Filippos Karapetis
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587a691b12
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Proper fix: Readded the const keyword, together with the missing data type in ThemeEngine.h
svn-id: r35634
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2008-12-31 14:54:30 +00:00 |
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Filippos Karapetis
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a8a4ba3a98
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Prevent erroneous access of negative array indices
svn-id: r35633
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2008-12-31 14:49:53 +00:00 |
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Filippos Karapetis
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9f0a401047
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Removed "const" keyword from kDrawDataDefaults. MSVC complains that "'const' static/global data initialized with compiler generated default constructor fills the object with zeros", in ThemeEngine.h line 123
svn-id: r35632
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2008-12-31 14:37:22 +00:00 |
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Max Horn
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be73014f67
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ThemeEngine changes:
* removed lots of dead code / methods
* fixed bad Doxygen comments (they were attached to the wrong member variables)
* some cleanup
svn-id: r35631
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2008-12-31 14:10:23 +00:00 |
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Max Horn
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6a2778cccc
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Fixed warning
svn-id: r35630
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2008-12-31 13:59:00 +00:00 |
|
Max Horn
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1c0fe87410
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Clarified some ImageMan doxygen comments
svn-id: r35629
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2008-12-31 13:43:50 +00:00 |
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Torbjörn Andersson
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6f24756a15
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Fixed GCC warning.
svn-id: r35628
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2008-12-31 13:05:26 +00:00 |
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Filippos Karapetis
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136390a540
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Commented out part of the code that corrupts the heap for me
svn-id: r35627
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2008-12-31 13:00:09 +00:00 |
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Filippos Karapetis
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cae6bdac08
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Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
svn-id: r35626
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2008-12-31 11:46:21 +00:00 |
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Sven Hesse
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82b9ace2e2
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Added an entry for the French Mac version of Gob2, as supplied by koalet in bug report #2478585
svn-id: r35625
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2008-12-31 11:30:40 +00:00 |
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Sven Hesse
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068d2cd9b9
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Adding a fallback for the Mac version of Gob2
svn-id: r35624
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2008-12-31 09:44:45 +00:00 |
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Andre Heider
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771ecec983
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added RM_REC, it's required for clean:
svn-id: r35623
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2008-12-30 18:36:22 +00:00 |
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Johannes Schickel
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b7178ecbf6
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Cleanup.
svn-id: r35622
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2008-12-30 14:41:44 +00:00 |
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Johannes Schickel
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90835aa82c
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Implemented FR #2475519 "Enable F1 game menu in Full Throttle".
svn-id: r35621
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2008-12-30 14:28:44 +00:00 |
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Scott Thomas
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bc378bdb8f
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Fix for dialogue from Stauf and Ego during puzzles.
svn-id: r35620
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2008-12-30 10:19:16 +00:00 |
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Nicola Mettifogo
|
f32f4e5cec
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Another change I forgot to do in revision 35447.
svn-id: r35619
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2008-12-30 05:14:27 +00:00 |
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Johannes Schickel
|
ad2fc3ee90
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Removed unused variable.
svn-id: r35618
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2008-12-29 21:46:44 +00:00 |
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Vicent Marti
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a4f2be4638
|
Fix for ""LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy"" (bug ID 2472185)
svn-id: r35617
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2008-12-29 20:33:09 +00:00 |
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Filippos Karapetis
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14434659bc
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- Removed game sound information for sound types that it can be determined automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM)
- Added stubs for Shorten audio type, used in SAGA2 games
svn-id: r35616
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2008-12-29 18:35:18 +00:00 |
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Filippos Karapetis
|
9a5f45a40c
|
- IHNM Mac loads correctly again
- Removed isBigEndian from GameSoundInfo
- Removed GF_BIG_ENDIAN_DATA
- Stopped loading the options panel for non-interactive ITE demos (it doesn't exist)
- Fixed crash when exiting from non-interactive ITE demos
svn-id: r35615
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2008-12-29 17:30:29 +00:00 |
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Eugene Sandulenko
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842af1ee4a
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Add detection for Russian The 7th Guest.
svn-id: r35614
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2008-12-29 16:58:48 +00:00 |
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Vicent Marti
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49976794c4
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Updated Theme Package generator to work with Python 2.6-3.0 (push Python forward!)
svn-id: r35613
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2008-12-29 16:22:52 +00:00 |
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Vicent Marti
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e432dad215
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Changed PSP graphic modes to use low resolution themes (possible fix for bug ID 2458134)
svn-id: r35612
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2008-12-29 16:17:51 +00:00 |
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Filippos Karapetis
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2a5c513647
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Fixed typo
svn-id: r35611
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2008-12-29 15:08:10 +00:00 |
|
Filippos Karapetis
|
3e06872001
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Silenced MSVC warning
svn-id: r35610
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2008-12-29 15:04:46 +00:00 |
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Johannes Schickel
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030de671b5
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Reset screen dimension settings after closing menu.
svn-id: r35609
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2008-12-29 14:44:06 +00:00 |
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Johannes Schickel
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8ea422f415
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- Cleanup
- Implemented Screen_LoL::fprintString
svn-id: r35608
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2008-12-29 14:37:51 +00:00 |
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Vicent Marti
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28a5a18a21
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Replaced Hex Dumper in Binary theme parser.
Turned parsing classes into New Style classes.
svn-id: r35607
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2008-12-29 14:11:26 +00:00 |
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Johannes Schickel
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6639ba726c
|
Extended some comments.
svn-id: r35606
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2008-12-29 14:06:31 +00:00 |
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Johannes Schickel
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ce73425bef
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Fixed character selection screen.
svn-id: r35605
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2008-12-29 14:03:27 +00:00 |
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Johannes Schickel
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e4d2f58417
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Cleanup.
svn-id: r35604
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2008-12-29 13:59:35 +00:00 |
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Torbjörn Andersson
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a0250fe0b1
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Replaced the old stack macros with ScummVM's FixedStack class.
svn-id: r35603
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2008-12-29 11:55:09 +00:00 |
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Filippos Karapetis
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702848c17b
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Silenced MSVC warnings about uninitialized variables
svn-id: r35602
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2008-12-29 11:14:48 +00:00 |
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Travis Howell
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927cd202e5
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Add more versions of Blues Clues games.
svn-id: r35600
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2008-12-29 11:11:48 +00:00 |
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Travis Howell
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4b4d752ba1
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Add Blue's Treasure Hunt.
svn-id: r35599
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2008-12-29 10:03:34 +00:00 |
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Scott Thomas
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d8abe49a78
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T7G graphics enhancement: Add the unused skeleton graphics to the maze
svn-id: r35598
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2008-12-29 06:23:52 +00:00 |
|
Sven Hesse
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c5411e8b58
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Explicitely using MIN<int>(). This should fix bug #2473627
svn-id: r35597
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2008-12-29 00:11:47 +00:00 |
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Sven Hesse
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4f576ef6c0
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Implemented the non-monospaced font in the save name input field
svn-id: r35596
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2008-12-29 00:03:09 +00:00 |
|
Florian Kagerer
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d81782977e
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LOL: - fixed some bugs in the main menu code (premature pak file unloading etc.) and added floppy support
svn-id: r35595
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2008-12-28 22:09:31 +00:00 |
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Kostas Nakos
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fccaa73ae7
|
workaround for ce's limitation of cwd in _access too
svn-id: r35594
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2008-12-28 20:19:22 +00:00 |
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Kostas Nakos
|
ec09d76b18
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fix buggy repaints caused by multiple calls to the overlay toggles
svn-id: r35593
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2008-12-28 20:16:53 +00:00 |
|
Kostas Nakos
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25ac7c7fb0
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1) Add the KeysDialog layout to the modern theme. 2) Improve somewhat the layout of the KeysDialog
svn-id: r35592
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2008-12-28 20:15:00 +00:00 |
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Sven Hesse
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017561a2e1
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Fixing the save/load list box's width
svn-id: r35591
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2008-12-28 18:00:19 +00:00 |
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Sven Hesse
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acdd0354b2
|
Removing debug stuff I accidentally left in
svn-id: r35590
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2008-12-28 17:43:52 +00:00 |
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Torbjörn Andersson
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ab2297e28b
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Made the F6 and F5 (SCUMM only) menus fit in 320x200. I'd appreciate if someone
who's more familiar with this could look at my changes, in case I messed up.
svn-id: r35589
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2008-12-28 16:53:57 +00:00 |
|
Sven Hesse
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c1f6dcbb52
|
Fixing the semi-transparency
svn-id: r35588
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2008-12-28 11:27:09 +00:00 |
|
Sven Hesse
|
b07ac4d1f7
|
/That's/ the blit24
svn-id: r35587
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2008-12-28 09:28:43 +00:00 |
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Sven Hesse
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b820055cc3
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More graphics fixes. blit24 (which isn't blit24 but just a slightly different blit16) works now
svn-id: r35586
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2008-12-28 08:02:57 +00:00 |
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Sven Hesse
|
84b6db7bf3
|
Fixing some 16bit graphics
svn-id: r35585
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2008-12-27 22:48:00 +00:00 |
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Sven Hesse
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6d072a321b
|
Adding support for specifying an index that will be ignored when building the PaletteLUT (for transparent values that should never be found)
svn-id: r35584
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2008-12-27 22:47:34 +00:00 |
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