Commit Graph
86814 Commits
Author SHA1 Message Date
Robert Göffringmann 5fdff2824c fixed text output and logic bug. changed scrolling code.
hey, sword is running really nice already. :)

svn-id: r11703
2003-12-17 07:33:00 +00:00
Travis Howell 4077b92c02 Fix compile for now, I hope this is right.
svn-id: r11702
2003-12-17 06:24:18 +00:00
Robert Göffringmann 7f5df14e7d menu, sound and mouse fixes.
svn-id: r11701
2003-12-17 05:16:37 +00:00
Travis Howell 6b3429c4bb Fix restart key in fm towns games
svn-id: r11700
2003-12-17 02:23:30 +00:00
Max Horn e7bf167428 Made sure that *all* AudioInputStream 'know' their sample rate; removed pointless MusicStream class; removed various specific Channel subclasses and instead generalized the base class some more
svn-id: r11699
2003-12-17 02:19:24 +00:00
Max Horn 4da0b08b90 fixed warning
svn-id: r11698
2003-12-17 02:19:03 +00:00
Max Horn 91997026a0 cleanup
svn-id: r11697
2003-12-17 01:57:37 +00:00
Max Horn 4343567458 changed the way 'streams' are handled: the finalization logic is now in the WrappedAudioInputStream; this allows further streamlining of the channel/mixer code (can you already guess what I am working towards? :-)
svn-id: r11696
2003-12-17 01:50:50 +00:00
Robert Göffringmann 34d1751fe4 fixed resMan bug about closing of sections and started adding menu support
svn-id: r11695
2003-12-17 01:47:47 +00:00
Max Horn d81746ada8 some cleanup
svn-id: r11694
2003-12-17 01:32:00 +00:00
Max Horn d1c9caa127 fix various warnings; whatTarget()'s paramters shadowed member vars, but it can just b e turned into a pure function (sidenote: the chaotic mix of spaces and tabs in router.cpp doesn't help readability :-)
svn-id: r11693
2003-12-17 01:18:03 +00:00
Max Horn b4f33afb85 simplified game detection code etc.
svn-id: r11692
2003-12-17 01:17:12 +00:00
Eugene Sandulenko 36cb1ed6b5 o Another batch of proper variables naming
o Implemented support functions for every scene
 o Started work on IACT containing scenes

IACT for insane would be INSANE Action rater that IMUSE Action

svn-id: r11691
2003-12-16 21:35:30 +00:00
Robert Göffringmann 166ba1b385 fix speech animations
svn-id: r11690
2003-12-16 19:55:59 +00:00
Robert Göffringmann 082120ef65 fix speech logic bug (policeman scene works now...)
svn-id: r11689
2003-12-16 19:50:18 +00:00
Robert Göffringmann 5edaa87d68 fix sprite drawing bugs
svn-id: r11688
2003-12-16 19:31:12 +00:00
Robert Göffringmann 0cf52df651 copied the SwordRouter from the original BS1 sources.
It doesn't fit to our coding guidelines but at least it's working, so please bear with it for now. :)

svn-id: r11687
2003-12-16 18:23:15 +00:00
Max Horn de51f631be cleanup
svn-id: r11686
2003-12-16 15:34:17 +00:00
Max Horn 0c681181b8 fix compilation on BE systems
svn-id: r11685
2003-12-16 14:59:29 +00:00
Travis Howell 4884461011 Typo
svn-id: r11684
2003-12-16 12:04:47 +00:00
Travis Howell 0e8a1b7278 Look in MUSIC folder, not MUSIC1, there should be no conflicting music files.
svn-id: r11683
2003-12-16 10:41:59 +00:00
Jonathan Gray 5937b16988 check speech subdirectory for speech.clu as well
svn-id: r11682
2003-12-16 10:30:41 +00:00
Jonathan Gray 298d008def use specified language setting instead of hardcoding german
svn-id: r11681
2003-12-16 10:08:27 +00:00
Travis Howell 6f6675ed8b Add capture mouse option, patch #860831
Uses Ctrl m to toggle, since that is closest to original games.
Disabled by default.

svn-id: r11680
2003-12-16 09:58:21 +00:00
Jonathan Gray 83e9c59327 compilation fixes
svn-id: r11679
2003-12-16 09:43:08 +00:00
Torbjörn Andersson 9673833d97 Fix for bug #856624, "FT: '.' key wipes out conversation responses".
svn-id: r11678
2003-12-16 08:03:14 +00:00
Paweł Kołodziejski 362a37266d updated for sword1
svn-id: r11677
2003-12-16 06:40:37 +00:00
Paweł Kołodziejski 1cf3accb14 there is allready definitions for MIN/MAX
svn-id: r11676
2003-12-16 06:37:12 +00:00
Eugene Sandulenko a8eae42510 o FreeBSD specifix fix. I am not sure it is applicable to every Unix
svn-id: r11675
2003-12-16 06:20:16 +00:00
Travis Howell 28331ab2ac Add sword1
svn-id: r11674
2003-12-16 05:34:00 +00:00
Travis Howell b3e6c54b64 Update for simon1
svn-id: r11673
2003-12-16 05:29:26 +00:00
Travis Howell 48735af676 ignore deps
svn-id: r11672
2003-12-16 05:19:33 +00:00
Travis Howell af6c68faf7 Remove old hack
svn-id: r11671
2003-12-16 05:08:26 +00:00
Travis Howell 0b61a4c3a8 Add some additional simon1 amiga code from tsuteiuQ, not working right yet.
svn-id: r11670
2003-12-16 05:04:39 +00:00
Robert Göffringmann e2843f3e07 revert one of kirben's changes
svn-id: r11669
2003-12-16 05:02:34 +00:00
Travis Howell 0b0f5d0b7a newlines
svn-id: r11668
2003-12-16 02:27:53 +00:00
Travis Howell 850b679bd7 Add sworrd 1 makefile changes
svn-id: r11667
2003-12-16 02:25:04 +00:00
Travis Howell cbe5c34f97 Add sword1 makefile changes
svn-id: r11666
2003-12-16 02:24:30 +00:00
Robert Göffringmann 5756a41ba6 added mixer flag for little endian samples
svn-id: r11665
2003-12-16 02:11:04 +00:00
Robert Göffringmann 189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00
Max Horn c3a9b2df67 indention
svn-id: r11663
2003-12-15 20:53:16 +00:00
Max Horn e2f851c850 Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situation, but hey, at least this helps :-)
svn-id: r11662
2003-12-15 20:33:40 +00:00
Travis Howell 7fcfd00d1c Add comment
svn-id: r11661
2003-12-15 16:11:43 +00:00
Travis Howell 278484bed7 Ooops, wrong bug id.
svn-id: r11660
2003-12-15 16:05:40 +00:00
Travis Howell c6737ee5c8 Add comment
svn-id: r11659
2003-12-15 16:04:31 +00:00
Chris Apers 6a9972c5f5 No stat.h on PalmOS
svn-id: r11658
2003-12-15 15:17:06 +00:00
Chris Apers 5d1a198db0 Removed obsolete stuffs
svn-id: r11657
2003-12-15 15:16:01 +00:00
Chris Apers db2bf22b35 Removed 'fullscreen' option (PalmOS)
svn-id: r11656
2003-12-15 15:13:36 +00:00
Chris Apers de1a8fdafa Correct name
svn-id: r11655
2003-12-15 15:11:58 +00:00
Travis Howell a284d93fe0 Stops zak losing his body.
svn-id: r11654
2003-12-15 14:59:24 +00:00