Commit Graph
86814 Commits
Author SHA1 Message Date
Travis Howell 5e2def9ca5 Fix mingw compilation.
svn-id: r38217
2009-02-15 10:21:22 +00:00
Eugene Sandulenko 5958868503 Fix crash at startup
svn-id: r38216
2009-02-15 10:17:20 +00:00
Paweł Kołodziejski 986a8b0e77 fixed compilation
svn-id: r38215
2009-02-15 10:10:48 +00:00
Eugene Sandulenko c399437479 - Remove unneeded files
- Make whole thing finally compilable

svn-id: r38214
2009-02-15 10:10:23 +00:00
Paweł Kołodziejski 3fb25cf100 revert, not needed
svn-id: r38213
2009-02-15 10:10:04 +00:00
Eugene Sandulenko 0a532dfc30 Add interleave parameter to FMOPL as needed by SCI engine
svn-id: r38211
2009-02-15 10:07:50 +00:00
Paweł Kołodziejski 25aaf97300 include win32 build too
svn-id: r38210
2009-02-15 10:04:29 +00:00
Paweł Kołodziejski 311344b445 fixed msvc9 compilation
svn-id: r38208
2009-02-15 09:56:04 +00:00
Eugene Sandulenko 06b5b22a8c Fix link problems
svn-id: r38207
2009-02-15 09:44:23 +00:00
Eugene Sandulenko 958c72cfe5 Portability fixes
svn-id: r38206
2009-02-15 09:35:14 +00:00
Paweł Kołodziejski 11b4bc25dc revert last define, will be defined in diffrent place
svn-id: r38205
2009-02-15 09:34:39 +00:00
Paweł Kołodziejski c3af1a22d6 define missing strcasecmp for win32
svn-id: r38204
2009-02-15 09:23:46 +00:00
Paweł Kołodziejski 41f78a6641 update
svn-id: r38203
2009-02-15 09:17:23 +00:00
Paweł Kołodziejski 2cd61fad4c fixed include paths
svn-id: r38202
2009-02-15 09:13:17 +00:00
Jordi Vilalta Prat 003317e89d SCI: Get rid of the include directory hack (it compiles but it doesn't link yet)
svn-id: r38201
2009-02-15 08:34:13 +00:00
Paweł Kołodziejski 1ef23afe6b added initial sci.vcproj
svn-id: r38200
2009-02-15 08:31:38 +00:00
Max Horn 5262a87a44 Minor cleanup
svn-id: r38199
2009-02-15 08:22:24 +00:00
Max Horn 206eb0573e SCI: Updated some stuff to recent ScummVM changes (fixes compilation of files in engines/sci/scummvm/)
svn-id: r38198
2009-02-15 08:20:53 +00:00
Max Horn 75f4c44fd0 Removing various unused files (backups remain in vendor/sci/, of course)
svn-id: r38197
2009-02-15 08:11:58 +00:00
Travis Howell 79f7b51c16 Ooops, remove excess space.
svn-id: r38195
2009-02-15 08:10:01 +00:00
Max Horn 002d55bc93 SCI: Fix the worst compilation problems
svn-id: r38194
2009-02-15 08:09:42 +00:00
Travis Howell 76e3172f4a Add Amiga and DOS Italian versions of Gobliins 2, and resort gob2 entries by platform.
svn-id: r38193
2009-02-15 08:07:50 +00:00
Jordi Vilalta Prat fa6e10e9ce Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't compile yet)
svn-id: r38192
2009-02-15 06:10:59 +00:00
Johannes Schickel 7c148ddf02 Fixed warnings.
svn-id: r38191
2009-02-15 03:46:05 +00:00
Florian Kagerer 16a57f299c LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
- keyboard control now works

svn-id: r38190
2009-02-15 03:36:30 +00:00
Gregory Montoir 36767120e1 correct sprite state for location 43 (fixes #2600759)
svn-id: r38188
2009-02-15 01:48:18 +00:00
Andre Heider d4ee8455cb Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and VKEYBD.
svn-id: r38185
2009-02-15 00:39:59 +00:00
Willem Jan Palenstijn 3f39213335 ignore any keypresses in the volume control dialog
svn-id: r38183
2009-02-14 22:46:54 +00:00
Filippos Karapetis 7853ff65db Updated the MSVC project files for commit #36007 (removed /backends/saves/compressed/*)
svn-id: r38182
2009-02-14 21:50:13 +00:00
Kostas Nakos 493eb0c5a4 apply patch by Fingolfin to optimize scalers + more
svn-id: r36338
2009-02-14 19:42:18 +00:00
Andre Heider c228259fff added USB keyboard support
svn-id: r36337
2009-02-14 19:12:01 +00:00
Kostas Nakos 7acb4f01ac update to newer overlay interface
svn-id: r36336
2009-02-14 18:59:46 +00:00
Willem Jan Palenstijn af900a2e14 clear full screen before playing movie in BS1 (fixes #2599573)
svn-id: r36334
2009-02-14 18:34:10 +00:00
Joost Peters 6103e821c6 remove InitScalers() call, since the PSP port doesn't use scalers, and we no longer need to set gBitFormat.
svn-id: r36333
2009-02-14 18:17:27 +00:00
Joost Peters 7fc7216175 add assert(g_system) for backends that call InitScalers() from their OSystem ctor (at which point g_system is still NULL)
svn-id: r36332
2009-02-14 18:16:21 +00:00
Torbjörn Andersson 6d70045228 Fixed bug #2599531 ("SWORD1: truck.dxa plays striped"). The last parameter to
copyFrameToBuffer() is the pitch of the destination buffer, not the frame.

svn-id: r36330
2009-02-14 15:52:31 +00:00
Florian Kagerer 6c586b3d44 LOL: fixed a bug in moveParty() and implemented some more gui code
svn-id: r36328
2009-02-14 14:33:26 +00:00
Florian Kagerer 02c149e174 LOL: fixed bug in text displayer and some cleanup
svn-id: r36327
2009-02-14 13:55:00 +00:00
Andre Heider dfaaf2fd45 reverting rev35505 since this change breaks the video output using RGB cables
svn-id: r36325
2009-02-14 13:33:06 +00:00
Florian Kagerer c13155b83d LOL: add missing debug info to some script functions
svn-id: r36324
2009-02-14 13:29:22 +00:00
Travis Howell ad42ab0516 Ooops, remove excess bracket.
svn-id: r36322
2009-02-14 12:56:09 +00:00
Travis Howell 0d09d302a3 Add missing code difference in wordMatch().
svn-id: r36321
2009-02-14 12:52:14 +00:00
Florian Kagerer f065524949 LOL:
- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are  needed here.

svn-id: r36320
2009-02-14 00:51:07 +00:00
Joost Peters f7b963101f Fix 1690836: "BASS: Speed difference"
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4).
Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox.

svn-id: r36318
2009-02-14 00:21:53 +00:00
Paul Gilbert aa82c6fa7b Changed the list of language dependant strings from being hard-coded to dynamically being loaded from the 'delphine.lng' file
svn-id: r36317
2009-02-14 00:10:51 +00:00
Travis Howell ade4313695 Fix bug #2596028 - FREDDI3: Game does not start German version.
svn-id: r36315
2009-02-13 23:32:00 +00:00
Vicent Marti fe6854d5b8 Fixed bug #2485123 (weird looking game load dialog).
svn-id: r36313
2009-02-13 20:01:50 +00:00
Max Horn 4dbbbc1358 GUI: Fixed long-standing bug in calcGradient (gradients look a bit better now)
svn-id: r36311
2009-02-13 19:24:32 +00:00
Max Horn b1038f97a2 Changed DotMatrix to use pixelformat instead of bitformat/colormasks
svn-id: r36310
2009-02-13 19:22:52 +00:00
Max Horn aa25651331 cleanup
svn-id: r36309
2009-02-13 19:00:46 +00:00