Commit Graph
86814 Commits
Author SHA1 Message Date
Travis Howell 26a4a688cf Fix large delay in library of The Dig regression.
Clipping in akos was made too strict.

svn-id: r14145
2004-07-01 11:22:38 +00:00
James Brown 06dc6a2c4e Backport C&P bug from local tree
svn-id: r14143
2004-07-01 10:24:42 +00:00
Paweł Kołodziejski a6068ff5ae fixed compilation
svn-id: r14139
2004-07-01 05:46:39 +00:00
Travis Howell dcc74eb07d Commited wrong change
svn-id: r14137
2004-07-01 04:45:56 +00:00
Paweł Kołodziejski c7133de879 getFreeSpace() is not longer used
svn-id: r14136
2004-07-01 04:43:32 +00:00
Travis Howell 360d5cffc0 Add better check
svn-id: r14135
2004-07-01 04:37:13 +00:00
Eugene Sandulenko b03301b97d Move some HE demos to version 72, where they should be.
svn-id: r14134
2004-06-30 12:50:30 +00:00
Travis Howell 857c9fc858 Changes for non-akos version of puttputt
svn-id: r14133
2004-06-30 11:03:55 +00:00
Eugene Sandulenko 0532767c1d Fix formatting, specify some resolutions, added MAXS and Smacker columns
svn-id: r14132
2004-06-30 10:39:26 +00:00
Eugene Sandulenko 5b0bccf2da Added some titles/fixed typos.
svn-id: r14131
2004-06-30 10:02:04 +00:00
Eugene Sandulenko 4ccea5f1b4 Add some colors
svn-id: r14130
2004-06-30 08:55:20 +00:00
Torbjörn Andersson b7dbbc6141 Initialise _numImages to zero, along with the other _num<whatever>
variables. This fixes a Valgrind error, and the "Invalid allocation size"
errors I got when running ScummVM in GDB under MinGW yesterday.

svn-id: r14129
2004-06-30 06:46:32 +00:00
Max Horn 4f80e2f36b Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)
svn-id: r14128
2004-06-29 23:27:18 +00:00
Eugene Sandulenko d40ea9f147 Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned.
svn-id: r14127
2004-06-29 22:57:15 +00:00
James Brown d611b4bf1f Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs.

svn-id: r14125
2004-06-29 14:23:39 +00:00
Eugene Sandulenko 74bf51d3d6 Implement game detection based on MD5s. This lets us avoid multiple GIDs
for different versions of HE games. Right now there is just one game, but
more to follow.

svn-id: r14124
2004-06-29 12:10:08 +00:00
Eugene Sandulenko 2c687d3388 Make md5_file() work regardless file name case and within arbitrary
directory.

svn-id: r14123
2004-06-29 12:07:15 +00:00
Travis Howell 26e38321df Rename var
svn-id: r14121
2004-06-29 11:02:15 +00:00
Travis Howell bebf55492a Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games.
svn-id: r14120
2004-06-29 10:37:52 +00:00
Travis Howell a78226a9c5 Remove old commented out code
svn-id: r14119
2004-06-29 10:23:15 +00:00
Travis Howell a3b04b047b Change stampObject opcode to use same method as HE game, in order to draw to background.
svn-id: r14118
2004-06-29 10:21:53 +00:00
Travis Howell 8a74791c64 Add hack for mouse hotpot in funpack
svn-id: r14117
2004-06-29 09:57:01 +00:00
Travis Howell cbef4f757f Update HE issues
svn-id: r14116
2004-06-29 06:00:58 +00:00
Travis Howell b1e49b13af Fix actorOps case 218/9 in HE games
svn-id: r14115
2004-06-29 05:36:01 +00:00
Eugene Sandulenko 7504e4f5c2 Add some md5's
svn-id: r14114
2004-06-29 04:27:17 +00:00
Eugene Sandulenko 13f6fa7396 Added couple buzzy games versions
svn-id: r14113
2004-06-29 03:29:14 +00:00
Eugene Sandulenko 20d7da3356 Convert to HTML
svn-id: r14112
2004-06-29 03:22:49 +00:00
Eugene Sandulenko e971ab1ea7 Yet more opcodes
svn-id: r14111
2004-06-29 02:36:48 +00:00
Travis Howell b38f62ffdd Add check for older puttputt version.
svn-id: r14110
2004-06-29 01:34:42 +00:00
Eugene Sandulenko 8a9a5c2aa2 Add more games' opcodes.
svn-id: r14109
2004-06-29 01:03:31 +00:00
Eugene Sandulenko a5455ade28 Add internal HE documentation. These are heavily used in development
svn-id: r14108
2004-06-29 00:32:31 +00:00
Max Horn e0eab01e63 Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
svn-id: r14107
2004-06-28 22:35:22 +00:00
Max Horn a5df4fba77 Added simple ref-counting to the File class
svn-id: r14106
2004-06-28 22:34:22 +00:00
Eugene Sandulenko 875d0a580e oops
svn-id: r14105
2004-06-28 13:47:39 +00:00
Eugene Sandulenko 6980923df8 Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
svn-id: r14104
2004-06-28 11:38:26 +00:00
Travis Howell ba23b9f96e Fix missing subtitles in Conroy Bumpus' song in Sam & Max
svn-id: r14101
2004-06-28 09:03:08 +00:00
Torbjörn Andersson 6b99d5a971 Added "MUSIC" / "music" to the list of default directories.
svn-id: r14100
2004-06-28 08:45:09 +00:00
Travis Howell 8d5cb06d25 Add a few more HE 7.2 vars
svn-id: r14098
2004-06-28 01:32:36 +00:00
Travis Howell 0b045875ca Fix missing sound effects in puttdemo (DOS)
svn-id: r14097
2004-06-28 01:09:41 +00:00
Travis Howell a25f70661b Correct default paths
svn-id: r14096
2004-06-28 00:40:25 +00:00
Max Horn 53af3dc670 Enhanced default directory support in the File class; now one can specify arbitrary many default search directories
svn-id: r14095
2004-06-28 00:06:31 +00:00
Max Horn b1de21accb Don't use getGameDataPath()
svn-id: r14094
2004-06-28 00:00:33 +00:00
Max Horn 4744538752 Added operator + for strings
svn-id: r14093
2004-06-27 23:58:41 +00:00
Travis Howell d4f071c6c6 That check should of been for HE 7.0 games.
svn-id: r14092
2004-06-27 23:54:53 +00:00
Max Horn c7f97c0bcb Added small TODO to my currently defunct OSX-COMI-hack
svn-id: r14091
2004-06-27 22:19:21 +00:00
Max Horn b8ad54b3af Reversed param order of File::open() -- this allowed me to get rid of a few more getGameDataPath() calls
svn-id: r14090
2004-06-27 22:14:35 +00:00
Max Horn a461c7550e irrelevant tweak, but I am a const-junkie :-)
svn-id: r14089
2004-06-27 22:04:19 +00:00
Max Horn b7f9e2137b Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14088
2004-06-27 22:03:38 +00:00
Max Horn df984b3824 Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
svn-id: r14087
2004-06-27 21:52:25 +00:00
Max Horn a1b82d8e13 Cleanup for MemoryReadStream; made it match the File-class interface
svn-id: r14086
2004-06-27 21:30:33 +00:00