Travis Howell
34a186ebd3
HE80+ games set color depth in scumm variable.
...
Fixes missing palette fade at the end of Pajama Sam 1.
Cleanup.
svn-id: r20056
2006-01-16 11:36:16 +00:00
Travis Howell
53e435d002
Minor changes.
...
svn-id: r20055
2006-01-16 10:11:52 +00:00
Travis Howell
a4906b2f2b
Small correction to sound opcodes in HE games.
...
svn-id: r20053
2006-01-16 09:27:36 +00:00
Travis Howell
631797d7e0
Match sizes of original versions, to avoid possible overflows.
...
svn-id: r20052
2006-01-16 09:20:27 +00:00
Travis Howell
fab5160c5f
Move over more version specific index blocks.
...
svn-id: r20051
2006-01-16 08:50:03 +00:00
Travis Howell
63ff02b3b0
Merge back into single switch.
...
svn-id: r20050
2006-01-16 08:48:47 +00:00
Travis Howell
71b2b7b62e
More sorting.
...
svn-id: r20049
2006-01-16 00:58:59 +00:00
Travis Howell
b402ec2b9d
Index block are specific to later HE games.
...
svn-id: r20048
2006-01-16 00:40:49 +00:00
Travis Howell
77e213ff7c
Index block doesn't exist.
...
svn-id: r20047
2006-01-16 00:36:42 +00:00
Travis Howell
7b90741443
Add another French version of loom & indy3.
...
Add Macintosh demo of Pajama Sam 3.
svn-id: r20046
2006-01-15 23:02:52 +00:00
Travis Howell
4f286a4bcc
Add support for another sound flag in HE games.
...
svn-id: r20045
2006-01-15 11:19:15 +00:00
Travis Howell
fc42c366d3
Add missing check for talk sounds in HE games.
...
Fixes cut off speech regression in spyfox.
svn-id: r20044
2006-01-15 11:12:57 +00:00
Travis Howell
64f1955745
Leave as warning.
...
svn-id: r20043
2006-01-15 10:22:44 +00:00
Travis Howell
1c1e58ce28
Ooops, looping should have been left enabled.
...
svn-id: r20041
2006-01-15 09:38:15 +00:00
Travis Howell
5db5e59701
Fix sound channel selection in HE95+ games.
...
svn-id: r20040
2006-01-15 08:37:01 +00:00
Travis Howell
0e88d466ec
Cleanup unused parts of HE sound code.
...
svn-id: r20039
2006-01-15 06:54:31 +00:00
Travis Howell
28741ffb41
Update md5s for ru simon2.
...
svn-id: r20037
2006-01-15 04:28:03 +00:00
Travis Howell
5b6c5fc87a
Fix sound priority value in HE games.
...
svn-id: r20035
2006-01-15 02:57:03 +00:00
Travis Howell
1b18b98ca5
Update confusing warning.
...
Check that config file location is writable.
svn-id: r20034
2006-01-15 00:22:29 +00:00
Max Horn
a4c0d84acb
Added an error() to drawString to catch charset mask usage in V7+ games, if any exists
...
svn-id: r20033
2006-01-14 21:26:19 +00:00
Johannes Schickel
ff7a1c734f
Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk".
...
svn-id: r20032
2006-01-14 21:14:27 +00:00
Torbjörn Andersson
a61e62db95
Lowered FluidSynth's default gain, and added config file and command-line
...
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)
This is a slightly revised version of the non-GUI part of patch #1336171 .
svn-id: r20030
2006-01-14 20:05:56 +00:00
Max Horn
d8d6da1ff0
Doc update: Added coremidi driver; removed obsolete amidi driver; updated & corrected the platforms list
...
svn-id: r20029
2006-01-14 17:28:20 +00:00
Eugene Sandulenko
a5378976d0
Print out save version and stored MD5 on debug level 2.
...
svn-id: r20028
2006-01-14 16:33:24 +00:00
Torbjörn Andersson
323a25bd04
Removed unnecessary newline in debugging message.
...
svn-id: r20027
2006-01-14 16:01:44 +00:00
Johannes Schickel
576ac7ca11
Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight).
...
svn-id: r20026
2006-01-14 15:20:00 +00:00
Johannes Schickel
7823a6795b
Fixes delay while waiting for the voice in the intro.
...
svn-id: r20025
2006-01-14 14:25:31 +00:00
Sven Hesse
a4bf1a016b
Added a Gob2 opcode stub
...
svn-id: r20024
2006-01-14 12:25:27 +00:00
Sven Hesse
3c14ef4831
Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented opcode handling
...
svn-id: r20023
2006-01-14 12:22:36 +00:00
Max Horn
6dbfaa2c31
Restore the alphabetical order of the platforms (this should really be done by the GUI automatically, but for not it is simpler to fix it here)
...
svn-id: r20022
2006-01-14 11:07:06 +00:00
Max Horn
db35174cc4
Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line wrap in the credits)
...
svn-id: r20021
2006-01-14 11:06:22 +00:00
Travis Howell
047d46975f
HE80+ games may redraw all actors via scumm variable.
...
Used by many of the arcade games.
svn-id: r20020
2006-01-14 10:09:50 +00:00
Sven Hesse
f7a2981dfa
Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc()
...
svn-id: r20019
2006-01-14 09:57:20 +00:00
Travis Howell
319cd187c8
Should have commited this too.
...
svn-id: r20018
2006-01-14 09:41:34 +00:00
Travis Howell
ad537d92a6
Update
...
svn-id: r20017
2006-01-14 09:37:26 +00:00
Travis Howell
ad14c53110
Add SegaCD platform and remove SegaCD specific game Id.
...
svn-id: r20015
2006-01-14 09:28:38 +00:00
Travis Howell
b49ebb5be0
Switch warning to debug message.
...
svn-id: r20014
2006-01-14 08:54:56 +00:00
Travis Howell
987c653ad1
Fix detection of Maniac Mansion V1 demo.
...
svn-id: r20013
2006-01-14 08:51:22 +00:00
Travis Howell
ac7bb840df
HE99+ games may run an additional script during main loop.
...
Fixes the missing magnifying glass in puttcircus.
svn-id: r20012
2006-01-14 05:32:11 +00:00
Travis Howell
b1e93352c3
Correct HE version for several Germans demos.
...
svn-id: r20011
2006-01-14 05:06:01 +00:00
Travis Howell
97a3e7c06d
A few fixes for sound opcodes in HE games.
...
svn-id: r20010
2006-01-14 04:29:30 +00:00
Travis Howell
68dfd5b478
Correct HE version for several Germans versions.
...
svn-id: r20009
2006-01-14 04:07:24 +00:00
Travis Howell
7d3004661b
Missed one.
...
svn-id: r20008
2006-01-14 00:51:48 +00:00
Travis Howell
39ed1efe3f
Add Spanish versions of Simon the Sorcerer 1 (DOS Floppy) && Simon the Sorcerer 2 (DOS CD).
...
svn-id: r20007
2006-01-14 00:50:13 +00:00
Johannes Schickel
d2de796c31
Reorganized the sound code a bit and fixed bug # 1404414 (Missing speech patterns).
...
svn-id: r20006
2006-01-13 23:06:04 +00:00
Travis Howell
d04475121e
Correct HE version for several Germans versions.
...
svn-id: r20005
2006-01-13 22:37:35 +00:00
Johannes Schickel
19ea9829c8
Committed patch # 1404734 (KYRA: kyra/kyra.cpp small build warning fix)
...
svn-id: r20004
2006-01-13 21:42:27 +00:00
Andrew Kurushin
3a7a7b3291
implement IHNM verb mapper
...
svn-id: r20003
2006-01-13 20:20:01 +00:00
Torbjörn Andersson
641caf7e73
Hopefully fixed IHNM sprite clipping. (IHNM sprites are upside down
...
compared to ITE sprites, so to simplify things they are now flipped after
they are decoded.)
svn-id: r20002
2006-01-13 19:07:49 +00:00
Andrew Kurushin
c836fa6bb8
fix IHNM walk limit
...
svn-id: r20001
2006-01-13 16:57:42 +00:00