whiterandrek
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2f43cbafa0
|
PINK: moved more values to constants section
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
8c5bfed756
|
PINK: created constants for magic numbers, improved code in file
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
dac8d2a72b
|
PINK: bugfixes and added basic inventory implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
78c4ed85ab
|
PINK: implemented page state saving
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
c29b1d1112
|
PINK: started inventory implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
cad72b1532
|
PINK: basic walk, left click and seqTimer implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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4b7c75607a
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PINK: added onMouseOver method to LeadActor
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
f6d620f683
|
PINK: fixed finding actor on screen
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
49d5ea28c0
|
PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e48ac17f68
|
PINK: small fixes
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
475f6a62bd
|
PINK: fixed some segfaults
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
5db9a45458
|
PINK: added ActionTalk implementation
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
1a2bd666b0
|
PINK: added ActionPlayWithSfx implementation
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
65eccb7ba7
|
PINK: added basic ActionLoop implementation
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
f9c94a40a4
|
PINK: Implemented SequenceAudio as in original.
Now Peril's intro is almost like in original
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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a75aeb62ee
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PINK: fixes for Peril
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
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37dbe057a8
|
PINK: fixed sideEffect and choosing of handler
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
e55839ff20
|
PINK: added restart method to SequenceAudio
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2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
896511c34a
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PINK: hacky implementation of SequenceAudio
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
48d34128b2
|
PINK: implemented skipping to last subsequence
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
ea5cb3a60e
|
PINK: implemented sequence restarting
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
675f83256a
|
PINK: added button to toggle Drawing of Bounding Rectangles
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
43a5e46ce2
|
PINK: added placeholders for remaining buttons
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
7168242832
|
PINK: small fixes and implemented skipping of sequence by buttons
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
dbc709a140
|
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
c37bd09354
|
PINK: implemented drawing of transparent drawing, but it seems that original handles this a bit different.(intro of Peril first sprite keeps transparent colour index somewhere else)
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
17c2bcfb94
|
PINK: fixed ActionSfx deserialization
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
0e39a87862
|
PINK: Implemented changing page and module, but without unloading old page. For now it can play logo of Wanderlust Interactive, then logo of MGM and Localizer Logo.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
c6df869fec
|
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
bba35c5f2c
|
PINK: Started implementation of Director class . For now engine can play logo scene, but sprites are at wrong positions because decoder doesn't support getting coordinates from CEL
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
26f2ff6640
|
PINK: added InventoryActor and SequenceAudio
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
7f5e2e69e8
|
PINK: added ParlSqPink and PubPink
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
f8de0028f2
|
PINK: added all missing objects to factory method. Unimplemented classes are commented out
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
2b1bc0900a
|
PINK: added CursorActor
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
72dd7fae8b
|
PINK: fixed missing arguments
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
f29b0a8f35
|
PINK: added ActionText
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
8671e8bee3
|
PINK: added ActionPlayWithSfx and ActionSfx
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
636e226d73
|
PINK: added ActionTalk class
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
74437eee91
|
PINK: Again small fix for ActionLoop
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
05992bf95f
|
PINK: Fixed wrong constant values
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
46d576d9ce
|
PINK: added ActionLoop
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
e856e0bd67
|
PINK: added SupportingActor and HandlerMgr
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
7f8f4dea2a
|
PINK: added SeqTimer class
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
7facc7543f
|
PINK: added random to methods which need it.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
a22ebbb54e
|
PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;
HandlerTimer differs in Peril and Hokus Pokus
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
8874ccb9de
|
PINK: added debug information to actions
|
2018-06-28 23:51:32 +02:00 |
|
whiterandrek
|
eb6ce676e4
|
PINK: game page init fixes
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
be415cd46f
|
PINK: small fixes
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
467d3f1ab8
|
PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
|
2018-06-28 23:51:32 +02:00 |
|
whitertandrek
|
824b3fa38e
|
PINK: some fixes
|
2018-06-28 23:51:32 +02:00 |
|