Commit Graph
86814 Commits
Author SHA1 Message Date
strangerke 9847083d63 TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some useless parameters too. 2011-05-03 23:11:13 +02:00
strangerke ff635a385b TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien) 2011-05-03 23:11:11 +02:00
Max Horn 95a6098f67 PS2: Allow using mkdir 2011-05-03 23:05:45 +02:00
Max Horn d683a228a3 MOTO: Change fprintf calls to debug calls 2011-05-03 23:04:58 +02:00
Max Horn 5efb1e5596 DINGUX: Change fprintf calls to debug calls 2011-05-03 23:04:40 +02:00
Matthew Hoops 63602c4ca2 COMMON: Fix spelling of 'Philips' 2011-05-03 16:06:01 -04:00
Matthew Hoops 029bfc0c60 COMMON: Fix spelling of 'Philips' 2011-05-03 15:55:40 -04:00
dhewg b85fc8f190 WII: Fix compilation 2011-05-03 18:27:50 +02:00
Max Horn 7a0c64631d MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versions 2011-05-03 18:25:30 +02:00
Max Horn b449b73f59 N64: Fix FS code regression 2011-05-03 15:33:37 +02:00
Paul Gilbert 0a0ac68722 TSAGE: Bugfixes for displaying the credits 2011-05-03 22:40:49 +10:00
Paul Gilbert 9f30ffa76f TSAGE: Bugfixes to allow for drawing message strings that are empty 2011-05-03 22:40:48 +10:00
Max Horn 73396954c9 GPH: Change fprintf to debug 2011-05-03 14:34:59 +02:00
Max Horn 2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Max Horn a50c36d138 ANDROID: Fix various forbidden symbol clashes 2011-05-03 14:29:01 +02:00
Max Horn 1a570c14e3 DINGUX: Remove unused (?) include 2011-05-03 14:28:15 +02:00
Max Horn ff6533e1b3 PSP: Fix more forbidden symbol clashes 2011-05-03 14:14:21 +02:00
Max Horn 48bbdd1708 PS2: Fix various forbidden symbol clashes 2011-05-03 13:44:14 +02:00
Max Horn 91141dae40 WII: Fix fs code compile regressions 2011-05-03 13:32:20 +02:00
Max Horn 89f40bc02a VIDEO: Cleanup mixed array / type declaration 2011-05-03 13:25:01 +02:00
Max Horn 4dd4cf8bc0 DS: Remove references to DEVKITARM
In some places we used $DEVKITARM, but in others we hardcode the path
$DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the
latter everywhere for now. Should it turn out that we really want to
have this flexible, we can reintroduce $DEVKITARM in a proper way. In
that case, we could augment configure to set DEVKITARM to
$DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03 13:22:00 +02:00
Max Horn f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Paul Gilbert 5ea9e14c2f TSAGE: Bugfix for palette fader crash in Scene #9990 2011-05-03 20:53:30 +10:00
Max Horn 75d9f21580 BACKENDS: Change printf -> debug in vkeybd code 2011-05-03 12:53:14 +02:00
Max Horn 81ff18b0b7 WII: Fix various forbidden symbol clashes 2011-05-03 12:52:28 +02:00
Paul Gilbert bf9b98f316 TSAGE: Add missing calls to inherited method in various class synchronisation methods 2011-05-03 20:31:51 +10:00
Paul Gilbert 4f70162d94 TSAGE: Bugfixes to savegames when the scene is showing an alternate screen 2011-05-03 20:14:20 +10:00
Max Horn b737dcbad5 PSP: Fix various forbidden symbol clashes 2011-05-03 11:56:17 +02:00
Max Horn d67e450f7a DC: Fix various forbidden symbol clashes 2011-05-03 11:56:10 +02:00
Max Horn bdc7414f80 COMMON: Don't declare a fake printf 2011-05-03 11:41:01 +02:00
Max Horn eafc54869c PSP: Add FIXME to portdefs.h 2011-05-03 11:40:11 +02:00
Max Horn 3d4e9fe674 BACKENDS: Allow various files to use stuff from time.h 2011-05-03 11:27:44 +02:00
strangerke 3201bb46bd TSAGE: Fix the last action of the game. The ending animation is still screwed due to palette issues 2011-05-03 08:40:28 +02:00
Littleboy b2e67622b0 DISTS: Update NSIS script version to 1.4.0git 2011-05-02 23:17:02 -04:00
strangerke fbabcf0047 TSAGE: Fix freeze in scene 4250 2011-05-03 01:02:21 +02:00
strangerke e149f5bedc TSAGE: Fix a crash and a freeze in scene 4250. 2011-05-03 00:27:10 +02:00
strangerke 210f69c852 TSAGE: Fix two blocking bugs in scene 4301 2011-05-03 00:02:58 +02:00
strangerke d45909dd18 TSAGE: some little cosmetic modifications 2011-05-03 00:02:13 +02:00
Littleboy 0e45aa8655 Merge remote-tracking branch 'upstream/master' into nsis
Conflicts:
	devtools/create_project/scripts/postbuild.cmd
	devtools/create_project/visualstudio.cpp
	ports.mk
2011-05-02 17:21:10 -04:00
Thierry Crozat 1aff380a15 I18N: Update translations data file 2011-05-02 20:19:13 +01:00
Thierry Crozat 3500bf6581 I18N: Update Swedish translation from patch #3296202 2011-05-02 20:18:55 +01:00
Thierry Crozat 9c834e58fc I18N: Update Polish translation from patch #3296137 2011-05-02 20:18:39 +01:00
Thierry Crozat 58a11f93ff I18N: Update French translation 2011-05-02 20:18:30 +01:00
Thierry Crozat cd9aabfb2d I18N: Update translations data file 2011-05-02 20:13:51 +01:00
Thierry Crozat da15159d6b I18N: Update Swedish translation from patch #3296202 2011-05-02 20:13:28 +01:00
Thierry Crozat 757bc9727a I18N: Update Polish translation from patch #3296137 2011-05-02 20:12:29 +01:00
Thierry Crozat 66641da950 I18N: Update French translation 2011-05-02 20:11:26 +01:00
strangerke 857c6821d1 TSAGE: Fix a couple of glitches in scene 9100 2011-05-02 21:01:24 +02:00
dhewg b3c792a7af NEWS: Fix whitespace 2011-05-02 19:27:15 +02:00
dhewg 0b023323e6 README: Mention GameCube as supported platform 2011-05-02 19:21:48 +02:00