Commit Graph
86814 Commits
Author SHA1 Message Date
Max Horn 60b9538104 Define HAS_ALTIVEC on OS X (should do a proper test here, in case we are run on Darwin/x86, but for now I am lazy)
svn-id: r11503
2003-12-05 23:14:01 +00:00
Gregory Montoir 472045d578 - fix Joe scaling issue when switching from room 51 to 47 (temple)
- add remaining fadein() call in cutaway, pinnacle room is ok now
- add 2 macros to 'clarify' some room tests
- some cleanup

svn-id: r11502
2003-12-05 20:16:32 +00:00
Gregory Montoir e19909d3e3 cleanup, s/abs/ABS/g
svn-id: r11501
2003-12-05 13:56:07 +00:00
Nicolas Bacca d671496567 For those who like new bug^H^H^H development environments
svn-id: r11500
2003-12-05 08:33:55 +00:00
Nicolas Bacca d807976c8c Project files update
svn-id: r11499
2003-12-05 08:27:29 +00:00
Travis Howell b23801d873 Amiga Zak McKracken sound update from tsuteiuQ
svn-id: r11498
2003-12-05 05:57:28 +00:00
Travis Howell 76f92b41ef Update news
svn-id: r11497
2003-12-05 00:45:28 +00:00
Travis Howell 83bf2e2593 Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
svn-id: r11496
2003-12-05 00:02:01 +00:00
Gregory Montoir 98b5f37143 handle 'talking heads' slighlty differently
svn-id: r11495
2003-12-04 13:21:43 +00:00
Gregory Montoir 498260f063 cleanup
svn-id: r11494
2003-12-04 13:21:26 +00:00
Gregory Montoir 5b83ecbf67 special moves 14, 25, 27, 29, 30, 33
svn-id: r11493
2003-12-04 10:54:43 +00:00
Gregory Montoir 8c330b7123 in original DOS version, characters *can* walk in last room
svn-id: r11492
2003-12-04 10:54:26 +00:00
Gregory Montoir b6c01b8c73 - hard coded cutaway stuff for boat room
- hard coded cutaway and talk oracle stuff
- scale Joe during cutaway when changing rooms
- special moves 20 & 24 (temple room 100)
- special move 15 (valley room 67)
- special move 26 (c69g.CUT)
- (game is now completable up to final fight scene)

svn-id: r11491
2003-12-03 20:53:59 +00:00
Gregory Montoir 77770ea7fe be consistent with animateJoe
svn-id: r11490
2003-12-03 15:14:30 +00:00
Gregory Montoir 62e1d88fef whitespaces/tab
svn-id: r11489
2003-12-03 14:52:05 +00:00
Gregory Montoir d8d369a086 fix walking person issue (noticeable when Azura is escaping from Floda)
svn-id: r11488
2003-12-03 14:51:16 +00:00
Gregory Montoir 5bfbb9e954 remaining stuff for Azura/Floda
svn-id: r11487
2003-12-03 14:09:37 +00:00
Gregory Montoir 894360920b fix klunk scene glitches
svn-id: r11486
2003-12-03 13:00:56 +00:00
Gregory Montoir 07ba3cfabc fix problem in opening/closing doors
svn-id: r11485
2003-12-03 10:33:14 +00:00
Gregory Montoir 402b700a13 removed unused stuff
svn-id: r11484
2003-12-03 10:33:01 +00:00
Gregory Montoir 3ccce8da35 new room/gamestate constants
svn-id: r11483
2003-12-03 10:32:12 +00:00
Torbjörn Andersson 910c4ccb14 Added compressed speech / music clusters as a BS2 item. I've started
looking into compressing the files, but I don't have anything that's ready
to commit yet.

svn-id: r11482
2003-12-03 09:12:58 +00:00
Travis Howell 6f567b480f Add fix for annoying costume warning in FT, part of patch #853099
svn-id: r11481
2003-12-03 06:34:45 +00:00
Travis Howell 1799a7f307 simon1cd32 regression
svn-id: r11480
2003-12-03 05:52:21 +00:00
Travis Howell d78ccc55a4 Change Broken Sword 2 default to no subtitles
To match original version and other games.

svn-id: r11479
2003-12-03 01:04:54 +00:00
Gregory Montoir a15fa0302a fix a potiental journal issue
svn-id: r11478
2003-12-02 19:58:31 +00:00
Gregory Montoir 2592184788 - some Command code refactoring (removed unused code, splitted some methods)
- game is now playable up to floda basement (at least)

svn-id: r11477
2003-12-02 16:49:56 +00:00
Travis Howell 4f418c3aa9 Typo
svn-id: r11476
2003-12-02 13:10:41 +00:00
Chris Apers c80767271b Updated with new vorbis/mp3 files
svn-id: r11475
2003-12-02 11:24:13 +00:00
Chris Apers dfec3bba7f No more needed
svn-id: r11474
2003-12-02 11:22:30 +00:00
Chris Apers f3f1c3b7ce Switch nosubtitles option to subtitles
svn-id: r11473
2003-12-02 11:19:31 +00:00
Chris Apers cf682ed8f7 Added memory auto-configuration on PalmOS for better speed and compatibility
svn-id: r11472
2003-12-02 11:17:21 +00:00
Chris Apers 182285508d Added memory auto-configuration
svn-id: r11471
2003-12-02 11:14:17 +00:00
Chris Apers 3c3ca2b2bd Removed unneeded stuffs
svn-id: r11470
2003-12-02 11:12:52 +00:00
Chris Apers d903721eb5 Make this function global
svn-id: r11469
2003-12-02 11:12:03 +00:00
Chris Apers 08422d2fe5 Switch nosubtitles option to subtitles
svn-id: r11468
2003-12-02 11:08:07 +00:00
Chris Apers b49cda48e3 Updated with new data from simon.cpp
svn-id: r11467
2003-12-02 11:04:34 +00:00
Chris Apers 3386c10e4d Unneeded stuffs
svn-id: r11466
2003-12-02 11:03:20 +00:00
Chris Apers 567994eec3 No more needed
svn-id: r11465
2003-12-02 11:01:51 +00:00
Torbjörn Andersson 6d3c760ffd Since all other engines have been changed to use "subtitles" instead of
"nosubtitles", let's change this one as well. Of course, it does break
compatibility with old config files, but I guess the worst that can happen
is that we have an unused "nosubtitles" line in addition to the used
"subtitles" line...

svn-id: r11464
2003-12-02 10:25:12 +00:00
Chris Apers e8ad4cc009 Coorect class name
svn-id: r11463
2003-12-02 09:53:26 +00:00
Travis Howell d77b11aef6 Add back some missing code
svn-id: r11462
2003-12-02 08:43:54 +00:00
Travis Howell 3cb4a1180e Cleanup
svn-id: r11461
2003-12-02 08:28:54 +00:00
Travis Howell dad0d55042 Ooops
svn-id: r11460
2003-12-02 08:26:32 +00:00
Travis Howell 3774c09dbe Backwards compatbility
svn-id: r11459
2003-12-02 08:12:39 +00:00
Travis Howell c793e4c9df Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
2003-12-02 08:09:14 +00:00
Torbjörn Andersson af02beefd9 cleanup
svn-id: r11457
2003-12-02 07:41:04 +00:00
Travis Howell 13db38223c Cleanup
svn-id: r11456
2003-12-02 06:23:05 +00:00
Travis Howell bde45d4335 This screen update causes delay and doesn't seem to be required.
Remove old debug message

svn-id: r11455
2003-12-02 05:53:32 +00:00
Travis Howell 528fd63a07 Only used in simon1win
svn-id: r11454
2003-12-02 05:12:49 +00:00