Commit Graph
86814 Commits
Author SHA1 Message Date
Travis Howell bf3d5579f5 Add patch #1842503 - Added HE99 version of french PUTTTIME.
svn-id: r29694
2007-12-02 09:41:44 +00:00
Paul Gilbert 692d64f934 Added some more code to the savegame load process to correctly handle previously saved savegames (from version 25)
svn-id: r29693
2007-12-02 08:32:21 +00:00
Paul Gilbert 28a2906122 Changed the spelling of two of the Spanish strings
svn-id: r29692
2007-12-02 07:53:25 +00:00
Paul Gilbert bc58491c75 Modified the loadScreen method to accommodate some screens decoding to a single byte more than the actual screen size
svn-id: r29691
2007-12-02 07:24:41 +00:00
Paul Gilbert 11e29ca4d4 Bugfix to make any animation the player is doing uninterruptable
svn-id: r29690
2007-12-02 04:52:01 +00:00
Paul Gilbert 804c821ab1 Enhanced savegames to store any active dialog when the game was saved
svn-id: r29689
2007-12-02 04:49:33 +00:00
Gregory Montoir 3472e16a73 don't call actorWalkStep if all an actor have to do is turning to a new direction (confirmed against disasm, seems specific to v8). fixes bug #1834814.
svn-id: r29688
2007-12-02 02:33:50 +00:00
Paul Gilbert 4031b98349 Reworked the RoomResource structure to make the game easier to compile on PalmOS
svn-id: r29687
2007-12-02 01:17:51 +00:00
Paul Gilbert 547ad715e9 Reworked the RoomResource structure to make the game easier to compile on PalmOS
svn-id: r29685
2007-12-02 01:13:31 +00:00
Paul Gilbert 7bc6a3a47a Changed assert for missing animation to explicitly give the animation Id
svn-id: r29684
2007-12-01 23:57:22 +00:00
Max Horn c43782a5df vpath handling for C, Objective-C and soem more asm variants
svn-id: r29683
2007-12-01 17:56:24 +00:00
Filippos Karapetis d4831be986 Slight cleanup and commenting of the ADPCM decoder
svn-id: r29682
2007-12-01 16:31:10 +00:00
Torbjörn Andersson a77f6157dc Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of
delete.

svn-id: r29680
2007-12-01 15:37:48 +00:00
Paul Gilbert 91c73e6c76 Fix for give method - one object range was incorrectly being reported as not being valid objects
svn-id: r29679
2007-12-01 10:35:24 +00:00
Paul Gilbert 30af5576d7 Fix for Valgrind warning - at least one animation read a single byte beyond the end of the source data just prior to finishing decompression
svn-id: r29678
2007-12-01 10:34:22 +00:00
Torbjörn Andersson 044100c097 Experimental "focus rectangle" support. I don't have any way to actually test
it myself.

svn-id: r29677
2007-12-01 08:15:30 +00:00
Paul Gilbert e696469148 Corrected animation offsets for German version
svn-id: r29675
2007-12-01 04:53:13 +00:00
Paul Gilbert 5cf2a45b77 Fixed endian bug in the decoding of strings
svn-id: r29674
2007-11-30 23:58:29 +00:00
Gregory Montoir 98545ad4e5 sync'ing with local tree for now
- some minor changes to detection code
- added missing spanish strings to IGOR.TBL
- fixed '@' charset index

svn-id: r29672
2007-11-30 19:05:53 +00:00
Gregory Montoir 13e9079e89 indentation
svn-id: r29671
2007-11-30 19:05:10 +00:00
Robin Watts 480d187322 Commiting on behalf of jvprat.
Add a line to configure to set a vpath for .asm files; otherwise build
fails when compiling from a different directory than the one with the
source.

svn-id: r29670
2007-11-30 17:59:02 +00:00
Travis Howell 50c6920d6f Add additional German version of Lure of the Temptress.
svn-id: r29661
2007-11-30 10:47:33 +00:00
Torbjörn Andersson c1877ac20f Indentation.
svn-id: r29660
2007-11-30 04:10:28 +00:00
Sven Hesse 77d7e01332 Added the french floppy version of "Lost In Time", as supplied by Arshlan in the forums
svn-id: r29659
2007-11-29 14:38:12 +00:00
Stuart George 6cf80bbe86 Fixes Mickey and Gold rush. Not the cleanest fix but tested and works
svn-id: r29658
2007-11-28 23:42:08 +00:00
Max Horn a556368c99 Update mouse coordinates onn *all* mouse events, i.e. also after click events
svn-id: r29657
2007-11-28 15:00:41 +00:00
Paul Gilbert 81c7b9a786 Added resource extraction from Spanish version
svn-id: r29656
2007-11-28 10:40:46 +00:00
Paul Gilbert 4e3090377f Added detection of Spanish version
svn-id: r29654
2007-11-28 10:37:40 +00:00
Stuart George 44ac9cb7ae Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle plot patterns
svn-id: r29653
2007-11-28 01:11:09 +00:00
Filippos Karapetis 1d458bae99 Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems the corresponding dialog option is too big in the Spanish version
svn-id: r29652
2007-11-27 23:10:32 +00:00
Sven Hesse 3f03a8d224 Apparently, I can't write...
svn-id: r29650
2007-11-27 15:00:54 +00:00
Sven Hesse 25314ef591 Added detection fallback for Lost In Time
svn-id: r29649
2007-11-27 14:00:34 +00:00
Paul Gilbert cdd9fa3556 - Changed sound creation to automatically reset volume so that introduction sound sequences play correctly
- Cleaned up my channel sharing code to allow for either cropping the number of channels used or use the same channel multiple times. Ideally, though, I need to find out if the MidiParser can be set to use less than 8 channels

svn-id: r29648
2007-11-27 10:09:42 +00:00
Paul Gilbert 664ab3ea7e Removed old commented out debug code
svn-id: r29647
2007-11-27 10:02:53 +00:00
Max Horn ffe4f9006d Fix keyword expansion in asm sources
svn-id: r29646
2007-11-26 16:54:56 +00:00
Max Horn 794b1a361e Moved port specific build rules from Makefile to ports.mk
svn-id: r29645
2007-11-26 15:59:22 +00:00
Eugene Sandulenko 808dbdaaa0 Update MSVC8 project
svn-id: r29644
2007-11-26 11:02:00 +00:00
Gregory Montoir 798ce43e19 - enabled speech sounds
- added end of demo check for demo 1.10
- simplified parts loop
- populated strings table in IGOR.TBL
- updated and packed charset data

svn-id: r29641
2007-11-25 23:27:51 +00:00
Gregory Montoir 3d59f80520 don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
svn-id: r29640
2007-11-25 23:26:50 +00:00
Eugene Sandulenko 7844ad6f2c An attempt to implement thick line drawing.
svn-id: r29639
2007-11-25 13:33:28 +00:00
Travis Howell 8151e1672f Add md5 details for Blue's Art Time Activities.
svn-id: r29637
2007-11-25 12:49:03 +00:00
Eugene Sandulenko 9e65796914 Switch AGI to common drawLine() as well
svn-id: r29636
2007-11-25 12:03:09 +00:00
Eugene Sandulenko 8d228219c9 Switch to our common drawLine routine
svn-id: r29635
2007-11-25 10:27:50 +00:00
Travis Howell 1266b7eb15 Fix regression in Fun Shop titles, when starting activites.
svn-id: r29634
2007-11-25 10:04:23 +00:00
Oystein Eftevaag ece4ee3360 Suspend ScummVM when the button is hit (or a call is received), putting it in a sleep loop until it's resumed
svn-id: r29633
2007-11-25 09:37:15 +00:00
Travis Howell 28e0985061 Add stub for wizImages thickLine code.
svn-id: r29632
2007-11-25 03:17:48 +00:00
Travis Howell f47add1b7e Add notes (From wiki) for u32 codes used in Backyard Soccer.
svn-id: r29631
2007-11-24 23:58:09 +00:00
Eugene Sandulenko e10aa928c1 Implement soccer opcode 1006. Nothing is tested and is pure processing
of bb86 utility.

svn-id: r29630
2007-11-24 21:56:36 +00:00
Oystein Eftevaag 1d5392d56f Now always sending a mouse-moved event before a click (some engines don't update the mouse position on click events, it seems). Also added a workaround for an event not always being received when the secondary finger is lifted from the touchscreen.
svn-id: r29629
2007-11-24 21:45:39 +00:00
Lars Persson 31bd8ec3c0 Updated main features for Symbian with the latest game engines
svn-id: r29628
2007-11-24 18:10:27 +00:00