Nicola Mettifogo
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c70d09bc26
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Made scripts access Animation fields via accessors and mutators, instead of using raw pointers.
svn-id: r33891
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2008-08-15 03:59:45 +00:00 |
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Nicola Mettifogo
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2679f6ce7a
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Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel.
svn-id: r33890
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2008-08-15 03:36:01 +00:00 |
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Nicola Mettifogo
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ea2a2cbb7c
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Simplified handling of script variables (especially locals).
svn-id: r33889
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2008-08-15 02:52:42 +00:00 |
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Stephen Kennedy
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6f09c4f10e
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Added close button on remap dialog
svn-id: r33888
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2008-08-15 01:22:09 +00:00 |
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Stephen Kennedy
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fca5a0ad34
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Virtual Keyboard:
* added support for submit, cancel, backspace, and cursor movement commands
* minor API modifications
svn-id: r33887
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2008-08-15 01:21:29 +00:00 |
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Florian Kagerer
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d6ac646d0b
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lol: new detection entry (german floppy extracted)
svn-id: r33886
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2008-08-14 23:46:37 +00:00 |
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Stephen Kennedy
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c61294e70f
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Changed Action constructor to take a pointer to the Keymap it belongs too, meaning Keymap::addAction is automatically called
svn-id: r33885
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2008-08-14 23:45:02 +00:00 |
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Stephen Kennedy
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6d0ed23b44
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Fixed crash when clicking on area of remap dialog with no button in
svn-id: r33884
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2008-08-14 23:38:13 +00:00 |
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Vicent Marti
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8e60e6c558
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Misc GFX tweaks.
svn-id: r33883
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2008-08-14 23:17:41 +00:00 |
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Johannes Schickel
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7b87867a48
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Formatting.
svn-id: r33879
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2008-08-14 22:11:56 +00:00 |
|
Johannes Schickel
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027e6c51a8
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Improved version of my resource loading patch from -devel (check also r33876).
svn-id: r33878
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2008-08-14 22:09:36 +00:00 |
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Kari Salminen
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e56359eac0
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Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful.
svn-id: r33877
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2008-08-14 22:01:56 +00:00 |
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Florian Kagerer
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3f316681a0
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- HOF: forgot french and german entries in last commit
svn-id: r33875
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2008-08-14 21:34:29 +00:00 |
|
Stephen Kennedy
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86d0c8cb11
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Fixed simple keymap test
svn-id: r33874
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2008-08-14 21:21:05 +00:00 |
|
Florian Kagerer
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8fe533657c
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- HOF: another Italian fan translation
svn-id: r33873
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2008-08-14 21:21:04 +00:00 |
|
Kari Salminen
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c2c2e940d0
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Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace.
svn-id: r33872
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2008-08-14 20:49:34 +00:00 |
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Kari Salminen
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63f3169213
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Added debug showing of the collision page when pressing the Alt key. Alt isn't used for anything else so one might as well use it for this.
svn-id: r33871
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2008-08-14 20:18:13 +00:00 |
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Stephen Kennedy
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08ef79ce45
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Loads of valgrind fixes
svn-id: r33869
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2008-08-14 19:20:25 +00:00 |
|
Vicent Marti
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8eaa982c41
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Added Classic Theme - WIP (yes, it's working).
Added Builtin theme back.
Added Python script to automatically build themes.
svn-id: r33868
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2008-08-14 18:43:27 +00:00 |
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Nicola Mettifogo
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d3440f2cc5
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Some variable renamed to make more sense.
svn-id: r33864
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2008-08-14 13:45:32 +00:00 |
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Vicent Marti
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4368e8132f
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Several GFX tweaks/fixes.
svn-id: r33863
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2008-08-14 11:26:24 +00:00 |
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Vicent Marti
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89f46dc907
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Bugfix: Compressed font/bitmap loading.
svn-id: r33862
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2008-08-14 10:58:28 +00:00 |
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Nicola Mettifogo
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15f4bc43cf
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More cleanup.
svn-id: r33861
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2008-08-14 10:24:39 +00:00 |
|
Nicola Mettifogo
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4447be7102
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Cleanup.
svn-id: r33860
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2008-08-14 10:04:43 +00:00 |
|
Nicola Mettifogo
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5cfa50f028
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Finally moved parseNextToken to Script, where it belongs!
svn-id: r33859
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2008-08-14 07:14:34 +00:00 |
|
Nicola Mettifogo
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4a46c99026
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Removed cross-references between the general parser and the text formatter. To achieve this, I have rewritten the latter for both NS and BRA.
svn-id: r33858
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2008-08-14 07:10:42 +00:00 |
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Christopher Page
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5acac50f54
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Added implementation for deleting savestates from the launcher for engines which do NOT use an index file. Implementation for those engines that do to come
svn-id: r33857
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2008-08-14 06:51:04 +00:00 |
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Christopher Page
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c747e1d105
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Added 'delete' button to the launcher's load dialog, implementation for deleting a savegame to come
svn-id: r33855
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2008-08-14 03:50:48 +00:00 |
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Stephen Kennedy
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d40e7a6640
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Fix for regression
svn-id: r33854
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2008-08-14 01:48:19 +00:00 |
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Stephen Kennedy
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c1e8e340ff
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* Saving of keymaps fully implemented
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack
svn-id: r33853
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2008-08-14 01:42:02 +00:00 |
|
Christopher Page
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6bebff8ab0
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Fixed a memory leak in Agos
svn-id: r33852
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2008-08-14 00:26:57 +00:00 |
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Vicent Marti
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c4f2a691ce
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Finished theme loading support.
Added "themerc" file to default theme.
svn-id: r33851
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2008-08-13 23:07:26 +00:00 |
|
Stephen Kennedy
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5ca906fbd7
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Keymapper: support for saving to config file enabled
svn-id: r33850
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2008-08-13 22:20:18 +00:00 |
|
Christopher Page
|
4f00562bb2
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Fixed some memory leaks in Tinsel
svn-id: r33849
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2008-08-13 21:37:02 +00:00 |
|
Christopher Page
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8d8c46e36f
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Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate
svn-id: r33848
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2008-08-13 20:45:00 +00:00 |
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Max Horn
|
8a84e3a46f
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cleanup
svn-id: r33847
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2008-08-13 20:37:54 +00:00 |
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Christopher Page
|
2d31207a81
|
Fixed some memory leaks
svn-id: r33846
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2008-08-13 20:27:39 +00:00 |
|
Kostas Nakos
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56c9e3ab04
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fix a small bug in the quit dialog
svn-id: r33844
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2008-08-13 19:32:25 +00:00 |
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Stephen Kennedy
|
70dde2d8bd
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RemapDialog now properly uses reflowLayout() and open(), so that the same instance can be reopened
svn-id: r33843
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2008-08-13 19:24:52 +00:00 |
|
Stephen Kennedy
|
6b638f0e58
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Bug fix: Widget removal from dialog now handled properly
svn-id: r33841
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2008-08-13 19:16:04 +00:00 |
|
Kostas Nakos
|
5a54dc61a4
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fix bug #1910057: FT multifunction
svn-id: r33839
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2008-08-13 19:13:53 +00:00 |
|
Johannes Schickel
|
0f95bb9fd5
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Added detection entries for kyra3 Mac.
svn-id: r33837
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2008-08-13 19:10:31 +00:00 |
|
Vicent Marti
|
80e059f2bb
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Fixed compilation bugs in non-OSX platforms.
svn-id: r33836
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2008-08-13 18:48:14 +00:00 |
|
Vicent Marti
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2b52383534
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Finished legacy API cleanup. Removed all legacy code.
Possible regressions.
svn-id: r33833
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2008-08-13 17:46:00 +00:00 |
|
Vicent Marti
|
1d9f98d121
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Massive API cleanup (removed legacy code).
Improved theme loading support.
svn-id: r33832
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2008-08-13 16:50:50 +00:00 |
|
Kostas Nakos
|
e514760c7a
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fix bug #2038992 by saving and restoring channel volumes
svn-id: r33829
|
2008-08-13 15:16:38 +00:00 |
|
Stephen Kennedy
|
17c1dba992
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Keymapper WIP:
* Further improvement of automatic mapping
* Remap dialog - added timeout feature
svn-id: r33827
|
2008-08-13 14:33:17 +00:00 |
|
Kari Salminen
|
6ee8022bac
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Type 21 overlay comment update (Found the drawing routine in the disassembly and checked the original for how the oxygen gauge during the first arcade sequence looks like. They're some kind of sprites most likely and not just simply filled rectangles).
svn-id: r33826
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2008-08-13 13:40:28 +00:00 |
|
Vicent Marti
|
0dcfb38d49
|
Improved theme loading.
Added support for multiple STX files.
svn-id: r33824
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2008-08-13 12:08:14 +00:00 |
|
Kari Salminen
|
09762ac7a6
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Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
svn-id: r33822
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2008-08-13 11:57:48 +00:00 |
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