Commit Graph
86814 Commits
Author SHA1 Message Date
Norbert Lange dbe300fc53 fixed retiring of external Notes
fixed/improved counting DMAs in Paula
added flag for looping songs
rearranged maxtrax.h a bit

svn-id: r42613
2009-07-19 14:02:19 +00:00
Denis Kasak 1ec375bbd5 Added capability for reading in Pascal 6-byte floats and made Game::loadRoom() read in pers0 and persStep correctly.
svn-id: r42612
2009-07-19 13:28:05 +00:00
Paul Gilbert 6e5063aed2 Added the GUIO_NOSFX and GUIO_NOMUSIC flags to the first Discworld 1 demo entry
svn-id: r42611
2009-07-19 12:52:19 +00:00
Gregory Montoir c9ac83c2c0 fix bug #2597980 - TUCKER: Sprite glitch
svn-id: r42610
2009-07-19 11:07:17 +00:00
Willem Jan Palenstijn 3c8e328e5c SCI: check shouldQuit() in main loop
svn-id: r42609
2009-07-19 10:50:14 +00:00
Travis Howell bcd98e59e0 Update Waxworks.
svn-id: r42608
2009-07-19 09:13:17 +00:00
Travis Howell 29cd90ec1b Add patch #2823590 - Fix music crashes in Waxworks (PC).
svn-id: r42606
2009-07-19 09:09:56 +00:00
Norbert Lange 31b6767666 fixed: intro-music started twice because it was hardcoded in the engine
removed verbose debug-output from maxtrax
 

svn-id: r42604
2009-07-19 01:14:51 +00:00
Norbert Lange 396d6c86aa add support for fadeout
svn-id: r42601
2009-07-19 00:58:01 +00:00
Norbert Lange 22ee23cac7 some more tables included, for tempo and volume values
svn-id: r42600
2009-07-19 00:44:54 +00:00
Willem Jan Palenstijn 8cb1cbfa7a SCI: Fix breakpoints
svn-id: r42599
2009-07-18 22:46:07 +00:00
Willem Jan Palenstijn 57504cb699 SCI: Fix disasm_addr option parsing
svn-id: r42598
2009-07-18 22:19:07 +00:00
Willem Jan Palenstijn 66b565c9c2 Fix crash in tab completion if one command is a prefix of another.
svn-id: r42597
2009-07-18 22:17:56 +00:00
Gregory Montoir d362ca86f6 add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
svn-id: r42596
2009-07-18 21:26:44 +00:00
Norbert Lange bb5207c13b fixed some initialisation issues
svn-id: r42595
2009-07-18 17:27:31 +00:00
Norbert Lange 923f9b975b found and use another table, soundeffects in intro are now working
svn-id: r42594
2009-07-18 16:27:33 +00:00
Max Horn 48e065a0ad AGOS: Removed second setjmp in PN code (untested!)
svn-id: r42593
2009-07-18 15:15:26 +00:00
Max Horn 2250ff1df6 AGOS: Get rid of one setjmp in PN code (needs testing)
svn-id: r42592
2009-07-18 15:12:54 +00:00
Max Horn 24e18ae215 AGOS: Fixed backspace under OS X in Personal Nightmare
svn-id: r42591
2009-07-18 15:11:19 +00:00
Travis Howell 1d40f78499 Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
svn-id: r42590
2009-07-18 13:39:21 +00:00
Willem Jan Palenstijn d9c2544a4c SCI: don't leave debugger after bt
svn-id: r42589
2009-07-18 13:05:39 +00:00
Sven Hesse 049a636abc Adding a workaround for the guard house card game "game over" screen in Woodruff
svn-id: r42588
2009-07-18 13:05:36 +00:00
Willem Jan Palenstijn a1bb715611 SCI: Fix stepping in debugger
svn-id: r42587
2009-07-18 12:51:12 +00:00
Denis Kasak cb185f18cd Fixed bug which caused the dragon to be animated with the wrong Z coordinate for short periods of time when moved to a new location.
svn-id: r42586
2009-07-18 12:08:18 +00:00
Denis Kasak a44cda5525 Fixed bug which caused animations to sometimes be played too fast if the engine was busier than usual (like when redrawing the whole screen when returning from minimized state).
svn-id: r42585
2009-07-18 05:21:01 +00:00
Denis Kasak 128fe6ea21 Made the engine handle the Z coordinate for the hero properly.
svn-id: r42584
2009-07-18 03:20:26 +00:00
Denis Kasak 10e9a780ce Made the engine stop the dragon animation when the room changes.
svn-id: r42583
2009-07-18 03:12:12 +00:00
Denis Kasak 18fda1b2f3 Fixed a bug where the cursor was not shown when the first room is loaded and has mouse enabled.
svn-id: r42582
2009-07-18 03:05:20 +00:00
Denis Kasak 94417e7743 * Added support for "walking" with the hero (i.e. moving the sprite to locations allowed by the walking map)
* Enabled drawing the walking map with the 'w' hotkey for testing

svn-id: r42581
2009-07-18 03:00:12 +00:00
Denis Kasak 3cde84fec4 Fixed bug where certain animations were played very fast when not played immediately when they are created.
svn-id: r42580
2009-07-18 02:58:11 +00:00
Denis Kasak adf9e91e1f * Added Animation::getFrame()
* Added support for sorting animations when Z is changed later on (AnimationManager::sortAnimations())
* Added support for relative coordinates (Animation::setRelative())
* Fixed bug where AnimationManager::deleteOverlays() deleted all animations

svn-id: r42579
2009-07-18 02:53:37 +00:00
Paul Gilbert 6235f9e176 Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
svn-id: r42578
2009-07-18 01:22:43 +00:00
Denis Kasak 8e1f296308 Removed room switching hack from Mouse and re-added it to DraciEngine::go() (right arrow switches to the next room, left to the previous.
svn-id: r42577
2009-07-18 01:11:45 +00:00
Travis Howell aa98f944fe Merged revisions 42463,42468-42484,42486-42488,42490-42495,42498-42507,42510-42513,42516-42518,42521-42525,42527-42531,42533,42536-42540,42543,42545,42548,42551-42552,42558-42561,42563-42565,42570,42572 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r42463 | drmccoy | 2009-07-14 09:42:37 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Allow resource loading from EXT even if the TOT has none again
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  r42468 | fingolfin | 2009-07-14 18:36:06 +1000 (Tue, 14 Jul 2009) | 1 line
  
  TINSEL: Don't use ioFailed to check if a file was opened succesfuly
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  r42469 | drmccoy | 2009-07-14 18:57:55 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Removing ioFailed() usage and fixing a leak in case of error
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  r42470 | joostp | 2009-07-14 19:44:56 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert 
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  r42471 | dreammaster | 2009-07-14 20:26:56 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix for player being able to walk through some objects against room walls
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  r42472 | dreammaster | 2009-07-14 20:55:51 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Bugfix to cursor updates - it previously required that both X and Y positions had changed before a cursor change could occur
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  r42473 | joostp | 2009-07-14 21:15:21 +1000 (Tue, 14 Jul 2009) | 2 lines
  
  add workaround for #2687172: BASS: Occasional loss of speech
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  r42474 | Kirben | 2009-07-14 22:34:42 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
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  r42475 | vinterstum | 2009-07-14 22:55:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Updated xcode project
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  r42476 | strangerke | 2009-07-14 23:25:38 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Add detection for Playtoons CK 3 (FR)
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  r42477 | buddha_ | 2009-07-14 23:48:31 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
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  r42478 | Kirben | 2009-07-14 23:50:17 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Change key combination to dump all script, due to conflict.
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  r42479 | vinterstum | 2009-07-14 23:52:11 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Split the iPhone OSystem class up into several files
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  r42480 | Kirben | 2009-07-14 23:53:54 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
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  r42481 | Kirben | 2009-07-14 23:55:10 +1000 (Tue, 14 Jul 2009) | 1 line
  
  Remove last ioFailed() usage in AGOS game engine.
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  r42482 | buddha_ | 2009-07-15 01:02:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
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  r42483 | strangerke | 2009-07-15 01:48:05 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
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  r42484 | eriktorbjorn | 2009-07-15 02:45:18 +1000 (Wed, 15 Jul 2009) | 3 lines
  
  Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
  decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
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  r42486 | lordhoto | 2009-07-15 04:14:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
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  r42487 | lordhoto | 2009-07-15 04:15:07 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix possible memory leak.
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  r42488 | fingolfin | 2009-07-15 04:24:20 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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  r42490 | lordhoto | 2009-07-15 05:32:25 +1000 (Wed, 15 Jul 2009) | 2 lines
  
  Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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  r42491 | fingolfin | 2009-07-15 07:46:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Cleanup PN code a bit, trying to make sense out of it
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  r42492 | fingolfin | 2009-07-15 07:50:22 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
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  r42493 | lordhoto | 2009-07-15 08:47:33 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix graphics glitch in LoL PC98 intro.
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  r42494 | fingolfin | 2009-07-15 09:03:25 +1000 (Wed, 15 Jul 2009) | 1 line
  
  AGOS: Some more cleanup and added some comments to the PN code
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  r42495 | buddha_ | 2009-07-15 09:03:40 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from AGI engine.
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  r42498 | Kirben | 2009-07-15 12:06:26 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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  r42499 | Kirben | 2009-07-15 15:00:59 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Hack is no longer required, due to revision 42498.
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  r42500 | dreammaster | 2009-07-15 18:55:12 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
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  r42501 | fingolfin | 2009-07-15 20:04:50 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Got rid of two more ioFailed uses
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  r42502 | buddha_ | 2009-07-15 23:04:17 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Remove ioFailed() usage from Cine engine.
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  r42503 | buddha_ | 2009-07-15 23:10:29 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix some typos in TransactionError-enumeration's comments.
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  r42504 | Kirben | 2009-07-15 23:19:49 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Fix recent PN regression in vc32_saveScreen().
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  r42505 | Kirben | 2009-07-15 23:53:18 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Discworld 1/2.
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  r42506 | Kirben | 2009-07-15 23:58:23 +1000 (Wed, 15 Jul 2009) | 1 line
  
  Add Cruise for a Corpse and games from MADE engine.
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  r42507 | lordhoto | 2009-07-16 01:51:47 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Bugfix: Disallow GMM Save/Load while in kyragem scene.
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  r42510 | lordhoto | 2009-07-16 03:07:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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  r42511 | lordhoto | 2009-07-16 03:23:27 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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  r42512 | lordhoto | 2009-07-16 04:05:37 +1000 (Thu, 16 Jul 2009) | 1 line
  
  For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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  r42513 | lordhoto | 2009-07-16 04:08:54 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix formatting of some switch statements.
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  r42516 | robinwatts | 2009-07-16 06:51:31 +1000 (Thu, 16 Jul 2009) | 4 lines
  
  New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
  in my mockup - I don't have a smartphone resolution device to test it.
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  r42517 | lordhoto | 2009-07-16 08:19:16 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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  r42518 | lordhoto | 2009-07-16 08:19:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Slightly brighten up the active tab color in the modern theme.
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  r42521 | dreammaster | 2009-07-16 12:27:26 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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  r42522 | dreammaster | 2009-07-16 14:06:35 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added no blocking fix for Present Outside Inn scene as well
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  r42523 | thebluegr | 2009-07-16 18:13:08 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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  r42524 | thebluegr | 2009-07-16 18:17:38 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added the French version of KQ5 floppy (bug report #2812611)
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  r42525 | thebluegr | 2009-07-16 18:21:06 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added missing information for the newly-added version of Pepper
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  r42527 | dreammaster | 2009-07-16 19:31:31 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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  r42528 | dreammaster | 2009-07-16 19:53:19 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Prior script fix also fixes bug #2820788, with stealing wizard's mallets
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  r42529 | tanoku | 2009-07-16 21:37:36 +1000 (Thu, 16 Jul 2009) | 2 lines
  
  Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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  r42530 | lordhoto | 2009-07-16 21:41:45 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Formatting.
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  r42531 | lordhoto | 2009-07-16 21:42:07 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Update classic and builtin theme after r42529.
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  r42533 | thebluegr | 2009-07-16 22:43:42 +1000 (Thu, 16 Jul 2009) | 1 line
  
  Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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  r42536 | eriktorbjorn | 2009-07-17 03:26:44 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed GCC warning.
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  r42537 | tanoku | 2009-07-17 03:29:31 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug 2820514 ("Help dialog causes crash")
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  r42538 | lordhoto | 2009-07-17 03:39:16 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Formatting fixes.
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  r42539 | lordhoto | 2009-07-17 03:44:05 +1000 (Fri, 17 Jul 2009) | 1 line
  
  This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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  r42540 | tanoku | 2009-07-17 03:51:12 +1000 (Fri, 17 Jul 2009) | 2 lines
  
  Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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  r42543 | lordhoto | 2009-07-17 07:47:57 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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  r42545 | Kirben | 2009-07-17 10:10:10 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix using subtitles only setting in The Dig.
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  r42548 | Kirben | 2009-07-17 10:25:27 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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  r42551 | drmccoy | 2009-07-17 10:55:42 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added some more debug warnings when resources can't be loaded
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  r42552 | drmccoy | 2009-07-17 10:55:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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  r42558 | dreammaster | 2009-07-17 15:10:24 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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  r42559 | Kirben | 2009-07-17 16:26:37 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix input glitch regression, after pausing in PN.
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  r42560 | Kirben | 2009-07-17 19:56:03 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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  r42561 | Kirben | 2009-07-17 20:48:30 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Correct error in saveBackGround.
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  r42563 | lordhoto | 2009-07-17 23:35:56 +1000 (Fri, 17 Jul 2009) | 1 line
  
  Replace LGPL header by GPL header.
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  r42564 | lordhoto | 2009-07-17 23:50:59 +1000 (Fri, 17 Jul 2009) | 3 lines
  
  - Moved SoundAdlibPC definition to new header file sound_adlib.h
  - Made the future versions of sound.h GPL only
  - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
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  r42565 | lordhoto | 2009-07-18 00:05:22 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Cleanup.
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  r42570 | drmccoy | 2009-07-18 05:22:12 +1000 (Sat, 18 Jul 2009) | 1 line
  
  Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
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  r42572 | drmccoy | 2009-07-18 06:03:41 +1000 (Sat, 18 Jul 2009) | 1 line
  
  /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
........

svn-id: r42576
2009-07-18 00:53:31 +00:00
Norbert Lange 9e16e3b3e6 first attempt at enabling soundeffects using an table from the executeable. Doesnt quite work as it should
svn-id: r42575
2009-07-18 00:04:28 +00:00
Norbert Lange bb64bf008d merge with trunk
svn-id: r42574
2009-07-17 21:23:54 +00:00
Sven Hesse 025702ba40 /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
svn-id: r42572
2009-07-17 20:03:41 +00:00
Sven Hesse df52a5d58e Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actually an error in that video file
svn-id: r42570
2009-07-17 19:22:12 +00:00
Norbert Lange 81ac29ebca added missing file
svn-id: r42568
2009-07-17 16:10:56 +00:00
Norbert Lange cfe2928d98 added primitive support for Kyrandia`s Intro Music.
svn-id: r42567
2009-07-17 16:07:57 +00:00
Johannes Schickel 53756ef1d0 Cleanup.
svn-id: r42565
2009-07-17 14:05:22 +00:00
Johannes Schickel c353e5389b - Moved SoundAdlibPC definition to new header file sound_adlib.h
- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)

svn-id: r42564
2009-07-17 13:50:59 +00:00
Johannes Schickel 799af694f0 Replace LGPL header by GPL header.
svn-id: r42563
2009-07-17 13:35:56 +00:00
Travis Howell 9f2f041200 Correct error in saveBackGround.
svn-id: r42561
2009-07-17 10:48:30 +00:00
Travis Howell 74178f090c Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
svn-id: r42560
2009-07-17 09:56:03 +00:00
Travis Howell d329232f5c Fix input glitch regression, after pausing in PN.
svn-id: r42559
2009-07-17 06:26:37 +00:00
Paul Gilbert db81b0a185 Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
svn-id: r42558
2009-07-17 05:10:24 +00:00
Norbert Lange c0c25d234e precalculating some more from CalcNote
svn-id: r42556
2009-07-17 01:42:58 +00:00
Denis Kasak aa82c39857 * Made Game::changeRoom() clear some more archives
* Modified the engine to leverage BArchive's memory management capabilities by using its pointers to data directly instead of copying
* Removed GameObject destructor (not needed because of the above change)
* Changed some more data members from uint16 to uint

svn-id: r42555
2009-07-17 01:20:51 +00:00
Denis Kasak 16530846ac * Renamed BAFile::closeFile() to close()
* Fixed leak in BArchive::loadFileDFW()

svn-id: r42554
2009-07-17 01:05:13 +00:00