Commit Graph
86814 Commits
Author SHA1 Message Date
Jordi Vilalta Prat 55231f18cd CONFIGURE: Apply patch #3193021 (AMIGAOS4: Typo in configure) 2011-03-22 17:50:40 +01:00
athrxx ea79336ac9 Merge branch 'master' of https://github.com/scummvm/scummvm 2011-03-22 15:55:17 +01:00
athrxx 92f922aabe SCUMM FM-TOWNS: cleanup (thx LordHoto) 2011-03-22 15:53:43 +01:00
Paul Gilbert 71354fdf13 TSAGE: Initial implementation of Scene #4025 2011-03-23 00:31:29 +11:00
Paul Gilbert 0e35331302 TSAGE: Implemented Scene #4010 - Village - By Lander 2011-03-22 20:45:27 +11:00
Paul Gilbert df80ff2f51 TSAGE: Implemented Scene #4000 - Village 2011-03-22 19:05:11 +11:00
Matthew Hoops 273ba73d5f MOHAWK: Minor cleanup and consistency fixes 2011-03-21 18:33:48 -04:00
Matthew Hoops 6b80d25f6e MOHAWK: Implement the prison viewer 2011-03-21 18:28:02 -04:00
Matthew Hoops cdc4c3bfa8 MOHAWK: Add a getDuration() function to the VideoManager 2011-03-21 18:27:49 -04:00
Matthew Hoops 94c27e4657 VIDEO: Add a getDuration() function to SeekableVideoDecoder
This function returns the total duration of the video
2011-03-21 18:27:10 -04:00
Matthew Hoops 40c496d730 MOHAWK: Implement the hardcoded Catherine idle videos 2011-03-21 13:21:47 -04:00
Matthew Hoops cb948934ab MOHAWK: Add workaround for loading the bytramtime variable 2011-03-21 12:15:14 -04:00
Matthew Hoops 54ac6ade49 MOHAWK: Don't error out when the ReturnStackID cannot be converted 2011-03-21 12:15:14 -04:00
Max Horn bf4dc80419 SWORD25: Reduce code duplication; formatting 2011-03-21 14:36:25 +01:00
Paul Gilbert 66ad86397e TSAGE: Bugfixes for animations in Scene #4000 2011-03-21 23:42:16 +11:00
Max Horn dd88f39bc7 HUGO: Replace Utils::Box by Utils::notifyBox + Common::String::format 2011-03-21 13:16:35 +01:00
Paul Gilbert 4c765a0e64 TSAGE: In progress work on Scene #4000 2011-03-21 23:04:18 +11:00
Max Horn 458ebbafd2 HUGO: Split Utils::Box -> new funcs Utils::yesNoBox and Utils::promptBox
This also fixes a bug in the kBoxPrompt code (it returned a pointer to
the content of a temporary string object).
2011-03-21 12:53:50 +01:00
strangerke b2ce645c1e TSAGE: Cleanup after git merge epic failure 2011-03-21 08:33:55 +01:00
strangerke efaa811d42 TSAGE: Add some comments about Scenes in group #8 2011-03-21 08:23:47 +01:00
strangerke 2b22b9e8fb TSAGE: Scene 7000 (imperfect) 2011-03-21 08:23:45 +01:00
strangerke 09fc6d6ee4 TSAGE: Implement scene7600 2011-03-21 08:18:27 +01:00
Paul Gilbert 1c6d46ce83 TSAGE: Added new speaker classes 2011-03-21 08:15:46 +01:00
Paul Gilbert 08918b512e TSAGE: Initial implementation of Scene #3700 - Remote Viewer 2011-03-21 08:08:34 +01:00
Paul Gilbert 51602483a4 TSAGE: Implemented Scene #3500 - Ringworld Scan 2011-03-21 08:08:33 +01:00
Paul Gilbert b1af590298 TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall 2011-03-21 08:07:17 +01:00
Paul Gilbert dd29c4695f TSAGE: Implemented Scene 2400 - Descending in Lander 2011-03-21 08:07:16 +01:00
Paul Gilbert d0dff8c47c TSAGE: Completed Scene #2320 - Starcraft - Lander Bar 2011-03-21 08:07:15 +01:00
Paul Gilbert 215afe224b TSAGE: Added support to priority_regions to display a single specific priority region 2011-03-21 08:07:15 +01:00
Paul Gilbert c84da24261 TSAGE: Bugfix to the sequence manager to treat parameters as signed integers 2011-03-21 08:07:14 +01:00
Paul Gilbert 65fc9a375a TSAGE: Replaced some values with proper constants 2011-03-21 08:07:14 +01:00
Paul Gilbert 5df908a806 TSAGE: Correctly handle priority regions when drawing in a wide scene 2011-03-21 08:07:13 +01:00
Paul Gilbert b9955a3de6 TSAGE: Added command to show the priority regions of a scene 2011-03-21 08:07:13 +01:00
Paul Gilbert 2a374fb360 TSAGE: Implement original engine scene scrolling optimisations
Wide screens are broken into 160x100 chunks. When scrolling, sections of the scene which have already been previously decoded for display can be reused, rather than re-decoding them from scratch
2011-03-21 08:07:12 +01:00
Paul Gilbert 5e2eab6e4f TSAGE: Corrected background scrolling on wide-screen scenes 2011-03-21 08:07:12 +01:00
Paul Gilbert 370adb55eb TSAGE: Bugfixes for player movement in wide-screen scenes 2011-03-21 08:07:11 +01:00
Paul Gilbert 3ca8360b28 TSAGE: Changed walk_regions debugger command to work in scrolling screens 2011-03-21 08:07:11 +01:00
Johannes Schickel c064fa5c5b OPENGL: Fix mouse cursor position in Normal mode when AR is enabled. 2011-03-21 00:43:16 +01:00
strangerke 3ed9e9f575 TSAGE: Implement scene 7100.
There's a problem with _object1 and _action11: a NPC doesn't start
2011-03-20 23:48:22 +01:00
Matthew Hoops 96c7f0d22d MOHAWK: Implement the Ytram trap 2011-03-20 16:13:53 -04:00
Gregory Montoir 3d0f255912 TUCKER: add missing code for kSupportsLoadingDuringStartup 2011-03-20 18:31:18 +01:00
Gregory Montoir ac7c153315 NEWS: mention Tucker fixes 2011-03-20 17:44:45 +01:00
Johannes Schickel 33cf1f8f59 OPENGL: Get rid of unused switchDisplayMode. 2011-03-20 17:30:23 +01:00
Johannes Schickel 6502e191b9 OPENGL: Handle aspect ratio correction as flag instead of having a special mode for it.
This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL
Conserve will feature the same semantics when aspect ratio correction is
enabled... That is still something to solve.
2011-03-20 17:29:08 +01:00
strangerke bdafdbd485 TSAGE: Implement scene 7300 2011-03-20 14:30:26 +01:00
md5 89f9c5a9c3 SCI: Moved the engine hunk pointer processing code inside the GfxPorts class
This allows us make _windowList private again
2011-03-20 15:29:12 +02:00
md5 4df049f4d7 SCI: Added a new console command "window_list" or "wl"
This can be used to see a list of the currently open windows. Also, added
a sanity check for the "al" command and performed some minor cleanup
2011-03-20 14:56:13 +02:00
md5 a43689550e SCI: Removed forward references to obsolete classes 2011-03-20 14:54:36 +02:00
dhewg c77e7f75a6 ANDROID: Trust ASCII kbd codes on unknown keys 2011-03-20 13:29:21 +01:00
dhewg 948c97f31b QUEEN: Fix the journal's music volume slider
Another regression from b5af1568
2011-03-20 12:01:27 +01:00