Commit Graph
86814 Commits
Author SHA1 Message Date
Filippos Karapetis ed6bc0a13d SCI: Resync audio options when a game is restarted (bug #3589453) 2012-12-02 15:20:41 +02:00
Paul Gilbert 542d7fd068 HOPKINS: Bugfixes for quitting in the Windows demo version 2012-12-02 22:33:35 +11:00
Paul Gilbert 3841a0d006 HOPKINS: Bugfix for loading APC music files in the Windows versions 2012-12-02 22:33:01 +11:00
Paul Gilbert 222c3f2661 HOPKINS: Implemented ADULT() method needed for Windows demo 2012-12-02 22:14:03 +11:00
Strangerke 4631b46f34 HOPKINS: Use an unsigned int for speed variable 2012-12-02 12:02:27 +01:00
Strangerke a23813f9a1 HOPKINS: Add main code for Win95 demo 2012-12-02 10:42:04 +01:00
Paul Gilbert ad7ed5eae8 HOPKINS: Fix button selections in Breakout high scores list 2012-12-02 19:10:22 +11:00
Einar Johan Trøan Sømåen d54df32483 WINTERMUTE: Fix a warning from buildbot. 2012-12-02 08:38:20 +01:00
Einar Johan Trøan Sømåen 1ac6936a75 WINTERMUTE: Correct wrong logic in last commit. 2012-12-02 08:34:55 +01:00
Einar Johan Trøan Sømåen 2c1eb9d0f5 WINTERMUTE: Make dirty rect-rendering available in config-file. 2012-12-02 08:29:48 +01:00
Einar Johan Trøan Sømåen ecb88fe342 WINTERMUTE: Fix a warning. 2012-12-02 08:00:04 +01:00
Einar Johan Trøan Sømåen 9d42b57c36 WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER their draw-call) 2012-12-02 07:59:35 +01:00
Einar Johan Trøan Sømåen 72b198b752 WINTERMUTE: Reset renderTicket-system on SaveGame-load 2012-12-02 07:55:59 +01:00
Einar Johan Trøan Sømåen c00ee9d801 WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty. 2012-12-02 07:54:51 +01:00
Einar Johan Trøan Sømåen 4efd40e41e WINTERMUTE: Make the TTF-cache actually use LRU. 2012-12-02 07:25:12 +01:00
Paul Gilbert 5cd2633b3b HOPKINS: Initial implementation of new codec for Windows APC sound files 2012-12-02 17:16:00 +11:00
Filippos Karapetis 8c4beffdf0 SCI: Add the French DOS version of Freddy Pharkas (bug #3589449) 2012-12-01 22:00:45 +02:00
Filippos Karapetis 3fdddd53b2 TINSEL: Start handling the BE resources of the Mac versions of DW1
Refer to bug #3110936

This is still work in progress, but it doesn't affect the rest
of the LE versions of DW1. Both the Mac demo and the full
version still crash. The music in the Mac version is skipped for
now, as it isn't MIDI
2012-12-01 21:53:33 +02:00
Thierry Crozat 8e09661e24 I18N: Updating Finnish translation 2012-12-01 18:05:11 +00:00
Thierry Crozat de9d715206 CREDITS: Adding catnose in credits for Finnish translation 2012-12-01 18:03:40 +00:00
Thierry Crozat a5f0ef14a6 I18N: Regenerate translations data file 2012-12-01 17:26:57 +00:00
Thierry Crozat 6c38b63b0a I18N: Add Finish translation from patch #3591642 2012-12-01 17:26:35 +00:00
Thierry Crozat 21ff7f1eba I18N: Regenerate translation template and update translations 2012-12-01 17:26:02 +00:00
Willem Jan Palenstijn 02fe2ded35 DREAMWEB: Check for exFrame data corruption on load
This provides earlier detection for corrupted savegames caused by
bug #3591088
2012-12-01 12:40:24 +01:00
Torbjörn Andersson 8881f71ac5 AUDIO: Fix AdLib volume when ENABLE_OPL3 is not defined
This should ensure that when ENABLE_OPL3 is not defined, the old
code (using a lookup table) is used for calculating vol1 and vol2
(unless, of course, _scummSmallHeader is true). I hope I got it
right this time.
2012-12-01 11:48:51 +01:00
Torbjörn Andersson 5cd7e5d777 AUDIO: Fix AdLib volume regression in pre-iMUSE SCUMM games
This assumes that _scummSmallHeader = 1 means we don't care about
what _opl3Mode is when calculating the volume in mcKeyOn(). I hope
this is correct.
2012-12-01 11:43:51 +01:00
Johannes Schickel 9d6ab15a3b NEWS: Mention EoB 1+2 support. 2012-12-01 05:50:09 +01:00
Willem Jan Palenstijn 89a330cb5d DREAMWEB: Add some debugging output to emergencyPurge 2012-11-30 23:22:51 +01:00
Willem Jan Palenstijn f2fe1b775a DREAMWEB: Make frame fixups more specific and add sanity checks
This should detect (and trigger asserts on) the kind of ex frame
data corruption in bug #3591088.
2012-11-30 20:06:41 +01:00
Willem Jan Palenstijn f5dbd23bab DREAMWEB: Fix emergencyPurge checks
It could re-delete previously deleted objects, causing
ex data (frame/text) corruption. This is the likely cause of bug #3591088.

Asm conversion error from eaf87bdfa7.
2012-11-30 20:06:36 +01:00
Johannes Schickel 6fd5f650bc KYRA: Allow user to cancel saving in EoB via ESC. 2012-11-30 18:10:51 +01:00
Johannes Schickel f96011511b CONFIGURE: Enable EoB by default. 2012-11-30 15:32:01 +01:00
D G Turner e2948313f3 KYRA: Change loop variable to uint, rather than size_t. 2012-11-30 13:08:52 +00:00
Paul Gilbert d45b22f822 HOPKINS: Fix exiting game when displaying Breakout high score table 2012-12-01 00:04:48 +11:00
Paul Gilbert 5bc956627e HOPKINS: Clean up multiple VBL calls in NAME_SCORE 2012-12-01 00:01:37 +11:00
D G Turner 541c43992f DRASCULA: Change loop variable to uint, rather than size_t. 2012-11-30 12:45:26 +00:00
Paul Gilbert 0ece49e5cb HOPKINS: Added extra flag check to can save/load currently methods 2012-11-30 23:35:14 +11:00
Paul Gilbert b230dff1e9 HOPKINS: Fix savegame thumbnails 2012-11-30 23:15:47 +11:00
D G Turner 617f6179c1 DREAMWEB: Change various loop variables to uint, rather than size_t.
This is partly for readability and partly to avoid any possible
portability issues i.e. though they should be the same, size_t is
defined by system headers, whereas uint is defined within our build
system.

Also, replaced a array size calculation with our ARRAYSIZE macro.
2012-11-30 12:08:55 +00:00
D G Turner 9dc4542f3c DREAMWEB: Migrate object/inventory related functions out of stubs. 2012-11-30 11:21:31 +00:00
D G Turner 06cc3b051a DREAMWEB: Further migration to screen size constants. 2012-11-30 10:49:25 +00:00
D G Turner 396f45f551 DREAMWEB: Fix usage of defines, rather than values for screen size. 2012-11-30 08:49:23 +00:00
D G Turner bf876a13c6 DREAMWEB: Remove dead code functions and minor formatting cleanup. 2012-11-30 04:35:54 +00:00
D G Turner 6df53857f9 DREAMWEB: Add debugging output for keyboard input. 2012-11-29 04:07:05 +00:00
D G Turner 863bbf2cc5 DREAMWEB: Correction of minor conversion mistake. 2012-11-29 03:26:37 +00:00
D G Turner a6f2703ec2 DREAMWEB: Further cleanup to keyboard input buffer code.
Removed the buffer from being a global non-const variable. Also, the
code changes should allow the buffer size to be increased by just
changing the size of _keyBuffer if needed.
2012-11-29 03:00:17 +00:00
D G Turner bcee44793f DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode.
This improves readability and should help with dealing with changes
to fix bug #3590814 ("DREAMWEB: M key does not work in Network").
2012-11-29 01:39:08 +00:00
Paul Gilbert b0ce324685 HOPKINS: Bugfix for ending delay after Bernie is killed 2012-11-28 21:15:07 +11:00
Paul Gilbert ca95da2f87 HOPKINS: Fix for character select icons appearing on the map screen 2012-11-28 21:03:11 +11:00
Paul Gilbert ef90135bb9 HOPKINS: Bugfix for exiting game when the map screen is being shown 2012-11-28 20:49:26 +11:00