Commit Graph
86814 Commits
Author SHA1 Message Date
Travis Howell bee21ec3f8 Add extra color table entry for v1 games, for inventory/sentence color.
svn-id: r11653
2003-12-15 14:54:35 +00:00
Gregory Montoir aa2173868b clear command text in pinnacle room when there is no valid place under the cursor
svn-id: r11652
2003-12-15 13:00:48 +00:00
Gregory Montoir eb090ed5a6 cleanup
svn-id: r11651
2003-12-15 12:59:43 +00:00
Travis Howell 09495a7fc9 Small color table correction for demo mode of v1 maniac
svn-id: r11650
2003-12-15 11:06:41 +00:00
Torbjörn Andersson 4e736a6602 Tiny whitespace change. (No, as a matter of fact I don't have anything
better to do. :-)

svn-id: r11649
2003-12-15 07:31:22 +00:00
Travis Howell 60682d0598 Detect restart key in v1-v2 games and use confirmation.
svn-id: r11648
2003-12-15 05:16:34 +00:00
Paweł Kołodziejski 4179f389cc removed no needed anymore defines
svn-id: r11647
2003-12-15 01:07:06 +00:00
Paweł Kołodziejski 4e54e4d0c7 fixed warning
svn-id: r11646
2003-12-15 00:58:45 +00:00
Paweł Kołodziejski 41f09c6b52 added temporally INSANE define
svn-id: r11645
2003-12-15 00:57:48 +00:00
Paweł Kołodziejski 572cb26390 update
svn-id: r11644
2003-12-15 00:54:35 +00:00
Eugene Sandulenko f056924fda o Outstanding seeking bug is fixed
o Killed many bugs in actors' handlers
 o Implemented rest of the actors

svn-id: r11643
2003-12-15 00:40:24 +00:00
Max Horn c4a6ff353f two audio TODOs
svn-id: r11642
2003-12-15 00:16:35 +00:00
Gregory Montoir 8b2f43f2bd re-enable keyboard commands
svn-id: r11641
2003-12-14 21:39:52 +00:00
Max Horn 5e000ec43f Let's spell it out: c-o-d-e r-e-u-s-e :-)
svn-id: r11640
2003-12-14 20:36:37 +00:00
Gregory Montoir e1c21c2d8c don't call Command::changeObjectState() on items
svn-id: r11639
2003-12-14 20:24:29 +00:00
Torbjörn Andersson 4420b15d9f Mostly cleanups, but I believe this also fixes an endian problem in the
"restart script" opcode. To actually verify this, though, I'd need to find
a case where any other script than script 0 at offset 0 is restarted...

svn-id: r11638
2003-12-14 16:33:27 +00:00
Torbjörn Andersson ce04dd9f7e Fixed a potential crash bug where an audio buffer would be freed at the end
of an animated cutscene while the mixer was still using it. Oddly enough, I
didn't encounter this bug when I played through the game recently, but
today it happened every time at the end of the cutscene where Nico finds
the jaguar stone.

svn-id: r11637
2003-12-14 16:32:21 +00:00
Travis Howell 7400910907 Ooops
svn-id: r11636
2003-12-14 15:23:43 +00:00
Travis Howell 2556f9b77a Always confirm restart
svn-id: r11635
2003-12-14 15:04:05 +00:00
Gregory Montoir cbcca65d06 add check before accessing ObjectData (only for safety)
svn-id: r11634
2003-12-14 14:47:00 +00:00
Travis Howell d4191c7391 Enable restart key in later games.
We could use a confirmation dialog.

svn-id: r11633
2003-12-14 14:32:12 +00:00
Travis Howell 9d1f4842a5 Reset actors in restart()
svn-id: r11632
2003-12-14 14:19:43 +00:00
Nicolas Bacca 470ca24df5 Update project files
svn-id: r11631
2003-12-14 10:49:46 +00:00
Nicolas Bacca ab05c3fe72 WinCE GUI fixes
svn-id: r11630
2003-12-14 10:46:08 +00:00
Travis Howell 00bc1d241f More Amiga sound updates from tsuteiuQ:
Adds another sound effect for zak
Cleans up end-of-song handling in v3 games

svn-id: r11629
2003-12-14 08:57:53 +00:00
Eugene Sandulenko ce9cd4157d o Made mouse more responsive
o Cleanup

svn-id: r11628
2003-12-14 06:47:22 +00:00
Eugene Sandulenko 12f556b704 o Mouse support added
o Fix bug with enemy not approaching Ben

svn-id: r11627
2003-12-14 06:29:09 +00:00
Travis Howell e717703b65 Full Thorttle should stop all music when changing rooms.
svn-id: r11626
2003-12-14 06:03:18 +00:00
Travis Howell 3b2f7000cd Set vars to 0 on startup.
svn-id: r11625
2003-12-14 04:43:04 +00:00
Travis Howell 97f1b78905 Make music_mute take effect.
svn-id: r11624
2003-12-14 04:07:22 +00:00
Travis Howell 6f2217dcb2 Fixproblem of fotaq attempting to play sfx as music, when sfx are disabled.
svn-id: r11623
2003-12-14 03:36:47 +00:00
Joost Peters 7efafcca53 Get rid of unused variable
svn-id: r11622
2003-12-14 01:04:07 +00:00
Joost Peters 1de28a2931 Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
svn-id: r11621
2003-12-14 00:33:21 +00:00
Max Horn 80aac33327 cleanup
svn-id: r11620
2003-12-13 21:06:47 +00:00
Gregory Montoir 32d044d302 some refactoring in Command code (removed/commented unused code, renamed some methods)
svn-id: r11619
2003-12-13 20:05:28 +00:00
Max Horn 35c481fd61 * don't call a variable 'bit' which stores a byte'
* fix off-by-one loop length
* loopStart seems to be specified in samples, not bytes, fixing that (but I don't know of any place where I could test it...)
* Indy3Towns uses sound type 255, not 1, for Euphony music, it seems empirically
* print a warning if we encounter an unknown/unsupported sound sub-type

svn-id: r11618
2003-12-13 20:01:35 +00:00
Max Horn 5ff7c1d153 small fix for hexdump()
svn-id: r11617
2003-12-13 17:33:21 +00:00
Max Horn fe05c6fb4d patch #858731 to work around MSVC6 compiler bugs
svn-id: r11616
2003-12-13 17:10:47 +00:00
Travis Howell 9b99adf7fa Fix regressions.
svn-id: r11615
2003-12-13 15:41:32 +00:00
Travis Howell c976e7fda0 quick load/save isn't possible for simon1dmeo
svn-id: r11614
2003-12-13 13:46:58 +00:00
Paweł Kołodziejski 270d1d2ca8 fixed warnings
svn-id: r11613
2003-12-13 07:30:58 +00:00
Paweł Kołodziejski b952462d3c update
svn-id: r11612
2003-12-13 07:27:09 +00:00
Eugene Sandulenko ef55ec6582 o Fix bug which crashed scummvm in some cases
svn-id: r11611
2003-12-13 04:11:42 +00:00
Eugene Sandulenko a2a1b7de1f o first scene is completable, although it seems to me that enemy moving
is wrong, as he never approaches Ben
 o fix warnings
 o more correct names to some procedures
 o cleanup

svn-id: r11610
2003-12-13 03:40:54 +00:00
Travis Howell 73f3c3bdd4 Remove warning.
svn-id: r11609
2003-12-13 01:54:53 +00:00
Travis Howell 3d04b69cbd Don't switch voice file in simon2mac unless needed.
svn-id: r11608
2003-12-13 01:54:17 +00:00
Travis Howell c7a6458849 Thereis no save slot 0 in simon games.
svn-id: r11607
2003-12-13 01:26:40 +00:00
Travis Howell ca9d9128ba Ooops
svn-id: r11606
2003-12-13 01:22:31 +00:00
Travis Howell 643ef29f35 A new si,mon key
svn-id: r11605
2003-12-13 01:21:18 +00:00
Travis Howell 1ac989586d Add slow motion option
svn-id: r11604
2003-12-13 01:18:31 +00:00