Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert ef902493c4 VOYEUR: Some cleanup and enum-ifying graphic drawing code 2013-06-17 22:41:58 -04:00
Paul Gilbert 90d916d26a VOYEUR: Added missing entry for Voyeur in engines.mk 2013-06-17 22:28:30 -04:00
Einar Johan Trøan Sømåen 7cc19bf29d WINTERMUTE: Avoid explicitly including <math.h> 2013-06-18 01:35:49 +02:00
Filippos Karapetis c48a7ee0e3 SKY: Fix double scene init when the intro is skipped (bug #3512069) 2013-06-17 21:14:59 +03:00
Filippos Karapetis 4b6907141b TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416)
This is a regression from commit c90d56355f
Thanks to canavan for his testing and bisecting work
2013-06-17 21:08:29 +03:00
Dmitry Smirnov 61b4981b12 BACKENDS: fix FTBFS on GNU Hurd by replacing MAXHOSTNAMELEN with NI_MAXHOST
Bug-ScummVM: https://sourceforge.net/tracker/?func=detail&atid=418820&aid=3614268&group_id=37116

See more in similar http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=387665
2013-06-18 02:52:35 +10:00
uruk a3025b8dad AVALANCHE: Add namespace. 2013-06-17 15:45:25 +02:00
uruk 7939ab1f62 AVALANCHE: Add standard header. (Now the right one...) 2013-06-17 13:52:44 +02:00
uruk d33da0a429 Revert "AVALANCHE: Add standard header."
This reverts commit b87de38cc8dc270c272b681b8581decc602ae984.
2013-06-17 13:49:08 +02:00
uruk a183d560c1 AVALANCHE: Add standard header. 2013-06-17 13:42:47 +02:00
uruk cc5b8732bb AVALANCHE: Remove #include "ptoc.h" lines from the beginning every .cpp files. 2013-06-17 11:57:27 +02:00
uruk a2adda516b AVALANCHE: Initial PtoC output. 2013-06-17 10:38:38 +02:00
johndoe123 f449268380 NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666) 2013-06-17 09:21:16 +02:00
Strangerke c2475c9c54 HOPKINS: Fix a glitch on the roof of the bank, in Windows demo
Thanks Greencis for reporting it
2013-06-17 08:23:19 +02:00
Paul Gilbert eea9f9d2bb VOYEUR: Implemented setCursorTo method 2013-06-16 21:50:31 -04:00
Paul Gilbert 8f3d5d5320 VOYEUR: Fixed initialisation of viewport parent pointer 2013-06-16 21:20:42 -04:00
Paul Gilbert 76ba4bcafb VOYEUR: Font rendering fixes 2013-06-16 09:03:03 -04:00
Paul Gilbert 0a0db2bf73 VOYEUR: Refactoring and bugfixes for correctly loading fontInfo and font resources 2013-06-15 11:39:28 -04:00
Strangerke f0233216c8 HOPKINS: Fix glitch before entering bank, in Windows demo
Thanks Greencis for reporting it
2013-06-15 15:00:09 +02:00
Strangerke 869999f3c6 Hopkins: Add some comments 2013-06-15 14:59:05 +02:00
Filippos Karapetis 2ca36ab53a NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box 2013-06-15 15:07:01 +03:00
Paul Gilbert b02c72b45f VOYEUR: Initial implementation of drawText method 2013-06-14 22:01:59 -04:00
Strangerke 49ec202701 HOPKINS: Fix Heisenbug occuring when finishing the Polish demo
Thanks Greencis for reporting it.
2013-06-14 08:37:01 +02:00
Paul Gilbert 0fe067ba4a VOYEUR: Lock screen background now correctly showing 2013-06-12 22:43:54 -04:00
Paul Gilbert e24e181a2a VOYEUR: Work implementing the lock display screen 2013-06-12 22:13:52 -04:00
Filippos Karapetis 4c13725a55 NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Also, did some minor cleanup of the console commands
(alphabetical reordering)
2013-06-12 11:35:48 +03:00
Filippos Karapetis 09b235e2bd NEVERHOOD: Fix a slight glitch with the symbols cheat command
Now, the countdown to show the next symbol is properly reset when the
command is used
2013-06-12 11:35:48 +03:00
Filippos Karapetis 6bdc262c07 NEVERHOOD: Move some more cheat code to the cheat console command 2013-06-12 11:35:48 +03:00
Filippos Karapetis 323fe8c45b NEVERHOOD: Stop all sounds before restoring / restarting
This fixes the static heard when loading a saved game to a scene with
music, when the current scene also has music
2013-06-12 11:35:47 +03:00
Filippos Karapetis 9d489e82ce NEVERHOOD: Remove or silence by default some more debug output 2013-06-12 11:35:47 +03:00
Strangerke eedf510c2d HOPKINS: Fix glitch in Polish demo when leaving the first room
Thanks Greencis for reporting it
2013-06-12 08:22:41 +02:00
Torbjörn Andersson 72e2fbc1ae NEVERHOOD: Fix GCC warnings about shadowed variables 2013-06-11 18:26:26 +02:00
Filippos Karapetis 974e7e80a8 NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" 2013-06-11 18:57:14 +03:00
johndoe123 d4f3f6baa4 NEVERHOOD: Fix warning about shadowed variable 2013-06-11 11:39:28 +02:00
johndoe123 add321c930 NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instead the numerous classes using it)
SmackerPlayer now creates a surface in the constructor and deletes it in the destructor. There will be only this surface during the lifetime of the player, so there shouldn't be any issues any more when the player is reused for different Smacker files. This is imo nicer than to remove/add the surface.
I kept the several openSmacker since it wraps some code which is nice.
2013-06-11 11:33:05 +02:00
Filippos Karapetis 19e92a09fc NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXME 2013-06-11 11:47:50 +03:00
Filippos Karapetis 8fee784965 NEVERHOOD: Cleanup, merge some duplicate code 2013-06-11 11:47:50 +03:00
Strangerke 90a8b1b781 HOPKINS: Fix glitch at the end of the intro caused by a double long fade out
Thanks Greencis for reporting it
2013-06-11 08:21:01 +02:00
Strangerke daebd2657a TONY: Add detection for German "Shoe Box", bug #3582420 2013-06-11 08:11:45 +02:00
Strangerke 9c0297bc9e TONY: Add detection for English version unpacked
Thanks Tomaso for reporting the problem
2013-06-11 07:54:49 +02:00
Paul Gilbert f9b2c62bcd VOYEUR: Fading now works correctly 2013-06-10 23:24:02 -04:00
Paul Gilbert ca8a47700d VOYEUR: Add missing code from CMapResource & ViewPortListResource initialisation 2013-06-10 21:46:19 -04:00
Paul Gilbert 7bf4d49253 VOYEUR: Starting to implement code for the lock screen 2013-06-10 21:29:12 -04:00
Torbjörn Andersson ad38029e6e TONY: Remove varargs from mpalQueryCORO(). CID 1002105
It didn't always reach va_end(), but rather than adding a call it
makes more sense to just drop the varargs from it, since it didn't
use it anyway.
2013-06-10 20:07:33 +02:00
johndoe123 36a88d2f72 NEVERHOOD: Check that the supplied nhc.exe is the correct one 2013-06-10 12:01:37 +02:00
Filippos Karapetis 0d3902b345 NEVERHOOD: Change the debuglevel of the scene changing debug output
These are shown on each scene change, but should no longer be needed
to be enabled by default, since we can now use the debugger to check
and change the current scene
2013-06-10 10:33:31 +03:00
Matthew Hoops 8dace22f97 COMMON: Fix custom NE resource type names 2013-06-09 21:18:33 -04:00
Filippos Karapetis a01b8a5174 NEVERHOOD: Fix crash when viewing videos in the video viewer
The crash was caused by stale pointers, exactly the same as in commit
2e4f64066d
2013-06-10 03:42:44 +03:00
Strangerke 4d56fe773d HOPKINS: Fix code formatting 2013-06-09 23:12:34 +02:00
Filippos Karapetis d00f5c0aa7 NEVERHOOD: Add a console command to display the current surfaces 2013-06-09 17:13:23 +03:00