Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke 0f3d4c02ad MADS: Implement Scene208::updateTrap() 2014-03-30 00:01:29 +01:00
Eugene Sandulenko 4332d9263b FULLPIPE: Implement sceneHandler29_sub15() 2014-03-29 23:47:27 +02:00
Strangerke 03af091a16 MADS: Remove some magic values related to verbs 2014-03-29 22:47:21 +01:00
Eugene Sandulenko 7a3dd1dbbf FULLPIPE: Implement sceneHandler29_sub07() 2014-03-29 23:40:48 +02:00
Strangerke 87c97a1bcb MADS: Implement two stubs in scene 207 (which is now complete) 2014-03-29 22:31:55 +01:00
Kamil Zbrog 5ffa58dba7 Merge remote-tracking branch 'sync/master' into prince-malik 2014-03-29 22:13:07 +01:00
Paul Gilbert f3db90b646 MADS: Refactored pathfinder into it's own class 2014-03-29 17:12:12 -04:00
Strangerke 5f3a150225 MADS: Some renaming in scene 207 2014-03-29 19:44:52 +01:00
Paul Gilbert addb3e2900 MADS: Minor renamings and added display of walk nodes to debugger 2014-03-29 13:38:52 -04:00
Paul Gilbert 71b1343adf MADS: Implemented NebularGame::step 2014-03-29 11:18:07 -04:00
Strangerke d801c2ffdd MADS: Implement palette::lock() and unlock(), get rid of some magic values in scene 202 and 203, some renaming 2014-03-29 09:41:55 +01:00
Strangerke e8de00f877 MADS: Some more renaming in scene 202 2014-03-29 08:54:25 +01:00
Strangerke f983add480 MADS: Replace some magic values by enums 2014-03-29 08:44:17 +01:00
Paul Gilbert fac216be33 MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk 2014-03-28 23:07:22 -04:00
Paul Gilbert 05459ac27f MADS: Clean up of Player::move method 2014-03-28 22:02:35 -04:00
Paul Gilbert 49278129f6 MADS: Cleanup of Player::updateFrame 2014-03-28 20:23:25 -04:00
Strangerke 5abec8506b MADS: Some work on scene 205 2014-03-28 23:23:46 +01:00
Eugene Sandulenko 620411bfeb FULLPIPE: Implement sceneHandler29_shootersEscape() 2014-03-28 23:27:38 +02:00
Filippos Karapetis b8aca5c202 SCI: Add missing USE_MAD check for commit 6a519f7f
This fixes compilation for platforms where libmad isn't present
2014-03-28 22:00:12 +02:00
Strangerke 5df6ff9329 MADS: suppress optional parameters of isAction, rework and renaming in scene 202 2014-03-28 20:15:51 +01:00
Paul Gilbert b9daf53bcd MADS: Cleanup of direction setup, fix sprite mirroring for walking 2014-03-28 09:19:55 -04:00
Paul Gilbert 6c85572d76 MADS: Initial cleanup of action/player handling 2014-03-27 22:38:28 -04:00
Paul Gilbert 377cbbe77d MADS: Cleanup of game and player fields used during initialization 2014-03-27 21:04:27 -04:00
Paul Gilbert 103e87b404 Merge branch 'mads' of github.com:/dreammaster/scummvm into mads 2014-03-27 21:03:41 -04:00
Filippos Karapetis 6a519f7f40 SCI: Initial implementation of the fanmade sciAudio library
This is used in the fanmade games "LockerGnome Quest Redux" and
"Betrayed Alliance"
2014-03-28 02:16:54 +02:00
Filippos Karapetis c3003eec85 COMMON: Reduce the warnings related to backwards seeking in ZIP files
The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
2014-03-28 01:30:38 +02:00
Strangerke 0e0792b37f MADS: Some polishing work on Scene 202 2014-03-27 23:06:27 +01:00
Eugene Sandulenko 19f427f9a5 FULLPIPE: Implement sceneHandler29_clickPorter() 2014-03-27 23:53:36 +02:00
Paul Gilbert 0a4c4c8eda MADS: Walking is now sort of working 2014-03-26 22:58:24 -04:00
Paul Gilbert fc03e5a4fa MADS: Fix for selecting actions from the list 2014-03-26 22:22:50 -04:00
Paul Gilbert eeb4b940b7 MADS: Fixes for highlighting game actions 2014-03-26 20:47:46 -04:00
Paul Gilbert 253023b9bb MADS: Add missing case for sprite assets palette loading 2014-03-26 20:35:18 -04:00
Johannes Schickel 91165bd841 Merge pull request #452 from lordhoto/wii-16bit-cursor
WII: Fix color key handling for 16bit mouse cursors.
2014-03-27 00:50:58 +01:00
Strangerke 2eaafe1579 MADS: Review scene 201 2014-03-26 23:28:40 +01:00
Eugene Sandulenko 0b691bbbd2 FULLPIPE: Implement sceneHandler29_shoot() 2014-03-26 23:56:28 +02:00
Paul Gilbert f9e2c1c71f MADS: Cleaned up game initialisation code to use more constants 2014-03-26 09:32:33 -04:00
Strangerke 56f7b51754 MADS: Add an enum for kRandomNumber 2014-03-26 07:57:27 +01:00
Strangerke 46021c487b MADS: Use globalId enum, add a skeletton for scene 209 2014-03-26 07:49:37 +01:00
Paul Gilbert 04cbbb5f0a MADS: Added enums for copy protection result and globals 2014-03-25 23:59:57 -04:00
Paul Gilbert 407021d245 MADS: Added a Facing enum for the player directions 2014-03-25 22:07:33 -04:00
Paul Gilbert 7b15d2e379 MADS: Moved palette translation define into source file 2014-03-25 22:06:21 -04:00
Paul Gilbert e9977e81d0 MADS: Fixes and cleanup for palette loading 2014-03-25 21:20:44 -04:00
Johannes Schickel 9fab467d58 ANDROID: Fix color key handling for 16bit mouse cursors.
This should fix a issue similarly to bug #6108:
"WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-03-26 00:43:38 +01:00
Johannes Schickel 4ca33e2648 WII: Fix color key handling for 16bit mouse cursors.
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-03-26 00:39:27 +01:00
Strangerke 633da299f6 MADS: Add scene 208 2014-03-25 22:01:25 +01:00
Strangerke c09bfdab2f MADS: Finish Scene 207 2014-03-25 20:46:10 +01:00
Strangerke 9028484d4b MADS: Start work on Scene 207 2014-03-25 20:36:26 +01:00
Eugene Sandulenko 1c193ed1e5 FULLPIPE: Implement sceneHandler29_manToR() 2014-03-25 21:16:01 +02:00
Eugene Sandulenko d03ad2de56 FULLPIPE: Implement sceneHandler29_manToL() 2014-03-25 21:14:21 +02:00
Eugene Sandulenko a300c384d2 FULLPIPE: Implement sceneHandler29_manFromR() 2014-03-25 21:10:03 +02:00