Strangerke
|
0f3d4c02ad
|
MADS: Implement Scene208::updateTrap()
|
2014-03-30 00:01:29 +01:00 |
|
Eugene Sandulenko
|
4332d9263b
|
FULLPIPE: Implement sceneHandler29_sub15()
|
2014-03-29 23:47:27 +02:00 |
|
Strangerke
|
03af091a16
|
MADS: Remove some magic values related to verbs
|
2014-03-29 22:47:21 +01:00 |
|
Eugene Sandulenko
|
7a3dd1dbbf
|
FULLPIPE: Implement sceneHandler29_sub07()
|
2014-03-29 23:40:48 +02:00 |
|
Strangerke
|
87c97a1bcb
|
MADS: Implement two stubs in scene 207 (which is now complete)
|
2014-03-29 22:31:55 +01:00 |
|
Kamil Zbrog
|
5ffa58dba7
|
Merge remote-tracking branch 'sync/master' into prince-malik
|
2014-03-29 22:13:07 +01:00 |
|
Paul Gilbert
|
f3db90b646
|
MADS: Refactored pathfinder into it's own class
|
2014-03-29 17:12:12 -04:00 |
|
Strangerke
|
5f3a150225
|
MADS: Some renaming in scene 207
|
2014-03-29 19:44:52 +01:00 |
|
Paul Gilbert
|
addb3e2900
|
MADS: Minor renamings and added display of walk nodes to debugger
|
2014-03-29 13:38:52 -04:00 |
|
Paul Gilbert
|
71b1343adf
|
MADS: Implemented NebularGame::step
|
2014-03-29 11:18:07 -04:00 |
|
Strangerke
|
d801c2ffdd
|
MADS: Implement palette::lock() and unlock(), get rid of some magic values in scene 202 and 203, some renaming
|
2014-03-29 09:41:55 +01:00 |
|
Strangerke
|
e8de00f877
|
MADS: Some more renaming in scene 202
|
2014-03-29 08:54:25 +01:00 |
|
Strangerke
|
f983add480
|
MADS: Replace some magic values by enums
|
2014-03-29 08:44:17 +01:00 |
|
Paul Gilbert
|
fac216be33
|
MADS: Cleanup of Scene::checkStartWalk to become Player::newWalk
|
2014-03-28 23:07:22 -04:00 |
|
Paul Gilbert
|
05459ac27f
|
MADS: Clean up of Player::move method
|
2014-03-28 22:02:35 -04:00 |
|
Paul Gilbert
|
49278129f6
|
MADS: Cleanup of Player::updateFrame
|
2014-03-28 20:23:25 -04:00 |
|
Strangerke
|
5abec8506b
|
MADS: Some work on scene 205
|
2014-03-28 23:23:46 +01:00 |
|
Eugene Sandulenko
|
620411bfeb
|
FULLPIPE: Implement sceneHandler29_shootersEscape()
|
2014-03-28 23:27:38 +02:00 |
|
Filippos Karapetis
|
b8aca5c202
|
SCI: Add missing USE_MAD check for commit 6a519f7f
This fixes compilation for platforms where libmad isn't present
|
2014-03-28 22:00:12 +02:00 |
|
Strangerke
|
5df6ff9329
|
MADS: suppress optional parameters of isAction, rework and renaming in scene 202
|
2014-03-28 20:15:51 +01:00 |
|
Paul Gilbert
|
b9daf53bcd
|
MADS: Cleanup of direction setup, fix sprite mirroring for walking
|
2014-03-28 09:19:55 -04:00 |
|
Paul Gilbert
|
6c85572d76
|
MADS: Initial cleanup of action/player handling
|
2014-03-27 22:38:28 -04:00 |
|
Paul Gilbert
|
377cbbe77d
|
MADS: Cleanup of game and player fields used during initialization
|
2014-03-27 21:04:27 -04:00 |
|
Paul Gilbert
|
103e87b404
|
Merge branch 'mads' of github.com:/dreammaster/scummvm into mads
|
2014-03-27 21:03:41 -04:00 |
|
Filippos Karapetis
|
6a519f7f40
|
SCI: Initial implementation of the fanmade sciAudio library
This is used in the fanmade games "LockerGnome Quest Redux" and
"Betrayed Alliance"
|
2014-03-28 02:16:54 +02:00 |
|
Filippos Karapetis
|
c3003eec85
|
COMMON: Reduce the warnings related to backwards seeking in ZIP files
The warnings are now changed to debug statements, are only shown once
per session (instead of once per stream) and are only enabled for debug
builds.
|
2014-03-28 01:30:38 +02:00 |
|
Strangerke
|
0e0792b37f
|
MADS: Some polishing work on Scene 202
|
2014-03-27 23:06:27 +01:00 |
|
Eugene Sandulenko
|
19f427f9a5
|
FULLPIPE: Implement sceneHandler29_clickPorter()
|
2014-03-27 23:53:36 +02:00 |
|
Paul Gilbert
|
0a4c4c8eda
|
MADS: Walking is now sort of working
|
2014-03-26 22:58:24 -04:00 |
|
Paul Gilbert
|
fc03e5a4fa
|
MADS: Fix for selecting actions from the list
|
2014-03-26 22:22:50 -04:00 |
|
Paul Gilbert
|
eeb4b940b7
|
MADS: Fixes for highlighting game actions
|
2014-03-26 20:47:46 -04:00 |
|
Paul Gilbert
|
253023b9bb
|
MADS: Add missing case for sprite assets palette loading
|
2014-03-26 20:35:18 -04:00 |
|
Johannes Schickel
|
91165bd841
|
Merge pull request #452 from lordhoto/wii-16bit-cursor
WII: Fix color key handling for 16bit mouse cursors.
|
2014-03-27 00:50:58 +01:00 |
|
Strangerke
|
2eaafe1579
|
MADS: Review scene 201
|
2014-03-26 23:28:40 +01:00 |
|
Eugene Sandulenko
|
0b691bbbd2
|
FULLPIPE: Implement sceneHandler29_shoot()
|
2014-03-26 23:56:28 +02:00 |
|
Paul Gilbert
|
f9e2c1c71f
|
MADS: Cleaned up game initialisation code to use more constants
|
2014-03-26 09:32:33 -04:00 |
|
Strangerke
|
56f7b51754
|
MADS: Add an enum for kRandomNumber
|
2014-03-26 07:57:27 +01:00 |
|
Strangerke
|
46021c487b
|
MADS: Use globalId enum, add a skeletton for scene 209
|
2014-03-26 07:49:37 +01:00 |
|
Paul Gilbert
|
04cbbb5f0a
|
MADS: Added enums for copy protection result and globals
|
2014-03-25 23:59:57 -04:00 |
|
Paul Gilbert
|
407021d245
|
MADS: Added a Facing enum for the player directions
|
2014-03-25 22:07:33 -04:00 |
|
Paul Gilbert
|
7b15d2e379
|
MADS: Moved palette translation define into source file
|
2014-03-25 22:06:21 -04:00 |
|
Paul Gilbert
|
e9977e81d0
|
MADS: Fixes and cleanup for palette loading
|
2014-03-25 21:20:44 -04:00 |
|
Johannes Schickel
|
9fab467d58
|
ANDROID: Fix color key handling for 16bit mouse cursors.
This should fix a issue similarly to bug #6108:
"WII: Zak FM-TOWNS mouse cursor encased in blue box".
|
2014-03-26 00:43:38 +01:00 |
|
Johannes Schickel
|
4ca33e2648
|
WII: Fix color key handling for 16bit mouse cursors.
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
|
2014-03-26 00:39:27 +01:00 |
|
Strangerke
|
633da299f6
|
MADS: Add scene 208
|
2014-03-25 22:01:25 +01:00 |
|
Strangerke
|
c09bfdab2f
|
MADS: Finish Scene 207
|
2014-03-25 20:46:10 +01:00 |
|
Strangerke
|
9028484d4b
|
MADS: Start work on Scene 207
|
2014-03-25 20:36:26 +01:00 |
|
Eugene Sandulenko
|
1c193ed1e5
|
FULLPIPE: Implement sceneHandler29_manToR()
|
2014-03-25 21:16:01 +02:00 |
|
Eugene Sandulenko
|
d03ad2de56
|
FULLPIPE: Implement sceneHandler29_manToL()
|
2014-03-25 21:14:21 +02:00 |
|
Eugene Sandulenko
|
a300c384d2
|
FULLPIPE: Implement sceneHandler29_manFromR()
|
2014-03-25 21:10:03 +02:00 |
|