kb file in memory is no more ugly
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svn-id: r53381
2010-10-13 00:03:10 +00:00
Eugene Sandulenko
8582c1ad57
SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
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svn-id: r53380
2010-10-13 00:02:51 +00:00
Eugene Sandulenko
736ae4c07a
SWORD25: Return proper path separator
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svn-id: r53379
2010-10-13 00:01:59 +00:00
Eugene Sandulenko
f85139bbfa
SWORD25: Remove redundant code
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svn-id: r53378
2010-10-13 00:01:40 +00:00
Eugene Sandulenko
2143afde6c
SWORD25: Add support for language patch
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svn-id: r53377
2010-10-13 00:01:04 +00:00
Eugene Sandulenko
d7c6d615bb
SWORD25: Fixed vector renderer. Yay!
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svn-id: r53376
2010-10-13 00:00:41 +00:00
Eugene Sandulenko
7c1b37e150
SWORD25: Fix transparency effects
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svn-id: r53375
2010-10-13 00:00:20 +00:00
Paul Gilbert
3e84d4fe73
SWORD25: Implemented thumbnail loading for savegame list
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svn-id: r53374
2010-10-12 23:59:49 +00:00
Paul Gilbert
80521ed5dd
SWORD25: Further savegame work, including savegame screenshots
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This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.
svn-id: r53373
2010-10-12 23:59:23 +00:00
Eugene Sandulenko
1e07d9561f
SWORD25: Add standalone SWF renderer
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svn-id: r53372
2010-10-12 23:58:51 +00:00
Eugene Sandulenko
b2003364ff
SWORD25: Fix freeze with sound code. Now game is really playable.
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svn-id: r53371
2010-10-12 23:57:45 +00:00
Eugene Sandulenko
08ce5575fa
SWORD25: Put all sound-related debug output under debug flag.
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svn-id: r53370
2010-10-12 23:57:26 +00:00
Eugene Sandulenko
017d461b3a
SWORD25: Fix bug with script debug flags
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svn-id: r53369
2010-10-12 23:57:05 +00:00
Eugene Sandulenko
2a918b794a
SWORD25: Fix warning
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svn-id: r53368
2010-10-12 23:56:47 +00:00
Eugene Sandulenko
38d84fd767
SWORD25: Further work on sound.
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Have difficulties with understanding how mainmenu sound is stopped.
Currently it is not. Must be some trickery with object creation.
svn-id: r53367
2010-10-12 23:56:28 +00:00
Eugene Sandulenko
3e637a8341
SWORD25: Initial work on sound
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svn-id: r53366
2010-10-12 23:56:07 +00:00
Eugene Sandulenko
951549a298
SWORD25: Fix hangup
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svn-id: r53365
2010-10-12 23:55:44 +00:00
Eugene Sandulenko
573dafefbb
SWORD25: Got rid of FMODExSound class
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svn-id: r53364
2010-10-12 23:55:24 +00:00
Eugene Sandulenko
56aac421eb
SWORD25: Rename GLImage to RenderedImage
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svn-id: r53363
2010-10-12 23:54:47 +00:00
Eugene Sandulenko
cefa844b51
SWORD25: Rename GLImage to RenderedImage
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svn-id: r53362
2010-10-12 23:54:30 +00:00
Eugene Sandulenko
e975cc057d
SWORD25: Rename GLImage to RenderedImage
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svn-id: r53361
2010-10-12 23:54:07 +00:00
Eugene Sandulenko
cd453b3d01
SWORD25: Rename glimage.* to renderedimage.*
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svn-id: r53360
2010-10-12 23:53:41 +00:00
Eugene Sandulenko
97164f058c
SWORD25: Adjust the paths accordingly
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svn-id: r53359
2010-10-12 23:53:07 +00:00
Eugene Sandulenko
2b81beea69
SWORD25: Remove opengl/ directory
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svn-id: r53358
2010-10-12 23:52:37 +00:00
Eugene Sandulenko
7dfea5ee4d
SWORD25: Moved glimage and swimage to image/
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svn-id: r53357
2010-10-12 23:52:13 +00:00
Eugene Sandulenko
69cae2e7dd
SWORD25: Got rid of OpenGLGfx class
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svn-id: r53356
2010-10-12 23:51:36 +00:00
Eugene Sandulenko
1aa907e815
SWORD25: Remove unnecessary executable flags
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svn-id: r53355
2010-10-12 23:51:04 +00:00
Eugene Sandulenko
c59603ddba
SWORD25: Get rid of ScummVMInput class
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svn-id: r53354
2010-10-12 23:50:19 +00:00
Eugene Sandulenko
ccb1644568
SWORD25: Got rid of ScummVMPackageManager
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svn-id: r53353
2010-10-12 23:49:42 +00:00