Filippos Karapetis
ed6bc0a13d
SCI: Resync audio options when a game is restarted (bug #3589453 )
2012-12-02 15:20:41 +02:00
Paul Gilbert
542d7fd068
HOPKINS: Bugfixes for quitting in the Windows demo version
2012-12-02 22:33:35 +11:00
Paul Gilbert
3841a0d006
HOPKINS: Bugfix for loading APC music files in the Windows versions
2012-12-02 22:33:01 +11:00
Paul Gilbert
222c3f2661
HOPKINS: Implemented ADULT() method needed for Windows demo
2012-12-02 22:14:03 +11:00
Strangerke
4631b46f34
HOPKINS: Use an unsigned int for speed variable
2012-12-02 12:02:27 +01:00
Strangerke
a23813f9a1
HOPKINS: Add main code for Win95 demo
2012-12-02 10:42:04 +01:00
Paul Gilbert
ad7ed5eae8
HOPKINS: Fix button selections in Breakout high scores list
2012-12-02 19:10:22 +11:00
Einar Johan Trøan Sømåen
d54df32483
WINTERMUTE: Fix a warning from buildbot.
2012-12-02 08:38:20 +01:00
Einar Johan Trøan Sømåen
1ac6936a75
WINTERMUTE: Correct wrong logic in last commit.
2012-12-02 08:34:55 +01:00
Einar Johan Trøan Sømåen
2c1eb9d0f5
WINTERMUTE: Make dirty rect-rendering available in config-file.
2012-12-02 08:29:48 +01:00
Einar Johan Trøan Sømåen
ecb88fe342
WINTERMUTE: Fix a warning.
2012-12-02 08:00:04 +01:00
Einar Johan Trøan Sømåen
9d42b57c36
WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER their draw-call)
2012-12-02 07:59:35 +01:00
Einar Johan Trøan Sømåen
72b198b752
WINTERMUTE: Reset renderTicket-system on SaveGame-load
2012-12-02 07:55:59 +01:00
Einar Johan Trøan Sømåen
c00ee9d801
WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty.
2012-12-02 07:54:51 +01:00
Einar Johan Trøan Sømåen
4efd40e41e
WINTERMUTE: Make the TTF-cache actually use LRU.
2012-12-02 07:25:12 +01:00
Paul Gilbert
5cd2633b3b
HOPKINS: Initial implementation of new codec for Windows APC sound files
2012-12-02 17:16:00 +11:00
Filippos Karapetis
8c4beffdf0
SCI: Add the French DOS version of Freddy Pharkas (bug #3589449 )
2012-12-01 22:00:45 +02:00
Filippos Karapetis
3fdddd53b2
TINSEL: Start handling the BE resources of the Mac versions of DW1
...
Refer to bug #3110936
This is still work in progress, but it doesn't affect the rest
of the LE versions of DW1. Both the Mac demo and the full
version still crash. The music in the Mac version is skipped for
now, as it isn't MIDI
2012-12-01 21:53:33 +02:00
Thierry Crozat
8e09661e24
I18N: Updating Finnish translation
2012-12-01 18:05:11 +00:00
Thierry Crozat
de9d715206
CREDITS: Adding catnose in credits for Finnish translation
2012-12-01 18:03:40 +00:00
Thierry Crozat
a5f0ef14a6
I18N: Regenerate translations data file
2012-12-01 17:26:57 +00:00
Thierry Crozat
6c38b63b0a
I18N: Add Finish translation from patch #3591642
2012-12-01 17:26:35 +00:00
Thierry Crozat
21ff7f1eba
I18N: Regenerate translation template and update translations
2012-12-01 17:26:02 +00:00
Willem Jan Palenstijn
02fe2ded35
DREAMWEB: Check for exFrame data corruption on load
...
This provides earlier detection for corrupted savegames caused by
bug #3591088
2012-12-01 12:40:24 +01:00
Torbjörn Andersson
8881f71ac5
AUDIO: Fix AdLib volume when ENABLE_OPL3 is not defined
...
This should ensure that when ENABLE_OPL3 is not defined, the old
code (using a lookup table) is used for calculating vol1 and vol2
(unless, of course, _scummSmallHeader is true). I hope I got it
right this time.
2012-12-01 11:48:51 +01:00
Torbjörn Andersson
5cd7e5d777
AUDIO: Fix AdLib volume regression in pre-iMUSE SCUMM games
...
This assumes that _scummSmallHeader = 1 means we don't care about
what _opl3Mode is when calculating the volume in mcKeyOn(). I hope
this is correct.
2012-12-01 11:43:51 +01:00
Johannes Schickel
9d6ab15a3b
NEWS: Mention EoB 1+2 support.
2012-12-01 05:50:09 +01:00
Willem Jan Palenstijn
89a330cb5d
DREAMWEB: Add some debugging output to emergencyPurge
2012-11-30 23:22:51 +01:00
Willem Jan Palenstijn
f2fe1b775a
DREAMWEB: Make frame fixups more specific and add sanity checks
...
This should detect (and trigger asserts on) the kind of ex frame
data corruption in bug #3591088 .
2012-11-30 20:06:41 +01:00
Willem Jan Palenstijn
f5dbd23bab
DREAMWEB: Fix emergencyPurge checks
...
It could re-delete previously deleted objects, causing
ex data (frame/text) corruption. This is the likely cause of bug #3591088 .
Asm conversion error from eaf87bdfa7 .
2012-11-30 20:06:36 +01:00
Johannes Schickel
6fd5f650bc
KYRA: Allow user to cancel saving in EoB via ESC.
2012-11-30 18:10:51 +01:00
Johannes Schickel
f96011511b
CONFIGURE: Enable EoB by default.
2012-11-30 15:32:01 +01:00
D G Turner
e2948313f3
KYRA: Change loop variable to uint, rather than size_t.
2012-11-30 13:08:52 +00:00
Paul Gilbert
d45b22f822
HOPKINS: Fix exiting game when displaying Breakout high score table
2012-12-01 00:04:48 +11:00
Paul Gilbert
5bc956627e
HOPKINS: Clean up multiple VBL calls in NAME_SCORE
2012-12-01 00:01:37 +11:00
D G Turner
541c43992f
DRASCULA: Change loop variable to uint, rather than size_t.
2012-11-30 12:45:26 +00:00
Paul Gilbert
0ece49e5cb
HOPKINS: Added extra flag check to can save/load currently methods
2012-11-30 23:35:14 +11:00
Paul Gilbert
b230dff1e9
HOPKINS: Fix savegame thumbnails
2012-11-30 23:15:47 +11:00
D G Turner
617f6179c1
DREAMWEB: Change various loop variables to uint, rather than size_t.
...
This is partly for readability and partly to avoid any possible
portability issues i.e. though they should be the same, size_t is
defined by system headers, whereas uint is defined within our build
system.
Also, replaced a array size calculation with our ARRAYSIZE macro.
2012-11-30 12:08:55 +00:00
D G Turner
9dc4542f3c
DREAMWEB: Migrate object/inventory related functions out of stubs.
2012-11-30 11:21:31 +00:00
D G Turner
06cc3b051a
DREAMWEB: Further migration to screen size constants.
2012-11-30 10:49:25 +00:00
D G Turner
396f45f551
DREAMWEB: Fix usage of defines, rather than values for screen size.
2012-11-30 08:49:23 +00:00
D G Turner
bf876a13c6
DREAMWEB: Remove dead code functions and minor formatting cleanup.
2012-11-30 04:35:54 +00:00
D G Turner
6df53857f9
DREAMWEB: Add debugging output for keyboard input.
2012-11-29 04:07:05 +00:00
D G Turner
863bbf2cc5
DREAMWEB: Correction of minor conversion mistake.
2012-11-29 03:26:37 +00:00
D G Turner
a6f2703ec2
DREAMWEB: Further cleanup to keyboard input buffer code.
...
Removed the buffer from being a global non-const variable. Also, the
code changes should allow the buffer size to be increased by just
changing the size of _keyBuffer if needed.
2012-11-29 03:00:17 +00:00
D G Turner
bcee44793f
DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode.
...
This improves readability and should help with dealing with changes
to fix bug #3590814 ("DREAMWEB: M key does not work in Network").
2012-11-29 01:39:08 +00:00
Paul Gilbert
b0ce324685
HOPKINS: Bugfix for ending delay after Bernie is killed
2012-11-28 21:15:07 +11:00
Paul Gilbert
ca95da2f87
HOPKINS: Fix for character select icons appearing on the map screen
2012-11-28 21:03:11 +11:00
Paul Gilbert
ef90135bb9
HOPKINS: Bugfix for exiting game when the map screen is being shown
2012-11-28 20:49:26 +11:00