Commit Graph
3264 Commits
Author SHA1 Message Date
Johannes Schickel d272f6c483 Hardcoding header size of the Thumbnail and of the Info section of scumm games.
(because packed struct handling changed and gcc seems not to be happy with it)
This should unbreak new save games made after this commit.

svn-id: r23565
2006-07-22 16:19:00 +00:00
Johannes Schickel cfd9977425 Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
svn-id: r23558
2006-07-22 14:50:50 +00:00
Max Horn f59cf1fcdc Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
svn-id: r23547
2006-07-21 21:25:17 +00:00
Travis Howell 993cc4bd66 Copy protection was disabled in the Monkey Island 1 release included with LucasArts Mac CD Game Pack II
svn-id: r23526
2006-07-16 02:39:22 +00:00
Travis Howell 4664fdae6b There are no known releases of indy3ega/monkeyega that require this bypass
svn-id: r23503
2006-07-15 04:53:54 +00:00
Travis Howell c179895316 There are no known releases of indy3ega/monkeyega that require this bypass
svn-id: r23502
2006-07-15 04:31:17 +00:00
Torbjörn Andersson 6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Torbjörn Andersson cf8b0c06d1 Whitespace change, and test to see if I'm able to commit now that I've changed
my password. (See SourceForge status page.)

svn-id: r23492
2006-07-14 09:37:26 +00:00
Travis Howell e87c31d35d Remove out dated comment
svn-id: r23483
2006-07-11 04:43:14 +00:00
Travis Howell 242edd0e39 Restrict recent walk code changes to to exact SCUMM versions required, to prevent regressions in earlier games
svn-id: r23476
2006-07-10 11:45:40 +00:00
Travis Howell 76e67fba92 Fix actor glitches in the stomach location of pajama3
svn-id: r23471
2006-07-10 10:14:10 +00:00
Torbjörn Andersson 357b311c94 Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comes
down") after discussing it with Kirben.

svn-id: r23466
2006-07-10 06:29:10 +00:00
Max Horn f35f4a4d1c Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking for GCC / not GCC
svn-id: r23458
2006-07-09 13:01:15 +00:00
Max Horn bea72e9514 Patch #1519399: DS Backend
svn-id: r23452
2006-07-09 11:47:17 +00:00
Max Horn eaff9344a4 Added OSystem::setFocusRectangle (first part of Nintendo DS patch)
svn-id: r23449
2006-07-09 09:40:44 +00:00
Travis Howell b3f2d299fe HE80+ games ignore subtitle speed, due to sound code been used. Fixes glitches that can occur, when slow subtitle speed is set in HE80+ games.
svn-id: r23447
2006-07-09 05:47:17 +00:00
Travis Howell 36f9031435 Add filename patterns for Macintosh versions of Blue's Birthday Adventure
svn-id: r23443
2006-07-09 01:09:25 +00:00
Travis Howell 6ed462e06f Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION
svn-id: r23419
2006-07-08 10:28:35 +00:00
Travis Howell 258a7b528f Add another German Macintosh version of pajama2
svn-id: r23414
2006-07-08 08:40:50 +00:00
Travis Howell 5951f266db Update language settinga for filename patterns in HE games
svn-id: r23398
2006-07-07 23:53:11 +00:00
Travis Howell fd7701a529 Add another German Windows version of pajama2
svn-id: r23396
2006-07-07 23:03:26 +00:00
Travis Howell 6a53fa4cc3 Revert recent change to actorWalkStep(), caused regressions
svn-id: r23393
2006-07-07 12:47:44 +00:00
Travis Howell 3f4cc015b2 Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust walk code to closer match original code of earlier games
svn-id: r23381
2006-07-07 07:31:13 +00:00
Travis Howell 9269ebe9f5 Fix off by one, in the stomach of pajama3
svn-id: r23377
2006-07-06 12:22:33 +00:00
Travis Howell 41626a6af3 Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)
svn-id: r23376
2006-07-06 11:40:50 +00:00
Travis Howell 4bbdf9daae Fix 1506002 - PUTTTIME: Weird Mouth Movement
svn-id: r23374
2006-07-06 11:17:14 +00:00
Travis Howell 31fa4fbad8 Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)
svn-id: r23372
2006-07-05 22:27:11 +00:00
Travis Howell e17fe8e88b Remove left over ;
svn-id: r23335
2006-06-28 14:14:21 +00:00
Travis Howell dd57c57982 Add eriktorbjorn's patch for DXA unification, with more changes
svn-id: r23332
2006-06-28 14:06:54 +00:00
Travis Howell 9767fa5aac Add French versions of freddi3, freddicove and pajama2
svn-id: r23326
2006-06-28 03:25:55 +00:00
Travis Howell 2b99a59e5c Resort HE games, by HE version and mark US versions
svn-id: r23323
2006-06-27 11:31:30 +00:00
Torbjörn Andersson e09bdf84cb Fixed the HE version of the Swedish Freddi Fish 1, and added detection for the
Macintosh version, with a lot of help from Kirben.

svn-id: r23321
2006-06-27 10:54:01 +00:00
Eugene Sandulenko 163f49240b Add Keith Scroggins to credits as Atari/FreeMiNT builder.
svn-id: r23297
2006-06-24 22:44:51 +00:00
Max Horn 9a955180a4 * Renamed config.mak to config.mk
* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)

svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Max Horn 72a4747dd6 Fix warning
svn-id: r23273
2006-06-24 07:14:15 +00:00
Travis Howell 4b26f8319e Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes car failing to turn during smart star challenge in thinker1
svn-id: r23271
2006-06-24 01:46:54 +00:00
Travis Howell 510fd0cb89 Remove extra Windows demo of puttputt, was a corrupt version
svn-id: r23268
2006-06-24 00:35:37 +00:00
Travis Howell d07d76ff9c Add another Windows demo of puttputt
svn-id: r23264
2006-06-23 23:16:48 +00:00
Travis Howell dbfc1cb9b1 Convert file path, before playing videos in HE games
svn-id: r23263
2006-06-23 23:10:23 +00:00
Max Horn f5128aeaf5 Tweak SCUMM detection a bit more -- do not hard code a check for the genmethod to determine the platform value, but rather use the platform value the GameFilenamePattern provides
svn-id: r23260
2006-06-22 17:57:37 +00:00
Travis Howell 70b5453731 Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.
svn-id: r23259
2006-06-22 13:04:19 +00:00
Travis Howell 59c296075a This additional check for Macintosh versions of HE games isn't required, as platform is already set correctly
svn-id: r23258
2006-06-22 08:21:28 +00:00
Travis Howell 36807a857d Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects
svn-id: r23255
2006-06-22 00:03:13 +00:00
Travis Howell c333fad84d Remove duplicate left over
svn-id: r23228
2006-06-21 13:59:28 +00:00
Travis Howell fb21a06416 Add back auto detection of Macintosh platform for HE games
svn-id: r23221
2006-06-21 12:34:13 +00:00
Travis Howell 3c11d2fa18 Move moveScreen to common surface functions for graphics
svn-id: r23218
2006-06-21 11:33:04 +00:00
Travis Howell 286de879fd Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
svn-id: r23216
2006-06-21 10:28:09 +00:00
Travis Howell 4b2aa54304 Revert back to original method used for scrollEffect(), fixes regressions.
svn-id: r23214
2006-06-21 06:50:50 +00:00
Torbjörn Andersson 49a2f44944 Applied my own patch #1508018. I don't know for sure that it's exactly right,
but it improves the Adlib sound effects in early games, e.g. the door opening
and closing sounds in Indy 3 and MI1 floppy. There still appears to be some
kind of looping/repeating mechanism that we don't implement, though.

svn-id: r23204
2006-06-20 21:36:09 +00:00