Commit Graph
86814 Commits
Author SHA1 Message Date
Max Horn f0dceacf4b avoid unneccesary blits
svn-id: r7228
2003-04-30 18:07:17 +00:00
Max Horn 54f34f81c3 PalmOS (CodeWarrior) project file
svn-id: r7227
2003-04-30 13:58:58 +00:00
Max Horn 59bff559d1 PalmOS changes: allow 8 bit GUI mode
svn-id: r7226
2003-04-30 13:57:57 +00:00
Max Horn d1f576aca6 typedef NewGuiColor on all platforms; indention
svn-id: r7225
2003-04-30 13:40:20 +00:00
Max Horn 2b74abd2c9 PalmOS changes
svn-id: r7224
2003-04-30 13:23:31 +00:00
Max Horn 30e3a81618 use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access problems on PalmOS
svn-id: r7223
2003-04-30 12:57:46 +00:00
Max Horn 01d3067b7d PalmOS changes
svn-id: r7222
2003-04-30 12:51:07 +00:00
Max Horn 38b6a9f090 palmos midi driver
svn-id: r7221
2003-04-30 12:46:02 +00:00
Max Horn 81c3ade331 more PalmOS changes
svn-id: r7220
2003-04-30 12:43:56 +00:00
Max Horn 42f156ddad started to merge in Chrilith's PalmOS port
svn-id: r7219
2003-04-30 11:37:10 +00:00
Jonathan Gray 79ebda7613 compilation fix
svn-id: r7218
2003-04-30 11:34:05 +00:00
Jonathan Gray 77058cb0f8 don't clobber variable for these small header games
svn-id: r7217
2003-04-30 11:26:45 +00:00
Max Horn 1be2d3076f som changes to make Palm OS happy
svn-id: r7216
2003-04-30 11:26:36 +00:00
Max Horn 4ce574f579 cleanup
svn-id: r7215
2003-04-30 11:15:11 +00:00
Max Horn d43b6d0cc0 changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak it yourself)
svn-id: r7214
2003-04-30 10:28:00 +00:00
Jonathan Gray e042792bb9 patch #730034 from erik, EGA LOOM: Small text shadow update
svn-id: r7213
2003-04-30 10:27:06 +00:00
Paweł Kołodziejski 0bf32a89f3 small cleanup
svn-id: r7212
2003-04-30 06:08:32 +00:00
Jonathan Gray f97568e578 add patch #729633 from erik that lets you turn the straw to gold, wonder if loom ega is finishable now :)
svn-id: r7211
2003-04-30 05:55:06 +00:00
Paweł Kołodziejski f359a141da small cleanup
svn-id: r7210
2003-04-30 05:52:03 +00:00
Paweł Kołodziejski 39f85f7aac added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
2003-04-30 05:48:55 +00:00
Paweł Kołodziejski 62aec07402 fixed warning
svn-id: r7208
2003-04-30 05:47:18 +00:00
Oliver Kiehl f8e18d97d8 adapt code to compact restructure
svn-id: r7207
2003-04-29 22:33:13 +00:00
Oliver Kiehl b2f510aa75 small restructure (I hope the last one, but at least it pushes us up in the
list of SF's most active projects ;) )

svn-id: r7206
2003-04-29 22:29:26 +00:00
Joost Peters 27bacb86cc added hack-ish intro ESCape key code
svn-id: r7205
2003-04-29 20:42:47 +00:00
Joost Peters 849178c462 made vars consistent
svn-id: r7204
2003-04-29 20:13:00 +00:00
Joost Peters 89b808cb18 enabled lowTextManager
svn-id: r7203
2003-04-29 20:05:47 +00:00
Joost Peters 5ea40b6778 added lowTextManager(), moved language from getText() to SkyText constructor + some cleanup
svn-id: r7202
2003-04-29 19:52:24 +00:00
Joost Peters e0e0247b47 changed return type for displayText()
svn-id: r7201
2003-04-29 17:42:07 +00:00
Robert Göffringmann 9e83d98797 changed ScummVM header, renamed header defines
svn-id: r7200
2003-04-29 14:34:23 +00:00
Robert Göffringmann caf3ffda05 fixed pathfinding problems (hopefully) :)
svn-id: r7199
2003-04-29 13:06:01 +00:00
Jonathan Gray 3cce1991a0 change/comment to cursorCommond sub/op everyone is talking about
svn-id: r7198
2003-04-29 11:27:11 +00:00
Max Horn 3053f76ae5 removed obsolete FIXMEs
svn-id: r7197
2003-04-29 10:29:00 +00:00
Max Horn 941b198cb0 added some thoughts to Erik's (very nice!) patch
svn-id: r7196
2003-04-29 10:27:47 +00:00
Max Horn b23e788b7d unified Zak256 charset code with the rest; this *might* cause a regression should anywhere in Zak256 a charset > 1 be set; if so, tell me where exactly, and I can try to figure out a proper fix
svn-id: r7195
2003-04-29 10:26:35 +00:00
Jonathan Gray ea6dace0b2 patch #729365 indy3 intro fix by erik
svn-id: r7194
2003-04-29 09:14:05 +00:00
Jonathan Gray dd3eaff294 add target for towns indy4 demo
svn-id: r7193
2003-04-29 08:39:16 +00:00
Jonathan Gray 2a1280621a remove now uneeded duplicate targets
svn-id: r7192
2003-04-29 04:44:00 +00:00
Jonathan Gray dffb21e78a update launcher for recent changes
svn-id: r7191
2003-04-29 04:27:08 +00:00
Jonathan Gray a8f140e7d8 make all known file extensions of resource files work
svn-id: r7190
2003-04-29 03:32:08 +00:00
Max Horn 89c425dc60 fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment
svn-id: r7189
2003-04-29 01:38:10 +00:00
Oliver Kiehl 3fe290b57b endian fixes
svn-id: r7188
2003-04-28 20:50:18 +00:00
Max Horn 99e6ac9a3b fix loom mouse position quirks (even simplified the code :-)
svn-id: r7187
2003-04-28 18:35:28 +00:00
Max Horn c9f80db201 ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in Indy3VGA, too). Reverting this change partially. If anybody experiences problem selecting certain objects in other GF_SMALL_HEADER, tell me
svn-id: r7186
2003-04-28 18:28:43 +00:00
Paweł Kołodziejski 850ee739af fixed two offsets for V2 and two warnings
svn-id: r7185
2003-04-28 18:19:48 +00:00
Max Horn 12c44ba73d Patch #728754: EGA LOOM: Text masking
svn-id: r7184
2003-04-28 17:17:39 +00:00
Max Horn f99f7f3d50 hack to get Indydemo to work
svn-id: r7183
2003-04-28 16:57:53 +00:00
Robert Göffringmann 33911c29df fixed bug in disk intro
svn-id: r7182
2003-04-28 15:41:33 +00:00
Joost Peters 8e44180423 Some fixes + added floppy version intro
svn-id: r7181
2003-04-28 14:47:39 +00:00
Max Horn 1062e67122 added two missing opcodes (well one is just a stub, but anyway :-)
svn-id: r7180
2003-04-28 14:46:55 +00:00
Max Horn ab622ba555 dump local resources in OLD_BUNDLE games, too (requires some hackery)
svn-id: r7179
2003-04-28 13:59:57 +00:00