Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 742f4d89bc Add Putt-Putt Circus Mac demo
svn-id: r12921
2004-02-17 05:46:46 +00:00
Max Horn 41154fb613 save talkVolume
svn-id: r12919
2004-02-17 00:40:52 +00:00
Eugene Sandulenko f219935e83 Fix bug in ScummEngine_v6::o6_setBoxSet
svn-id: r12918
2004-02-17 00:13:25 +00:00
Max Horn 92eb498635 some thoughts on screenshots on the web site
svn-id: r12917
2004-02-16 20:35:42 +00:00
Torbjörn Andersson 66f065d3d6 Workaround for BASS bug #897775. As far as I can tell there is no proper
fix for this bug, but please prove me wrong.

svn-id: r12916
2004-02-16 16:51:44 +00:00
Travis Howell 9d3ed96738 Rename opcode
svn-id: r12914
2004-02-16 05:53:17 +00:00
Travis Howell 7cc3bc357f Rename opcode
svn-id: r12913
2004-02-16 05:15:31 +00:00
Travis Howell 42dd31d9f3 Add comment and case
svn-id: r12912
2004-02-16 03:53:03 +00:00
Travis Howell af305a31c3 Update comment
Remove duplicate code

svn-id: r12911
2004-02-16 03:08:17 +00:00
Travis Howell d5bf1699ca Add akos drawing offsets
svn-id: r12910
2004-02-16 02:55:23 +00:00
Torbjörn Andersson 9f026bb0e1 BS2 cutscene lead-outs have been fixed.
svn-id: r12909
2004-02-15 15:20:55 +00:00
Torbjörn Andersson 55556c813c Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.
svn-id: r12907
2004-02-15 14:22:54 +00:00
Travis Howell 2e7badd6dc Add back fix for bug #738352 and restrict to needed games only (Checked against disasm.)
svn-id: r12905
2004-02-15 13:06:09 +00:00
Max Horn b3697859cf updated TODO
svn-id: r12904
2004-02-15 11:15:17 +00:00
Travis Howell 71fb488482 Another Amiga V3 sounds update from Quietust:
Music is closer to the way it sounds on a real Amiga
Fixes the drums in the Indy3 'Berlin' music

svn-id: r12903
2004-02-15 08:06:32 +00:00
Eugene Sandulenko 7b67425bc2 More fixes to ScummEngine_v6::o6_pickVarRandom
svn-id: r12899
2004-02-15 03:53:03 +00:00
Travis Howell 955a96ada5 Add fix for akos colorKey issue in fbear
svn-id: r12898
2004-02-15 03:47:26 +00:00
Jonathan Gray 4092bd5693 fix typo
svn-id: r12897
2004-02-15 02:48:22 +00:00
Eugene Sandulenko e4e4336c0d Fix crash at fbear end scene
svn-id: r12896
2004-02-15 02:47:00 +00:00
Max Horn be218fa982 Enable plugin support via configure script
svn-id: r12895
2004-02-15 01:21:02 +00:00
Jonathan Gray 3684baeadb add note about install target
svn-id: r12894
2004-02-15 01:01:16 +00:00
Jonathan Gray a6d020ed25 versions of ALSA newer than 0.9 are ok as well
svn-id: r12893
2004-02-15 00:43:10 +00:00
Paweł Kołodziejski c1ee0aeb4f fixed warning
svn-id: r12891
2004-02-14 17:01:28 +00:00
Paweł Kołodziejski 8cd11f33f4 changed to debug
svn-id: r12890
2004-02-14 16:59:28 +00:00
Paweł Kołodziejski 06d7b1729d increased debug level
svn-id: r12889
2004-02-14 16:13:16 +00:00
Eugene Sandulenko 4e7850b0f1 Fix E4 opcode implemetnation. Now it works
svn-id: r12888
2004-02-14 16:09:07 +00:00
Paweł Kołodziejski abdb4fbe87 fixed bug #892426 - improved FT sound loops
svn-id: r12886
2004-02-14 15:14:30 +00:00
Eugene Sandulenko 0459089ca8 Some part of E4 opcode is FT/Dig only
svn-id: r12885
2004-02-14 15:01:27 +00:00
Eugene Sandulenko d766470e34 Implementation of o6_unknownE4
svn-id: r12884
2004-02-14 14:48:14 +00:00
Eugene Sandulenko d51f4c3b46 Fix compilation
svn-id: r12883
2004-02-14 14:44:47 +00:00
Max Horn 7447ea8fb3 Explaining odd hacks with a comment is usually a good idea :-)
svn-id: r12875
2004-02-14 12:01:07 +00:00
Max Horn 99551bd746 const correctness!
svn-id: r12874
2004-02-14 11:15:48 +00:00
Paweł Kołodziejski a690c17bb2 fix for bug #896525, it align pull data and freq to 25 calls per sec.
svn-id: r12873
2004-02-14 10:52:08 +00:00
Torbjörn Andersson d660faa231 Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was
causing regressions in FOA. See bug #884171 and #893500 for details.

svn-id: r12872
2004-02-14 10:43:55 +00:00
Torbjörn Andersson 7d9105b7ba Paint the overlay black at the end of the movie. Not all movies fade out on
their own, and sometimes the cutscene player will have to wait for the lead
out to finish before returning to the game. (This will probably be true
even after we fix the timing of the lead-outs.)

svn-id: r12871
2004-02-14 10:37:21 +00:00
James Brown 5ee96b4625 Add mutex tracking to make it easier to debug imuse deadlocks
svn-id: r12870
2004-02-14 08:56:26 +00:00
Max Horn 6731606837 updated TODO
svn-id: r12869
2004-02-14 08:01:55 +00:00
Travis Howell b924e502b1 Fix valgrind warning in PC version of FT demo
svn-id: r12868
2004-02-14 05:39:18 +00:00
Travis Howell 29b21ca8f8 Fix FUNPACK: puzzle blocks regression
svn-id: r12867
2004-02-14 04:12:22 +00:00
Jonathan Gray e12c29f956 update todo a bit
svn-id: r12866
2004-02-14 02:36:58 +00:00
Travis Howell 5f4641d8a1 Use correct order, to prevent mingw warnings.
svn-id: r12865
2004-02-14 01:39:09 +00:00
Max Horn 1e18364e5c Fix for bug #896506 (GUI: Invalid read)
svn-id: r12864
2004-02-14 01:12:35 +00:00
Travis Howell 324ce1f4ef Init the correct way
svn-id: r12863
2004-02-14 01:12:02 +00:00
Travis Howell e83e8c012f Fix valgrind warning
svn-id: r12862
2004-02-14 01:09:43 +00:00
Joost Peters 9b764920a1 fix yet another piece of broken music
svn-id: r12861
2004-02-14 00:37:44 +00:00
Joost Peters bf0d58fe89 Applied patch #896726 (reversed hebrew text) and reduced overhead a little by introducing an _isReversed boolean
svn-id: r12860
2004-02-13 22:33:21 +00:00
Torbjörn Andersson a4df55fbc1 Added the section about multi-CD games. (It's been in the doc directory for
some time, and was probably the last major piece that kept them the README
out of sync.)

svn-id: r12859
2004-02-13 16:52:20 +00:00
Joost Peters 110443fb63 Add hebrew font data
svn-id: r12858
2004-02-13 16:27:36 +00:00
Jonathan Gray 906fbfeb13 add --disable-debug help text
svn-id: r12857
2004-02-13 14:46:56 +00:00
Nicolas Bacca d17df8b7ab Oops, I forgot that I was using a Microsoft Compiler (c)(tm) ...
svn-id: r12856
2004-02-13 14:18:24 +00:00