Commit Graph
86814 Commits
Author SHA1 Message Date
James Brown 1038caae58 Remove some test stuff
svn-id: r7278
2003-05-03 07:29:44 +00:00
James Brown ffdeb38b80 Fix assert with hack return. Need to fix these !a things properly one day.
svn-id: r7277
2003-05-03 07:23:53 +00:00
James Brown e3ca8320c1 .. er, let's try that again
svn-id: r7276
2003-05-03 06:49:49 +00:00
James Brown 362a5580d6 o2_actorSet fix from forum
svn-id: r7275
2003-05-03 06:48:26 +00:00
Travis Howell 281ab79cd5 Update sky objects
svn-id: r7274
2003-05-03 05:19:07 +00:00
Robert Göffringmann 1805827655 changed structure of musicdriver, added General Midi music support.
mapping table mt32->gm needs a lot of changes.

svn-id: r7273
2003-05-03 02:59:45 +00:00
Jonathan Gray 54a166582f add indy3ega to not supported but should be finishable list
svn-id: r7272
2003-05-03 01:49:01 +00:00
Jonathan Gray 89d690c57a add loom ega to list of supported games as erik said its finishable now, should we add indy3ega as well?
svn-id: r7271
2003-05-03 01:36:12 +00:00
Max Horn e61f0316dc Patch #731615: console: KillLastWord broken
svn-id: r7270
2003-05-03 00:08:38 +00:00
Max Horn c1b38d64ed make hexdump width variable
svn-id: r7269
2003-05-02 21:29:05 +00:00
Chris Apers 3a83153fb5 cleanup, move tmpScreen to storage heap
svn-id: r7268
2003-05-02 15:30:06 +00:00
Chris Apers 4e5f8d1ed8 Not needed
svn-id: r7267
2003-05-02 14:39:29 +00:00
Chris Apers f26516ee7f Add Tempo (-t) and Write ScummVM.ini (-w)
svn-id: r7266
2003-05-02 14:34:22 +00:00
Oliver Kiehl b4944983ec renamed shadowed var
svn-id: r7265
2003-05-02 12:16:50 +00:00
Oliver Kiehl 52ee054c4d plenty of bugfixes
svn-id: r7264
2003-05-02 11:57:34 +00:00
Chris Apers 160c7f2a08 Constant global data PDB builder
svn-id: r7263
2003-05-02 11:01:49 +00:00
Chris Apers 863cdea68f Remove Simon ans Sky from the project (not supported) and fix a search path problem
svn-id: r7262
2003-05-02 10:43:32 +00:00
Chris Apers 1fbc3cf6d4 Add PalmOS port stuff
svn-id: r7261
2003-05-02 10:39:17 +00:00
Chris Apers 5eace23e11 Change __PALM_OS__ to NEWGUI_256, more generic
svn-id: r7260
2003-05-02 09:36:58 +00:00
Chris Apers e76b56aa6f Change int16 to NewGuiColor in overlay/RGB functions
svn-id: r7259
2003-05-02 09:23:56 +00:00
Chris Apers 82e3011ec5 Add PalmOS GFX modes
svn-id: r7258
2003-05-02 09:08:18 +00:00
Max Horn 8a5dbd57e6 shouldn't work so late at night, only make mistakes
svn-id: r7257
2003-05-02 00:54:01 +00:00
Max Horn 73ab9b26ad umpf
svn-id: r7256
2003-05-01 22:26:30 +00:00
Max Horn 0b265f8608 cleanup
svn-id: r7255
2003-05-01 22:19:10 +00:00
Max Horn d7185269b5 tweaked music syncing once more. This approach should be much more flexible, and also works with different delta values.
svn-id: r7254
2003-05-01 21:41:31 +00:00
Max Horn 27f094a3b0 fixed music tempo in indy3/monkeyvga etc.
svn-id: r7253
2003-05-01 21:04:38 +00:00
Max Horn 5095cd3860 fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for GF_OLD_BUNDLE ? Or should it just always be 1?
svn-id: r7252
2003-05-01 16:05:47 +00:00
Max Horn 99254eedc8 khalek, your patch didn't handle Indy (the original cause for my patch). This oneshould work better.
svn-id: r7251
2003-05-01 14:35:21 +00:00
Joost Peters d9caf96ef9 added loadFixedItems() and loadBase0()
svn-id: r7250
2003-05-01 14:10:42 +00:00
Oliver Kiehl 8e606a99ff Commiting some of my stuff. Rather untested still buggy
svn-id: r7249
2003-05-01 14:05:10 +00:00
Jonathan Gray fb36c0ad30 off by one error
svn-id: r7248
2003-05-01 13:45:45 +00:00
Joost Peters d0fd19bd48 intro cleans up after itself after exiting with ESC-key, still needs some work/cleanup though
svn-id: r7247
2003-05-01 13:04:24 +00:00
Travis Howell 028a013cb9 Raise _maxHeapThreshold for zak256
svn-id: r7246
2003-05-01 12:54:19 +00:00
Jonathan Gray 9f9af13a01 fix another leak
svn-id: r7245
2003-05-01 12:42:46 +00:00
Jonathan Gray a2da94d580 fix leak
svn-id: r7244
2003-05-01 12:36:36 +00:00
Chris Apers 09abe32284 Reactivate sound handler to prevent out of memory
svn-id: r7243
2003-05-01 11:41:19 +00:00
Jonathan Gray d2a402f5fd unbreak costumes in most games
svn-id: r7242
2003-05-01 11:40:21 +00:00
Chris Apers ee9ff114ab No more needed
svn-id: r7241
2003-05-01 11:30:36 +00:00
Max Horn c77cbc5cb4 Fixed bug #730030: INDY3: Crash when loading new savegames
svn-id: r7240
2003-05-01 11:03:41 +00:00
Joost Peters f62a4ae83e cleanup
svn-id: r7239
2003-05-01 10:49:03 +00:00
Travis Howell 5c987fac47 Add a few Amiga games corrections and todos
svn-id: r7238
2003-05-01 07:55:55 +00:00
Max Horn 48293bd132 various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games
svn-id: r7237
2003-05-01 00:04:05 +00:00
Max Horn e3acde9f9c assert in compile mode expands to ... nnothing!
svn-id: r7236
2003-04-30 22:37:03 +00:00
Jonathan Gray 6b17d487e4 compilation fix
svn-id: r7235
2003-04-30 21:37:02 +00:00
Max Horn 797c222ec7 VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139
svn-id: r7234
2003-04-30 21:30:59 +00:00
Max Horn 0cacf945f2 Patch #730309: DEBUGGER: Command to list Loom drafts
svn-id: r7233
2003-04-30 21:16:45 +00:00
Chris Apers d4b4915466 Add copyright header
svn-id: r7232
2003-04-30 21:08:44 +00:00
Chris Apers f53d7ceab9 Add copyright header
svn-id: r7231
2003-04-30 20:57:10 +00:00
Max Horn feab6f904f moved screen mutex from smush into SDL backend (other backends have to make sure they are thread safe by themselves)
svn-id: r7230
2003-04-30 19:11:33 +00:00
Max Horn 7093694781 free movement may not be necessary for now, but doing it is trivial, so why not. Still this code is horribly inefficient :-/.
svn-id: r7229
2003-04-30 18:34:29 +00:00