Paul Gilbert
f173b6862f
TSAGE: Replaced some values with proper constants
2011-03-19 15:03:20 +11:00
Paul Gilbert
47be9eee49
TSAGE: Correctly handle priority regions when drawing in a wide scene
2011-03-19 14:59:26 +11:00
Paul Gilbert
10836d20f6
TSAGE: Added command to show the priority regions of a scene
2011-03-19 14:58:30 +11:00
Paul Gilbert
8246758e7e
TSAGE: Implement original engine scene scrolling optimisations
...
Wide screens are broken into 160x100 chunks. When scrolling, sections of the scene which have already been previously decoded for display can be reused, rather than re-decoding them from scratch
2011-03-19 14:20:15 +11:00
md5
a4c05b1632
Fixed compilation of the N64 port
2011-03-19 04:01:28 +02:00
md5
23aabc950a
COMMON: Removed custom PI define (M_PI should be used instead)
2011-03-19 02:39:38 +02:00
md5
d602a420b6
SCUMM: Changed usage of PI to M_PI (normally defined in math.h)
2011-03-19 02:33:09 +02:00
md5
8af0d35a5f
TESTBED: Changed usage of PI to M_PI (normally defined in math.h)
2011-03-19 02:32:53 +02:00
md5
be3ca52168
MOHAWK: Changed usage of PI to M_PI (normally defined in math.h)
2011-03-19 02:32:19 +02:00
md5
a6aacc73e2
AUDIO: Changed several places that use PI to use M_PI instead
2011-03-19 02:30:32 +02:00
md5
334e1cd675
GRAPHICS: Silenced a warning
2011-03-19 02:30:03 +02:00
md5
19d3972f16
VIDEO: Changed several places that use PI to use M_PI instead
2011-03-19 02:29:22 +02:00
md5
0eb2c4709e
SCI: Changed several places that use PI to use the standard M_PI instead
2011-03-19 02:22:06 +02:00
md5
156f1c0178
SCI: Added another leftover debug script in the find_callk console command
2011-03-19 01:57:39 +02:00
md5
3924fc0bad
COMMON: Enable math constants under Visual Studio
2011-03-19 01:56:10 +02:00
strangerke
bda0d53622
TSAGE: fix compilation on GCC
2011-03-19 00:06:49 +01:00
strangerke
03f9f0e740
TSAGE: Scene 7000 (imperfect)
2011-03-19 00:05:38 +01:00
dhewg
3e3619feb8
ANDROID: Cleanup
2011-03-18 22:14:54 +01:00
dhewg
e056bfca9c
ANDROID: Seperate DPAD codes
2011-03-18 21:53:25 +01:00
dhewg
b721547213
ANDROID: Implement trackball click
2011-03-18 21:53:25 +01:00
Sven Hesse
004df22752
GOB: Add an Italian version of Urban Runner
...
As supplied by "Alex" on my Gobsmacked blog:
<http://drmccoy.de/gobsmacked/?p=407&cpage=1#comment-2070 >
2011-03-18 21:24:50 +01:00
Max Horn
90c3ae2493
ENGINES: Change GUIErrorMessage to take param by ref, not by copy
2011-03-18 14:43:53 +01:00
Max Horn
4130f66af2
SCI: Remove unused MAX_SAVE_DIR_SIZE
2011-03-18 14:43:52 +01:00
Max Horn
5ee5dd76f5
SWORD25: C++ify some code, remove obsolete stuff
2011-03-18 14:43:52 +01:00
Paul Gilbert
9dad957454
TSAGE: Corrected background scrolling on wide-screen scenes
2011-03-18 22:58:36 +11:00
dhewg
47e9db8fdf
ANDROID: Fix KeyEvent NullPointerException
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Could happen with some special symbols from the virtual keyboard
2011-03-17 22:02:17 +01:00
Johannes Schickel
8ab136dafb
OPENGL: Fix screenshots when the display width is not divisible by 4.
2011-03-17 21:20:20 +01:00
Johannes Schickel
83c638ad02
OPENGL: Setup the correct header size for BMP screenshots.
...
This fixes an color bug in the resulting screenshots.
2011-03-17 21:20:20 +01:00
Johannes Schickel
8d35d91bdf
OPENGL: Cleanup switchDisplayMode.
2011-03-17 21:20:20 +01:00
Johannes Schickel
f490e6f361
OPENGLSDL: More refactoring to avoid direct access of OpenGlGraphicsManager's members.
2011-03-17 21:20:20 +01:00
Johannes Schickel
83b199e921
OPENGL: Move setFullscreenMode to OpenGLGraphicsManager.
2011-03-17 21:20:20 +01:00
Johannes Schickel
8d87a460b0
OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal.
2011-03-17 21:20:20 +01:00
Johannes Schickel
c9f6136110
OPENGLSDL: Cleanup.
2011-03-17 21:20:20 +01:00
Johannes Schickel
daf6050d7c
OPENGL: Make setScale non-virtual.
2011-03-17 21:20:20 +01:00
dhewg
0eb5352290
ANDROID: Increase default touchpad mode scale
...
aka my display is bigger than yours
2011-03-17 21:01:49 +01:00
dhewg
8953581ec9
ANDROID: Ignore the slop area on all touch scrolls
...
Prevents initial cursor jumps
2011-03-17 21:01:49 +01:00
strangerke
563ac93c16
Hugo: Use EntryDialog in Box()
2011-03-17 20:07:24 +01:00
Johannes Schickel
758aa78acc
OPENGL: Get rid of _aspectRatioCorrection.
2011-03-17 19:55:06 +01:00
Johannes Schickel
96979f73fc
OPENGL: Slight refactoring.
...
First step into making all state variables of the OpenGL backend private, to
help making the backend more maintainable, by disallowing subclasses to just
mess with everything...
2011-03-17 19:55:06 +01:00
dhewg
70e2c4266b
ANDROID: Get rid of more gfx glitches
2011-03-17 19:35:58 +01:00
dhewg
82bcddf8da
ANDROID: Init vars to match with the defaults
...
The feature flags are set too late, so lets fix that here
2011-03-17 19:35:58 +01:00
dhewg
f4fd9e8b50
ANDROID: Fix cursor visibility
2011-03-17 19:35:58 +01:00
dhewg
23213d23dc
ANDROID: Log ASCII code of invalid keycodes
2011-03-17 19:35:57 +01:00
dhewg
2ea6380040
ANDROID: Plug RGB cursor memleak
2011-03-17 19:35:57 +01:00
Johannes Schickel
42d3b8fcbd
OPENGL: Fix compilation when USE_OSD is not defined.
2011-03-17 18:35:32 +01:00
Johannes Schickel
372af10a7b
OPENGL: Update the OSD texture when visible while the output mode changes.
...
This fixes annoying graphics glitches, which occured sometimes when resizing
the Window.
2011-03-17 18:35:32 +01:00
Johannes Schickel
3c656916f1
OPENGL: Always properly set the overlay dimensions in loadGFXMode.
2011-03-17 18:35:32 +01:00
Johannes Schickel
019aa63b15
OPENGL: Fix "Original" mode by setting up the corret screen dimensions.
2011-03-17 18:35:18 +01:00
Johannes Schickel
e08683d939
OPENGL: Refactor warpMouse.
...
Now subclasses will not need to worry about the scaling logic themselves, but
just need to implement setInternalMousePosition, which should handles setting
the system's mouse coordinates.
2011-03-17 17:37:42 +01:00
Johannes Schickel
cb6f02f7ef
Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvm
...
Conflicts:
backends/graphics/sdl/sdl-graphics.cpp
2011-03-17 16:48:55 +01:00