Commit Graph
86814 Commits
Author SHA1 Message Date
Willem Jan Palenstijn b3c352d1fe CONFIGURE: Don't execute a binary just to check libpng version
This fixes detection of libpng when cross-compiling.

svn-id: r53404
2010-10-13 10:50:45 +00:00
Max Horn 02322c562c SWORD25: Get rid of Kernel::GetMicroTicks()
svn-id: r53403
2010-10-13 10:41:30 +00:00
Paul Gilbert 655e4a961a LURE: Bugfix for characters getting stuck in Abbey doorway
svn-id: r53402
2010-10-13 10:12:35 +00:00
Lars Persson c0e2f1c6f8 TOON: Updated code to build properly for WINSCW and GCCE(symbian)
Added templates to MAX & MIN functions. Correct usage of OpcodeV2(instead of Opcode)
Match implementation with function definition. (int32 is not == int on all platforms)

svn-id: r53401
2010-10-13 07:14:38 +00:00
Johannes Schickel 75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
David Turner 6527c01cb5 GOB: Add Debug Console.
This allows interactive control of debug flags and variables and provides a base to allow
for commands to aid in tracking down script bugs which are tricky to replicate.

svn-id: r53398
2010-10-13 03:49:54 +00:00
Matthew Hoops 07abe3d603 SCI: Add detection for Hoyle4 Mac
svn-id: r53397
2010-10-13 03:28:59 +00:00
Johannes Schickel e9f50882ea SOUND: Add info about TiMidity support in about dialog.
svn-id: r53396
2010-10-13 00:53:53 +00:00
Johannes Schickel 3b81a9489e SOUND: Allow TiMidity support to be disabled via configure.
svn-id: r53395
2010-10-13 00:48:40 +00:00
Eugene Sandulenko eb66750137 SWORD25: Enforce code naming conventions in gfx/animation*
svn-id: r53393
2010-10-13 00:10:18 +00:00
Eugene Sandulenko 063cb5d84c SWORD25: Enforced code naming conventions in math/*
svn-id: r53392
2010-10-13 00:09:32 +00:00
Eugene Sandulenko 54ccc8f4c9 SWORD25: Enforced code naming conventions in script/*
svn-id: r53391
2010-10-13 00:08:28 +00:00
Eugene Sandulenko 1e15d8efb7 SWORD25: Enforced code naming conventions in sfx/ and reservice.h
svn-id: r53390
2010-10-13 00:07:27 +00:00
Eugene Sandulenko 9a5415e6f9 SWORD25: Remove custom .c builiding rules
svn-id: r53389
2010-10-13 00:06:53 +00:00
Eugene Sandulenko bf22def884 SWORD25: Enforce code naming conventions in fmv/*
svn-id: r53388
2010-10-13 00:06:37 +00:00
Eugene Sandulenko 7bcfe1f195 SWORD25: Remove standalone SWF rendering tool
svn-id: r53387
2010-10-13 00:06:12 +00:00
Eugene Sandulenko 3439819232 SWORD25: Add path to art.h include
svn-id: r53386
2010-10-13 00:05:33 +00:00
Eugene Sandulenko 56e05f93a3 SWORD25: Stop polluting global namespace
svn-id: r53385
2010-10-13 00:05:09 +00:00
Eugene Sandulenko 0603a58845 SWORD25: Merged all art* code and cleaned it up
svn-id: r53384
2010-10-13 00:04:40 +00:00
Eugene Sandulenko 91d1d9eb09 SWORD25: Fix startup
svn-id: r53383
2010-10-13 00:04:04 +00:00
Eugene Sandulenko 5790f2a8a1 SWORD25: Add proper copyrights to gfx/image/art*
svn-id: r53382
2010-10-13 00:03:47 +00:00
Eugene Sandulenko 1855cee5e3 SWORD25: Loading >200kb file in memory is no more ugly
svn-id: r53381
2010-10-13 00:03:10 +00:00
Eugene Sandulenko 8582c1ad57 SWORD25: Enforse code naming conventions in PackageManager and Sword25Engine
svn-id: r53380
2010-10-13 00:02:51 +00:00
Eugene Sandulenko 736ae4c07a SWORD25: Return proper path separator
svn-id: r53379
2010-10-13 00:01:59 +00:00
Eugene Sandulenko f85139bbfa SWORD25: Remove redundant code
svn-id: r53378
2010-10-13 00:01:40 +00:00
Eugene Sandulenko 2143afde6c SWORD25: Add support for language patch
svn-id: r53377
2010-10-13 00:01:04 +00:00
Eugene Sandulenko d7c6d615bb SWORD25: Fixed vector renderer. Yay!
svn-id: r53376
2010-10-13 00:00:41 +00:00
Eugene Sandulenko 7c1b37e150 SWORD25: Fix transparency effects
svn-id: r53375
2010-10-13 00:00:20 +00:00
Paul Gilbert 3e84d4fe73 SWORD25: Implemented thumbnail loading for savegame list
svn-id: r53374
2010-10-12 23:59:49 +00:00
Paul Gilbert 80521ed5dd SWORD25: Further savegame work, including savegame screenshots
This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.

svn-id: r53373
2010-10-12 23:59:23 +00:00
Eugene Sandulenko 1e07d9561f SWORD25: Add standalone SWF renderer
svn-id: r53372
2010-10-12 23:58:51 +00:00
Eugene Sandulenko b2003364ff SWORD25: Fix freeze with sound code. Now game is really playable.
svn-id: r53371
2010-10-12 23:57:45 +00:00
Eugene Sandulenko 08ce5575fa SWORD25: Put all sound-related debug output under debug flag.
svn-id: r53370
2010-10-12 23:57:26 +00:00
Eugene Sandulenko 017d461b3a SWORD25: Fix bug with script debug flags
svn-id: r53369
2010-10-12 23:57:05 +00:00
Eugene Sandulenko 2a918b794a SWORD25: Fix warning
svn-id: r53368
2010-10-12 23:56:47 +00:00
Eugene Sandulenko 38d84fd767 SWORD25: Further work on sound.
Have difficulties with understanding how mainmenu sound is stopped.
Currently it is not. Must be some trickery with object creation.

svn-id: r53367
2010-10-12 23:56:28 +00:00
Eugene Sandulenko 3e637a8341 SWORD25: Initial work on sound
svn-id: r53366
2010-10-12 23:56:07 +00:00
Eugene Sandulenko 951549a298 SWORD25: Fix hangup
svn-id: r53365
2010-10-12 23:55:44 +00:00
Eugene Sandulenko 573dafefbb SWORD25: Got rid of FMODExSound class
svn-id: r53364
2010-10-12 23:55:24 +00:00
Eugene Sandulenko 56aac421eb SWORD25: Rename GLImage to RenderedImage
svn-id: r53363
2010-10-12 23:54:47 +00:00
Eugene Sandulenko cefa844b51 SWORD25: Rename GLImage to RenderedImage
svn-id: r53362
2010-10-12 23:54:30 +00:00
Eugene Sandulenko e975cc057d SWORD25: Rename GLImage to RenderedImage
svn-id: r53361
2010-10-12 23:54:07 +00:00
Eugene Sandulenko cd453b3d01 SWORD25: Rename glimage.* to renderedimage.*
svn-id: r53360
2010-10-12 23:53:41 +00:00
Eugene Sandulenko 97164f058c SWORD25: Adjust the paths accordingly
svn-id: r53359
2010-10-12 23:53:07 +00:00
Eugene Sandulenko 2b81beea69 SWORD25: Remove opengl/ directory
svn-id: r53358
2010-10-12 23:52:37 +00:00
Eugene Sandulenko 7dfea5ee4d SWORD25: Moved glimage and swimage to image/
svn-id: r53357
2010-10-12 23:52:13 +00:00
Eugene Sandulenko 69cae2e7dd SWORD25: Got rid of OpenGLGfx class
svn-id: r53356
2010-10-12 23:51:36 +00:00
Eugene Sandulenko 1aa907e815 SWORD25: Remove unnecessary executable flags
svn-id: r53355
2010-10-12 23:51:04 +00:00
Eugene Sandulenko c59603ddba SWORD25: Get rid of ScummVMInput class
svn-id: r53354
2010-10-12 23:50:19 +00:00
Eugene Sandulenko ccb1644568 SWORD25: Got rid of ScummVMPackageManager
svn-id: r53353
2010-10-12 23:49:42 +00:00