Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 0042ad12b7 Hide debug output
svn-id: r18354
2005-06-05 09:28:40 +00:00
Eugene Sandulenko 5ee308e48f Fix long-standing bug with applying one object to another.
svn-id: r18353
2005-06-05 09:26:41 +00:00
Paweł Kołodziejski 11065571a4 update
svn-id: r18352
2005-06-05 08:31:47 +00:00
Travis Howell 322cce8d34 Ooops, mixed up one function name.
svn-id: r18351
2005-06-05 08:22:09 +00:00
Travis Howell fe07c5a99f Remove duplicate field.
svn-id: r18350
2005-06-05 08:15:30 +00:00
Travis Howell b452ee87e7 Rename sprite functions, based on map.
svn-id: r18349
2005-06-05 08:02:50 +00:00
Travis Howell 065ffeaf85 Update HE comments
svn-id: r18348
2005-06-05 04:53:43 +00:00
Max Horn d1f2a7a182 Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat)
svn-id: r18347
2005-06-04 23:02:54 +00:00
Max Horn 1e1226ccbd Updated comment; added code to deal with newline chars in COMI text (see bug #902415)
svn-id: r18346
2005-06-04 21:21:18 +00:00
Max Horn f1f7e19dfe Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC)
svn-id: r18345
2005-06-04 18:08:05 +00:00
Andrew Kurushin 697124a1b9 fixed dog's castle bug
svn-id: r18344
2005-06-04 17:52:37 +00:00
Max Horn feac08c9f7 Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorrect)
svn-id: r18343
2005-06-04 16:10:39 +00:00
Torbjörn Andersson 83f9ebc373 Fixed warning.
svn-id: r18342
2005-06-04 15:50:23 +00:00
Max Horn af3a3dc2e7 Fix for bug #1066329 (COMI: Actor redraw glitch)
svn-id: r18341
2005-06-04 15:47:42 +00:00
Andrew Kurushin d3587c3a1e fixed lense creation bug ( fade in/out now has separate flag)
svn-id: r18340
2005-06-04 15:02:17 +00:00
Eugene Sandulenko 2a3227911b Fix bug reported by Marticus with situation when Rif left scene with
converse panel on.

svn-id: r18339
2005-06-04 14:37:52 +00:00
Paweł Kołodziejski 03d6a6dd4e update
svn-id: r18338
2005-06-04 14:29:24 +00:00
Max Horn 8228162017 Patch #1184666 (SKY: More LINC charset fixes)
svn-id: r18337
2005-06-04 13:58:11 +00:00
Max Horn f8cadf0401 Some font related TODOs
svn-id: r18336
2005-06-04 13:25:47 +00:00
Max Horn 206d11f585 Remove special case for char 0x20 (=space). No idea why it was there in the first place
svn-id: r18335
2005-06-04 13:19:53 +00:00
Torbjörn Andersson 5d84b5afe3 There were cases when an ITE intro credits line could appear in both
English and German at the same time. I've simplified the handling a bit by
splitting the line flags into language and... not-language? platform? since
this was easier than adding another combined flag. Easier to read, anyway.

I've also fixed some other minor things, e.g. "Edward" was shortened to
"Ed" in the WyrmKeep version. Of course, there may be regressions. And
there are some cases where English texts could appear in German versions,
but I don't know if it ever happens for any existing versin of the game.

svn-id: r18334
2005-06-04 12:34:38 +00:00
Torbjörn Andersson c312db302c My Linux ITE CD developed read errors, so Joe sent me a replacement, for
which I'm very grateful.

This latest CD version turned out to be one that ScummVM didn't support. It
has - I believe - the same data files as the Linux version (with digitized
music), except for the voice file which appears to be the same as the one
from the Mac version.

In other words, it has one big-endian data file, and a couple of little-
endian ones. The technical term for this is "bloody awkward".

It should work now, though.

svn-id: r18333
2005-06-04 12:25:25 +00:00
Max Horn 46a46184ac Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end of NEWS entries
svn-id: r18332
2005-06-04 12:04:07 +00:00
Travis Howell fdb2e5b40a Fix another off by one in rects.
Fixes minor glitches in water

svn-id: r18331
2005-06-04 07:30:49 +00:00
Travis Howell 52a61dda39 The sound queue needs to be processed, before sfx queue in HE games, since speech is queued.
svn-id: r18330
2005-06-04 06:30:35 +00:00
Travis Howell 0148bbaac5 Speech needs to be started, before subtitles are drawn. Otherwise subtitle can't be disabled.
svn-id: r18329
2005-06-04 06:18:28 +00:00
Gregory Montoir c635d5f2f9 correction, fixes lost/smaller palette glitches
svn-id: r18328
2005-06-04 02:26:51 +00:00
Andrew Kurushin b58348494e fixed doorkeeper's nonstop speech
svn-id: r18327
2005-06-03 19:04:21 +00:00
Torbjörn Andersson 63984c3a23 The alternative form of drawString() is no longer needed.
svn-id: r18326
2005-06-03 13:09:24 +00:00
Torbjörn Andersson 60007ffbea Cleanup.
svn-id: r18325
2005-06-03 12:51:37 +00:00
Torbjörn Andersson 41f69db19f Cleanup.
svn-id: r18324
2005-06-03 12:33:03 +00:00
Torbjörn Andersson ec958e975e Cleanup.
svn-id: r18323
2005-06-03 12:21:52 +00:00
Torbjörn Andersson 6ee65dafb9 Cleanup. (I think you can see the pattern here. :-)
svn-id: r18322
2005-06-03 12:18:30 +00:00
Torbjörn Andersson 3772bb9873 Cleanup.
svn-id: r18321
2005-06-03 12:07:53 +00:00
Torbjörn Andersson 6408377337 Cleanup.
svn-id: r18320
2005-06-03 12:00:38 +00:00
Torbjörn Andersson 7dfa96a8b8 Cleanup.
svn-id: r18319
2005-06-03 11:33:15 +00:00
Torbjörn Andersson 36e8989a6e Cleanup
svn-id: r18318
2005-06-03 11:15:03 +00:00
Travis Howell b3197a803b Correct no scaling option.
svn-id: r18317
2005-06-03 11:11:49 +00:00
Torbjörn Andersson 14956529f6 Cleanup.
svn-id: r18316
2005-06-03 09:32:58 +00:00
Max Horn 9e33b37600 New MD5: Dig/Mac/French
svn-id: r18315
2005-06-03 07:26:37 +00:00
Eugene Sandulenko bf928a5520 oops
svn-id: r18314
2005-06-02 22:34:55 +00:00
Eugene Sandulenko 8a835899fb Implement game load with '-x' comman-line parameter.
Fix couple valgrind and compiler warnings.

svn-id: r18313
2005-06-02 22:14:57 +00:00
Andrew Kurushin ae36a54c92 fix - 'holes' in save slot filenames
svn-id: r18312
2005-06-02 16:18:44 +00:00
Travis Howell 0e26360fe3 HE games require min/max heap sizes to be set, after index is read.
Init _hePalettes, to fix valgrind warnings.

svn-id: r18311
2005-06-02 14:40:13 +00:00
Torbjörn Andersson bf89c8a4b9 The GUI has reached the point where I think it's safe to begin removing the
old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING,
_scaleFactor and _scaleEnable.

Also removed drawBitmap() since we no longer use bitmaps for widget
decorations.

svn-id: r18310
2005-06-02 12:29:01 +00:00
Torbjörn Andersson 9be6764c47 Removed unused variables.
svn-id: r18309
2005-06-01 06:24:24 +00:00
Eugene Sandulenko 5e57925f56 Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked.
svn-id: r18308
2005-06-01 01:00:22 +00:00
Eugene Sandulenko 6fd297f08d Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash"
svn-id: r18307
2005-06-01 00:39:22 +00:00
Eugene Sandulenko 5f445e111f Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized"
svn-id: r18306
2005-05-31 23:57:59 +00:00
Eugene Sandulenko f8f9ed18a8 Allow entry of space and some letters such as 'r' and 'p' as parts of
save names.

svn-id: r18305
2005-05-31 23:41:27 +00:00