Jordi Vilalta Prat
55231f18cd
CONFIGURE: Apply patch #3193021 (AMIGAOS4: Typo in configure)
2011-03-22 17:50:40 +01:00
athrxx
ea79336ac9
Merge branch 'master' of https://github.com/scummvm/scummvm
2011-03-22 15:55:17 +01:00
athrxx
92f922aabe
SCUMM FM-TOWNS: cleanup (thx LordHoto)
2011-03-22 15:53:43 +01:00
Paul Gilbert
71354fdf13
TSAGE: Initial implementation of Scene #4025
2011-03-23 00:31:29 +11:00
Paul Gilbert
0e35331302
TSAGE: Implemented Scene #4010 - Village - By Lander
2011-03-22 20:45:27 +11:00
Paul Gilbert
df80ff2f51
TSAGE: Implemented Scene #4000 - Village
2011-03-22 19:05:11 +11:00
Matthew Hoops
273ba73d5f
MOHAWK: Minor cleanup and consistency fixes
2011-03-21 18:33:48 -04:00
Matthew Hoops
6b80d25f6e
MOHAWK: Implement the prison viewer
2011-03-21 18:28:02 -04:00
Matthew Hoops
cdc4c3bfa8
MOHAWK: Add a getDuration() function to the VideoManager
2011-03-21 18:27:49 -04:00
Matthew Hoops
94c27e4657
VIDEO: Add a getDuration() function to SeekableVideoDecoder
...
This function returns the total duration of the video
2011-03-21 18:27:10 -04:00
Matthew Hoops
40c496d730
MOHAWK: Implement the hardcoded Catherine idle videos
2011-03-21 13:21:47 -04:00
Matthew Hoops
cb948934ab
MOHAWK: Add workaround for loading the bytramtime variable
2011-03-21 12:15:14 -04:00
Matthew Hoops
54ac6ade49
MOHAWK: Don't error out when the ReturnStackID cannot be converted
2011-03-21 12:15:14 -04:00
Max Horn
bf4dc80419
SWORD25: Reduce code duplication; formatting
2011-03-21 14:36:25 +01:00
Paul Gilbert
66ad86397e
TSAGE: Bugfixes for animations in Scene #4000
2011-03-21 23:42:16 +11:00
Max Horn
dd88f39bc7
HUGO: Replace Utils::Box by Utils::notifyBox + Common::String::format
2011-03-21 13:16:35 +01:00
Paul Gilbert
4c765a0e64
TSAGE: In progress work on Scene #4000
2011-03-21 23:04:18 +11:00
Max Horn
458ebbafd2
HUGO: Split Utils::Box -> new funcs Utils::yesNoBox and Utils::promptBox
...
This also fixes a bug in the kBoxPrompt code (it returned a pointer to
the content of a temporary string object).
2011-03-21 12:53:50 +01:00
strangerke
b2ce645c1e
TSAGE: Cleanup after git merge epic failure
2011-03-21 08:33:55 +01:00
strangerke
efaa811d42
TSAGE: Add some comments about Scenes in group #8
2011-03-21 08:23:47 +01:00
strangerke
2b22b9e8fb
TSAGE: Scene 7000 (imperfect)
2011-03-21 08:23:45 +01:00
strangerke
09fc6d6ee4
TSAGE: Implement scene7600
2011-03-21 08:18:27 +01:00
Paul Gilbert
1c6d46ce83
TSAGE: Added new speaker classes
2011-03-21 08:15:46 +01:00
Paul Gilbert
08918b512e
TSAGE: Initial implementation of Scene #3700 - Remote Viewer
2011-03-21 08:08:34 +01:00
Paul Gilbert
51602483a4
TSAGE: Implemented Scene #3500 - Ringworld Scan
2011-03-21 08:08:33 +01:00
Paul Gilbert
b1af590298
TSAGE: Corrected bugs in Scene #1400 - Ringworld Wall
2011-03-21 08:07:17 +01:00
Paul Gilbert
dd29c4695f
TSAGE: Implemented Scene 2400 - Descending in Lander
2011-03-21 08:07:16 +01:00
Paul Gilbert
d0dff8c47c
TSAGE: Completed Scene #2320 - Starcraft - Lander Bar
2011-03-21 08:07:15 +01:00
Paul Gilbert
215afe224b
TSAGE: Added support to priority_regions to display a single specific priority region
2011-03-21 08:07:15 +01:00
Paul Gilbert
c84da24261
TSAGE: Bugfix to the sequence manager to treat parameters as signed integers
2011-03-21 08:07:14 +01:00
Paul Gilbert
65fc9a375a
TSAGE: Replaced some values with proper constants
2011-03-21 08:07:14 +01:00
Paul Gilbert
5df908a806
TSAGE: Correctly handle priority regions when drawing in a wide scene
2011-03-21 08:07:13 +01:00
Paul Gilbert
b9955a3de6
TSAGE: Added command to show the priority regions of a scene
2011-03-21 08:07:13 +01:00
Paul Gilbert
2a374fb360
TSAGE: Implement original engine scene scrolling optimisations
...
Wide screens are broken into 160x100 chunks. When scrolling, sections of the scene which have already been previously decoded for display can be reused, rather than re-decoding them from scratch
2011-03-21 08:07:12 +01:00
Paul Gilbert
5e2eab6e4f
TSAGE: Corrected background scrolling on wide-screen scenes
2011-03-21 08:07:12 +01:00
Paul Gilbert
370adb55eb
TSAGE: Bugfixes for player movement in wide-screen scenes
2011-03-21 08:07:11 +01:00
Paul Gilbert
3ca8360b28
TSAGE: Changed walk_regions debugger command to work in scrolling screens
2011-03-21 08:07:11 +01:00
Johannes Schickel
c064fa5c5b
OPENGL: Fix mouse cursor position in Normal mode when AR is enabled.
2011-03-21 00:43:16 +01:00
strangerke
3ed9e9f575
TSAGE: Implement scene 7100.
...
There's a problem with _object1 and _action11: a NPC doesn't start
2011-03-20 23:48:22 +01:00
Matthew Hoops
96c7f0d22d
MOHAWK: Implement the Ytram trap
2011-03-20 16:13:53 -04:00
Gregory Montoir
3d0f255912
TUCKER: add missing code for kSupportsLoadingDuringStartup
2011-03-20 18:31:18 +01:00
Gregory Montoir
ac7c153315
NEWS: mention Tucker fixes
2011-03-20 17:44:45 +01:00
Johannes Schickel
33cf1f8f59
OPENGL: Get rid of unused switchDisplayMode.
2011-03-20 17:30:23 +01:00
Johannes Schickel
6502e191b9
OPENGL: Handle aspect ratio correction as flag instead of having a special mode for it.
...
This partly fixes the OpenGL mode mess, but now OpenGL Normal and OpenGL
Conserve will feature the same semantics when aspect ratio correction is
enabled... That is still something to solve.
2011-03-20 17:29:08 +01:00
strangerke
bdafdbd485
TSAGE: Implement scene 7300
2011-03-20 14:30:26 +01:00
md5
89f9c5a9c3
SCI: Moved the engine hunk pointer processing code inside the GfxPorts class
...
This allows us make _windowList private again
2011-03-20 15:29:12 +02:00
md5
4df049f4d7
SCI: Added a new console command "window_list" or "wl"
...
This can be used to see a list of the currently open windows. Also, added
a sanity check for the "al" command and performed some minor cleanup
2011-03-20 14:56:13 +02:00
md5
a43689550e
SCI: Removed forward references to obsolete classes
2011-03-20 14:54:36 +02:00
dhewg
c77e7f75a6
ANDROID: Trust ASCII kbd codes on unknown keys
2011-03-20 13:29:21 +01:00
dhewg
948c97f31b
QUEEN: Fix the journal's music volume slider
...
Another regression from b5af1568
2011-03-20 12:01:27 +01:00