Johannes Schickel
d272f6c483
Hardcoding header size of the Thumbnail and of the Info section of scumm games.
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(because packed struct handling changed and gcc seems not to be happy with it)
This should unbreak new save games made after this commit.
svn-id: r23565
2006-07-22 16:19:00 +00:00
Johannes Schickel
cfd9977425
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
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svn-id: r23558
2006-07-22 14:50:50 +00:00
Max Horn
f59cf1fcdc
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now (hiya eriktorbjorn, this one is for you *ggg*)
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svn-id: r23547
2006-07-21 21:25:17 +00:00
Travis Howell
993cc4bd66
Copy protection was disabled in the Monkey Island 1 release included with LucasArts Mac CD Game Pack II
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svn-id: r23526
2006-07-16 02:39:22 +00:00
Travis Howell
4664fdae6b
There are no known releases of indy3ega/monkeyega that require this bypass
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svn-id: r23503
2006-07-15 04:53:54 +00:00
Travis Howell
c179895316
There are no known releases of indy3ega/monkeyega that require this bypass
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svn-id: r23502
2006-07-15 04:31:17 +00:00
Torbjörn Andersson
6358547a43
More whitespace changes.
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svn-id: r23496
2006-07-14 13:33:58 +00:00
Torbjörn Andersson
cf8b0c06d1
Whitespace change, and test to see if I'm able to commit now that I've changed
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my password. (See SourceForge status page.)
svn-id: r23492
2006-07-14 09:37:26 +00:00
Travis Howell
e87c31d35d
Remove out dated comment
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svn-id: r23483
2006-07-11 04:43:14 +00:00
Travis Howell
242edd0e39
Restrict recent walk code changes to to exact SCUMM versions required, to prevent regressions in earlier games
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svn-id: r23476
2006-07-10 11:45:40 +00:00
Travis Howell
76e67fba92
Fix actor glitches in the stomach location of pajama3
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svn-id: r23471
2006-07-10 10:14:10 +00:00
Torbjörn Andersson
357b311c94
Applied my own fix for bug #1519667 ("DOTT: Graphic glitches while kite comes
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down") after discussing it with Kirben.
svn-id: r23466
2006-07-10 06:29:10 +00:00
Max Horn
f35f4a4d1c
Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking for GCC / not GCC
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svn-id: r23458
2006-07-09 13:01:15 +00:00
Max Horn
bea72e9514
Patch #1519399 : DS Backend
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svn-id: r23452
2006-07-09 11:47:17 +00:00
Max Horn
eaff9344a4
Added OSystem::setFocusRectangle (first part of Nintendo DS patch)
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svn-id: r23449
2006-07-09 09:40:44 +00:00
Travis Howell
b3f2d299fe
HE80+ games ignore subtitle speed, due to sound code been used. Fixes glitches that can occur, when slow subtitle speed is set in HE80+ games.
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svn-id: r23447
2006-07-09 05:47:17 +00:00
Travis Howell
36f9031435
Add filename patterns for Macintosh versions of Blue's Birthday Adventure
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svn-id: r23443
2006-07-09 01:09:25 +00:00
Travis Howell
6ed462e06f
Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION
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svn-id: r23419
2006-07-08 10:28:35 +00:00
Travis Howell
258a7b528f
Add another German Macintosh version of pajama2
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svn-id: r23414
2006-07-08 08:40:50 +00:00
Travis Howell
5951f266db
Update language settinga for filename patterns in HE games
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svn-id: r23398
2006-07-07 23:53:11 +00:00
Travis Howell
fd7701a529
Add another German Windows version of pajama2
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svn-id: r23396
2006-07-07 23:03:26 +00:00
Travis Howell
6a53fa4cc3
Revert recent change to actorWalkStep(), caused regressions
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svn-id: r23393
2006-07-07 12:47:44 +00:00
Travis Howell
3f4cc015b2
Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust walk code to closer match original code of earlier games
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svn-id: r23381
2006-07-07 07:31:13 +00:00
Travis Howell
9269ebe9f5
Fix off by one, in the stomach of pajama3
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svn-id: r23377
2006-07-06 12:22:33 +00:00
Travis Howell
41626a6af3
Add cyx's patch for 1513622 - HE: Palette glitch (recent regression)
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svn-id: r23376
2006-07-06 11:40:50 +00:00
Travis Howell
4bbdf9daae
Fix 1506002 - PUTTTIME: Weird Mouth Movement
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svn-id: r23374
2006-07-06 11:17:14 +00:00
Travis Howell
31fa4fbad8
Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga)
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svn-id: r23372
2006-07-05 22:27:11 +00:00
Travis Howell
e17fe8e88b
Remove left over ;
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svn-id: r23335
2006-06-28 14:14:21 +00:00
Travis Howell
dd57c57982
Add eriktorbjorn's patch for DXA unification, with more changes
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svn-id: r23332
2006-06-28 14:06:54 +00:00
Travis Howell
9767fa5aac
Add French versions of freddi3, freddicove and pajama2
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svn-id: r23326
2006-06-28 03:25:55 +00:00
Travis Howell
2b99a59e5c
Resort HE games, by HE version and mark US versions
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svn-id: r23323
2006-06-27 11:31:30 +00:00
Torbjörn Andersson
e09bdf84cb
Fixed the HE version of the Swedish Freddi Fish 1, and added detection for the
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Macintosh version, with a lot of help from Kirben.
svn-id: r23321
2006-06-27 10:54:01 +00:00
Eugene Sandulenko
163f49240b
Add Keith Scroggins to credits as Atari/FreeMiNT builder.
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svn-id: r23297
2006-06-24 22:44:51 +00:00
Max Horn
9a955180a4
* Renamed config.mak to config.mk
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* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)
svn-id: r23275
2006-06-24 08:48:11 +00:00
Max Horn
d210b19aec
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
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Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
2006-06-24 08:07:48 +00:00
Max Horn
72a4747dd6
Fix warning
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svn-id: r23273
2006-06-24 07:14:15 +00:00
Travis Howell
4b26f8319e
Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes car failing to turn during smart star challenge in thinker1
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svn-id: r23271
2006-06-24 01:46:54 +00:00
Travis Howell
510fd0cb89
Remove extra Windows demo of puttputt, was a corrupt version
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svn-id: r23268
2006-06-24 00:35:37 +00:00
Travis Howell
d07d76ff9c
Add another Windows demo of puttputt
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svn-id: r23264
2006-06-23 23:16:48 +00:00
Travis Howell
dbfc1cb9b1
Convert file path, before playing videos in HE games
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svn-id: r23263
2006-06-23 23:10:23 +00:00
Max Horn
f5128aeaf5
Tweak SCUMM detection a bit more -- do not hard code a check for the genmethod to determine the platform value, but rather use the platform value the GameFilenamePattern provides
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svn-id: r23260
2006-06-22 17:57:37 +00:00
Travis Howell
70b5453731
Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.
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svn-id: r23259
2006-06-22 13:04:19 +00:00
Travis Howell
59c296075a
This additional check for Macintosh versions of HE games isn't required, as platform is already set correctly
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svn-id: r23258
2006-06-22 08:21:28 +00:00
Travis Howell
36807a857d
Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects
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svn-id: r23255
2006-06-22 00:03:13 +00:00
Travis Howell
c333fad84d
Remove duplicate left over
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svn-id: r23228
2006-06-21 13:59:28 +00:00
Travis Howell
fb21a06416
Add back auto detection of Macintosh platform for HE games
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svn-id: r23221
2006-06-21 12:34:13 +00:00
Travis Howell
3c11d2fa18
Move moveScreen to common surface functions for graphics
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svn-id: r23218
2006-06-21 11:33:04 +00:00
Travis Howell
286de879fd
Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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svn-id: r23216
2006-06-21 10:28:09 +00:00
Travis Howell
4b2aa54304
Revert back to original method used for scrollEffect(), fixes regressions.
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svn-id: r23214
2006-06-21 06:50:50 +00:00
Torbjörn Andersson
49a2f44944
Applied my own patch #1508018 . I don't know for sure that it's exactly right,
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but it improves the Adlib sound effects in early games, e.g. the door opening
and closing sounds in Indy 3 and MI1 floppy. There still appears to be some
kind of looping/repeating mechanism that we don't implement, though.
svn-id: r23204
2006-06-20 21:36:09 +00:00