Strangerke
53518bc677
LILLIPUT: Fix a couple of bugs in handleOpcode()
2018-03-28 17:36:57 +02:00
Strangerke
17320cadb7
LILLIPUT: Implement OC_sub184F5, modify struct18560
2018-03-28 17:36:57 +02:00
Strangerke
4dd99da6dc
LILLIPUT: Start implementing some functions
2018-03-28 17:36:57 +02:00
Strangerke
6ab621dbd7
LILLIPUT: Add a script handler skeletton. All opcodes are stubbed
2018-03-28 17:36:57 +02:00
Strangerke
38b7961bcb
LILLIPUT: Add detection for French, German and Italian versions
2018-03-28 17:36:57 +02:00
Strangerke
561b20edde
LILLIPUT: Add resource loading
2018-03-28 17:36:57 +02:00
Strangerke
5757ffaff0
LILLIPUT: Add skeletton
2018-03-28 17:36:57 +02:00
Eugene Sandulenko
b0affe5bf2
GUI: Added override specifiers
2018-03-28 12:47:23 +02:00
Eugene Sandulenko
ea7f92bb21
XEEN: Added override specifier
2018-03-28 12:42:51 +02:00
Eugene Sandulenko
22b674777f
SCI: Added overried specifiers
2018-03-28 12:35:22 +02:00
Eugene Sandulenko
378d9153b6
PEGASUS: Add override specifier
2018-03-28 12:29:28 +02:00
Eugene Sandulenko
f54e528677
MOHAWK: Added override clauses
2018-03-28 12:28:27 +02:00
Eugene Sandulenko
283f7485e3
GUI: Added override clauses
2018-03-28 12:28:12 +02:00
Eugene Sandulenko
067d4779fa
MACVENTURE: Fix meta engine class definition
2018-03-28 12:21:45 +02:00
Eugene Sandulenko
84f22f2891
KYRA: Add method override statements
2018-03-28 12:13:05 +02:00
Eugene Sandulenko
5c77858aee
FULLPIPE: Remove unneeded variable
2018-03-28 12:07:10 +02:00
Eugene Sandulenko
511457818d
SCUMM: Mark methods as override
2018-03-28 12:01:38 +02:00
Eugene Sandulenko
d6b5e3f611
BAKCENDS: Mark methods as override
2018-03-28 11:58:35 +02:00
rsn8887
880081aa2c
PSP2: make touch mouse clicks longer so all games receive them
...
Some games such as Gobliins or Dreamweb did not react to the
simulated touch mouse clicks because the clicks were too short.
This change ensures all games see the simulated clicks by
giving each click a minimum duration of 50 ms instead of being
as fast as possible.
2018-03-28 00:13:32 -05:00
Paul Gilbert
2be2339a21
XEEN: Simplify debugger map command
2018-03-27 21:52:20 -04:00
Paul Gilbert
5b5abd4743
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
2018-03-27 21:45:17 -04:00
Paul Gilbert
0fe261048f
XEEN: Fix display of Use icon for Items dialog Miscellaneous
2018-03-27 21:35:44 -04:00
Paul Gilbert
4830fb647c
XEEN: Fixes for the buttons in the Items dialog
2018-03-27 21:25:34 -04:00
Paul Gilbert
8dbe01e065
XEEN: Added Swords of Xeen endgame screen
2018-03-27 19:14:13 -04:00
Eugene Sandulenko
5416e640a3
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
...
Since we have everything in samples, and we have 44kHz, we easily
get overflows. Use doubles for calculating the length in
milliseconds more accurately.
2018-03-28 00:42:26 +02:00
Eugene Sandulenko
5d8ff054f2
BLADERUNNER: Allow quit credits on windows closing
2018-03-28 00:41:56 +02:00
Eugene Sandulenko
3a41e5f364
BLADERUNNER: Implemented EndCredits
2018-03-27 23:44:05 +02:00
Eugene Sandulenko
084b2071a2
BLADERUNNER: Initialize Scores variable
2018-03-27 18:47:22 +02:00
Eugene Sandulenko
a8efe852a8
BLADERUNNER: Added skeleton for EndCredits
2018-03-27 18:43:27 +02:00
Eugene Sandulenko
5602d57a91
NEWS: Fix working for the Full Pipe bugfix
2018-03-27 13:05:55 +02:00
Lothar Serra Mari
3d8e6efe39
NEWS: Mention latest FULLPIPE bugfix
2018-03-27 09:02:30 +02:00
Paul Gilbert
5d19574f89
XEEN: Fix display condition '+' characters in Character Info
2018-03-26 21:42:19 -04:00
Paul Gilbert
7608792937
XEEN: Fix non-physical monster attacks causing damage
2018-03-26 20:35:45 -04:00
Eugene Sandulenko
53371ed2f7
BLADERUNNER: Complete Scores functionality
2018-03-27 01:07:38 +02:00
Eugene Sandulenko
20c8b949a9
BLADERUNNER: Implement Scores::tick()
2018-03-27 01:07:38 +02:00
Lothar Serra Mari
5e81dc3f8f
I18N: Update translation (German)
...
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 21:00:26 +02:00
dm33tri
c8cdaef918
FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
...
Scene 22 now doesn't freeze when pulling lever with stool under it
2018-03-26 21:00:16 +02:00
Lothar Serra Mari
32a84f196f
I18N: Update translation (German)
...
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 10:28:02 +02:00
Eugene Sandulenko
8c962f9a04
PLUMBERS: Remove unused parameter
2018-03-26 10:27:33 +02:00
Paul Gilbert
99729bc15d
XEEN: Add custom engine option for showing inventory item costs
...
This first new option displays the effective cost of items
when viewing in the standard character inventory. This makes
it easier to compare the value (and thus relative power)
of items against either other
2018-03-25 23:14:22 -04:00
Thierry Crozat
f198c16f45
I18N: Regenerate translations data file
2018-03-26 05:05:06 +02:00
Paul Gilbert
7c818d6c45
XEEN: Fix right border face after getting temple blessing
2018-03-25 22:14:57 -04:00
Paul Gilbert
ed7505aae7
XEEN: Fix giving temple blessings, display in char info
2018-03-25 22:07:17 -04:00
Paul Gilbert
f7aa39987d
XEEN: Update Character Info text after returning from inventory
2018-03-25 20:49:31 -04:00
Paul Gilbert
b7c59f2203
XEEN: Fix accessory and misc item descriptions
2018-03-25 20:33:26 -04:00
Paul Gilbert
bd10b7d7c6
XEEN: Fix capitalization of item descriptions in the inventory
2018-03-25 20:04:53 -04:00
Paul Gilbert
04a9b3348b
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
2018-03-25 19:38:46 -04:00
Adrian Frühwirth
b4fcb24c67
COMPOSER: Be strict about matching digits in savegame filenames
2018-03-26 01:26:15 +02:00
Adrian Frühwirth
f026186cdf
XEEN: Be strict about matching digits in savegame filenames
2018-03-26 01:24:25 +02:00
Adrian Frühwirth
8f6d8f7f68
MORTEVIELLE: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00