Filippos Karapetis
f0071c65ad
DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236 )
2013-05-19 08:32:37 +03:00
Filippos Karapetis
d2a97bc928
DRASCULA: Reorder detection entries
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Entries have been grouped by type (packed / unpacked) and ordered by
language, alphabetically
2013-05-19 08:32:37 +03:00
Filippos Karapetis
2dce7167b9
DRASCULA: Add detection entries for updated unpacked French / Italian versions (bug #3612236 )
2013-05-19 08:32:36 +03:00
Ori Avtalion
f4054c5c2f
NEVERHOOD: Fix incorrect dark palette in Scene2206
2013-05-19 01:05:42 +03:00
Willem Jan Palenstijn
5499022866
HOPKINS: Remove left-over assignment
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This should have been removed in 2743da5854 .
2013-05-18 16:46:05 +02:00
Paul Gilbert
b72298fa6f
VOYEUR: Added proper detection entry
2013-05-18 13:13:48 +10:00
Matthew Hoops
80e3002105
SCI: Add an alternate version of the GK1 demo
2013-05-17 23:13:07 -04:00
Matthew Hoops
ddf3472895
SCI: Add detection for an interactive KQ7 demo
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Thanks to DrMcCoy
2013-05-17 23:04:10 -04:00
Paul Gilbert
db519373c1
VOYEUR: Added engine skeleton
2013-05-18 12:40:43 +10:00
Paul Gilbert
11e40f7467
HOPKINS: Fix to prevent GMM saving in the underwater sub scenes
2013-05-18 11:31:12 +10:00
Thierry Crozat
dd97907fb0
I18N: Regenerate translations data file
2013-05-17 20:05:11 +01:00
Steffen Nyeland
2412574745
I18N: Update Danish translation
2013-05-17 19:58:52 +01:00
Strangerke
0822b77d95
CGE: Add detection entry for Sfinx
2013-05-17 08:26:46 +02:00
Eugene Sandulenko
6b4e62004a
NEVERHOOD: Add detection for Russian version. Requires more work
2013-05-17 08:52:45 +03:00
Johannes Schickel
a1cfe235e4
AUDIO: Reduce callback frequency of the MT-32 emulator.
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Formerly the frequency was at 10000Hz. This resulted in 3,4 or even only 1
sample to be generated between callbacks on my system. All the other MIDI
drivers use a much lower frequency here. The MidiDriver_Emulated subclasses
use a frequency of 250Hz (by default) and the MidiDriver_MPU401 subclasses
(which are for example the ALSA output) use 100Hz. With the new frequency
of 250Hz 128 samples are generated between callbacks. This will hopefully
reduce the overhead of the MT-32 emulator (the engine's code was run 10000
times a second too) a bit.
I talked with KingGuppy and it seems the value was increased in the past
(still with the very old MT-32 emulator code) because there were accuracy
issues. However, I gave the lower frequency a quick test with the MI1, MI2
and ITE intro and didn't spot any obvious differences. As a result, KingGuppy
and I agreed to lower it back to 250Hz. If there are any problems coming up
we can still slightly increase the frequency to 1000Hz for example.
Thanks to waltervn for noticing this. Thanks to KingGuppy for discussion.
2013-05-17 00:40:34 +02:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
Alyssa Milburn
a29eb151e0
MOHAWK: Add GF_LB_10 to try fixing bug#3611895.
2013-05-16 13:19:24 +02:00
Alyssa Milburn
400763390e
ANDROID: Disable parachute slot 0 saves.
2013-05-16 13:01:32 +02:00
Alyssa Milburn
8d488f9f70
ANDROID: Force htc_fail for all Android devices, for now.
2013-05-16 12:57:21 +02:00
Alyssa Milburn
c96b75e1f7
ANDROID: Ignore subdirectories of asset archives.
2013-05-16 12:56:41 +02:00
Alyssa Milburn
89d9a624d9
ANDROID: Delete local JNI references to asset data/classes.
2013-05-16 12:55:06 +02:00
Willem Jan Palenstijn
2743da5854
HOPKINS: Clean up loops
2013-05-16 08:10:14 +02:00
Strangerke
9f641c3d98
HOPKINS: Fix shadowed variable not reported by MSVC
2013-05-16 07:34:58 +02:00
Strangerke
90084cfdce
HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in 1fd81eee40
2013-05-16 01:28:30 +02:00
Filippos Karapetis
c69b8fbaf5
NEVERHOOD: Update old form of module.mk
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This syncs the engine's module.mk with the changes in 38a8aa516e
2013-05-15 22:21:11 +03:00
Filippos Karapetis
de230b7696
MADE: Show version-related before size-related incompatibilities in savegames
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This gives clearer errors when users use savegames saved with a different version
2013-05-15 21:48:32 +03:00
Eugene Sandulenko
0638308ef1
Merge pull request #330 from johndoe123/neverhood
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NEVERHOOD: Neverhood engine
2013-05-15 09:19:34 -07:00
Eugene Sandulenko
bf9db9e20d
MAKE: Make distclean clean everything, including devtools
2013-05-15 15:42:08 +03:00
Strangerke
2b1c1734cb
HOPKINS: Fix erroneous check in pathfinding
2013-05-15 08:26:36 +02:00
Thierry Crozat
32c3de61e1
SWORD1: Removed unused class variable
2013-05-14 21:51:25 +01:00
Thierry Crozat
2e7d06b670
SWORD1: Initialize class variables in constructor
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CID 1002998.
2013-05-14 21:51:25 +01:00
Filippos Karapetis
b59ac9ea3a
DRASCULA: Remove superfluous strcpy()
2013-05-14 11:55:56 +03:00
Paul Gilbert
6ee723c905
HOPKINS: Bugfix for #3612410 - hotspots are off
2013-05-14 13:44:53 +10:00
Filippos Karapetis
247472624a
TOLTECS: Fix operator order (pre-decrement instead of post-decrement)
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A typo in commit 98fa064 . Thanks to LordHoto for pointing that out
2013-05-14 02:11:59 +03:00
Filippos Karapetis
98fa064edf
TOLTECS: Fix bug #3613032 - "TOLTECS: Crash during peace pipe coughing scene"
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Check for the end of the movie resource before buffering more audio chunks.
This avoids reading past the end of the movie resource. Also, clean up some
movie related checks
2013-05-14 01:45:33 +03:00
Thierry Crozat
658b597556
I18N: Regenerate translations data file
2013-05-13 20:45:40 +01:00
Thierry Crozat
bbb87c02ba
I18N: Update Swedish translation (from patch #3613226 )
2013-05-13 20:44:59 +01:00
Thierry Crozat
d9dc53687b
DOC: Update Swedish README (from patch #3613219 )
2013-05-13 20:21:42 +01:00
Matthew Hoops
94fd3809bf
PEGASUS: Fix going left initially in the globe game
2013-05-12 19:42:32 -04:00
sylvaintv
d6d3c6a13c
HOPKINS : Added a lines debugger command
2013-05-13 00:04:55 +02:00
Strangerke
1f509f13b2
HOPKINS: Use different colors for displaying hotspot zones
2013-05-12 18:44:52 +02:00
Marcus Comstedt
38b6779136
CONFIGURE: Fix 16bit test for Dreamcast
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The Dreamcast backend is called "dc", not "dreamcast".
2013-05-12 16:26:56 +02:00
Strangerke
e9e18cd6b9
HOPKINS: Clean debug channels, add Pathfinding traces
2013-05-12 12:08:49 +02:00
tcarey
af87e49f9e
GUI: Update Roland GS description in MT-32 tab
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Clarified the Roland GS settings. The current description is only partially accurate and confusing at best.
2013-05-11 19:20:38 +03:00
tcarey
dc6b39d058
SCUMM: Clean-up of Roland GS code
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1. Remove _sc55 bool. All Roland GS-capable devices have MT-32 sound/drum maps, so they should always be used when _enable_gs is set.
2. Always enable _native_mt32 if Roland GS mode is selected. I don't know why I never did this originally, since _enable_gs is automatically disabled for SCUMM v6+ games that use General MIDI tracks instead of MT-32 music.
3. Set master tune for GS devices to 442.0kHz. This is the master tune setting for the MT-32.
2013-05-11 19:18:11 +03:00
Strangerke
27346f8a08
HOPKINS: Courtesy of SylvainTV - Fix long diagonals to bottom left and right
2013-05-11 17:50:42 +02:00
Filippos Karapetis
bdd131450f
QUEEN: Fix bug #3612408 - "QUEEN: Can't quit from ScummVM while ending cutscene"
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We now check if the engine should quit in the loop of the end credits animation
2013-05-11 17:20:57 +03:00
Filippos Karapetis
5fadff59f9
AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"
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We now only test for events in testKeypressed() without updating the
game cycle at all (NAGI doesn't update the game cycle either). This
fixes the slowdowns in some animations where have.key() is issued,
like Manannan's lightnings in the intro of KQ3 and the bullets in the
intro of PQ1
2013-05-11 17:09:59 +03:00
Filippos Karapetis
c75480bf2f
AGI: Remove obsolete TODO
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We now set the play time - commit 5e10737015
2013-05-11 17:09:58 +03:00
Strangerke
5d546d4103
HOPKINS: Fix bug #3613068 - Detection of Hopkins Russian
2013-05-11 12:15:45 +02:00