Torbjörn Andersson
0e6831fa32
Fixed stupid error in replaceCursorPalette().
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svn-id: r22629
2006-05-25 19:22:28 +00:00
Torbjörn Andersson
a49c64799f
Fixed comment to make it less obvious where I copied the general structure of
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the palette manager from.
svn-id: r22628
2006-05-25 18:31:56 +00:00
Willem Jan Palenstijn
a3c50b5f67
fix out-of-bounds array access
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svn-id: r22627
2006-05-25 15:06:55 +00:00
Paweł Kołodziejski
b07798783c
fixed regression after conversion console
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svn-id: r22626
2006-05-25 12:17:50 +00:00
Torbjörn Andersson
2353454adf
Fade down the palette and the music in playVQA(). (We can't fade down the
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palette before that, I think, because then we don't have any good palette to
make a backup copy of.)
svn-id: r22625
2006-05-25 11:10:49 +00:00
Torbjörn Andersson
1162a759c0
Added support for fading digital music in or out.
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svn-id: r22624
2006-05-25 09:53:51 +00:00
Johannes Schickel
197b1f4e88
Some more _quitFlag checks, makes quitting while end sequence faster.
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svn-id: r22623
2006-05-25 08:07:20 +00:00
Johannes Schickel
259e06a69b
- Adds some _quitFlag checks
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- deletes Screen::drawPixel
svn-id: r22622
2006-05-25 08:02:17 +00:00
Johannes Schickel
a052d89f8b
Fixes bead movement speed in end scene.
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svn-id: r22621
2006-05-25 07:53:58 +00:00
Torbjörn Andersson
db8968b28f
Fixed warning.
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svn-id: r22620
2006-05-24 22:05:12 +00:00
Eugene Sandulenko
d636d4c23a
Fix crash. Console should be created after graphics init
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svn-id: r22619
2006-05-24 21:56:14 +00:00
Paweł Kołodziejski
383b598c5c
converted to scummvm console style
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svn-id: r22618
2006-05-24 21:40:24 +00:00
Eugene Sandulenko
0f5a4b304b
Update only dirty rects instead of fullscreen update
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svn-id: r22617
2006-05-24 21:14:41 +00:00
Torbjörn Andersson
935d3bb425
The AGI engine's save/load dialog dirties the entire screen thirteen times
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each iteration of the loop, causing a serious slowdown on my computer. It
empathically should not be doing that, of course, but to safe-guard against
such patological cases, if the entire screen is dirtied even once we can set
_forceFull to true.
svn-id: r22616
2006-05-24 21:04:44 +00:00
Max Horn
30b368643e
Fix a const warning
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svn-id: r22615
2006-05-24 20:21:45 +00:00
Torbjörn Andersson
4a583216fb
Fixed most - not all - GCC warnings.
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svn-id: r22614
2006-05-24 19:51:37 +00:00
Johannes Schickel
8d954b7ae5
Fixes bug # 1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone").
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svn-id: r22612
2006-05-24 14:34:38 +00:00
Torbjörn Andersson
1bec2024a6
From what I understand, the __ prefix is generally reserved for system headers,
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so I've removed most of them. There's still some in list.h, but that should
probably be replaced by our own list handler some day.
svn-id: r22611
2006-05-24 14:25:42 +00:00
Johannes Schickel
f2641ce081
Removes debug printf.
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svn-id: r22610
2006-05-24 14:18:45 +00:00
Paweł Kołodziejski
20cf952b68
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
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svn-id: r22609
2006-05-24 14:00:08 +00:00
Paweł Kołodziejski
9fc2bc1939
cleanup
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svn-id: r22608
2006-05-24 13:38:50 +00:00
Paweł Kołodziejski
62b122ff34
fixed modifier keys
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svn-id: r22607
2006-05-24 13:36:38 +00:00
Paweł Kołodziejski
3d441e579e
moved addSpecialDebugLevel into constructor
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svn-id: r22606
2006-05-24 13:08:09 +00:00
Paweł Kołodziejski
691ae72a59
include mouse support always
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svn-id: r22605
2006-05-24 11:39:29 +00:00
Paweł Kołodziejski
1ec169ad3a
ops
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svn-id: r22604
2006-05-24 10:37:45 +00:00
Paweł Kołodziejski
efe96a535b
formating a bit
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svn-id: r22603
2006-05-24 09:07:46 +00:00
Paweł Kołodziejski
2b258bc6d1
removed not used anymore variable
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svn-id: r22602
2006-05-24 09:04:36 +00:00
Paweł Kołodziejski
a62c66bea1
strip one level of func
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svn-id: r22601
2006-05-24 08:56:40 +00:00
Travis Howell
04bf129416
Fix compressed sound in makeWAVStream()
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svn-id: r22596
2006-05-24 06:11:39 +00:00
Torbjörn Andersson
f7bacd746f
Seems like the sound is generated at 22050 Hz regardless of output sample rate.
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Hopefully, that will change in the future.
svn-id: r22595
2006-05-24 05:17:48 +00:00
Torbjörn Andersson
f83f1a77b6
Only check if the files on "CD 0" are present. The others are requested with
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"insert CD" messages. (Of course, that isn't supported, or even well tested,
but the idea is sound.) This makes it possible to run the BS2 demo again.
Incidentally, this is how I *meant* for it to work when I added that check - I
even wrote so in the comment above that section of the code - so how on earth
did I manage to screw it up like that?
svn-id: r22594
2006-05-24 04:48:39 +00:00
Torbjörn Andersson
2f51f40c11
Downgraded startHETalkSound() error (when the speech file isn't open) to a
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warning, since it happens on the Pajama Sam's Lost & Found demo's main menu
screen.
svn-id: r22593
2006-05-24 03:56:48 +00:00
Travis Howell
d9d3b604f2
Fix compile
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svn-id: r22592
2006-05-24 00:27:56 +00:00
Eugene Sandulenko
9b5c97ce66
update make subsystem
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svn-id: r22591
2006-05-23 23:51:59 +00:00
Paweł Kołodziejski
107073537e
imported AGI engine
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svn-id: r22588
2006-05-23 23:43:52 +00:00
Torbjörn Andersson
3a025038da
Check _quitFlag during the first parts of the Kyra 3 main menu animation.
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svn-id: r22587
2006-05-23 20:10:01 +00:00
Torbjörn Andersson
dafc2c8ceb
Fix for saving the palette before playing a VQA movie. (Suggested by LordHoto.)
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svn-id: r22586
2006-05-23 20:05:38 +00:00
Andrew Kurushin
36957a2c50
fix VC & SDL 1.2.10 compilation error
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svn-id: r22585
2006-05-23 16:49:46 +00:00
Won Star
f38af30d6a
Update GP32 port. It still doesn't work very well...
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svn-id: r22584
2006-05-23 14:30:13 +00:00
Won Star
7eede3c510
Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI code changed...
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svn-id: r22583
2006-05-23 14:19:38 +00:00
Paul Gilbert
622c8b57e7
Reworked the DISPATCH current action to support NPC schedules like the original game does. Additionally added basic implementation of necessary support routines
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svn-id: r22582
2006-05-23 12:43:42 +00:00
Paul Gilbert
e22de3ab36
Added a new outer loop for what will later allow the restarting of the game. Also added the animation of the Skorl catching the player if the game state indicates it has happened
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svn-id: r22581
2006-05-23 12:41:28 +00:00
Paul Gilbert
dddaa015df
Added the loading of NPC schedules
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svn-id: r22580
2006-05-23 12:39:39 +00:00
Paul Gilbert
0ebf2be4a4
Added new resource entries for NPC schedules, the Skorl catching animation, and miscellaneous
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svn-id: r22579
2006-05-23 12:38:51 +00:00
Paul Gilbert
6bac5a257e
Added support structures for NPC schedules
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svn-id: r22578
2006-05-23 12:37:43 +00:00
Paul Gilbert
3e4566e196
Added some extra safety checks. Also contains some started work on redesigning the display of the current action
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svn-id: r22577
2006-05-23 12:36:57 +00:00
Paul Gilbert
5f64d7009e
Added script methods for manipulating current action support data and a stub for a script method that plays background music
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svn-id: r22576
2006-05-23 12:24:50 +00:00
Travis Howell
b1950909e8
Update details for Russian translations
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svn-id: r22574
2006-05-23 09:54:55 +00:00
Torbjörn Andersson
dfda0555c3
Cleanup.
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svn-id: r22573
2006-05-23 09:46:48 +00:00
Torbjörn Andersson
7090f051a0
Fix debug messages.
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svn-id: r22570
2006-05-22 07:52:10 +00:00