Paul Gilbert
b633704847
XEEN: Implemented remainder of ItemsDialog
2015-02-07 15:27:53 -05:00
Paul Gilbert
4bd128be7f
XEEN: Finished doItemOptions
2015-02-07 12:04:39 -05:00
Paul Gilbert
5ffbe2de87
XEEN: Implemented getIdentifiedDetails and getAttributes
2015-02-07 11:45:20 -05:00
Paul Gilbert
d40c62532a
XEEN: Implemented makeItem
2015-02-06 20:57:01 -05:00
Strangerke
a81fbda3da
ACCESS: MM - Start implementing PRINTCHR and SPRINTCHR
2015-02-06 08:25:22 +01:00
Strangerke
ef9c9b78a3
ACCESS: MM - Fix a crash
2015-02-06 08:24:44 +01:00
Paul Gilbert
b39f4179ce
XEEN: Merged confirmation and yes/no dialogs into single source file
2015-02-05 20:47:15 -05:00
Paul Gilbert
6595abcf14
XEEN: Moved _maeNames to a new Resources class
2015-02-05 20:17:16 -05:00
Paul Gilbert
85c2dd5f68
XEEN: Split up assembleItemName and renamed to getFullDescription
2015-02-05 20:05:24 -05:00
Paul Gilbert
fc04fe6da8
XEEN: equipItem methods for armor and accessories
2015-02-05 08:00:28 -05:00
Strangerke
a05e8625cc
ACCESS: Remove an unused function
2015-02-05 07:36:17 +01:00
Strangerke
fb78a6f465
ACCESS: MM - Add an optional variable to scroll functions
2015-02-05 06:59:53 +01:00
Strangerke
852a6b3e81
ACCESS: MM - Hook scroll functions in takePicture
2015-02-05 06:42:58 +01:00
Paul Gilbert
a983d9abce
XEEN: Implemented weapon variation of equipItem
2015-02-04 22:24:45 -05:00
Paul Gilbert
7ea32f3333
XEEN: Moved passRestrictions to the InventoryItems class
2015-02-04 20:41:17 -05:00
Paul Gilbert
8eb9ad50f8
XEEN: Split Character class into it's own file
2015-02-04 20:22:59 -05:00
Paul Gilbert
4953b7954a
XEEN: Partial implementation of doItemOptions
2015-02-04 19:18:51 -05:00
Torbjörn Andersson
531029f54a
HUGO: Avoid drawing text above screen (bug #6799 )
...
When drawing cursor text, don't draw it above the top of the screen,
since this would lead to memory corruption and crashes. I'm not quite
sure this is all of bug #6799 since it also mentioned that "sometimes
simply using a hotspot will be enough", but it's a start.
2015-02-05 00:04:04 +01:00
Strangerke
452c5e59c5
ACCESS: Tex2 - Start implementing takePicture()
2015-02-04 22:22:50 +01:00
Strangerke
bb640a85a5
ACCESS: MM - Fix compilation
2015-02-04 07:36:24 +01:00
Filippos Karapetis
666a4f3a57
SCUMM: Adapt wording for the fix in commit f1c64c2afe
2015-02-03 12:35:17 +02:00
Filippos Karapetis
6c07f918c6
ZVISION: Fix for script bug #6783 (no sound in the ZNem fist puzzle)
...
This is a bug in the original game script of the Zork Nemesis fist
puzzle, which we now patch so that the sound checks are correct for the
left fist animation
2015-02-03 12:31:58 +02:00
Thierry Crozat
f1c64c2afe
SCUMM: Fix handling of string resources in smash player for Steam mac games
...
The Dig Steam/mac uses LF instead of CRLF for end of line.
This fixes display of subtitles in that version. This also fixes the crash
described in bug #6796 .
2015-02-03 08:51:06 +00:00
Strangerke
dd4028db05
ACCESS: MM - Hook displayInv
2015-02-03 07:33:35 +01:00
Strangerke
af664130da
ACCESS: MM - Remove combine item feature and table
2015-02-03 07:32:43 +01:00
Strangerke
4ab79fa060
ACCESS: MM - Hook cmdSpecial6
2015-02-03 07:05:14 +01:00
Strangerke
798733c15a
ACCESS: MM - Remove a useless function, rename showDeathText
2015-02-03 07:00:32 +01:00
Paul Gilbert
f34c5ad9b6
XEEN: Finished Items dailog loading block for weapons
2015-02-02 22:38:16 -05:00
Paul Gilbert
38df23ace0
XEEN: Implemented passRestrictions
2015-02-02 22:11:08 -05:00
Paul Gilbert
3767f31619
XEEN: Implemented calcItemCost
2015-02-02 21:29:58 -05:00
Filippos Karapetis
1adcb23d71
ZVISION: Fix bug #6784 (wrong scaling in the fist control)
2015-02-03 04:16:02 +02:00
Paul Gilbert
2b8303c0d8
XEEN: Implemented assembleItemName method
2015-02-02 18:20:27 -05:00
Paul Gilbert
7febe77300
XEEN: Beginnings of Items dialog
2015-02-01 23:32:16 -05:00
Torbjörn Andersson
bc2c1c6a3c
ZVISION: Remove \n from debug message
2015-02-02 01:11:53 +01:00
Paul Gilbert
78234db2c0
XEEN: Add Quick Reference dialog
2015-02-01 19:04:28 -05:00
Paul Gilbert
2b2ce19012
XEEN: Fixes for Character Info dialog stat details display
2015-02-01 16:51:04 -05:00
Paul Gilbert
d57c9f2021
XEEN: Fixes to the Character Info dialog
2015-02-01 15:24:12 -05:00
Paul Gilbert
3ae4958f0b
XEEN: Implemented Exchange character dialog
2015-02-01 13:57:02 -05:00
Paul Gilbert
d855aa0dab
XEEN: Implemented Character Info dialog
2015-02-01 11:56:08 -05:00
johndoe123
aa518306b8
BBVS: Fix out-of-bounds array access in air guitar minigame as reported by Coverity
2015-02-01 17:21:34 +01:00
clone2727
f1ec648e45
Merge pull request #584 from bgK/fft-getrevtab
...
COMMON: Add getRevTab to FFT
2015-02-01 05:02:41 -05:00
Bastien Bouclet
ed037a527c
COMMON: Add getRevTab to FFT
2015-02-01 10:35:23 +01:00
Strangerke
26d86017c7
ACCESS: MM - Implement dead function
2015-02-01 07:59:18 +01:00
Strangerke
631277e486
ACCESS: MM - Implement cmdSpecial6
2015-02-01 07:31:34 +01:00
Paul Gilbert
d3e3093b03
XEEN: Add missing moveMonsters flag setting for automap and info dialogs
2015-01-31 17:45:06 -05:00
Paul Gilbert
40b2f886c3
XEEN: Implement the Info dialog
2015-01-31 17:39:52 -05:00
Strangerke
e0a9c92ccd
ACCESS: Split setVideo into 2 functions to allow the loading of files out of a container
2015-01-31 22:42:46 +01:00
Strangerke
4cd155c9a8
ACCESS: MM - Implement cmdSpecial1
2015-01-31 22:37:16 +01:00
Paul Gilbert
73a522150f
XEEN: Yet more bugfixes for automap dialog
2015-01-31 15:51:20 -05:00
Paul Gilbert
d67b8d364d
XEEN: More automap dialog fixes
2015-01-31 15:28:53 -05:00