Commit Graph
86814 Commits
Author SHA1 Message Date
Torbjörn Andersson 2ba1926be6 It should not be a fatal error if allocate_part() fails. As far as I
understand, it just means that the currently active parts are too important
(i.e. have too high priority) to throw out for this new one.

This makes bugs #1325060 and #1325487 less severe.

svn-id: r19062
2005-10-13 15:33:56 +00:00
Travis Howell 9895a02032 Objects were not been swapped in HE games.
svn-id: r19061
2005-10-13 15:02:21 +00:00
Torbjörn Andersson d1ee537c59 Added note about possible BS2 alignment problems that I wish I had been
told about much earlier.

svn-id: r19060
2005-10-13 14:27:38 +00:00
Travis Howell 8387b48d20 Set _HEAPOK to correct value,if using earlier mingw-runtime.
svn-id: r19059
2005-10-13 12:44:26 +00:00
Eugene Sandulenko d218fceb43 Sync with upstream. It has checks for some 64bits systems.
svn-id: r19058
2005-10-13 01:12:33 +00:00
Eugene Sandulenko d5b203748a o Add fate to obsolete targets. It was just an oversight
o Make generateSubstResFileName more portable. I wonder how it worked in
  the past at all.

svn-id: r19057
2005-10-12 22:52:47 +00:00
Eugene Sandulenko 412693ac70 Patch from wjp #1325224 "Fix for Gobliiins 1 EGA crash on game-over"
which fixes bug #1324814 "GOB1 ega: lock up when game is over"

svn-id: r19056
2005-10-12 22:13:41 +00:00
Chris Apers 1b96ad1a91 68k modules and frontend prefix files
svn-id: r19055
2005-10-12 21:11:49 +00:00
Eugene Sandulenko 2a5025d69a Fix bug #1316605 "DIG: some saved games crash scummvm". Actually it's
aquadran's fix.

svn-id: r19054
2005-10-12 21:11:11 +00:00
Chris Apers 3480548952 Manage palmos versions
svn-id: r19053
2005-10-12 21:03:09 +00:00
Chris Apers d94b48f946 - Removed cache since new stdio functions do it
- Renamed class. Will be remove when new backends will be done

svn-id: r19052
2005-10-12 21:01:11 +00:00
Chris Apers 5e1af3190c Added volume parameter
svn-id: r19051
2005-10-12 20:53:55 +00:00
Chris Apers 016620838a Little change
svn-id: r19050
2005-10-12 20:46:05 +00:00
Chris Apers bfa7823a5e Added GoLCD support
svn-id: r19049
2005-10-12 20:43:30 +00:00
Chris Apers d9527b601e Not needed
svn-id: r19048
2005-10-12 20:41:00 +00:00
Chris Apers 559bf8634c Added getVolume() (what the hell with these newlines :\ )
svn-id: r19047
2005-10-12 20:36:40 +00:00
Chris Apers b9cb9b6802 Revamped PocketTunes support
svn-id: r19046
2005-10-12 20:28:11 +00:00
Chris Apers 6330435331 Added battery info
svn-id: r19045
2005-10-12 20:24:30 +00:00
Chris Apers 3e9419db51 Added grabPalette
svn-id: r19044
2005-10-12 20:20:26 +00:00
Chris Apers 8ab08763ad Added battery info and 'Fight mode' OSD message
svn-id: r19043
2005-10-12 20:19:12 +00:00
Chris Apers 625520882c Ease 68K/ARM communication
svn-id: r19042
2005-10-12 20:17:13 +00:00
Chris Apers 89e27f5edc New backends
svn-id: r19041
2005-10-12 20:08:07 +00:00
Chris Apers 797b6e5a7c PalmOS ARM too
svn-id: r19040
2005-10-12 19:47:15 +00:00
Chris Apers 48ed1b4073 PalmOS : Reorder resource file names so that I can save data segment space
svn-id: r19039
2005-10-12 19:45:35 +00:00
Chris Apers 037665a1b3 Not needed
svn-id: r19038
2005-10-12 19:41:57 +00:00
Johannes Schickel 27191b258c Applied patch #1320381 (KYRA: Adds speech support to CD version)
- changed the seq player
	- added cdrom version data
	- changed the resource loader a bit

svn-id: r19037
2005-10-12 19:15:32 +00:00
Johannes Schickel 56c9058706 Updated info savegame chunk:
- now we save the date and time(although in localtime) in the same
	  format as we pass it to the dialog
	  (See "ATTN: Porters. Notes about time() implementation and thumbnails"
	  on -devel)
	- old format is kept for compatibility for
	  older ScummVM versions

svn-id: r19036
2005-10-12 17:59:12 +00:00
Andrew Kurushin 961cd63ae9 fix #1324803 ITE: Freeze during storm
svn-id: r19035
2005-10-12 17:56:07 +00:00
Johannes Schickel 7db5abf7e8 Edited credits files:
- added new engines (Gob + Kyra) to other devs description
	- moved LordHoto to dev team

svn-id: r19033
2005-10-12 16:26:34 +00:00
Torbjörn Andersson 744a01b449 Looks like my pitch wheel change still has the ability to break things. See
bug #1324103.

I've changed it - again - so that now it only centers the pitch wheels on
unload if a new mpCenterPitchWheelOnUnload property has been set. Currently
only the SAGA engine does that, so if it still breaks it only breaks SAGA.

I've also fixed what looked like an unintentional fall-through in the
MidiParser::property() function. Surently that can't cause any new
regressions? Please.

svn-id: r19032
2005-10-12 06:57:25 +00:00
Travis Howell cd2c0f2e47 Revert last change and add a safe work around for bug.
svn-id: r19031
2005-10-12 05:58:57 +00:00
James Brown 706ea9db69 Reverted default case error in o5_resourceRoutines to a warning, in order to workaround a fatal error in zak256 caused by a botched script load. See bug #1290485
svn-id: r19030
2005-10-12 05:46:56 +00:00
Travis Howell 0b0916ca75 Fix sound effects regression in simon2talkie.
svn-id: r19029
2005-10-12 00:51:14 +00:00
Travis Howell 5eb4192f83 Fix regression, cuased by typo.
Add wrapper as suggested.

svn-id: r19028
2005-10-12 00:35:54 +00:00
Eugene Sandulenko e6ae6d3520 Hide unnecessary debug output
svn-id: r19027
2005-10-12 00:02:47 +00:00
Eugene Sandulenko 8447b128e6 Patch #1308891 "0.8.0 spec files for scummvm and scummvm-tools"
svn-id: r19026
2005-10-11 20:41:10 +00:00
Torbjörn Andersson ad8a71783a This is an attempt to fix the actor frames in IHNM. It appears to be at
least partially successful.

svn-id: r19025
2005-10-11 18:11:58 +00:00
Eugene Sandulenko ee697e27ef Patch #1324028 "Another configure patch for OS/2"
svn-id: r19024
2005-10-11 18:09:52 +00:00
Torbjörn Andersson bb14140ca7 Moved the pitch wheel centering to unloadMusic() instead, since having it
in allNotesOff() broke the Kyra music. I have no idea why.

svn-id: r19023
2005-10-11 17:48:16 +00:00
Torbjörn Andersson e44213c832 Cleanups. Mostly whitespace.
svn-id: r19022
2005-10-11 17:39:31 +00:00
Torbjörn Andersson f405adae1f This should ensure that savegames are endian-safe. Unfortunately, I've just
broken any old savegame made on a big-endian machine. Oh well, better now
than after 0.8.0 ...

svn-id: r19021
2005-10-11 17:20:30 +00:00
Torbjörn Andersson db4308d60b Rewrote some code that didn't look alignment safe to me.
svn-id: r19020
2005-10-11 14:03:36 +00:00
Torbjörn Andersson aa8df56744 Added WRITE_UINT16() and WRITE_UINT32() as well.
svn-id: r19019
2005-10-11 13:40:29 +00:00
Torbjörn Andersson c23f1c5c72 Added READ_UINT16(). It looks like SAGA will need it.
svn-id: r19018
2005-10-11 13:33:01 +00:00
Torbjörn Andersson b7e62ffb18 Fix stack underflow when Gorrister examines the mirror in IHNM. opReturnV
was popping *twice* the number of parameters that had originally been
pushed.

This appears to have been a bug in the ITE floppy version as well; one that
was fixed in the CD version.

At least that's how I understand it.

svn-id: r19017
2005-10-11 13:23:47 +00:00
Eugene Sandulenko 049dd317d7 Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
svn-id: r19016
2005-10-11 11:27:18 +00:00
Travis Howell d63c8c0aee Update
svn-id: r19015
2005-10-11 10:41:12 +00:00
Torbjörn Andersson 2a562aa8ad I was going to fix the IHNM sprite loader, but when I got here this morning
sev had already done that. All that was left for me was this final bit of
cleanup. :-)

svn-id: r19014
2005-10-11 06:08:42 +00:00
Eugene Sandulenko 618a50cec0 Do not draw status text during chapter selection
svn-id: r19013
2005-10-11 02:51:17 +00:00
Eugene Sandulenko cfd74f19ad oops.
svn-id: r19012
2005-10-11 02:44:25 +00:00