Commit Graph
86814 Commits
Author SHA1 Message Date
johndoe123 bbb23cdf27 NEVERHOOD: Start with Module2500
- Implement Scene2501
- Add Scene::removeSprite
2013-05-08 20:43:40 +02:00
johndoe123 b2175adf61 NEVERHOOD: Add tables for Scene2501 2013-05-08 20:43:40 +02:00
johndoe123 de622586f6 NEVERHOOD: Add tables for Scene2803 2013-05-08 20:43:40 +02:00
johndoe123 43362dfbd1 NEVERHOOD: Implement Scene2803
- Also add "empty" constructor to DirtyBackground (used by that scene)
2013-05-08 20:43:40 +02:00
johndoe123 c27e930861 NEVERHOOD: Add tables for Scene2812 2013-05-08 20:43:40 +02:00
johndoe123 93a074e9ad NEVERHOOD: Implement Scene2812 2013-05-08 20:43:40 +02:00
johndoe123 0388fb496d NEVERHOOD: Implement Scene2822 2013-05-08 20:43:40 +02:00
johndoe123 99ebd0eca3 NEVERHOOD: Implement Scene2810
- Also add globalvars.txt, a (currently almost empty) list of global game variables with descriptions
2013-05-08 20:43:40 +02:00
johndoe123 745e46279e NEVERHOOD: Add tables for Scene2810 2013-05-08 20:43:39 +02:00
johndoe123 6f003399c8 NEVERHOOD: Implement Scene2807 2013-05-08 20:43:39 +02:00
johndoe123 0962c594bd NEVERHOOD: Rename wrongly named stuff 2013-05-08 20:43:39 +02:00
johndoe123 4f1e8b2070 NEVERHOOD: Implement Scene2804
- Fix dispenser in Scene2808 (wasn't clickable)
- Add Palette::fillBaseWhite
- Minor renaming in Module2800
2013-05-08 20:43:39 +02:00
johndoe123 2aa6e6b89c NEVERHOOD: Implement Scene2809
- Fix some setMessageList parameters
- Add scene 10 in Module2800
2013-05-08 20:43:39 +02:00
johndoe123 5688047fe3 NEVERHOOD: Add tables for Scene2809 2013-05-08 20:43:39 +02:00
johndoe123 1cb1e66c10 NEVERHOOD: Implement Class488 (renaming TODO) 2013-05-08 20:43:39 +02:00
johndoe123 12bb3f23f3 NEVERHOOD: Implement Scene2808 2013-05-08 20:43:39 +02:00
johndoe123 404aaaad94 NEVERHOOD: Implement Class469 2013-05-08 20:43:39 +02:00
johndoe123 c2f91e39ba NEVERHOOD: Implement Scene2806 (Class469 TODO) 2013-05-08 20:43:39 +02:00
johndoe123 3cee21ac93 NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806 2013-05-08 20:43:39 +02:00
johndoe123 f3d98e6275 NEVERHOOD: Add scene 28/05 2013-05-08 20:43:38 +02:00
johndoe123 ee7bd2fc6c NEVERHOOD: Implement Scene2803b
- Also some more Klayman stuff used by that scene
2013-05-08 20:43:38 +02:00
johndoe123 6467904898 NEVERHOOD: Implement Scene2805 2013-05-08 20:43:38 +02:00
johndoe123 0abba004fe NEVERHOOD: Add tables for Scene2805 2013-05-08 20:43:38 +02:00
johndoe123 9de3cf5675 NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I couldn't find any apparent causes yet) 2013-05-08 20:43:38 +02:00
johndoe123 0683ed9eee NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate
- Started replace message numbers with constants
- Add NRect::contains
- Some cleanup
2013-05-08 20:43:38 +02:00
Willem Jan Palenstijn 9c2341678e Merge branch 'master' 2013-05-08 20:40:58 +02:00
johndoe123 8172d679df NEVERHOOD: Add scene create/update handling in Module2800 2013-05-08 20:40:44 +02:00
johndoe123 8613ff3a9d NEVERHOOD: Add tables for Scene2801 2013-05-08 20:40:04 +02:00
Filippos Karapetis 88bfe5d076 NEVERHOOD: Added a FIXME 2013-05-08 20:40:04 +02:00
johndoe123 2e94464a8a NEVERHOOD: Start with Module2800 and add Scene2801 2013-05-08 20:40:04 +02:00
johndoe123 13efdceb9e NEVERHOOD: Add TODO 2013-05-08 20:40:04 +02:00
Filippos Karapetis 4f35989ac4 NEVERHOOD: Minor renaming, avoid mixing variables with their types 2013-05-08 20:40:03 +02:00
Filippos Karapetis 5465e6fe64 NEVERHOOD: Pack the KlaymanIdleTableItem struct 2013-05-08 20:40:03 +02:00
johndoe123 f43b54827e NEVERHOOD: Some renaming in Module1000 2013-05-08 20:40:03 +02:00
johndoe123 adb02a9f38 NEVERHOOD: More renaming 2013-05-08 20:40:03 +02:00
johndoe123 dac95f3f73 NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite) 2013-05-08 20:40:03 +02:00
Willem Jan Palenstijn 01f3f3a8dd Merge branch 'master' 2013-05-08 20:39:44 +02:00
johndoe123 9cf2c83e5e NEVERHOOD: Major renaming:
- Give better names to animation callback functions/vars
- Give better names to animation functions (previously known as subXXXX - not completed yet)
- Add dumpAllResources (which is a lie, since it only dumps animations for now)
- More renaming to come
2013-05-08 20:39:43 +02:00
johndoe123 023c36f2b6 NEVERHOOD: Add Class437 (still needs renaming, of course :) 2013-05-08 20:39:43 +02:00
johndoe123 c56c93f085 NEVERHOOD: Add Scene2702 (needs cleanup) 2013-05-08 20:39:43 +02:00
johndoe123 6315ccb552 NEVERHOOD: Add tables for Scene2702 2013-05-08 20:39:42 +02:00
johndoe123 d276e7ceaa NEVERHOOD: Add Scene2701 2013-05-08 20:39:42 +02:00
johndoe123 31b3dec8c9 NEVERHOOD: More tables for Module2700 2013-05-08 20:39:42 +02:00
johndoe123 463039c406 NEVERHOOD: Add Scene2706
- Move calcDistance from Class521 to graphics.cpp
2013-05-08 20:39:42 +02:00
johndoe123 aa789ee02b NEVERHOOD: More work in Module2700 2013-05-08 20:39:42 +02:00
johndoe123 e7673ffdc6 NEVERHOOD: Updated dat 2013-05-08 20:39:42 +02:00
johndoe123 ee1bf85456 NEVERHOOD: Add new SceneInfo2700 structure and some tables using it for Module2700 2013-05-08 20:39:42 +02:00
johndoe123 770689b2f1 NEVERHOOD: Start with Module2700 (doesn't do anything yet) 2013-05-08 20:39:42 +02:00
johndoe123 28be9f6f4b NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule 2013-05-08 20:39:42 +02:00
johndoe123 9f599a7dfc NEVERHOOD: Start with Module2600 (missing Scene2609) 2013-05-08 20:39:42 +02:00