Jordi Vilalta Prat
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a45aacf969
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Don't try to distribute the SDL Readme in Amiga as it isn't included in its SDK anymore
svn-id: r36307
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2009-02-13 18:00:12 +00:00 |
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Jordi Vilalta Prat
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655676b260
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Build a dynamically linked executable on Amiga by default (as discussed with Raziel^)
svn-id: r36306
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2009-02-13 17:30:59 +00:00 |
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Filippos Karapetis
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2c9d1567d0
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Synced the cruise engine MSVC 2002/2003 project files
svn-id: r36305
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2009-02-13 17:02:21 +00:00 |
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Joost Peters
|
f051fbb9d8
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Formatting changes / consistency
svn-id: r36304
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2009-02-13 16:55:16 +00:00 |
|
Travis Howell
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501b321532
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Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
svn-id: r36299
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2009-02-13 10:04:17 +00:00 |
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Torbjörn Andersson
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5bf56fe991
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Changed OverlayColor from int16 to uint16 to fix the strange colours that
appeared in the GUI with r36288. At least, it fixes the problem for me. I hope I
didn't accidentally break anything else.
svn-id: r36298
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2009-02-13 06:17:43 +00:00 |
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Travis Howell
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1eb9c35255
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Fix another memory leak, when exiting Waxworks.
svn-id: r36296
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2009-02-13 05:50:17 +00:00 |
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Travis Howell
|
a55aa87ba7
|
Fix memory leaks, when exiting Waxworks.
svn-id: r36294
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2009-02-13 05:42:28 +00:00 |
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Travis Howell
|
740ee411b0
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Fix another memory leak, when exiting AGOS engine.
svn-id: r36293
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2009-02-13 05:32:06 +00:00 |
|
Max Horn
|
01581b24c0
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DS: Removed code from GBAMPSaveFileManager::getSavePath() which was for compatibility with 0.6.1 config files (NDS port 0.1 was based on 0.7.1); added FIXME comment
svn-id: r36291
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2009-02-13 05:10:36 +00:00 |
|
Travis Howell
|
edfc00a740
|
Fix memory leak, when exiting AGOS engine.
svn-id: r36290
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2009-02-13 05:09:46 +00:00 |
|
Max Horn
|
d13acd8daf
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cleanup
svn-id: r36289
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2009-02-13 00:11:16 +00:00 |
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Max Horn
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a351648358
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Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously
svn-id: r36288
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2009-02-13 00:03:13 +00:00 |
|
Max Horn
|
2844c22136
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Fix GUI themes zip files
svn-id: r36287
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2009-02-13 00:00:36 +00:00 |
|
Lars Persson
|
adbc453163
|
Fixed working Keys button in in game options dialog
Fixed key mappings dialog layout
svn-id: r36285
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2009-02-12 22:05:07 +00:00 |
|
Johannes Schickel
|
3c163dbb4e
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Slight formatting fix.
svn-id: r36280
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2009-02-12 16:53:57 +00:00 |
|
Filippos Karapetis
|
0015657caa
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Fix for bug #2541237 - "AGI: Restart quits ScummVM"
svn-id: r36279
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2009-02-12 15:13:52 +00:00 |
|
John Willis
|
521cc08911
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Cleanup of the GP2X backend. It's been sat on my HDD for a while and it really should be in SVN.
svn-id: r36278
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2009-02-12 09:52:31 +00:00 |
|
Max Horn
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5f634212aa
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GUI renderer: some cleanup; added comment on sqrt implementation (on my system, plain sqrt is 50x faster -- on highest optimization levels, otherwise it is something like 200x)
svn-id: r36277
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2009-02-12 04:34:57 +00:00 |
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Travis Howell
|
248d9db3b1
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Restore correct camera values for old saves games of FT, Dig, and COMI.
svn-id: r36274
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2009-02-11 23:22:52 +00:00 |
|
Max Horn
|
4942ce18f1
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Patch #2553049: Remove clem's name from forum design, following his request
svn-id: r36272
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2009-02-11 23:00:31 +00:00 |
|
Max Horn
|
dc385c1fa1
|
cleanup
svn-id: r36270
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2009-02-11 22:51:15 +00:00 |
|
Willem Jan Palenstijn
|
15a56d9256
|
sync .spec files from 0.13 branch
svn-id: r36269
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2009-02-11 17:33:39 +00:00 |
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Filippos Karapetis
|
b2a085b26d
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Fix for bug #2538123 - "AGI: loading from launcher disables hotkeys"
svn-id: r36266
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2009-02-11 15:36:13 +00:00 |
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Travis Howell
|
a898c4290c
|
Add suggested code changes for bug #2580705 - COMI: Jerky camera movement.
svn-id: r36264
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2009-02-11 13:15:35 +00:00 |
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Travis Howell
|
546744fec4
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Code difference no longer required (fixed by revision 35327).
svn-id: r36262
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2009-02-11 12:33:37 +00:00 |
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Travis Howell
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2ada930eec
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Fix bug #2583230 - Waxworks: Can't drag and drop items.
svn-id: r36261
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2009-02-11 12:24:38 +00:00 |
|
Paul Gilbert
|
c2afb25ec5
|
Added debugger console
svn-id: r36259
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2009-02-11 10:03:01 +00:00 |
|
Paul Gilbert
|
41eaf2c575
|
Removed deprecated method
svn-id: r36258
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2009-02-11 09:02:30 +00:00 |
|
Joost Peters
|
d23474fcf9
|
1555 is ABGR (not ARGB)
svn-id: r36257
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2009-02-10 23:38:07 +00:00 |
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Paul Gilbert
|
0ff8d32675
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Cleaned up the input loop, using ScummVM keycode constants and some newly defined constants
svn-id: r36255
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2009-02-10 10:16:49 +00:00 |
|
Paul Gilbert
|
7238358e6e
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Changed the save/load process to use a common serialiser
svn-id: r36253
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2009-02-09 11:30:18 +00:00 |
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Filippos Karapetis
|
8b4c44373c
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Silenced MSVC warnings about uninitialized variables
svn-id: r36251
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2009-02-08 21:36:43 +00:00 |
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Jordi Vilalta Prat
|
1a93a4e833
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Updated the GMM hotkey documentation and the list of engines features according to the wiki
svn-id: r36249
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2009-02-08 15:24:14 +00:00 |
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Lars Persson
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bd6a085888
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Remove key statement in PKG file
svn-id: r36248
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2009-02-08 10:12:29 +00:00 |
|
Kari Salminen
|
634deef683
|
Add detection entry for Gold Rush! 3.0 (Bought from The Software Farm, reported by Muyfa666 on the forums and in the bug report #2565036).
svn-id: r36246
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2009-02-07 19:47:26 +00:00 |
|
Joost Peters
|
25b7a42547
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Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW2: Big Endian crash on loading saved game
svn-id: r36245
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2009-02-07 12:55:39 +00:00 |
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Travis Howell
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12d203867d
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Add Amiga Italian version of Ween, and resort Ween entires by platform.
svn-id: r36243
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2009-02-07 09:43:27 +00:00 |
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Travis Howell
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c7bd68dc95
|
Add another version of Blue's Birthday Adventure demo.
svn-id: r36241
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2009-02-07 09:22:47 +00:00 |
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Travis Howell
|
990eee73f1
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Use Ctrl F5 for global main menu, since any single key would conflict with some games.
svn-id: r36240
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2009-02-07 07:05:08 +00:00 |
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Travis Howell
|
9f2d6d82ca
|
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
svn-id: r36237
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2009-02-07 06:47:19 +00:00 |
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Travis Howell
|
4131d3d07f
|
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36236
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2009-02-07 05:05:14 +00:00 |
|
Travis Howell
|
8c84ec82fc
|
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36235
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2009-02-07 04:49:10 +00:00 |
|
Travis Howell
|
934a59941d
|
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
svn-id: r36234
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2009-02-07 04:40:39 +00:00 |
|
Travis Howell
|
89063a38ce
|
Cleanup.
svn-id: r36233
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2009-02-07 04:32:33 +00:00 |
|
Travis Howell
|
5de19ecb28
|
Cleanup.
svn-id: r36232
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2009-02-07 03:36:36 +00:00 |
|
Travis Howell
|
3a4cc4b88d
|
time.h include no longer required.
svn-id: r36229
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2009-02-07 01:45:32 +00:00 |
|
Travis Howell
|
b2332744e4
|
Cleanup.
svn-id: r36228
|
2009-02-07 01:11:51 +00:00 |
|
Vicent Marti
|
341873c9d3
|
Third attemp at fixing release-critical #2472185. Also fixes regression reported in #2555710.
svn-id: r36227
|
2009-02-07 00:23:53 +00:00 |
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Vicent Marti
|
108d4cfbd0
|
Reverted previous commit.
svn-id: r36226
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2009-02-06 23:28:08 +00:00 |
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