Strangerke
8f41fc10b2
CGE: Remove a useless structure member, reduce a variable scope
2014-03-15 11:31:43 +01:00
Strangerke
0a9b8978ee
CGE: Remove a useless variable, remove some associated dead code
2014-03-15 11:19:21 +01:00
Strangerke
62c4062841
CGE: Reorder CGEEngine constructor
2014-03-15 11:15:55 +01:00
Strangerke
1cf283bfa7
CGE: Move several variable initializations to the constructor
2014-03-15 11:09:52 +01:00
Strangerke
531923241d
AVALANCHE: Add a safeguard to avoid trying to highlight a dummy (out of bound) line
2014-03-15 10:52:32 +01:00
Strangerke
a2380c7576
VOYEUR: Move the initialization of vm to the constructor of BoltFilesState
2014-03-15 10:43:06 +01:00
Strangerke
f73901ca9a
VOYEUR: Add a check to avoid potential use of negative value as an array index
2014-03-15 10:23:42 +01:00
Paul Gilbert
37bb5150d0
MADS: Fixes for handling sprite transparency
2014-03-14 22:21:52 -04:00
Paul Gilbert
12b79e8178
MADS: Fix for sprite slot cleanup post-frame draw
2014-03-14 21:56:01 -04:00
Eugene Sandulenko
2e440e54e4
FULLPIPE: Further var renames in scene18and19
2014-03-14 23:49:51 +02:00
Strangerke
dd16e5f91c
VOYEUR: Get rid of some magic values
2014-03-14 08:08:31 +01:00
Strangerke
38f90feaa5
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
2014-03-14 06:51:05 +01:00
Strangerke
779f3e5876
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
2014-03-14 06:50:37 +01:00
Paul Gilbert
3f0cd4771c
MADS: Fixed handling of dirty rects to copy areas to the physical screen
2014-03-13 22:25:16 -04:00
Paul Gilbert
84fb90e7a5
MADS: Fix GCC warnings and memory leaks
2014-03-13 20:56:03 -04:00
Eugene Sandulenko
35569962fe
FULLPIPE: Some renames in scenes18 and 19
2014-03-13 23:12:39 +02:00
Paul Gilbert
b2d90ddaab
MADS: Fix positioning of foreground sprites
2014-03-13 13:05:12 -04:00
Strangerke
e310e9832d
VOYEUR: Make checkForKey() less verbose
2014-03-13 07:05:06 +01:00
Strangerke
540566443f
VOYEUR: Simplify the use of _vPort
2014-03-13 06:39:25 +01:00
Paul Gilbert
e80373c823
MADS: Add guard against reading depth value outside bounds of depth surface
2014-03-13 00:26:19 -04:00
Paul Gilbert
0df4d0aed1
MADS: Fixed loading of scene depth surface for Rex Nebular
2014-03-12 23:45:57 -04:00
Paul Gilbert
408f5e79df
MADS: General cleanup and minor fixes
2014-03-12 22:45:33 -04:00
Paul Gilbert
ef69ac9f2f
Merge pull request #447 from damien-hackadl/master
...
LURE: Use the mouse pointer for menus on the Wii
2014-03-12 22:24:44 -04:00
D G Turner
b827d14924
ANDROID: Modify configure script for multi architecture builds.
...
The host targets for Android ARM builds are changed to "android-arm"
and "android-arm-v7a", from "android" and "android-v7a", and two new
targets are added of "android-mips" for MIPS and "android-x86" for
x86.
The older "android" and "android-v7a" targets are still supported,
but are deprecated.
2014-03-13 02:15:51 +00:00
Paul Gilbert
d9bb593b5f
MADS: Implemented PaletteUsage::updateUsage
2014-03-12 20:54:50 -04:00
Eugene Sandulenko
17a8bf4f24
FULLPIPE: Fix warning
2014-03-12 23:39:01 +02:00
Eugene Sandulenko
baa4457f25
FULLPIPE: Implement sceneHandler18_clickBoard()
2014-03-12 23:33:12 +02:00
Eugene Sandulenko
2a81fb5e1e
FULLPIPE: Implement sceneHandler18_showManJumpTo()
2014-03-12 23:33:12 +02:00
Paul Gilbert
98f7ba9643
MADS: Fix definition/loading of animation frame change data
2014-03-12 08:44:57 -04:00
Strangerke
a7f506967d
VOYEUR: Add Computer Hotspot in debugger
2014-03-12 07:46:44 +01:00
Strangerke
2bdad6250d
VOYEUR: Fix default value of _computerTextId
2014-03-12 07:46:43 +01:00
Paul Gilbert
709fcc6fac
MADS: Fix inter-frame wait loop
2014-03-11 23:42:20 -04:00
Paul Gilbert
2d99f761f0
MADS: Implemented scene 804 step
2014-03-11 23:26:31 -04:00
Paul Gilbert
be1a53062a
MADS: Convert 6 bit palettes to 8 bit values
2014-03-11 21:48:16 -04:00
Paul Gilbert
41e86d553e
MADS: Renamed game palette to palette flags
2014-03-11 21:40:49 -04:00
Paul Gilbert
5047c118f1
MADS: Fix for executing queued sound commands
2014-03-11 21:35:18 -04:00
Paul Gilbert
5a1c64e732
MADS: Further fixes for PaletteUsage::process
2014-03-11 21:32:42 -04:00
Paul Gilbert
5d4b6b79db
MADS: Fix for palette initialisation in Palette::initRange
2014-03-11 21:01:07 -04:00
Eugene Sandulenko
c14e6a0272
FULLPIPE: Implement sceneHandler18and19_animateRiders()
2014-03-12 00:20:56 +02:00
lukaslw
43e3a58c2c
DRACI: Hero postion in first new room after loading.
2014-03-11 16:42:53 +01:00
Kirben
ac26163f4d
AGOS: Fix scroll wheel glitch in Simon the Sorcerer 1.
2014-03-11 19:37:52 +11:00
Strangerke
e9189b57b3
CGE: Get rid of a magic value in file seek
2014-03-11 07:52:46 +01:00
Strangerke
2822df856d
CGE: Remove the useless return value of XCrypt()
2014-03-11 07:31:12 +01:00
Paul Gilbert
5543d5884c
MADS: Refactoring calls to PaletteUsage::process, and initial bugfixes
2014-03-10 22:08:55 -04:00
Strangerke
820d96f41c
CGE: Fix 2 more obsolete debug messages
2014-03-10 23:09:53 +01:00
Eugene Sandulenko
c548b3cb54
FULLPIPE: Implement sceneHandler18and19_showGirlJump()
2014-03-10 23:19:17 +02:00
Eugene Sandulenko
e1b3130f43
FULLPIPE: Implement sceneHandler18and19_showBoyJump()
2014-03-10 23:19:16 +02:00
Eugene Sandulenko
9a319a9dba
FULLPIPE: Implement sceneHandler18and19_manStandArmchair()
2014-03-10 23:19:16 +02:00
Eugene Sandulenko
503b582932
FULLPIPE: Implement sceneHandler18and19_girlJumpTo()
2014-03-10 23:19:16 +02:00
Strangerke
f2a0d591fd
CGE: Fix obsolete debug message
2014-03-10 21:58:11 +01:00