Commit Graph
86814 Commits
Author SHA1 Message Date
Jordi Vilalta Prat a45aacf969 Don't try to distribute the SDL Readme in Amiga as it isn't included in its SDK anymore
svn-id: r36307
2009-02-13 18:00:12 +00:00
Jordi Vilalta Prat 655676b260 Build a dynamically linked executable on Amiga by default (as discussed with Raziel^)
svn-id: r36306
2009-02-13 17:30:59 +00:00
Filippos Karapetis 2c9d1567d0 Synced the cruise engine MSVC 2002/2003 project files
svn-id: r36305
2009-02-13 17:02:21 +00:00
Joost Peters f051fbb9d8 Formatting changes / consistency
svn-id: r36304
2009-02-13 16:55:16 +00:00
Travis Howell 501b321532 Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
svn-id: r36299
2009-02-13 10:04:17 +00:00
Torbjörn Andersson 5bf56fe991 Changed OverlayColor from int16 to uint16 to fix the strange colours that
appeared in the GUI with r36288. At least, it fixes the problem for me. I hope I
didn't accidentally break anything else.

svn-id: r36298
2009-02-13 06:17:43 +00:00
Travis Howell 1eb9c35255 Fix another memory leak, when exiting Waxworks.
svn-id: r36296
2009-02-13 05:50:17 +00:00
Travis Howell a55aa87ba7 Fix memory leaks, when exiting Waxworks.
svn-id: r36294
2009-02-13 05:42:28 +00:00
Travis Howell 740ee411b0 Fix another memory leak, when exiting AGOS engine.
svn-id: r36293
2009-02-13 05:32:06 +00:00
Max Horn 01581b24c0 DS: Removed code from GBAMPSaveFileManager::getSavePath() which was for compatibility with 0.6.1 config files (NDS port 0.1 was based on 0.7.1); added FIXME comment
svn-id: r36291
2009-02-13 05:10:36 +00:00
Travis Howell edfc00a740 Fix memory leak, when exiting AGOS engine.
svn-id: r36290
2009-02-13 05:09:46 +00:00
Max Horn d13acd8daf cleanup
svn-id: r36289
2009-02-13 00:11:16 +00:00
Max Horn a351648358 Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously
svn-id: r36288
2009-02-13 00:03:13 +00:00
Max Horn 2844c22136 Fix GUI themes zip files
svn-id: r36287
2009-02-13 00:00:36 +00:00
Lars Persson adbc453163 Fixed working Keys button in in game options dialog
Fixed key mappings dialog layout

svn-id: r36285
2009-02-12 22:05:07 +00:00
Johannes Schickel 3c163dbb4e Slight formatting fix.
svn-id: r36280
2009-02-12 16:53:57 +00:00
Filippos Karapetis 0015657caa Fix for bug #2541237 - "AGI: Restart quits ScummVM"
svn-id: r36279
2009-02-12 15:13:52 +00:00
John Willis 521cc08911 Cleanup of the GP2X backend. It's been sat on my HDD for a while and it really should be in SVN.
svn-id: r36278
2009-02-12 09:52:31 +00:00
Max Horn 5f634212aa GUI renderer: some cleanup; added comment on sqrt implementation (on my system, plain sqrt is 50x faster -- on highest optimization levels, otherwise it is something like 200x)
svn-id: r36277
2009-02-12 04:34:57 +00:00
Travis Howell 248d9db3b1 Restore correct camera values for old saves games of FT, Dig, and COMI.
svn-id: r36274
2009-02-11 23:22:52 +00:00
Max Horn 4942ce18f1 Patch #2553049: Remove clem's name from forum design, following his request
svn-id: r36272
2009-02-11 23:00:31 +00:00
Max Horn dc385c1fa1 cleanup
svn-id: r36270
2009-02-11 22:51:15 +00:00
Willem Jan Palenstijn 15a56d9256 sync .spec files from 0.13 branch
svn-id: r36269
2009-02-11 17:33:39 +00:00
Filippos Karapetis b2a085b26d Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys"
svn-id: r36266
2009-02-11 15:36:13 +00:00
Travis Howell a898c4290c Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
svn-id: r36264
2009-02-11 13:15:35 +00:00
Travis Howell 546744fec4 Code difference no longer required (fixed by revision 35327).
svn-id: r36262
2009-02-11 12:33:37 +00:00
Travis Howell 2ada930eec Fix bug #2583230 - Waxworks: Can't drag and drop items.
svn-id: r36261
2009-02-11 12:24:38 +00:00
Paul Gilbert c2afb25ec5 Added debugger console
svn-id: r36259
2009-02-11 10:03:01 +00:00
Paul Gilbert 41eaf2c575 Removed deprecated method
svn-id: r36258
2009-02-11 09:02:30 +00:00
Joost Peters d23474fcf9 1555 is ABGR (not ARGB)
svn-id: r36257
2009-02-10 23:38:07 +00:00
Paul Gilbert 0ff8d32675 Cleaned up the input loop, using ScummVM keycode constants and some newly defined constants
svn-id: r36255
2009-02-10 10:16:49 +00:00
Paul Gilbert 7238358e6e Changed the save/load process to use a common serialiser
svn-id: r36253
2009-02-09 11:30:18 +00:00
Filippos Karapetis 8b4c44373c Silenced MSVC warnings about uninitialized variables
svn-id: r36251
2009-02-08 21:36:43 +00:00
Jordi Vilalta Prat 1a93a4e833 Updated the GMM hotkey documentation and the list of engines features according to the wiki
svn-id: r36249
2009-02-08 15:24:14 +00:00
Lars Persson bd6a085888 Remove key statement in PKG file
svn-id: r36248
2009-02-08 10:12:29 +00:00
Kari Salminen 634deef683 Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, reported by Muyfa666 on the forums and in the bug report #2565036).
svn-id: r36246
2009-02-07 19:47:26 +00:00
Joost Peters 25b7a42547 Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW2: Big Endian crash on loading saved game
svn-id: r36245
2009-02-07 12:55:39 +00:00
Travis Howell 12d203867d Add Amiga Italian version of Ween, and resort Ween entires by platform.
svn-id: r36243
2009-02-07 09:43:27 +00:00
Travis Howell c7bd68dc95 Add another version of Blue's Birthday Adventure demo.
svn-id: r36241
2009-02-07 09:22:47 +00:00
Travis Howell 990eee73f1 Use Ctrl F5 for global main menu, since any single key would conflict with some games.
svn-id: r36240
2009-02-07 07:05:08 +00:00
Travis Howell 9f2d6d82ca Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
svn-id: r36237
2009-02-07 06:47:19 +00:00
Travis Howell 4131d3d07f Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36236
2009-02-07 05:05:14 +00:00
Travis Howell 8c84ec82fc Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36235
2009-02-07 04:49:10 +00:00
Travis Howell 934a59941d Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36234
2009-02-07 04:40:39 +00:00
Travis Howell 89063a38ce Cleanup.
svn-id: r36233
2009-02-07 04:32:33 +00:00
Travis Howell 5de19ecb28 Cleanup.
svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell 3a4cc4b88d time.h include no longer required.
svn-id: r36229
2009-02-07 01:45:32 +00:00
Travis Howell b2332744e4 Cleanup.
svn-id: r36228
2009-02-07 01:11:51 +00:00
Vicent Marti 341873c9d3 Third attemp at fixing release-critical #2472185. Also fixes regression reported in #2555710.
svn-id: r36227
2009-02-07 00:23:53 +00:00
Vicent Marti 108d4cfbd0 Reverted previous commit.
svn-id: r36226
2009-02-06 23:28:08 +00:00