Commit Graph
198 Commits
Author SHA1 Message Date
Eugene Sandulenko 265fc48d15 WAGE: Do something when player is not defined instead of crashes 2017-08-24 09:25:25 +02:00
Eugene Sandulenko 59bc70299e WAGE: Fake input text when using shortcuts 2017-08-24 08:45:26 +02:00
Eugene Sandulenko 97ed6a2af7 GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes
This fixes Command menu in WAGE.
2017-08-21 19:40:05 +02:00
Eugene Sandulenko 7313de59b6 WAGE: Use new MacTextWindow API for selection cut/clear
This enables multiline selection cutting and clearing.
2017-08-15 19:51:33 +02:00
Eugene Sandulenko bca79db96b WAGE: Set default values for DITL messages 2017-08-08 23:45:26 +02:00
Eugene Sandulenko 0e2d14ac41 GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input texts 2017-08-08 11:25:55 +02:00
Eugene Sandulenko 742a7fbb2c WAGE: Resize console window for new scene (restore lost functionality) 2017-08-07 13:06:12 +02:00
Eugene Sandulenko a00ca84bdb WAGE: Implement Gui::clearOutput() 2017-08-05 23:50:45 +02:00
Eugene Sandulenko fe88fab431 WAGE: Mark Gui::clearOutput() as stub 2017-08-05 00:29:28 +02:00
Eugene Sandulenko b60e2eb89b WAGE: Remove all old console code
Now we have fully switched to MacTextWindow. Yay!
2017-08-05 00:27:12 +02:00
Eugene Sandulenko afb664df29 GRAPHICS: MACGUI: Made selection affecting the MacMenu 2017-08-04 21:54:20 +02:00
Eugene Sandulenko cb48575c91 WAGE: Switched console rendering to MacTextWindow 2017-08-04 21:54:19 +02:00
Eugene Sandulenko 15d0d12c71 WAGE: Draw cursor only when MacTextWindow is not used 2017-08-01 10:42:22 +02:00
Eugene Sandulenko 042b3dc60e WAGE: Switched Console window to MacTextWindow 2017-08-01 10:42:21 +02:00
Eugene Sandulenko 2092c10d33 WAGE: Fix compilation with MacTextWindow enabled 2017-08-01 10:42:21 +02:00
VelocityRa 3a2ce12288 WAGE: Fix resizing and text selection bug
Revise/Simplify old optional text rendering
Set things up a bit for selected text rendering
Add MacTextWindow::clearText and MacTextWindow::setSelection
Add MacTextWindow::appendText variant that accepts a MacFont
2017-07-17 23:45:22 +02:00
VelocityRa 0f65852d2f WAGE: Experimental MacText(Window) console rendering
Currently the font specified in the constructor is not
being used, I explain why in gui.cpp, line 182.

Use the 2 defines in gui.h to specify whether:
1) The new text rendering in general is used
   (USE_NEW_TEXT_RENDERER)
2) The MacTextWindow class is used
   for rendering (USE_MACTEXTWINDOW)
2017-07-17 23:45:22 +02:00
Eugene Sandulenko 0ecaa79f08 GRAPHICS: Renamed Menu to MacMenu to avoid potential name collision 2017-01-14 13:17:38 +01:00
Eugene Sandulenko fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Alexander Tkachev 18a3f5c125 WAGE: Fix crash in Brownie's Dream
I guess it would crash everywhere else as well, if console window would
be placed the same way. The problem is that console window goes off
screen a little in that game, but copyRectToScreen arguments are not
adjusted to stay within screen area.

This commit adds some checks and adjusts these arguments.
2016-08-05 14:44:31 +06:00
Alexander Tkachev 8fcc919b56 WAGE: Fix cursor
It's now being clipped within window borders.
2016-08-05 14:40:53 +06:00
Borja Lorente a0bea8567b WAGE: Revert indentation 2016-08-02 08:33:50 +02:00
Borja Lorente 2b586e7c59 WAGE: Fallback to built-in borders 2016-07-31 14:47:22 +02:00
Borja Lorente fafd209d04 WAGE: Remove custom borders 2016-07-31 14:45:37 +02:00
Borja Lorente 638e8e99c8 WAGE: Change GUI Scene to load BMP borders 2016-07-31 14:45:37 +02:00
Borja Lorente 1bfb1a561c WAGE: Implement active/inactive borders 2016-07-31 14:45:36 +02:00
Borja Lorente d49d573edc WAGE: Fix border loading 2016-07-31 14:05:15 +02:00
Borja Lorente 4a16f5fc39 WAGE: Begin adding borders to the windows 2016-07-31 14:05:15 +02:00
Borja Lorente 3d950ad125 WAGE: Remove superfluous comment 2016-07-31 14:05:15 +02:00
Borja Lorente 98d0838df3 WAGE: Add basic border loading code 2016-07-31 14:05:15 +02:00
Borja Lorente 5bb5bb64f0 WAGE: Fix style issues 2016-07-31 14:05:14 +02:00
Borja Lorente b9ca6836bd WAGE: Adapt to namespace change 2016-07-31 14:05:14 +02:00
Borja Lorente 9ce6fbd0d7 GRAPHICS: Move MacMenu constants 2016-07-31 14:05:14 +02:00
Borja Lorente 941617fc38 GRAPHICS: Create wrapper namespace for MacWindow constants 2016-07-31 14:05:14 +02:00
Borja Lorente ffbc6b0c78 GRAPHICS: Create wrapper namespace for MacMenu constants 2016-07-31 14:05:14 +02:00
Borja Lorente 68b2d44a0f WAGE: Extract MacMenu 2016-07-31 14:04:48 +02:00
Borja Lorente 8a2aeeecc9 WAGE: Adapt to MacMenu namespace change 2016-07-30 10:06:14 +02:00
Borja Lorente 744034bd98 WAGE: Extract MacWindow 2016-07-30 10:06:09 +02:00
Borja Lorente 592a6defb7 WAGE: Change namespace of MacWindow 2016-07-30 09:42:49 +02:00
Borja Lorente 3d4087b9d0 WAGE: Extract MacWindowManager 2016-07-30 09:41:54 +02:00
Alexander Tkachev f50d9feee1 WAGE: Make menu items show Save/Load dialog
Default ScummVM Save/Load dialog shows up on click.
2016-07-29 17:48:23 +06:00
Eugene Sandulenko a2e4157114 JANITORIAL: Fix indentation 2016-07-20 23:11:08 +03:00
Eugene Sandulenko 8b41a50766 WAGE: Compose MacMenu instead of screen copying.
This completes making Mac* classes engine-agnostic.
2016-04-28 16:45:07 +02:00
Eugene Sandulenko 72b8f3a1c7 WAGE: Implemented menu commands as callback 2016-04-28 15:25:14 +02:00
Eugene Sandulenko 3027433b66 WAGE: Moved game-specific menu creation to gui.cpp 2016-04-28 13:43:29 +02:00
Eugene Sandulenko 6c610e7a18 WAGE: Move rest of console-related functionality to gui-console.cpp 2016-04-28 12:51:30 +02:00
Eugene Sandulenko b5335ed9d4 WAGE: Moved cursor management to WM 2016-04-28 12:09:08 +02:00
Eugene Sandulenko 6998182b1f WAGE: Moved pattern and palette to WM 2016-04-28 11:28:55 +02:00
Eugene Sandulenko 367946f83b WAGE: Renamed menu.* to macmenu.* 2016-04-28 11:19:02 +02:00
Eugene Sandulenko c31e59b10c WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat 2016-04-28 11:14:13 +02:00