Johannes Schickel
d41c32d363
BUILD: Get rid of old MSVC style win resource support.
2011-05-05 20:28:43 +02:00
Julien
371b9cace7
Merge pull request #29 from Littleboy/nsis
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NSIS installer support
2011-05-05 11:26:33 -07:00
Johannes Schickel
09b9e3ab9d
BUILD: Silence windres command line when a non-verbose build is done.
2011-05-05 20:24:57 +02:00
Johannes Schickel
297834017a
WIN32: Embed engine data files and theme files into executable.
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This embeds all the engine data files from dists/engine-data into the
executable in case the engines using them are included statically.
Furthermore it includes the theme dist files in the executable.
2011-05-05 20:22:37 +02:00
Johannes Schickel
16f1b51e2a
GUI: Clean up localized font filename generation.
2011-05-05 20:07:37 +02:00
Littleboy
3f37062902
CREATE_PROJECT: Generate the same revision numbers as the configure script
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The revision number now includes the number of commits since the last tag
2011-05-05 13:59:35 -04:00
md5
0ef807146e
SWORD25: Remove thumbnails from the cache when saving a new game
2011-05-05 20:14:21 +03:00
md5
2af3759a78
SWORD25: Fixed the thumbnail creation code, and removed a hack
2011-05-05 20:13:06 +03:00
Littleboy
ca9ed0a979
CREATE_PROJECT: Pass architecture to nsis setup in post-build step
2011-05-05 13:11:57 -04:00
Littleboy
548e43c57f
DISTS: Test for parameters in NSIS script and throw errors when not passed to command line
2011-05-05 12:58:42 -04:00
Littleboy
c160dbc8d2
DISTS: Add optional ARCH parameter to NSIS script
2011-05-05 12:51:05 -04:00
Max Horn
b2748520bb
BASE: Suppress pointless warning message (fixes bug #3291522 )
2011-05-05 17:44:49 +02:00
Max Horn
f9868c807d
BASE: Suppress pointless warning message (fixes bug #3291522 )
2011-05-05 17:43:33 +02:00
md5
921030f4ef
SWORD25: Initial code for showing savegame thumbnails
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There is currently a bug and only the thumbnail of the first save slot is
shown
2011-05-05 18:33:22 +03:00
Paul Gilbert
dee398ad6c
TSAGE: Fixed problem with text being partly off-screen in Scene #9500
2011-05-05 20:48:46 +10:00
md5
a428835b38
SWORD25: Removed the saved game filename from the savegame meta info struct
2011-05-05 13:33:39 +03:00
md5
68118bdf7a
SWORD25: Added some FIXMEs in the save game and thumbnail code
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Also, translated some comments
2011-05-05 12:54:32 +03:00
md5
9abc42019a
SWORD25: Remove unused code
2011-05-05 12:54:31 +03:00
Max Horn
608ce4343a
WINCE: Link against Windows FS code again
2011-05-05 10:57:35 +02:00
strangerke
10bdc85a27
TSAGE: Fix several glitches in the speakers used in scene 4000. Initial problem still present though.
2011-05-05 02:19:45 +02:00
strangerke
beb1ce9866
TSAGE: Fix a nasty graphical bug in scene 9450
2011-05-05 01:38:47 +02:00
strangerke
427805c2f6
TSAGE: Fix 6 freezes in scene 9850
2011-05-05 00:44:10 +02:00
strangerke
f91ed4e04a
TSAGE: fix 3 freezes in scene 9450
2011-05-05 00:22:27 +02:00
Marcus Comstedt
379b3104a4
DRASCULA: Handle pitch in code using lockScreen()
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The surface returned by OSystem::lockScreen() can have a pitch which
differs from w * bytesPerPixel, so modify the code to take this into
account. Fixes FMV problems on Dreamcast.
2011-05-05 00:04:10 +02:00
Marcus Comstedt
9c60ba06bc
DRASCULA: Handle pitch in code using lockScreen()
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The surface returned by OSystem::lockScreen() can have a pitch which
differs from w * bytesPerPixel, so modify the code to take this into
account. Fixes FMV problems on Dreamcast.
2011-05-04 23:54:57 +02:00
Sven Hesse
cc0d85bc46
GOB: Add another Italian Fascination version
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As supplied by alex86r in bug report #3297633 .
(cherry picked from commit db22f32a44 )
2011-05-04 21:22:05 +02:00
Sven Hesse
db0ea839c1
GOB: Add another Italian Urban Runner version
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As supplied by alex86r in bug report #3297602 .
(cherry picked from commit 31818ad4fd )
2011-05-04 21:22:05 +02:00
Sven Hesse
db22f32a44
GOB: Add another Italian Fascination version
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As supplied by alex86r in bug report #3297633 .
2011-05-04 21:20:27 +02:00
Sven Hesse
31818ad4fd
GOB: Add another Italian Urban Runner version
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As supplied by alex86r in bug report #3297602 .
2011-05-04 21:14:19 +02:00
Fabio Battaglia
d65479a9d7
Merge branch 'master' of https://github.com/scummvm/scummvm
2011-05-04 16:51:04 +02:00
Fabio Battaglia
f16311291d
N64: avoid bogus events if no controller plugged
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If the user has only a N64 mouse plugged in and no controllers
this avoids fake clicks.
2011-05-04 16:48:52 +02:00
Max Horn
e19de13a5d
BUILD: Further restrict which backend source files are compiled
2011-05-04 16:18:18 +02:00
Max Horn
28403e4543
BACKENDS: Fix copy & paste mistakes in some comments
2011-05-04 16:18:18 +02:00
David-John Willis
bd60a289c7
CONFIGURE: Add missing SDL_BACKEND define for the OpenPandora backend.
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* Not really sure when/how it got lost but as it's lack spectacularly
breaks the backend it is a really good idea to put it back ;)
Thanks to Max for the heads up.
2011-05-04 14:35:25 +01:00
Paul Gilbert
c470d1e6d2
TSAGE: Implemented more SoundManager methods
2011-05-04 23:13:15 +10:00
Paul Gilbert
9f1dacd72b
TSAGE: Added a new command to show hotspot areas
2011-05-04 21:14:58 +10:00
Paul Gilbert
a67dbd5adb
TSAGE: Bugfix for skipping cutscenes correctly
2011-05-04 19:19:36 +10:00
md5
340d08bc30
TSAGE: Some more conversions to US English
2011-05-04 11:47:12 +03:00
md5
3430a3f347
TSAGE: Switched to American English, after the relevant discussion on -devel:
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serialiser -> serializer
synchronise -> synchronize
2011-05-04 11:41:47 +03:00
md5
5c3b564e0b
TSAGE: Now initializing the save game version properly
2011-05-04 11:36:35 +03:00
md5
7b8f3021ac
TSAGE: Bumped up savegame version, so that the old savegames are still usable
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Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04 10:52:36 +03:00
Sven Hesse
24341a19bb
GOB: Don't overwrite _destSpriteX after PRINTTEXT
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Don't overwrite _destSpriteX after PRINTTEXT with a value that's only
appropriate for monospaced fonts; support for non-monospaced fonts
has been introduced with Woodruff.
This should fix bug #3295889 .
(cherry picked from commit a1c339ea4f )
2011-05-04 02:35:07 +02:00
Sven Hesse
a1c339ea4f
GOB: Don't overwrite _destSpriteX after PRINTTEXT
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Don't overwrite _destSpriteX after PRINTTEXT with a value that's only
appropriate for monospaced fonts; support for non-monospaced fonts
has been introduced with Woodruff.
This should fix bug #3295889 .
2011-05-04 02:34:37 +02:00
Sven Hesse
5b9c3a1ff8
GOB: Plug a leak
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Thanks to digitall for finding that one
(cherry picked from commit 30f7cdb49a )
2011-05-04 01:26:50 +02:00
Sven Hesse
30f7cdb49a
GOB: Plug a leak
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Thanks to digitall for finding that one
2011-05-04 01:26:10 +02:00
Max Horn
3797971c48
BUILDS: Sort some stuff in backends/module.mk
2011-05-03 23:58:33 +02:00
Max Horn
fc74fb357d
BUILD: Compile backend specific files only if their backend is selected
2011-05-03 23:58:33 +02:00
Max Horn
971baf3585
BUILD: Remove incorrect mention of 'symbian' backend from configure
2011-05-03 23:58:33 +02:00
strangerke
a47eba2b49
TSAGE: for consistency, use display2() when possible
2011-05-03 23:37:59 +02:00
Matthew Hoops
9cb600099f
Merge remote branch 'upstream/master' into pegasus
2011-05-03 17:25:41 -04:00