Commit Graph
86814 Commits
Author SHA1 Message Date
Max Horn f7c8a64c4f Fix for bug #1846049: COMI: wrong subtitles color
svn-id: r29966
2007-12-23 17:27:33 +00:00
Sven Hesse cc84bec06e Style :P
svn-id: r29965
2007-12-23 16:31:21 +00:00
Kari Salminen 49fca52c9b Removes warning about shadowing a previous local declaration of filePtr introduced by r29962. Hopefully NDS Gobliiins still works after this!
svn-id: r29964
2007-12-23 16:25:28 +00:00
Max Horn d61f3d7601 Fix for bug #1837375: MM: Walk behind mask char data
svn-id: r29963
2007-12-23 16:02:58 +00:00
Bertrand Augereau 6fa1de14ad Slight perturbation of the code gen for the sake of NDS Gobliiins
svn-id: r29962
2007-12-23 15:23:01 +00:00
Max Horn d3f01bb79a Fix for bug #1842260: INDY3 FM-TOWNS: Modified version does not start (what a beautiful & embarrassing endless loop that was...)
svn-id: r29961
2007-12-23 14:43:15 +00:00
Paul Gilbert d6788c3291 Workaround for unterminated look description in Italian version
svn-id: r29960
2007-12-23 12:27:43 +00:00
Eugene Sandulenko eb0817971d Copy engine-data from standalone trunk to dists/
svn-id: r29959
2007-12-23 11:54:06 +00:00
Paul Gilbert 33545452f0 Fix for problem that the player could stop themselves changing back from Selena if they left the current room too quickly after the change back had been scheduled
svn-id: r29958
2007-12-23 11:34:22 +00:00
Paul Gilbert 5e29703ea8 Bugfix for Town Hall room: Captive Goewin's bounds were frequently and incorrectly preventing the player from talking to the Skorl
svn-id: r29957
2007-12-23 10:52:18 +00:00
Filippos Karapetis 5b74b676ce Disable voices when voice files do not exist (like the original interpreter does), instead of exiting with an error. This is necessary for devices with little space
svn-id: r29956
2007-12-23 02:33:58 +00:00
Max Horn 275c91be33 Fix the FIXME ;-)
svn-id: r29955
2007-12-23 00:34:48 +00:00
Johannes Schickel c9891423e3 Added FIXME comment.
svn-id: r29954
2007-12-22 23:41:14 +00:00
Johannes Schickel 0cbff0fc42 Logic fix for MixedSoundDriver::init.
svn-id: r29953
2007-12-22 23:29:15 +00:00
Max Horn 019ad44822 Document that we expect recursive mutex locking behavior
svn-id: r29952
2007-12-22 13:16:01 +00:00
Oystein Eftevaag f00ebbf8d9 Fixed mutex handling, and reverted sound callbacks to be from another thread again
svn-id: r29951
2007-12-22 11:53:04 +00:00
Paul Gilbert 337db5d4c7 Bugfix to not allow animation fast forward when restoring a game - it was causing occasional crashes due to tick handlers referencing animations not yet loaded (it's only meant to be done during room changes)
svn-id: r29950
2007-12-22 11:34:10 +00:00
Paul Gilbert 9dc39c302a Tweaked the calculation for player position in new rooms to use the original game's rounding - the current code was causing the player to be placed inside the exit area when entering room 6 from room 5.
svn-id: r29949
2007-12-22 11:24:29 +00:00
Paul Gilbert c0bc7bb7d6 Incremented required lure.dat version number, and adjusted animation indexes to account for added fight animation entry
svn-id: r29948
2007-12-22 11:16:57 +00:00
Paul Gilbert f509e6bccb Fixed Spanish animation entry for Goewin, and added missing fight animation
svn-id: r29946
2007-12-22 11:14:33 +00:00
Johannes Schickel f483d7ce26 Cleanup.
svn-id: r29945
2007-12-21 20:45:25 +00:00
Neil Millstone 764dc65101 Scaler corruption fixes, scaler console fixes, adding Lure target (except it doesn't quite work yet), adding function keys to virtual keyboard
svn-id: r29944
2007-12-21 18:36:40 +00:00
Neil Millstone 1cfedb217a Remove a comment
svn-id: r29943
2007-12-21 18:34:08 +00:00
Neil Millstone 8183d56407 Implement exists() in DS file system
svn-id: r29942
2007-12-21 18:30:25 +00:00
Neil Millstone b4a661632e Fix compilation error on DS port (template expects parameters to be same type)
svn-id: r29941
2007-12-21 18:29:47 +00:00
Neil Millstone df33fdd79e Fix memory leak in audiostream (I think)
svn-id: r29940
2007-12-21 18:28:59 +00:00
Johannes Schickel 1ecbde083f Reverted too complicated (and unneeded) volume settings code for towns driver.
svn-id: r29939
2007-12-21 09:28:27 +00:00
Johannes Schickel 72e899d164 Naming consistency fixes.
svn-id: r29938
2007-12-21 09:20:31 +00:00
Paul Gilbert dca07a9d14 Bugfix to prevent axe animation appearing in room 6 when returning there after the fight
svn-id: r29937
2007-12-21 09:10:31 +00:00
Paul Gilbert 5c5e5cddef Changed animation Ids for Spanish version
svn-id: r29935
2007-12-21 03:56:10 +00:00
Filippos Karapetis 46ee7e6791 Slight cleanup
svn-id: r29934
2007-12-21 02:43:21 +00:00
Filippos Karapetis 18dd1881c5 Added some hard coded strings for the Italian fan translation of ITE (still not supported). Merged those strings with the hard coded strings for the Italian fan translation of IHNM
svn-id: r29933
2007-12-21 02:08:30 +00:00
Filippos Karapetis 61e8724089 Turn off an MSVC warning, thrown with some escape sequences
svn-id: r29932
2007-12-21 02:06:08 +00:00
Oystein Eftevaag 9f6a40acbd Do sound callbacks from the main thread instead of a separate one, to avoid some concurrency issues. Increased sound buffer size. Removed the extra mousemoved event sent before each click, no longer needed. And finally some minor gesturing tweaks.
svn-id: r29931
2007-12-20 23:23:29 +00:00
Max Horn 4b897807c5 Clarify AGI FIXME
svn-id: r29930
2007-12-20 22:14:50 +00:00
Filippos Karapetis aac7886ac9 Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"
svn-id: r29929
2007-12-20 19:17:00 +00:00
Vincent Hamm b9aaa43bfb Fix palette manipulation code
Add one missing opcode

svn-id: r29928
2007-12-20 19:02:16 +00:00
Filippos Karapetis 335e9da41d Removed clamp() and used the common CLIP template instead
svn-id: r29927
2007-12-20 19:00:10 +00:00
Torbjörn Andersson 0e744e491b Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
svn-id: r29926
2007-12-20 18:52:05 +00:00
Vincent Hamm 094f174887 Fix title screen line drawing code
svn-id: r29925
2007-12-20 18:21:27 +00:00
Filippos Karapetis 193760a40f Fix for isalpha() assertions
svn-id: r29924
2007-12-20 17:04:15 +00:00
Filippos Karapetis 276c67407b Fix compilation under MSVC9
svn-id: r29923
2007-12-20 15:38:22 +00:00
Max Horn 1b285398b3 Fix compiler warnings
svn-id: r29922
2007-12-20 15:00:09 +00:00
Max Horn 44effa32eb Further changes to the AGI keyboard code, matching it against the original Sarien SDL input code. There are still quite some bits which are unclear to me, though
svn-id: r29921
2007-12-20 14:57:05 +00:00
Vincent Hamm 564fc06cf7 Multiple fix/cleanup
One bug remains before the game is completable without hack

svn-id: r29920
2007-12-20 14:30:51 +00:00
Max Horn 6d37f5ccd8 Do not #include time.h globally (ideally, we should provide a localtime clone in OSystem so we can completly get rid of this)
svn-id: r29919
2007-12-20 14:29:58 +00:00
Max Horn 93ccd61b7e cleanup due to jvprat
svn-id: r29918
2007-12-20 14:29:09 +00:00
Max Horn d7e358acfa More cleanup
svn-id: r29917
2007-12-20 14:28:40 +00:00
Max Horn a47446600a get rid of unused globals
svn-id: r29916
2007-12-20 14:26:03 +00:00
Filippos Karapetis 1e0dc77054 Added comments on top of each batch file
svn-id: r29915
2007-12-20 13:29:52 +00:00