Commit Graph
97 Commits
Author SHA1 Message Date
Eugene Sandulenko 83802f795b Several subtitles-related IHNM fixes. Still not perfect.
svn-id: r29427
2007-11-05 23:40:30 +00:00
Filippos Karapetis 9b528826f8 Fixed Ellen's state when loading a saved game in her chapter
svn-id: r28938
2007-09-18 14:56:42 +00:00
Filippos Karapetis 22ce3aa9e1 Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
svn-id: r28908
2007-09-15 15:02:40 +00:00
Filippos Karapetis 5fa2b1a3c5 Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
svn-id: r28904
2007-09-15 12:09:56 +00:00
Filippos Karapetis 541b68e0e4 Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
svn-id: r28891
2007-09-11 11:10:23 +00:00
Max Horn 4a4fc235f2 Change SAGA engine to properly use KeyState structs for handling keyboard input
svn-id: r28889
2007-09-11 09:19:23 +00:00
Filippos Karapetis 7534944c83 Removed the showactors flag and substituted it with RF_DISABLE_ACTORS
svn-id: r28736
2007-08-25 23:19:55 +00:00
Filippos Karapetis ef7c66893a Updated some comments
svn-id: r28706
2007-08-24 11:44:18 +00:00
Filippos Karapetis 9a9e42a1f6 Sprite priorities are now calculated correctly for IHNM
svn-id: r28694
2007-08-22 11:11:33 +00:00
Filippos Karapetis a6171ec349 Fix for bug #1776993 - "ITE: Cannot exit a room (regression)"
svn-id: r28679
2007-08-20 19:14:22 +00:00
Filippos Karapetis 617a500ef2 IHNM and ITE: ScummVM will no longer crash when loading games from the command line
svn-id: r28394
2007-08-01 21:47:17 +00:00
Filippos Karapetis 165f7fcf73 Implement some differences to the actor walking code in IHNM
svn-id: r28352
2007-07-31 04:19:23 +00:00
Filippos Karapetis 9efa640f9c Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: Sprite priority in rat caves"
svn-id: r28064
2007-07-14 03:44:47 +00:00
Filippos Karapetis 737216e52e When loading a scene, start showing actors only after the scene background has been shown. This prevents some cases where some actors are shown prematurely before the next scene is loaded (e.g. in IHNM, when entering a chapter, after AM finishes his speech)
svn-id: r27946
2007-07-07 00:36:10 +00:00
Filippos Karapetis 3efcdd7a43 Modified ticksToMSec in IHNM, so that it waits for the correct amount of time. Many animations which were not displayed quite right are fixed now, including some small syncing issues with video and sound in some places
svn-id: r27939
2007-07-06 13:21:43 +00:00
Filippos Karapetis 7a709b3c79 Added a workaround to prevent the making fire animation from breaking at the beehive scene in ITE
svn-id: r27756
2007-06-28 06:55:00 +00:00
Filippos Karapetis 5624ba23d0 Added a workaround in IHNM for the compact disk in Ellen's chapter
svn-id: r27557
2007-06-20 16:36:29 +00:00
Filippos Karapetis 6dc0a1b234 Some more updates for saving/loading in IHNM
svn-id: r27512
2007-06-17 15:45:09 +00:00
Filippos Karapetis 5e587fde8e Clear the forced text flag if it's set when a speech with forced text finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM
svn-id: r27428
2007-06-15 18:28:44 +00:00
Filippos Karapetis 585e0781dd SAGA: Added sanity checks for speech box coordinates, like the original. Now, there won't be missing subtitles in certain scenes
svn-id: r27397
2007-06-14 04:22:23 +00:00
Filippos Karapetis 0d4a3c28d9 IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
2007-06-13 19:41:27 +00:00
Filippos Karapetis ee78a7427b Fixed several colors and fonts in IHNM
svn-id: r27382
2007-06-12 22:47:12 +00:00
Filippos Karapetis 5db4ab48bc Corrected actor walk speed when exiting from zones in IHNM
svn-id: r27379
2007-06-12 20:36:08 +00:00
Filippos Karapetis 7522d4ea51 Fix for stacked objects in IHNM. It is now possible to interact with the chalk in Ted's chapter
svn-id: r27337
2007-06-11 01:22:45 +00:00
Filippos Karapetis 0da6062bb2 Remove obsolete testing code
svn-id: r27306
2007-06-10 11:51:33 +00:00
Andrew Kurushin 86f6aaf206 fix IHNM protagonist state loading routine. now Ellen's animations are showing well
svn-id: r27263
2007-06-09 22:45:03 +00:00
Filippos Karapetis 4ae78ea22d Silence some unneeded warnings, remove some unneeded test code from Actor::getActorFrameRange, as the function is the same in both ITE and IHNM
svn-id: r27226
2007-06-09 01:33:58 +00:00
Andrew Kurushin 78cf024351 fix IHNM pathfinding engine. now TED(Chapter 5) interacts with the books properly
svn-id: r27225
2007-06-08 23:33:35 +00:00
Filippos Karapetis 90d840de45 Implement more Actor::calcScreenPosition differences for IHNM
svn-id: r27179
2007-06-07 23:37:32 +00:00
Filippos Karapetis 735530bdc8 Implemented differences in Actor::calcScreenPosition for IHNM. Now the stitching on the second floor of the zeppelin and the whiskey in the honky-tonk are shown correctly
svn-id: r27124
2007-06-06 00:56:29 +00:00
Filippos Karapetis 7201437206 The animation frame counter is updated correctly now, so all animations in IHNM where the engine is waiting are displayed fully. Big thanks to sev, once again :)
svn-id: r27070
2007-06-03 19:15:59 +00:00
Filippos Karapetis 3ba184b21f Moved the updating of framecount to a more appropriate place
svn-id: r27060
2007-06-03 02:39:44 +00:00
Filippos Karapetis f4299e81c1 Implemented the sfWaitFrames script function for IHNM. Many animations should display more correctly now (e.g. actor "zapping" animations, Ben falling off the stairs). They're still not correct, as frameCount is not updated properly
svn-id: r27055
2007-06-02 15:26:05 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis 438ba78387 Corrected actor walk speed in IHNM
svn-id: r27003
2007-05-29 12:55:17 +00:00
Eugene Sandulenko baea10979c Partial fix for walking speed in IHNM.
svn-id: r26999
2007-05-28 16:36:18 +00:00
Torbjörn Andersson a6095b93d9 Removed unused variable.
svn-id: r26797
2007-05-10 03:02:00 +00:00
Andrew Kurushin 85082dc8a0 speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculation
svn-id: r26791
2007-05-09 13:25:14 +00:00
Gregory Montoir fcef47947e Got rid of an 'unused variable' warning
svn-id: r24792
2006-11-27 00:49:59 +00:00
Eugene Sandulenko f1831b8b5d Fix gcc warning.
svn-id: r23149
2006-06-16 19:34:16 +00:00
Andrew Kurushin 9e21960e93 fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom"
svn-id: r23148
2006-06-16 18:41:24 +00:00
Eugene Sandulenko de95d463a8 Support of new subtitles code. Patch from salty-horse.
svn-id: r23031
2006-06-11 20:30:43 +00:00
Andrew Kurushin 64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Torbjörn Andersson e2656a276a Changed abs() to ABS()
svn-id: r22389
2006-05-08 13:34:21 +00:00
Eugene Sandulenko 8fa9bd6728 Removed extra exclamation marks in warning() calls as well.
svn-id: r21608
2006-04-04 22:21:10 +00:00
Max Horn d9a9fac937 Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
2006-03-08 11:37:25 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00