Commit Graph
86814 Commits
Author SHA1 Message Date
James Brown 4d0c43520f Fix an OB1 and typecast. Need to find out cause of invalid object index to begin with..
svn-id: r3738
2002-03-13 04:57:33 +00:00
James Brown 7d360dde50 Zak hack.
svn-id: r3737
2002-03-13 04:33:40 +00:00
James Brown 1f4a5c34f1 Fix pause dialog not appearing bug.
svn-id: r3736
2002-03-13 01:43:25 +00:00
Mutwin Kraus 699307c20e A read me with bugs, and how to compile the Mac Carbon Port.
svn-id: r3735
2002-03-12 18:45:35 +00:00
James Brown 9dee7b53d2 Fix a silly mistake that broke a lot of other games.
svn-id: r3734
2002-03-12 07:53:45 +00:00
James Brown 47b81c1224 Patch from Arisme. It's a small one, but it fixes music syncronisation in MI2!
svn-id: r3733
2002-03-12 04:45:33 +00:00
James Brown 6e7885de67 Remove erronously commited debug info.
svn-id: r3732
2002-03-11 14:25:42 +00:00
James Brown 25846cf8e4 Quick Zak crash workarounds.
svn-id: r3731
2002-03-11 14:24:48 +00:00
James Brown 93069e3e5a Kind-of fix Indy3 and Zak verbs better.. the verbs will not show up until the first time you highlight them, however.
svn-id: r3730
2002-03-11 14:06:21 +00:00
Vincent Hamm 8423cec833 Fixed more box issues in zak/indy3/loomcd
svn-id: r3729
2002-03-11 13:15:07 +00:00
James Brown 00ed3c2310 Fix Zak and Indy3 verbage
svn-id: r3728
2002-03-11 13:05:54 +00:00
Vincent Hamm 74694139df Fixed boxes in Zak and Indy. Bugs may remain.
svn-id: r3727
2002-03-11 08:34:12 +00:00
James Brown e776c27511 Remove last Sam and Max #ifdef
svn-id: r3726
2002-03-11 04:37:06 +00:00
Travis Howell 0570491839 Add additional warning flags to makefile
svn-id: r3725
2002-03-10 23:47:46 +00:00
Mutwin Kraus 984e8311b8 Added support for "The Dig"
svn-id: r3724
2002-03-10 17:48:48 +00:00
James Brown 87ac8ae487 Apply some patches by syke to prevent buffer overruns, etc.
svn-id: r3723
2002-03-10 17:33:04 +00:00
James Brown 31dc24a037 Removed more warnings and logic errors.
Now compiles with -Wall under GCC.

svn-id: r3722
2002-03-10 17:21:38 +00:00
Mutwin Kraus ea9a17a4e6 Scaling can now be changing during Runtime!
svn-id: r3721
2002-03-10 15:36:32 +00:00
Mutwin Kraus 38450caa79 Again the Mac Classic Port broke a bit of the Mac Carbon Port :(
svn-id: r3720
2002-03-10 14:46:07 +00:00
Mutwin Kraus 94dc86cba7 One ifdef broke my Port, fixed it
svn-id: r3719
2002-03-10 13:53:14 +00:00
Mutwin Kraus 75f87fc10e NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...
svn-id: r3718
2002-03-10 13:50:05 +00:00
James Brown 796daa4c72 Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisation needed. Maybe an asm language version.
svn-id: r3717
2002-03-10 08:09:44 +00:00
James Brown 174acc4594 Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.
svn-id: r3716
2002-03-10 07:48:01 +00:00
James Brown 5facf1a034 Correct a DOTT bug - and break some saved games again :/
People, remember this is alpha software - things change constantly :)

DOTT is now fully completable again, along with Sam and Max.

svn-id: r3715
2002-03-09 15:07:32 +00:00
Enrico Rolfi 19b42ea38e clearerr added into disk reading operations to recover from wrong actions (which sometimes occurs)
svn-id: r3714
2002-03-09 13:51:37 +00:00
Enrico Rolfi 1f7b48f6df Support for MacOS classic port
svn-id: r3713
2002-03-09 13:48:53 +00:00
Enrico Rolfi f6fac2385a Added the config file support for the MacOS classic port. Inserted an atexit call so now the cursor is re-enabled on quit.
svn-id: r3712
2002-03-09 13:48:02 +00:00
Enrico Rolfi 23ef65091b Fixed some bugs to let scummvm work on big endian machines (macintosh)
svn-id: r3711
2002-03-09 13:45:00 +00:00
Enrico Rolfi b0af52c66c Added parameters specifications
svn-id: r3710
2002-03-09 13:42:22 +00:00
James Brown 2f0a07f6b9 Proper fix for Indy3 intro background.
svn-id: r3709
2002-03-09 12:39:13 +00:00
Vincent Hamm 81c2211a9e Fixed the debug box tool
svn-id: r3708
2002-03-09 12:32:19 +00:00
James Brown 393729a5f2 Fix a kind of typo thing.
svn-id: r3707
2002-03-09 12:23:56 +00:00
James Brown 83c0ec5093 Make a slightly less hackier workaround. The virtScreen height check was wrong in the first place..
svn-id: r3706
2002-03-09 12:17:52 +00:00
James Brown 03048d3919 Hacky workaround to make Indy3 intro not display garbage :)
svn-id: r3705
2002-03-09 12:12:54 +00:00
Vincent Hamm 0724869c94 Fixed a few graphic glitchs in zak256
svn-id: r3704
2002-03-09 09:15:34 +00:00
Travis Howell 7fb4cbfb67 Enable mp3 audio support
svn-id: r3703
2002-03-09 09:02:27 +00:00
James Brown f167277a23 Add some help for one of my debugger commands.
svn-id: r3702
2002-03-09 05:39:25 +00:00
James Brown 6d04ae34bc Remove some polution from my 'play tree'.
svn-id: r3701
2002-03-09 00:59:29 +00:00
James Brown 72518be8f1 Fixed NUM_aCTORS for MI2/Indy4, etc.
Probably broke some saved games again.

svn-id: r3700
2002-03-09 00:56:22 +00:00
Enrico Rolfi f35c801db4 Project file for MacOS classic using SDL.
svn-id: r3699
2002-03-09 00:10:10 +00:00
Enrico Rolfi 55f0efa894 Configuration file to simulate the command line parameters (to write the cmd line at every start is boring!)
svn-id: r3698
2002-03-09 00:08:50 +00:00
Enrico Rolfi 8b0e3367b4 Added system definitions for MacOS classic/SDL support
svn-id: r3697
2002-03-08 23:57:18 +00:00
Enrico Rolfi 88378a2ed8 Added an alias declaration for the Point type as SCUMM_Point cause it already exists on the MacOS
svn-id: r3696
2002-03-08 23:55:47 +00:00
Enrico Rolfi c2e7fba23a Fix in getObjectXYpos which occured on big endian machines (for macos support)
svn-id: r3695
2002-03-08 23:53:14 +00:00
Vincent Hamm a82706f20c Fixed missing texts in Indy3
svn-id: r3694
2002-03-08 23:47:38 +00:00
Lionel Ulmer ed8d623b3a Yet another packing fix for the iPAQ (seems that GCC does not 'recurse pack' and only pack the structure on which the attribute is put). Note: maybe the pack on the unions is superfluous, but well, one never knows :-)
svn-id: r3693
2002-03-08 23:05:41 +00:00
Jeremy Newman 3ccb27dd2c some small tweaks and layout changes.
svn-id: r3692
2002-03-08 22:22:32 +00:00
Vincent Hamm 8a31ebce90 Fixed an smush directory error
svn-id: r3691
2002-03-08 21:40:50 +00:00
Vincent Hamm 66b8932d83 Implemented multiple image blast object
svn-id: r3690
2002-03-08 20:57:09 +00:00
Mutwin Kraus fb49fa04ba Initial Release... Still very buggy, and no sound support, but that's a matter of Time...
svn-id: r3689
2002-03-08 17:23:31 +00:00