Paul Gilbert
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24b93a14be
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SHERLOCK: Renamed graphics.cpp to surface.cpp
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2015-05-13 20:05:19 -04:00 |
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Paul Gilbert
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7a46c84c0d
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SHERLOCK: Beginnings of Rose Tattoo engine
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2015-05-12 22:02:59 -04:00 |
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Strangerke
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0d3750a768
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SHERLOCK: Add preliminar sound support
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2015-05-11 01:04:04 +02:00 |
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Willem Jan Palenstijn
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902b791165
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SHERLOCK: Make copyright headers consistent
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2015-05-09 18:06:05 +02:00 |
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Strangerke
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d9e93f8e01
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SHERLOCK: some code formatting
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2015-05-07 19:33:44 +02:00 |
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Paul Gilbert
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97bec43799
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SHERLOCK: Minor comment updates
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2015-05-06 23:39:23 -04:00 |
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Paul Gilbert
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c5d5694883
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SHERLOCK: Fix gfx glitch when returning to morgue for a second time
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2015-05-02 18:51:13 -10:00 |
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Paul Gilbert
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f97e550d86
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SHERLOCK: Don't mark leaving scene as visited during savegame loads
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2015-05-02 17:48:07 -10:00 |
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Paul Gilbert
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7cf9fcd44e
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SHERLOCK: Change _helpStyle from int to bool
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2015-05-01 19:13:53 -10:00 |
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Paul Gilbert
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850bd73968
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SHERLOCK: Move Settings dialog event handling into Settings class
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2015-05-01 18:47:13 -10:00 |
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Paul Gilbert
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86dab70eae
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SHERLOCK: Remove unused key pad speed field
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2015-05-01 18:34:51 -10:00 |
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Paul Gilbert
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12d3976c38
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SHERLOCK: Implement configuration settings save/load
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2015-05-01 18:21:13 -10:00 |
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Paul Gilbert
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b4c3d9840c
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SHERLOCK: Extra method comments
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2015-05-01 17:17:24 -10:00 |
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Paul Gilbert
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8671d29627
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SHERLOCK: Re-enabled intro credits
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2015-05-01 15:58:47 -10:00 |
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Paul Gilbert
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aba28c4737
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SHERLOCK: Move _slowChess to Map _frameChangeFlag
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2015-04-29 21:41:49 -10:00 |
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Paul Gilbert
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f3bd616070
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SHERLOCK: Fix character positioning after loading savegames
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2015-04-26 18:07:52 -05:00 |
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Paul Gilbert
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02e604ce8c
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SHERLOCK: Fix display of Holmes' icon on overhead map
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2015-04-22 19:59:27 -05:00 |
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Paul Gilbert
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acf0b01ad8
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SHERLOCK: Hook up saving and loading via GMM
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2015-04-22 07:08:01 -05:00 |
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Paul Gilbert
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8b0e8cd505
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SHERLOCK: Hook up savegames to launcher
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2015-04-22 06:25:04 -05:00 |
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Paul Gilbert
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0984405a0d
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SHERLOCK: Implement savegame synchronization
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2015-04-21 22:51:03 -05:00 |
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Paul Gilbert
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3186016370
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SHERLOCK: Implemented save game dialog event handling
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2015-04-21 18:25:06 -05:00 |
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Paul Gilbert
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17bf9e7f54
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SHERLOCK: Refactored Chess class to be Map class
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2015-04-15 08:22:40 -05:00 |
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Paul Gilbert
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a830d77325
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SHERLOCK: Refactored out Scripts class
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2015-04-15 07:49:10 -05:00 |
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Paul Gilbert
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cf878316ea
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SHERLOCK: Implement settings window code
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2015-04-12 23:20:22 -05:00 |
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Paul Gilbert
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96e04ab797
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SHERLOCK: Implemented doScript and support methods
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2015-04-10 23:35:26 -05:00 |
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Paul Gilbert
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c13c02b079
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SHERLOCK: Implemented loadJournalFile
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2015-04-01 23:12:49 -04:00 |
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Paul Gilbert
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943d0a702f
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SHERLOCK: Beginnings of talk loading, added skeleton Scripts class
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2015-03-30 21:07:01 -04:00 |
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Paul Gilbert
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03a969bd0f
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SHERLOCK: Implementing walk code
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2015-03-24 22:24:45 -04:00 |
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Paul Gilbert
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73de00b72f
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SHERLOCK: Implemented UserInterface::handleInput
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2015-03-23 21:52:20 -04:00 |
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Paul Gilbert
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73085bf570
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SHERLOCK: Beginnings of UserInterface class
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2015-03-23 20:34:34 -04:00 |
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Paul Gilbert
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61980291bd
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SHERLOCK: Disable intro for now
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2015-03-22 15:49:54 -04:00 |
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Paul Gilbert
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0f424da24b
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SHERLOCK: First game scene is partially showing
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2015-03-22 15:44:11 -04:00 |
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Paul Gilbert
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e444d989bb
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SHERLOCK: Implemented scene freeing code
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2015-03-22 09:51:37 -04:00 |
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Paul Gilbert
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3c77a521dc
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SHERLOCK: Implement main scene loop and more inventory code
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2015-03-22 09:02:31 -04:00 |
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Paul Gilbert
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ff02c29e9c
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SHERLOCK: Implemented doBgAnim
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2015-03-22 00:52:02 -04:00 |
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Paul Gilbert
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7f04ea4425
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SHERLOCK: Implemented checkSprite
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2015-03-21 20:25:15 -04:00 |
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Paul Gilbert
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26c5168074
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SHERLOCK: Implemented checkObject and some support methods
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2015-03-21 18:18:12 -04:00 |
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Paul Gilbert
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8f4b4a7bc2
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SHERLOCK: Implemented updateBackground
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2015-03-21 13:01:45 -04:00 |
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Paul Gilbert
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b6076dd524
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SHERLOCK: Implemented setWalking
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2015-03-21 11:24:35 -04:00 |
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Paul Gilbert
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06fbefc787
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SHERLOCK: Beginnings of transitionToScene
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2015-03-21 09:20:39 -04:00 |
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Paul Gilbert
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f0ad2f624b
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SHERLOCK: More scene loading, implemented Inventory class
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2015-03-20 22:01:52 -04:00 |
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Paul Gilbert
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cf92e540db
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SHERLOCK: More scene loading code and support methods
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2015-03-20 19:44:32 -04:00 |
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Paul Gilbert
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77a4227aa4
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SHERLOCK: Added loading of scene objects
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2015-03-19 23:31:28 -04:00 |
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Paul Gilbert
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a02461fcb1
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SHERLOCK: Refactorings, new Sprite and People classes
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2015-03-19 19:49:42 -04:00 |
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Paul Gilbert
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5a7ea9318d
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SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
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2015-03-18 23:01:47 -04:00 |
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Paul Gilbert
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2dc355ff6e
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SHERLOCK: Implement Scalpel-specific scene starting
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2015-03-18 22:32:41 -04:00 |
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Paul Gilbert
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62f3f5d14e
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SHERLOCK: Remainder of showCityCutscene implemented
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2015-03-17 23:09:04 -04:00 |
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Paul Gilbert
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0ee3f1895f
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SHERLOCK: Beginnings of animation sequence loop
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2015-03-16 22:42:19 -04:00 |
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Paul Gilbert
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6cfb7169b9
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SHERLOCK: Beginnings of sprite loading for animations
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2015-03-15 23:16:38 -04:00 |
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Paul Gilbert
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92c55e2bb1
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SHERLOCK: Beginning of animation player
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2015-03-15 21:25:07 -04:00 |
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