Paul Gilbert
|
93b9eb4e37
|
XEEN: Added remainder of Arena location
|
2017-12-16 10:04:15 -05:00 |
|
Paul Gilbert
|
a1816980d6
|
XEEN: Fix map display when at the edges of a map
|
2017-12-10 16:51:21 -05:00 |
|
Paul Gilbert
|
7c74f4f826
|
XEEN: Create Windows class to hold the windows array
|
2017-11-29 20:24:03 -05:00 |
|
Paul Gilbert
|
23006ece91
|
XEEN: Add playback for atmospheric music during map loading
|
2017-11-23 16:17:22 -05:00 |
|
Paul Gilbert
|
7361da9fdc
|
XEEN: Fix Coverity identified problems
|
2017-11-17 20:52:18 -05:00 |
|
Paul Gilbert
|
6421170f92
|
XEEN: Map and game flag fixes
|
2017-11-16 20:59:07 -05:00 |
|
Paul Gilbert
|
a97a9507c9
|
XEEN: Fix uninitialized instance field warnings
|
2017-11-15 19:32:03 -05:00 |
|
Paul Gilbert
|
4abcbcb9fb
|
XEEN: Added remainder of giveTake
|
2017-11-12 18:48:30 -05:00 |
|
Sven Kochmann
|
a8215f8c68
|
Corrected spelling
"ddark.mon" -> "dark.mon"
|
2017-09-17 01:21:16 -04:00 |
|
Eugene Sandulenko
|
dead4aa014
|
JANITORIAL: Remove trailing spaces
|
2016-10-09 14:59:58 +02:00 |
|
Paul Gilbert
|
4515d7a1ac
|
XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
|
2016-09-22 20:00:04 -04:00 |
|
Paul Gilbert
|
1f541a7005
|
XEEN: Changing file opening specifying archive to use enum
|
2016-09-17 20:06:43 -04:00 |
|
Paul Gilbert
|
fd2d462296
|
XEEN: Moved method comments from CPP to header files
|
2016-08-28 17:52:56 -04:00 |
|
Paul Gilbert
|
e06c879a47
|
XEEN: Fix displaying sky when outdoors
|
2015-10-23 08:40:56 -04:00 |
|
Paul Gilbert
|
302b3cdc63
|
XEEN: Fix updating cell flag that grate is unlocked
|
2015-02-27 21:33:07 -05:00 |
|
Paul Gilbert
|
b9539c6cb1
|
XEEN: Fixes for marking grates as unlocked
|
2015-02-27 20:52:59 -05:00 |
|
Paul Gilbert
|
9a8c4c55a3
|
XEEN: Add a MonsterStruct pointer to the MazeMonster class
|
2015-02-25 20:08:26 -05:00 |
|
Paul Gilbert
|
ad33b8bb82
|
XEEN: Fixed display of attacking monster names
|
2015-02-25 19:42:29 -05:00 |
|
Paul Gilbert
|
917b143ec9
|
XEEN: Implement attack method
|
2015-02-20 21:55:40 -05:00 |
|
Paul Gilbert
|
c045adae76
|
XEEN: Implementing more combat logic
|
2015-02-16 19:58:53 -05:00 |
|
Paul Gilbert
|
74b4d91f4a
|
XEEN: Implemented startFalling
|
2015-02-15 14:10:37 -05:00 |
|
Paul Gilbert
|
d6e760552e
|
XEEN: Implemented resting
|
2015-02-07 21:17:31 -05:00 |
|
Paul Gilbert
|
84741d73a0
|
XEEN: Properly clear previous MazeData when loading a new map
|
2015-01-25 20:05:35 -05:00 |
|
Paul Gilbert
|
51dba2606e
|
XEEN: Simplify _currentWall back to int for now
|
2015-01-24 23:49:12 -05:00 |
|
Paul Gilbert
|
177f47a535
|
XEEN: Implement drawOutdoors
|
2015-01-24 14:48:00 -05:00 |
|
Paul Gilbert
|
de1341ddb5
|
XEEN: Add special case block to Map::load
|
2015-01-24 09:39:33 -05:00 |
|
Paul Gilbert
|
2b5167cafc
|
XEEN: Fix side loading bug in Map::load
|
2015-01-24 09:35:56 -05:00 |
|
Paul Gilbert
|
b533822c06
|
XEEN: Implement lots of stubbed PlayerStruct methods
|
2015-01-24 09:27:48 -05:00 |
|
Paul Gilbert
|
c08e54fde1
|
XEEN: Implement further script opcodes
|
2015-01-23 21:12:35 -05:00 |
|
Paul Gilbert
|
749372e456
|
XEEN: More script code and string input dialog
|
2015-01-23 20:44:02 -05:00 |
|
Paul Gilbert
|
b597d71bcd
|
XEEN: Implemented animate3d
|
2015-01-22 19:41:55 -05:00 |
|
Paul Gilbert
|
932222de7d
|
XEEN: Skeleton beginnings of script handling
|
2015-01-21 20:42:44 -05:00 |
|
Paul Gilbert
|
adce5f9c20
|
XEEN: Convert map _skySprites into a 2 element array
|
2015-01-20 21:37:57 -05:00 |
|
Paul Gilbert
|
5cc3afab72
|
XEEN: Implemented getNewMaze
|
2015-01-20 19:48:44 -05:00 |
|
Paul Gilbert
|
8b4d25d415
|
XEEN: Implemented doStepCode
|
2015-01-20 08:46:27 -05:00 |
|
Paul Gilbert
|
2427f203ee
|
XEEN: Implemented handleLight
|
2015-01-20 08:20:07 -05:00 |
|
Paul Gilbert
|
dc8592a912
|
XEEN: Fix loading of wall types
|
2015-01-19 19:28:38 -05:00 |
|
Paul Gilbert
|
1f312098ad
|
XEEN: Minor minimap fixes
|
2015-01-19 16:20:40 -05:00 |
|
Paul Gilbert
|
e559a99c27
|
XEEN: Initial implementation of drawMiniMap
|
2015-01-19 15:29:57 -05:00 |
|
Paul Gilbert
|
687423b361
|
XEEN: Beginnings of main game loop and waiting
|
2015-01-19 11:32:57 -05:00 |
|
Paul Gilbert
|
83442b9586
|
XEEN: Fix Valgrind warnings
|
2015-01-19 10:51:05 -05:00 |
|
Paul Gilbert
|
130bd58e2c
|
XEEN: Load correct surface sprites for the maze
|
2015-01-18 20:54:58 -05:00 |
|
Paul Gilbert
|
e4c4736306
|
XEEN: Renaming of flags and surface display
|
2015-01-18 20:11:31 -05:00 |
|
Paul Gilbert
|
f18a8c364b
|
XEEN: Convert default values for monsters flying flags from int to bool
|
2015-01-18 17:35:17 -05:00 |
|
Paul Gilbert
|
9925453774
|
XEEN: Fix loading of MonsterData array
|
2015-01-18 17:17:55 -05:00 |
|
Paul Gilbert
|
258ab02096
|
XEEN: Load sprites from the correct archive
|
2015-01-18 08:57:23 -05:00 |
|
Paul Gilbert
|
b860745a8e
|
XEEN: Add support for horizontally flipped sprites
|
2015-01-17 09:11:05 -05:00 |
|
Paul Gilbert
|
e0305aa9d9
|
XEEN: Fix loading correct monster sprites
|
2015-01-16 22:31:27 -05:00 |
|
Paul Gilbert
|
6bfd599535
|
XEEN: Fixes for map loading cells and indoor sprite list references
|
2015-01-16 21:26:06 -05:00 |
|
Paul Gilbert
|
d6497f78f0
|
XEEN: Implement setIndoorsWallPics
|
2015-01-15 21:50:20 -05:00 |
|