Commit Graph
86814 Commits
Author SHA1 Message Date
Nicola Mettifogo 0782fc5448 Fonts have been taking care of them being proportional for some time now, so it's time to remove old flags.
svn-id: r26585
2007-04-23 21:19:09 +00:00
Nicola Mettifogo fd08c7278d Improvements on background masking in Amiga versions (not yet perfect, though),
svn-id: r26584
2007-04-23 21:16:13 +00:00
Nicola Mettifogo b60c35e6f1 Fixed VS2005 warning
svn-id: r26582
2007-04-23 18:28:14 +00:00
Nicola Mettifogo 7609a54520 Some fixes for font management:
- new Amiga topaz font
- labels can be seen on the Amiga demo
- colors are now working

svn-id: r26580
2007-04-23 17:22:47 +00:00
Nicola Mettifogo 0f8c1d4200 Tiny fix for missing text in slides.
svn-id: r26579
2007-04-23 17:08:19 +00:00
Nicola Mettifogo ea7157c5b8 Simplified loading of background resources for Amiga.
svn-id: r26578
2007-04-23 17:07:47 +00:00
Nicola Mettifogo 77afb85fcd Fixed walking bug: random nodes aren't inserted in the walk path anymore.
svn-id: r26577
2007-04-23 17:07:09 +00:00
Eugene Sandulenko 63795bcdad Add Filippos to the Team
svn-id: r26574
2007-04-23 13:58:28 +00:00
Eugene Sandulenko 8d1a5da680 Patch #1705392: "Fix regression with patch #1704914"
svn-id: r26573
2007-04-23 08:12:43 +00:00
Paul Gilbert 307506df9c General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
2007-04-22 22:42:01 +00:00
Paul Gilbert fa99ffd267 Added animations for player transformation into Selana and freewing Goewin
svn-id: r26571
2007-04-22 22:33:42 +00:00
Eugene Sandulenko f01fbb8467 Patch from bugreport #1678230: "AGI: Entering text while screen is shaking"
svn-id: r26568
2007-04-22 16:17:14 +00:00
Eugene Sandulenko 55152e4055 Fix for loading savegames from the command line.
svn-id: r26567
2007-04-22 16:06:00 +00:00
Max Horn 3f3c7bf7e8 Document Alt-s hotkey in SDL backend, removed bogus reference to Ctrl-s hotkey for SCUMM games (it's not a hotkey of the engine, just a few SCUMM games happen to implement it)
svn-id: r26566
2007-04-22 11:01:08 +00:00
Nicola Mettifogo 8c8066b7ab Added stubs for Amiga specific callables.
svn-id: r26565
2007-04-22 09:46:22 +00:00
Eugene Sandulenko b0ae4bf1a3 Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"
svn-id: r26562
2007-04-21 21:47:14 +00:00
Eugene Sandulenko 08f5b5f31d Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'
svn-id: r26561
2007-04-21 21:39:27 +00:00
Eugene Sandulenko 3be109b646 More safe version of patch #1689533: "AGI: Load from command line"
svn-id: r26560
2007-04-21 21:35:30 +00:00
Eugene Sandulenko 873efee47f Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI
to be set to English"

svn-id: r26559
2007-04-21 21:31:53 +00:00
Eugene Sandulenko 28e721836a Slighty modified patch #1704979: "Fix for #1690045: ITE: Item description missing"
svn-id: r26558
2007-04-21 21:29:52 +00:00
Eugene Sandulenko b1e79b9253 More meaningful error message
svn-id: r26557
2007-04-21 21:23:26 +00:00
Sven Hesse 8d7d61f1f6 Some more small fixes. Gob3 is completable now :)
svn-id: r26556
2007-04-21 20:13:15 +00:00
Kostas Nakos 17b28bd652 not used in a long time
svn-id: r26555
2007-04-21 14:06:55 +00:00
Kostas Nakos 6e8fe8632d improve the looks of keysdialog
svn-id: r26554
2007-04-21 14:01:36 +00:00
Nicola Mettifogo c9970a8005 - Implemented Amiga halfbrite mode in palette code, though usage is limited to displayItemComment() for the moment.
- Some changes to palette routines to make them fit with the new scheme.

svn-id: r26553
2007-04-21 12:51:40 +00:00
Max Horn 82d7f4afa9 Patch #1701118: Remove non-english characters from ym2612.cpp
svn-id: r26551
2007-04-19 20:34:33 +00:00
Max Horn e7db71f62f Patch #1701152: MSVC7.1 (.NET 2003) project files update
svn-id: r26550
2007-04-19 20:32:11 +00:00
Max Horn b339da055c Patch #1702466: Catalan and Spanish .desktop translations
svn-id: r26549
2007-04-19 20:29:43 +00:00
Max Horn c05de31877 Re-adding the 'Application' category -- while it is not part of the spec, apparently some stuff relies on it anyway
svn-id: r26548
2007-04-19 20:26:56 +00:00
Sven Hesse 28df3debfd - Fixed handling of the case split screen + vertical scrolling area
- Added manual vertical scrolling
- Restricting the mouse cursor to the upper part of the split screen now

svn-id: r26547
2007-04-19 13:51:57 +00:00
Paul Gilbert fdea5abb34 Added code to prevent NPCs from moving when being talked to
svn-id: r26546
2007-04-19 06:46:56 +00:00
Torbjörn Andersson a3bde14ead Fixed bug #1701842, after discussing with Fingolfin.
svn-id: r26545
2007-04-18 20:59:51 +00:00
Nicola Mettifogo 9d50a5a64f Fixes bug 1702679.
svn-id: r26544
2007-04-18 11:53:07 +00:00
Travis Howell 913a00ef93 Update details for Russian translation of Simon the Sorcerer 1.
svn-id: r26543
2007-04-18 09:42:13 +00:00
Paul Gilbert 4a0c27dc86 Bugfix for original game inter-room routes that could get your sidekick stuck alternating between rooms 10 and 11
svn-id: r26542
2007-04-18 06:54:00 +00:00
Sven Hesse 7d7cee6649 Fix scroll handler
svn-id: r26541
2007-04-17 09:40:10 +00:00
Sven Hesse 245d8fa63d Changed processInput() to use the ascii value instead of the keycode, so that upper-case characters work
svn-id: r26540
2007-04-17 07:19:23 +00:00
Sven Hesse 0d3a2894f8 Fixed a bug that crept in during clean-up
svn-id: r26539
2007-04-17 05:57:17 +00:00
Paul Gilbert f9a32ff7d2 Bugfix for Grub's animation handler
svn-id: r26538
2007-04-17 03:48:51 +00:00
Paul Gilbert 23a86ea571 Bugfix to have multiple savegame names list vertically
svn-id: r26537
2007-04-17 03:47:47 +00:00
Bertrand Augereau 969d257274 NDS : Compile fix
svn-id: r26536
2007-04-16 22:10:45 +00:00
Bertrand Augereau ed178f7e84 NDS : Potentially faster, less precise, CPU-scaler plugged
svn-id: r26535
2007-04-16 21:29:55 +00:00
Bertrand Augereau 78939c8166 NDS : #define to experiment with a faster, less precise, CPU-scaler
svn-id: r26534
2007-04-16 21:08:13 +00:00
Sven Hesse 2d9cf85a73 Fix compilation
svn-id: r26533
2007-04-16 20:26:43 +00:00
Nicola Mettifogo 694e7e9b4e oops forgot to update this
svn-id: r26532
2007-04-16 20:17:44 +00:00
Nicola Mettifogo ae71d160b4 Updating Code::Blocks project.
svn-id: r26531
2007-04-16 20:17:23 +00:00
Nicola Mettifogo 987638a713 Now handling fonts with brand-new Font hierarchy. Amiga font have been implemented for dialogues/descriptions, but not for labels yet.
svn-id: r26530
2007-04-16 20:16:18 +00:00
Bertrand Augereau bf7123548a NDS : Trunk fix for latest libnds
svn-id: r26529
2007-04-16 20:06:35 +00:00
Kostas Nakos 31d728bf55 added credits for wince code contributions
svn-id: r26527
2007-04-16 10:43:43 +00:00
Travis Howell 894959444d Fix the level selection screen in the KIXX XL release of Monkey Island 2 (Amiga disk).
svn-id: r26525
2007-04-16 09:13:43 +00:00